Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 15:28:28 Player: Namsan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2759) 2759 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 9186 Bonus ------- High Alert Combat Kills 117 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Signal Interpreter Matter Filter Peak State ------------ > --- POWER ------------ Backup Power I Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Weapon Cycler Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Reinforced Fission Core Antimatter Reactor Advanced Signal Interpreter Improved Particle Charger [Rating: 82] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Aerolev Unit Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Weapon Cycler Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . 1 . . . 1 . 1 . Utility 5 | . . 1 . 2 . 1 . . . . 1 . Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 150 | 7 5 14 1 6 25 15 12 2 . 26 28 9 Power 19 | 1 . 1 . 1 2 2 1 2 . 3 5 1 Engine 6 | 1 . 1 . 1 . 1 1 . . 1 . . Core 9 | . . . . . 2 1 . 2 . 1 2 1 Reactor 4 | . . . . . . . . . . 1 3 . Propulsion 31 | 2 . 6 . . 2 5 1 . . 6 7 2 Treads 7 | . . . . . . . . . . 6 . 1 Leg 8 | 2 . 1 . . . . 1 . . . 3 1 Wheel 2 | . . 2 . . . . . . . . . . Hover 12 | . . 3 . . 2 5 . . . . 2 . Flight 2 | . . . . . . . . . . . 2 . Utility 47 | 2 . 2 1 4 9 6 6 . . 8 5 4 Device 26 | 1 . 1 . 1 4 4 5 . . 3 5 2 Storage 1 | 1 . . . . . . . . . . . . Processor 9 | . . . 1 2 . . . . . 4 . 2 Hackware 1 | . . . . . 1 . . . . . . . Protection 10 | . . 1 . 1 4 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 5 5 . 1 12 2 4 . . 9 11 2 Energy Gun 6 | . . . . . 2 . . . . 4 . . Energy Cannon 4 | . . . . . 1 . . . . . 2 1 Ballistic Gun 26 | 2 2 2 . 1 4 . 3 . . 2 9 1 Ballistic Cannon 7 | . . . . . 4 . 1 . . 2 . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . 3 3 . . 1 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 48 | . . 2 . 1 4 4 6 3 . 12 12 4 Power 9 | . . . . 1 1 . 2 . . 2 3 . Propulsion 20 | . . 2 . . 3 2 3 2 . 3 3 2 Utility 17 | . . . . . . 2 1 1 . 7 5 1 Weapon 2 | . . . . . . . . . . . 1 1 Highest Loss Streak 7 | . . 1 . 1 3 4 5 2 . 7 6 2 To Critical Strikes 2 | . . . . . 1 . . . . 1 . . Average Slot Usage (%) 75 | . 99 87 98 98 97 79 83 50 29 61 68 17 Engine 4 | . 14 11 11 8 5 4 4 . . . . . Core 2 | . . . . . 1 1 4 1 5 3 3 2 Reactor 1 | . . . . . . . . . . 4 3 . Treads 2 | . . . . . . . . . . 14 5 . Leg 4 | . 28 11 . . . . . 6 . . 3 . Hover 10 | . . 5 33 27 28 24 21 4 . . 2 . Device 12 | . 14 13 1 1 5 6 12 22 11 9 18 4 Storage 4 | . 14 11 11 9 7 6 4 . . . . . Processor 11 | . . . 7 18 15 13 13 13 11 12 14 7 Hackware 1 | . . . . . 6 3 . . . . . . Protection 2 | . . 4 11 15 2 5 6 . . . . . Ballistic Gun 5 | . 11 2 . . 7 . 4 . . 4 12 . Ballistic Cannon 1 | . . . . . 6 . 2 . . 3 . . Impact Weapon 5 | . 16 19 22 17 2 11 5 . . . . . Naked Turns 21 | . . . . . . . . . . . . 21 Heaviest Build 74 | 14 17 20 20 24 34 36 41 21 16 71 74 8 Greatest Support 90 | 20 20 30 24 24 32 39 45 21 9 90 54 25 Greatest Overweight (x) 2 | . . 2 . . 1 . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 5 | 3 7 7 7 7 7 7 6 4 5 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 8 8 7 7 8 8 4 5 5 5 5 3 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Gunner 14% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Matter Collected 2699 | 236 159 144 19 13 457 66 190 14 . 407 926 68 Remotely 921 | . . . . . . . . . . . 921 . Salvage Created 2844 | 22 119 269 40 63 633 156 194 . . 