Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 19:11:36 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (4162) 4162 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 8846 Bonus ------- High Alert Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 540/700 Matter 149/300 Energy 13/290 System Corruption 18% Temperature Cool (47) Movement Flying (104) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Heat Sink Advanced ECM Suite Improved Shield Generator Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Heavy Laser > --- INVENTORY (5) ---- Improved Signal Interpreter ECM Suite Precision Beam Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Light Armor Plating Reactive Plating Relay Coupler [Grunt] > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Medium Treads Gravmag System Gravmag System Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Shield Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Laser Gauss Rifle Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack Flail [Rating: 53] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . 2 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 137 | 9 8 31 20 12 26 15 2 14 Power 10 | 1 2 2 1 1 1 1 . 1 Engine 6 | 1 2 1 . . . 1 . 1 Core 4 | . . 1 1 1 1 . . . Reactor . | . . . . . . . . . Propulsion 40 | 4 4 8 7 3 8 2 . 4 Treads 25 | 2 2 7 7 3 4 . . . Leg 2 | 1 . . . . 1 . . . Wheel 8 | 1 2 . . . 3 2 . . Hover 1 | . . . . . . . . 1 Flight 4 | . . 1 . . . . . 3 Utility 47 | 2 2 9 7 3 9 8 1 6 Device 26 | 1 1 5 4 1 5 4 1 4 Storage 4 | 1 1 . 1 1 . . . . Processor 2 | . . 2 . . . . . . Hackware 4 | . . . . . . 2 . 2 Protection 11 | . . 2 2 1 4 2 . . Artifact . | . . . . . . . . . Weapon 40 | 2 . 12 5 5 8 4 1 3 Energy Gun 23 | . . 8 4 3 3 2 . 3 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 10 | 2 . 2 1 1 4 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . 1 . 1 . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 9 | . . 3 4 . . 1 . 1 Parts Lost 38 | . 2 8 3 6 10 3 5 1 Power 5 | . 1 1 . 1 1 . 1 . Propulsion 10 | . 1 2 1 2 4 . . . Utility 14 | . . 2 2 1 2 3 3 1 Weapon 9 | . . 3 . 2 3 . 1 . Highest Loss Streak 5 | . 2 5 1 3 3 1 5 1 To Critical Strikes 3 | . . 1 . . 2 . . . Average Slot Usage (%) 89 | . 98 96 99 97 80 82 58 75 Engine 4 | . 13 6 2 . . 6 3 7 Core 5 | . . 4 6 8 9 . . . Treads 18 | . 23 21 36 35 13 . . . Wheel 4 | . 3 . . . 5 15 15 5 Device 13 | . 14 19 14 15 9 12 9 16 Storage 9 | . 14 11 8 9 9 7 4 . Processor 5 | . . 9 9 9 6 . . . Hackware 2 | . . . . . . 12 7 17 Protection 4 | . . 1 3 . 8 11 4 . Energy Gun 7 | . . 14 3 13 6 11 4 15 Energy Cannon 2 | . . 4 9 3 . . . . Ballistic Gun 8 | . 28 3 5 . 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 112 | 13 50 58 59 97 110 110 112 21 Greatest Support 92 | 40 40 46 92 86 83 56 56 56 Greatest Overweight (x) 31 | 1 4 1 . 1 31 1 1 2 Average Overweight (x) 1 | . 1 1 . . 4 1 . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 5 Average Capacity 21 | 7 19 20 19 24 25 25 18 5 Most Carried 25 | 8 20 20 20 25 25 25 25 5 Average Carried 20 | 7 16 18 19 22 23 24 17 4 Final Capacity 25 | 8 20 20 20 25 25 25 5 5 Final Carried 25 | 7 19 20 20 23 24 25 5 5 Class Distribution -------------------- 51% | Mutant 25% | Bothacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Matter Collected 2736 | 246 375 575 410 232 700 171 . 27 Remotely . | . . . . . . . . . Salvage Created 5141 | 147 456 1350 627 610 1341 562 . 48 Parts 272 | 16 32 82 29 25 50 35 . 3 Haulers Intercepted 9 | . 2 4 1 . 2 . . . Recyclers Shooed 7 | 1 . 2 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 94 | . 9 18 14 15 21 15 . 2 Guns 74 | . 9 13 5 10 20 15 . 2 Cannons 13 | . . 3 9 . 1 . . . AOE 6 | . . 2 . 4 . . . . Classes Destroyed 15 | 3 5 2 . 1 4 . . . Worker 2 | 1 . . . . 1 . . . Builder 1 | . . . . . 1 . . . Tunneler 6 | 5 . 1 . . . . . . Hauler 9 | . 2 4 1 . 2 . . . Recycler 8 | 1 . 5 . . 2 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 4 | . 1 3 . . . . . . Swarmer 26 | . 