Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.30 @ 13:29:45 Player: Luigi Panache Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (115) 115 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 595 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Core (800) Ox15 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (19) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel High-capacity Matter Pod (200) EM Pulse Gun Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Enhanced Flamer Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel EM Pulse Gun Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Maul Maul [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | . 3 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 88 | . 99 83 Engine 14 | . 14 14 Leg 27 | . 28 27 Storage 22 | . 27 20 Energy Gun 13 | . 14 13 Ballistic Gun 4 | . 14 . Launcher 3 | . . 5 Impact Weapon 1 | . . 1 Naked Turns . | . . . Heaviest Build 56 | 13 53 56 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 19 | . 19 19 Average Capacity 18 | . 18 19 Most Carried 19 | . 16 19 Average Carried 14 | . 8 17 Final Capacity 19 | 7 19 19 Final Carried 18 | 6 16 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 330 | 200 . 130 Remotely . | . . . Salvage Created 99 | . . 99 Parts 9 | . . 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . . 7 Guns 3 | . . 3 AOE 3 | . . 3 Classes Destroyed 3 | . . 3 Worker 1 | . . 1 Swarmer 6 | . . 6 Grunt 1 | . . 1 Best Kill Streak 4 | . . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 772 | . . 772 Core 251 | . . 251 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 8 | . . 8 Largest 2 | . . 2 Hottest 83 | . . 83 Shots Fired 13 | . . 13 Gun 8 | . . 8 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic . | . . . Thermal 8 | . . 8 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 3 | . . 3 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . . 17 Core Hits 9 | . . 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 596 | . . 596 Guns 83 | . . 83 Cannons . | . . . Explosions 237 | . . 237 Melee 273 | . . 273 Ramming 3 | . . 3 Kinetic . | . . . Thermal 83 | . . 83 Explosive 237 | . . 237 Electromagnetic . | . . . Impact 273 | . . 273 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 84 | . . 84 Projectiles . | . . . Explosions 71 | . . 71 Melee 13 | . . 13 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . . 111 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 84 | . . 84 Average Temperature 37 | . . 37 Received Heat Transfer 312 | . . 312 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 179 | . 37 179 Initial 14 | . . 14 Average 42 | . 27 48 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . . 10 Peak Tracking Total 4 | . . 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 11 | . 11 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1328 | . 396 932 Spaces Moved 531 | 1 151 379 Core . | . . . Treads . | . . . Legs 531 | 1 151 379 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 200 Average Speed 234 | 120 255 226 Slowest Speed 280 | 120 280 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 34 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 576 | . 161 415 Wait 6 | . . 6 Move 529 | . 150 379 Hop . | . . . Pick Up 11 | . 8 3 Fast Attach 1 | . 1 . Attach 1 | . . 1 Detach . | . . . Swap 4 | . 2 2 Drop 2 | . . 2 Fire 8 | . . 8 Melee 12 | . . 12 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 615 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 713 | -10/Mines | Discovered new exit (range 5) 764 | -10/Mines | Discovered new exit (range 10) 924 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1021 | -10/Mines | Learned location of Zion (-6) 1228 | -10/Mines | Excavation squad dispatched 1228 | -10/Mines | A large section of the Mines collapsed 1319 | -10/Mines | Core integrity fell below 50% 1327 | -10/Mines | Core integrity fell below 20% 1329 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01050_ Extracted 35 matter. 01228_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 01279_ U-05 Engineer lays Concrete. 01294_ G-34 Mercenary knocked back. 01300_ Med. Laser destroyed. 01316_ Imp. Aluminum Leg destroyed. 01318_ G-34 Mercenary heat damages Aluminum Leg. 01319_ Imp. Aluminum Leg destroyed. 01320_ G-34 Mercenary heat damages Aluminum Leg. 01320_ G-34 Mercenary overheating. 01322_ G-34 Mercenary heat damages Aluminum Leg. 01323_ G-34 Mercenary heat damages core (-5). 01324_ G-34 Mercenary overheating. 01325_ Destroyed Aluminum Leg. 01325_ G-34 Mercenary system corrupted by crushing effect. 01326_ G-34 Mercenary heat spikes uncontrollably. 01326_ G-34 Mercenary system terminally corrupted. 01326_ Aluminum Leg fried. 01326_ Ion Engine melted. 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