469 825 54 Parts 135 | 2 12 8 5 4 20 5 3 . . 29 44 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 2 . . . . 6 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Combat Hostiles Destroyed 59 | . 7 6 3 4 13 3 5 . . 9 7 2 Melee 22 | . 2 3 3 3 . 3 3 . . 4 1 . Guns 27 | . 4 1 . . 9 . 1 . . 5 5 2 Cannons 2 | . . . . . 2 . . . . . . . AOE 3 | . . . . . 1 . 1 . . . 1 . Classes Destroyed 15 | 1 2 2 . 1 4 1 1 . . 3 . . Worker 3 | . . . . . 2 . . . . . 1 . Builder 3 | . . . . . . 1 . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . Watcher 9 | . . 1 . . 1 3 . . . . 4 . Swarmer 25 | . 6 . 3 4 . 3 2 . . 2 3 2 Grunt 16 | . 1 3 . . 11 . 1 . . . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 5 | . . 3 . . . . 1 . . . 1 . Specialist 3 | . . . . . . . . . . 3 . . Hunter 4 | . . . . . . . . . . 1 3 . Programmer 3 | . . . . . . . 1 . . 2 . . Heavy 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | 1 4 3 3 4 4 3 3 . . 2 5 2 Combat Bots Only 4 | . 4 3 3 4 3 3 3 . . 2 3 2 Max Kills in Single Turn 4 | 1 2 1 1 1 2 1 1 . . 1 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . 1 . Melee 1 | . 1 1 1 1 . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Damage Taken 8915 | . 235 475 72 261 992 391 603 246 . 2535 1826 1279 Core 2012 | . 45 152 17 45 107 46 92 27 . 329 226 926 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . 24 . . . . . . Core Remaining (%) 80 | 100 82 . 57 91 84 . . 80 . 67 . . Volleys Fired 116 | 6 9 3 . . 34 . 9 . . 11 40 4 Largest 4 | 2 2 2 . . 3 . 3 . . 3 4 1 Hottest 240 | 40 46 46 . . 159 . 114 . . 240 132 23 Shots Fired 331 | 12 17 6 . . 98 . 27 . . 30 137 4 Gun 281 | 12 17 6 . . 67 . 18 . . 23 134 4 Cannon 50 | . . . . . 31 . 9 . . 7 3 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 284 | 12 17 6 . . 71 . 27 . . 13 134 4 Thermal 44 | . . . . . 27 . . . . 17 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 3 . Robot Hit Streak 11 | 5 5 4 . . 10 . 5 . . 11 10 3 Robot Miss Streak 5 | 2 4 1 . . 5 . 3 . . 2 5 1 Penetration Max 1 | . . . . . 1 . 1 . . . 1 . Secondary Targets 5 | . 1 1 . . 1 . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 . Shots Hit Robots 239 | 8 14 22 3 6 67 10 18 . . 24 64 3 Core Hits 135 | 3 6 4 1 2 46 2 5 . . 17 40 9 Critical Kills 15 | . 1 . . 2 . . . . . 3 8 1 Critical Parts Destroyed 28 | . . 4 1 1 1 1 2 . . . 18 . Critical Strikes 47 | . 1 5 1 3 4 1 2 . . 3 26 1 Burn 2 | . . . . . 2 . . . . . . . Destroy 31 | . 1 . . . . . . . . 3 26 1 Blast 1 | . . . . . 1 . . . . . . . Smash 13 | . . 5 1 3 1 1 2 . . . . . Melee Attacks 91 | . 11 22 6 14 3 24 10 . . 1 . . Impact 90 | . 11 22 6 14 3 24 10 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 9 | . . 1 1 2 1 4 . . . . . . Damage Inflicted 6485 | 101 320 626 119 282 2040 484 900 . . 542 963 108 Guns 2810 | 101 133 56 . . 1079 . 400 . . 452 520 69 Cannons 810 | . . . . . 431 . 320 . . 50 9 . Explosions 840 | . . . . . 415 . . . . . 425 . Melee 1937 | . 187 570 119 282 115 484 180 . . . . . Ramming 88 | . . . . . . . . . . 40 9 39 Kinetic 2775 | 101 133 56 . . 1098 . 720 . . 78 520 69 Thermal 1273 | . . . . . 827 . . . . 424 22 . Explosive . | . . . . . . . . . . . . . Electromagnetic 412 | . . . . . . . . . . . 412 . Impact 1937 | . 187 570 119 282 115 484 180 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 2 . 4 4 4 Average Corruption 2 | . . . . . . . 1 2 . 3 3 3 Corruption Purged 1 | . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . . . 1 7 . 4 1 2 Message Errors 4 | . . . . . . . 1 2 . . . 1 Matter Fused 4 | . . . . . . . . 