3 4 4 4 2 7 . 2 Grunt 39 | . 6 6 6 7 10 4 . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . Sentry 20 | . . 7 4 2 6 1 . . Hunter 2 | . . . . . 2 . . . Programmer 5 | . . . . 2 . 3 . . Best Kill Streak 10 | 2 5 10 5 6 4 4 . 2 Combat Bots Only 8 | . 5 8 5 6 4 4 . 2 Max Kills in Single Turn 3 | 1 1 3 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 1 . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Damage Taken 6922 | . 436 1310 1047 1220 1370 1063 181 295 Core 812 | . 76 206 98 129 143 91 . 69 Absorbed by Shields 68 | . . . . . . . . 68 Regen/Repaired (Parts) 126 | . . . 126 . . . . . Core Remaining (%) 62 | 100 69 48 . . 32 . . . Volleys Fired 420 | 17 42 68 71 57 91 65 . 9 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 130 | 40 40 130 129 129 122 122 . 130 Shots Fired 813 | 34 84 131 143 113 182 108 . 18 Gun 704 | 34 84 118 72 97 175 106 . 18 Cannon 101 | . . 10 71 13 7 . . . Launcher 6 | . . 3 . 3 . . . . Special 2 | . . . . . . 2 . . Kinetic 356 | 34 84 58 67 14 99 . . . Thermal 419 | . . 70 76 66 83 106 . 18 Explosive 6 | . . 3 . 3 . . . . Electromagnetic 30 | . . . . 30 . . . . Robot Hit Streak 33 | 5 6 15 18 19 33 18 . 11 Robot Miss Streak 7 | 3 4 7 7 2 3 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 4 . . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 560 | 14 47 87 92 76 146 86 . 12 Core Hits 225 | 7 24 58 24 26 52 30 . 4 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 23 | . 1 1 . 4 11 5 . 1 Burn 20 | . . 1 . 4 9 5 . 1 Destroy 3 | . 1 . . . 2 . . . Melee Attacks 4 | . . . . . . 4 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9745 | 199 595 1588 1651 1690 2317 1495 . 210 Guns 7907 | 199 595 1232 735 1224 2217 1495 . 210 Cannons 1340 | . . 161 916 163 100 . . . Explosions 498 | . . 195 . 303 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3344 | 199 595 603 685 108 1154 . . . Thermal 5576 | . . 790 966 952 1163 1495 . 210 Explosive 426 | . . 195 . 231 . . . . Electromagnetic 399 | . . . . 399 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . 1 2 4 8 8 5 13 18 Average Corruption 5 | . 1 2 4 4 8 2 11 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 170 | . 8 6 21 24 80 13 3 15 Message Errors 45 | . 4 1 7 6 16 2 1 8 Matter Fused 39 | . 1 2 4 7 19 2 . 4 Heat Flow Errors 19 | . 2 . 1 4 9 1 . 2 Energy Discharges 15 | . 1 . 2 . 7 3 1 1 Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 29 | . . 2 2 3 18 3 1 . Data Loss (major) 8 | . . 1 2 2 2 1 . . Misfires 6 | . . . 1 . 5 . . . Alerts 3 | . . . 2 . . 1 . . Weapon Failures 4 | . . . . 1 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . 8 11 6 . . . . Projectiles 11 | . . . 11 . . . . . Explosions 14 | . . 8 . 6 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 507 | . 266 298 259 153 507 400 . 221 Average Temperature 74 | . 81 62 27 45 98 111 . 78 Received Heat Transfer 2280 | . 201 441 387 504 531 168 . 48 Effects 5 | . . . . . 2 2 . 1 Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . . . 1 1 . 1 Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 33 | . . 2 4 9 9 9 . . Heat Transferred 12612 | . . 1709 1776 1949 3256 3404 . 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Peak Influence 530 | 35 142 313 363 530 438 240 99 127 Initial 258 | . 22 . 122 132 258 198 84 44 Average 154 | 13 57 172 227 328 120 162 80 95 Maximum Alert Level 2 | . . 1 1 2 2 1 . . Low Security (%) 67 | 100 100 53 34 23 75 77 100 100 Level 1 27 | . . 46 65 36 22 22 . . Level 2 4 | . . . . 39 1 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . 1 . 2 2 . . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 2 . 1 . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Distress Signals 9 | . . 5 . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 164 | . 12 31 20 16 44 20 6 15 Peak Tracking Total 7 | . 3 7 6 5 6 4 6 4 Tactical Retreats 10 | . . . 1 1 3 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Traps Triggered 8 | . 2 . . . 