1 . 3 . . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 867 | . 59 148 52 143 105 171 172 . . . 17 . Projectiles 77 | . . . . . 6 . 71 . . . . . Explosions 69 | . . . . . 52 . . . . . 17 . Melee 721 | . 59 148 52 143 47 171 101 . . . . . Knockbacks 15 | . . 2 . 2 5 2 2 . . 2 . . Impact 7 | . . 1 . 2 1 2 . . . 1 . . Kinetic 6 | . . . . . 3 . 2 . . 1 . . Secondary 2 | . . 1 . . 1 . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . Rammed 23 | . . . . . . . . . . 14 1 8 Targets Rammed 37 | . . . . . . . . . . 18 2 17 Kicked 9 | . . . . . . . . . . . . 9 Crushed 5 | . . . . . . . . . . 4 1 . Highest Temperature 453 | . 1 5 . 11 453 6 307 156 . 297 220 . Average Temperature 94 | . 1 5 . 5 117 5 160 84 . 93 71 . Received Heat Transfer 1392 | . 18 213 . 54 450 135 87 12 . 300 54 69 Effects 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 25 | . 2 5 . 6 1 6 . . . . 5 . Impact Corruptions 34 | . 3 7 2 7 2 9 4 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . 1 . . 1 . . Heat Transferred 2324 | . . . . . 1349 . . . . 925 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Peak Influence 653 | 5 205 257 170 305 653 579 . . 246 287 398 . Initial 315 | . 3 86 100 66 138 315 . . 246 172 150 . Average 226 | . 92 124 147 199 321 417 . . 246 208 239 . Maximum Alert Level 2 | . 1 1 . 1 2 2 . . 1 1 2 . Low Security (%) 43 | 100 82 91 100 36 12 . . . . 38 33 . Level 1 47 | . 17 8 . 63 57 49 . . 100 61 66 . Level 2 9 | . . . . . 29 50 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 15 | . . 1 . . 5 4 . . . 2 3 . Investigation 3 | . . . . . 1 2 . . . . . . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 9 | . . 1 . . 3 2 . . . 2 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Distress Signals 5 | . . 1 . . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 8 16 3 22 23 14 10 4 . 12 33 12 Peak Tracking Total 13 | . 4 8 3 10 8 6 8 3 . 5 13 11 Tactical Retreats 25 | . 1 1 . 4 3 3 2 1 . . 9 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Traps Triggered 5 | . . . . . 2 . . . . 1 2 . Indirectly 2 | . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Machines Disabled 10 | . . . . . 4 . . . . 1 5 . Max in Single Turn 4 | . . . . . 4 . . . . 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Machines Accessed 28 | . 3 3 . 6 3 5 1 . 1 . 5 1 Terminals 19 | . 2 3 . 5 2 3 . . 1 . 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 4 | . 1 . . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 5 5 . 12 7 14 1 . 2 . 9 1 Successful 33 | . 1 3 . 7 5 8 1 . 1 . 6 1 Failed 23 | . 4 2 . 5 2 6 . . 1 . 3 . Catastrophic 3 | . 2 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 2 2 . 5 . 4 . . . . 1 . Terminals 42 | . 4 5 . 11 5 8 . . 2 . 7 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 3 . . . . 1 . Recycling Units 7 | . 1 . . 1 2 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . . 3 . 6 3 3 1 . 1 . 4 1 Record 3 | . . . . . 1 1 . . . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . . . 1 . 1 . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 7 | . . 1 . 3 1 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . 2 . . . . 1 . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . 1 . . 1 2 3 . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . Process 2 | . . . . . 1 1 . . . . . . Report Inventory 3 | . 1 . . 1 . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . 3 2 3 . . 1 . 2 . Full Trace Events 2 | . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 26 | . . . . . . 26 . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . Recycled Matter 82 | . . . . . 46 36 . . . . . . Retrieved Matter 46 | . . . . . 46 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Turns Passed 3514 | 81 239 322 75 141 379 284 356 399 3 345 762 128 Spaces Moved 3413 | 42 140 285 144 217 441 414 521 343 4 144 519 199 Core 102 | 4 . . . . . . . 1 4 16 . 77 Treads 311 | . . . . . . . . . . 128 183 . Legs 707 | 38 140 71 . . . . 12 309 . . 136 1 Wheels 108 | . . 108 . . . . . . . . . . Hover 1869 | . . 106 144 217 441 414 509 33 . . 5 . Flight 316 | . . . . . . . . . . . 195 121 Fastest Speed 37 | 50 120 42 42 42 38 45 48 70 100 100 37 40 Average Speed 74 | 113 120 76 42 42 40 48 52 115 100 157 111 44 Slowest Speed 250 | 120 120 170 42 42 111 52 120 120 100 250 250 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 31 20 29 14 19 85 49 1 92 19 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 9 | . . . 1 . . . 4 1 . . . 3 Spaces Dug 17 | . 4 . . 2 . 3 4 . . . 4 . Terrain Destroyed 65 | . 4 . . 2 25 3 17 . . 6 8 . Melee 13 | . 4 . . 2 . 3 4 . . . . . Projectile 34 | . . . . . 14 . 13 . . 6 1 . AOE 11 | . . . . . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac DSF Fac Upp Total 3988 | 62 177 341 149 241 559 463 571 347 3 214 629 232 Wait 45 | . . . . . 37 1 1 . . . 6 . Move 3397 | 41 139 284 143 216 440 413 520 342 3 143 514 199 Hop 2 | . . . . . . . . . . . 2 . Pick Up 63 | 8 5 8 . 4 8 9 5 . . 4 11 1 Fast Attach 69 | 4 2 5 . 2 8 7 5 2 . 20 10 4 Attach 58 | 3 3 5 1 3 4 6 4 . . 6 18 5 Detach 32 | . 4 2 . 1 2 1 4 2 . 5 9 2 Swap 23 | . . 4 . 1 13 2 3 . . . . . Drop 66 | . 4 9 1 2 11 6 11 1 . 4 17 . Fire 116 | 6 9 3 . . 34 . 9 . . 11 40 4 Melee 78 | . 11 21 4 12 2 18 9 . . 1 . . Ram 8 | . . . . . . . . . . . . 8 Kick 9 | . . . . . . . . . . . . 9 Crush 20 | . . . . . . . . . . 18 2 . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 359 | -9/Materials | Build established: Mutant 640 | -9/Materials | Discovered new exit (range 7) 643 | -9/Materials | Entered Mines 649 | -9/Mines | Discovered new exit (range 2) 667 | -9/Mines | Met a Derelict bent on vengeance 680 | -9/Mines | Discovered new exit (range 9) 718 | -9/Mines | Entered Materials 718 | -8/Materials | Evolved 2 slots: Utility x2 845 | -8/Materials | Discovered new exit (range 18) 859 | -8/Materials | Entered Factory 859 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1188 | -7/Factory | Discovered new exit (range 9) 1200 | -7/Factory | Garrison activated, responded to threat 1230 | -7/Factory | Build established: Gunner 1238 | -7/Factory | Entered another Factory area 1238 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1266 | -6/Factory | Lost 3 parts (1p2n) 1292 | -6/Factory | Repaired Broken Lgt. Nuclear Core? 1362 | -6/Factory | Spotted B-75 Beast 1379 | -6/Factory | Identified exit to Lower Caves 1470 | -6/Factory | Lost 4 parts (2n2u) 1522 | -6/Factory | Entered Lower Caves 1536 | -6/Lower Caves | Build established: Mutant 1630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1650 | -6/Lower Caves | Learned Factory emergency access door positions 1796 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1839 | -6/Lower Caves | Lost 5 parts (2p2n1u) 1853 | -6/Lower Caves | Discovered new exit (range 12) 1878 | -6/Lower Caves | Entered another Lower Caves area 1936 | -6/Lower Caves | Discovered new exit (range 17) 2040 | -6/Lower Caves | Encountered a Warlord checkpoint 2118 | -6/Lower Caves | Spotted B-75 Beast 2277 | -6/Lower Caves | Entered Factory 2277 