2 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Machines Disabled 4 | . . 2 . 2 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Machines Accessed 16 | . . 1 3 . 6 5 . 1 Terminals 9 | . . 1 1 . 4 2 . 1 Fabricators 3 | . . . . . . 3 . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 25 | . . 2 8 . 9 5 . 1 Successful 11 | . . 1 3 . 3 4 . . Failed 14 | . . 1 5 . 6 1 . 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 15 | . . 2 2 . 5 5 . 1 Terminals 12 | . . 2 2 . 5 2 . 1 Fabricators 3 | . . . . . . 3 . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 2 . 2 . . . Terminal Hacks 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 5 | . . 1 . . . 4 . . Terminals 3 | . . 1 . . . 2 . . Botnet 3 | . . 1 . . . 2 . . Fabricators 2 | . . . . . . 2 . . Fabnet 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . 1 1 . 5 3 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 4 | . . . . . . 4 . . Non-combat . | . . . . . . . . . Combat 4 | . . . . . . 4 . . Robot Hacks Applied 4 | . . . . . . 4 . . reboot_system 2 | . . . . . . 2 . . streamctrl_high 2 | . . . . . . 2 . . Relay Couplers Released 9 | . . . . 9 . . . . Machine Destruction 9 | . . . . 9 . . . . Attached 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Total Allies 2 | . . . . . . 2 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 16 | . . . . . . 16 . . Highest-Rated Ally 16 | . . . . . . 16 . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . Total Damage 47 | . . . . . . 47 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Turns Passed 8932 | 240 1276 1066 1173 935 2641 1129 101 371 Spaces Moved 3687 | 125 466 323 507 321 861 713 78 293 Core 18 | 10 . . . . 8 . . . Treads 1903 | 81 355 323 507 321 316 . . . Legs 1 | 1 . . . . . . . . Wheels 1622 | 33 111 . . . 537 713 78 150 Hover 1 | . . . . . . . . 1 Flight 142 | . . . . . . . . 142 Fastest Speed 50 | 50 95 240 156 162 115 115 100 100 Average Speed 186 | 133 208 240 159 224 258 115 110 102 Slowest Speed 1600 | 160 240 240 163 243 1600 115 115 176 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 8 55 48 36 35 68 20 71 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . 21 . 13 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 34 | . . 21 . 13 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Total 4964 | 161 693 490 731 423 1111 919 92 344 Wait 456 | . 140 14 82 15 90 86 12 17 Move 3679 | 124 465 322 506 319 860 713 77 293 Hop . | . . . . . . . . . Pick Up 162 | 11 26 29 33 15 21 21 . 6 Fast Attach 21 | 3 . 2 5 . 6 . . 5 Attach 62 | 4 4 14 4 8 13 8 1 6 Detach 10 | . . 3 . . 5 1 . 1 Swap 54 | 2 4 15 11 4 7 7 1 3 Drop 94 | . 12 23 19 5 18 12 1 4 Fire 420 | 17 42 68 71 57 91 65 . 9 Melee 4 | . . . . . . 4 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 241 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1491 | -10/Materials | Discovered new exit (range 8) 1517 | -10/Materials | Entered another Materials area 1517 | -9/Materials | Evolved 2 slots: Utility x2 2068 | -9/Materials | Destroyed 8 combat bots 2092 | -9/Materials | Lost 5 parts (1p2n1u1w) 2143 | -9/Materials | Discovered new exit (range 6) 2162 | -9/Materials | Identified exit to Mines 2527 | -9/Materials | Core integrity fell below 50% 2552 | -9/Materials | Discovered new exit (range 8) 2581 | -9/Materials | Identified exit to Materials 2583 | -9/Materials | Entered another Materials area 2583 | -8/Materials | Evolved 2 slots: Propulsion x2 2925 | -8/Materials | Discovered new exit (range 14) 2986 | -8/Materials | Identified exit to Factory 3416 | -8/Materials | Repaired Hcp. Storage Unit 3754 | -8/Materials | Identified exit to Garrison 3756 | -8/Materials | Entered Garrison 3922 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Garrison Relay disabled 4092 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Triggered checkpoint 4268 | -8/Garrison | Triggered checkpoint 4348 | -8/Garrison | Lost 3 parts (1p1n1w) 4389 | -8/Garrison | Installed Relay Interface Framework 4416 | -8/Garrison | Garrison Relay disabled 4574 | -8/Garrison | Discovered new exit (range 15) 4684 | -8/Garrison | Identified exit to Materials 4691 | -8/Garrison | Entered Materials 4946 | -8/Materials | Build established: Scavenger-Mutant 5490 | -8/Materials | Lost 3 parts (1n1u1w) 6134 | -8/Materials | Core integrity fell below 50% 6571 | -8/Materials | Build established: Bothacker-Mutant 6586 | -8/Materials | Discovered exit to Factory (range 12) 7018 | -8/Materials | Discovered exit to Factory (range 16) 7314 | -8/Materials | Discovered exit to Factory (range 12) 7332 | -8/Materials | Entered Factory 7332 | -7/Factory | Evolved 2 slots: Utility x2 8461 | -7/Factory | Sucked down chute 8461 | -7/Factory | Entered Waste 8474 | -7/Waste | Spotted C-40 Crusher 8476 | -7/Waste | EMP discharged 8476 | -7/Waste | System corruption reached 10% 8479 | -7/Waste | Spotted C-40 Crusher 8486 | -7/Waste | Spotted C-40 Crusher 8499 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8505 | -7/Waste | Spotted C-40 Crusher 8512 | -7/Waste | Spotted C-40 Crusher 8516 | -7/Waste | Crushed by Compactor (1 part destroyed) 8520 | -7/Waste | Crushed by Compactor (1 part destroyed) 8530 | -7/Waste | Crushed by Compactor (1 part destroyed) 8535 | -7/Waste | Discovered new exit (range 15) 8542 | -7/Waste | Spotted C-40 Crusher 8561 | -7/Waste | Lost 5 parts (1p3u1w) 8562 | -7/Waste | Entered Factory 8933 | -7/Factory | Self-destructed Last Messages --------------- 08868_ C-30 ARC bursts open, deploying its payload. 08868_ B-48 Gladiator unfolds itself. 08868_ G-47 Trooper unfolds itself. 08874_ Triggered Shock Trap. 08874_ The floor emits a surge of raw power. 08874_ System corrupted (+2). 08876_ K-01 Serf collects debris. 08877_ Triggered Shock Trap. 08877_ The floor emits a surge of raw power. 08877_ System corrupted (+1). 08880_ System corrupted: Matter fused (-8). 08888_ K-01 Serf collects debris. 08901_ Acquired Adv. ECM Suite. 08923_ B-48 Gladiator suffers critical hit (Burn). 08926_ System corrupted: Energy discharge (-28). 08926_ Relay Coupler [Grunt] destroyed. 08926_ System corrupted by crushing effect (+2). 08926_ Knocked back. 08929_ B-48 Gladiator heat damages Imp. Light Armor Plating. 08933_ B-48 Gladiator heat short circuits Lgt. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????####################????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# / !!! #????????????????? | | ?????????????# !! #????????????????? | | ?????????????# !! #????????????????? | | ?????????????# b ! #????????????????? | | ?????????????# @ #????????????????? | | ?????????????# gg #????????????????? | | ?????????????##########g#########????????????????? | | ?????????######?????# u +??????????????????????? | | ?????????# ????# #??????????????????????? | | ?????????# """???# #??????????????????????? | | ?????????# """ ### +??????????????????????? | | ?????????# """ + #??????????????????????? | | ?????????# ### #??????????????????????? | | ?????????# """ #?# #??????????????????????? | | ?????????#! """ #?# #??????????????????????? | | ?????????# """???# #??????????????????????? | | ?????????? ?????# #??????????????????????? | | ##/#########+###????# #########???###????????? | | ###### ## ? #????????? | | " ## """"""""" #????????? | | %" ## #????????? | | ##/######### """ # """"""""" #????????? | | ???????????# """"" # #????????? | | ???????????# """"" # """"""""" #????????? | | ???????????# + #????????? | | ???????????# ! # """"""""" +????????? | | ???????????######+## # #????????? | | ???????????# # # """"""""" #????????? | | ???????????# ######### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 43 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed RemoteRefineryInverter Manual? 0 Play Time 01:11:40 Cumulative 75.7 hours Start 2023.04.08 @ 17:25:21 End 2023.04.08 @ 19:11:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 86 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21723a06-0ea8-423b-9f5d-7c58951b02b4