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2280 | -5/Factory | Identified exit to DSF 2280 | -5/Factory | Entered DSF 2306 | -5/DSF | Additional patrols routed to DSF 2364 | -5/DSF | Lost 7 parts (2p1n4u) 2458 | -5/DSF | Lost 3 parts (1n2u) 2576 | -5/DSF | Discovered new exit (range 19) 2599 | -5/DSF | Build established: Scavenger-Gunner 2621 | -5/DSF | Sterilization system engaged 2625 | -5/DSF | Entered Factory 2625 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3259 | -4/Factory | Lost 6 parts (2p2n1u1w) 3315 | -4/Factory | Spotted B-86 Titan 3332 | -4/Factory | Spotted B-86 Titan 3352 | -4/Factory | Identified exit to Upper Caves 3352 | -4/Factory | Identified exit to Extension 3352 | -4/Factory | Identified exit to Armory 3387 | -4/Factory | Entered Upper Caves 3414 | -4/Upper Caves | Lost 5 parts (1p1n3u) 3452 | -4/Upper Caves | Released all parts (6) 3464 | -4/Upper Caves | Core integrity fell below 50% 3503 | -4/Upper Caves | Core integrity fell below 20% 3515 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03492_ S-27 Virus destroyed. 03493_ Acquired 4 matter. 03493_ Myomer Leg destroyed. 03495_ Acquired 4 matter. 03495_ VTOL Module fries itself beyond repair. 03496_ Slammed into S-27 Virus. 03498_ Autogun destroyed. 03499_ Lgt. Nuclear Core fries itself beyond repair. 03500_ Slammed into S-27 Virus. 03501_ Slammed into G-67 Veteran. 03502_ Slammed into P-70 Sage. 03503_ VTOL Module fries itself beyond repair. 03503_ Slammed into G-67 Veteran. 03504_ Adv. Target Analyzer broken. 03504_ Destabilizing: Short circuit. 03505_ Slammed into G-73 Enforcer. 03505_ Destabilizing: Core damaged (-34). 03506_ VTOL Module fries itself beyond repair. 03506_ Slammed into G-67 Veteran. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ????????????????????????????#####???## ?????????? | | ??????????????????????????## ????# ?????????# | | ?????????????????????????? ?????# ?????????# | | ????????????????????????## ??????# #??#####??# | | ???????????????????????## #?????##?# #### ##?# | | ??????????????????????## ##### ### ## ### | | ??????????????????????# @ ## | | ????????????????????### # | | ???????????????????## ## | | ??????????????????## ##! ### | | ????????????????### ##%[####?## | | ????????????????# [#?????# | | ???????????????# # ##### ##???? | | ???????????????# ## #### ##?### #??? | | ???????????????## #?# #???# #??# #?? | | ????????????????##??#s #????# ##??# #??# ## | | ????????????###???###g ##???# ###### #??# #? | | ????????????#X##### g ##### ### ]! #??# #?? | | ????????????#% %%#% p =!% #?? ??? | | ????????????#%###%%% %[ % "%" #?? | | ????????????#%!%### ############## ###### #?? | | ????????????##!!#### #????????????## #????## #?? | | ?????????????#### #?????????????# #?????# ??? | | ????????????????## ##?????????????# #?????# #??? | | ?????????????????## ##??????????????# #?????# ???? | | ??????????????????###???????????????# #??????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 EM Shielding 3 Corruption Containment 8 Armor Coverage 300 Resistance: TH 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 18 Target Analysis 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Just Browsing Part-time Excavator Challenges ------------ None Game ------ Seed ProcessingHeavyTrap Manual? 0 Play Time 02:59:15 Cumulative 29.4 hours Start 2022.03.27 @ 02:13:17 End 2022.03.27 @ 15:28:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 8 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40e0e83c-3728-434d-9b2e-1bac205c7433