Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 23:36:26 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2237) 2237 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5883 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 25 Cogmind --------- Core Integrity 685/700 Matter 179/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Makeshift System Shield > --- WEAPON (4) ------- Improved EM Shotgun Assault Cannon Flak Cannon Heavy Mace > --- INVENTORY (15) --- Ion Engine Armored Wheel Armored Wheel Armored Wheel Trap Scanner Improved Terrain Scanner Propulsion Shielding Light Armor Plating Hacking Suite Hacking Suite Tractor Beam Improved EM Shotgun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Makeshift System Shield > --- WEAPON ----------- Improved EM Shotgun Assault Cannon Flak Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Light Treads Armored Wheel Armored Wheel Armored Wheel Trap Scanner Improved Terrain Scanner Propulsion Shielding Light Armor Plating Hacking Suite Hacking Suite Tractor Beam Improved EM Shotgun Rocket Launcher Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . . . 2 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 54 | 7 7 3 12 1 . 3 17 4 Power 5 | 1 . . 2 . . . 2 . Engine 4 | 1 . . 2 . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . 2 . . . 3 1 Treads 8 | 2 . . 2 . . . 3 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 2 . 1 . . . 8 2 Device 5 | 1 . . . . . . 3 1 Storage 3 | 1 2 . . . . . . . Processor 2 | . . . 1 . . . . 1 Hackware 1 | . . . . . . . 1 . Protection 4 | . . . . . . . 4 . Artifact . | . . . . . . . . . Weapon 26 | 2 5 3 7 1 . 3 4 1 Energy Gun 6 | . 2 1 . . . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 1 1 . . . 2 . . Ballistic Cannon 5 | . 1 . 3 . . . 1 . Launcher 6 | . 1 1 2 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 5 | . . 1 . . . . 4 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . 3 . Weapon 2 | . . 1 . . . . 1 . Highest Loss Streak 3 | . . 1 . . . . 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 100 99 97 Engine 10 | . 14 14 10 11 11 11 5 7 Treads 31 | . 28 28 33 33 33 33 27 23 Device 4 | . 14 14 3 . . . 4 7 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 6 | . . . 7 11 11 11 2 7 Hackware 1 | . . . . . . . 8 7 Protection 1 | . . . . . . . 10 7 Energy Gun 2 | . 4 15 . . . . 4 4 Ballistic Gun 7 | . 17 7 11 5 . 9 5 . Ballistic Cannon 15 | . 3 . 15 22 22 22 15 15 Launcher 3 | . 2 4 2 5 11 1 . . Impact Weapon 1 | . . . 3 . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 14 32 33 40 41 41 41 53 55 Greatest Support 68 | 40 40 40 60 60 60 60 60 68 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 3 13 14 15 15 15 15 15 15 Average Carried 13 | 2 8 12 14 15 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 13 14 15 15 15 15 15 14 Class Distribution -------------------- 53% | Skirmisher 26% | Mutant 9% | Scavenger-Tank 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2039 | 306 10 179 662 43 21 112 640 66 Remotely . | . . . . . . . . . Salvage Created 2105 | 117 22 92 1008 50 37 188 510 81 Parts 125 | 6 2 3 74 3 . 6 29 2 Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . . 4 25 2 . 7 12 3 Guns 24 | . . 4 14 . . 2 4 . Cannons 20 | . . . 7 1 . 2 7 3 AOE 9 | . . . 4 1 . 3 1 . Classes Destroyed 14 | 2 2 2 7 . . 1 . . Worker 4 | . . 2 2 . . . . . Builder 4 | . . . 3 . . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . . . 1 . . . 1 . Recycler 2 | 1 . . 1 . . . . . Operator 4 | . 1 . 2 . . . 1 . Watcher 6 | . 1 . 4 . . . 1 . Swarmer 7 | . . . 4 . . 3 . . Grunt 29 | . . . 13 2 . 3 9 2 Brawler 2 | . . . 1 . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 8 | . . . 6 . . . 2 . Hunter 2 | . . . . . . 1 1 . Assembled 4 | . . 4 . . . . . . Best Kill Streak 7 | 2 1 2 7 2 . 3 4 3 Combat Bots Only 5 | . . 1 5 2 . 3 3 3 Max Kills in Single Turn 4 | 1 1 1 4 2 . 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 1 . 3 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 152 | . . 20 44 . . 18 58 12 Missed 40 | . . 6 11 . . 3 16 4 Damage Taken 1683 | . . 200 433 . . 205 655 190 Core 232 | . . 56 111 . . 15 35 15 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 54 | . . . 54 . . . . . Core Remaining (%) 84 | 100 . 77 . . . 68 93 . Volleys Fired 150 | 9 5 22 54 1 2 7 41 9 Largest 3 | 2 2 2 3 3 2 3 3 3 Hottest 134 | 40 55 90 113 121 88 113 134 133 Shots Fired 352 | 18 8 40 120 3 3 19 117 24 Gun 165 | 18 5 37 48 . . 6 45 6 Cannon 173 | . 1 . 66 2 2 12 72 18 Launcher 14 | . 2 3 6 1 1 1 . . Special . | . . . . . . . . . Kinetic 294 | 18 6 6 114 2 2 18 110 18 Thermal . | . . . . . . . . . Explosive 14 | . 2 3 6 1 1 1 . . Electromagnetic 44 | . . 31 . . . . 7 6 Robot Hit Streak 16 | 4 3 6 16 3 . 4 10 8 Robot Miss Streak 7 | 1 2 7 5 . . 4 6 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 213 | 10 3 18 71 3 . 10 78 20 Core Hits 140 | 5 3 10 54 3 6 11 37 11 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 9 | . . 1 5 . . 2 1 . Destroy 2 | . . . 1 . . 1 . . Blast 6 | . . . 4 . . 1 1 . Corrupt 1 | . . 1 . . . . . . Melee Attacks 6 | . . . 5 . . . 1 . Impact 6 | . . . 5 . . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5490 | 107 90 348 2030 127 302 402 1602 482 Guns 1964 | 107 25 255 794 . . 79 618 86 Cannons 2190 | . 16 . 625 49 . 154 950 396 Explosions 1329 | . 49 93 609 78 302 164 34 . Melee . | . . . . . . . . . Ramming 7 | . . . 2 . . 5 . . Kinetic 3823 | 107 41 89 1419 49 . 233 1489 396 Thermal 34 | . . . . . . . 34 . Explosive 1295 | . 49 93 609 78 302 164 . . Electromagnetic 331 | . . 166 . . . . 79 86 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . 13 31 . . . 6 . Projectiles 27 | . . . 21 . . . 6 . Explosions 23 | . . 13 10 . . . . . Melee . | . . . . . . . . . Knockbacks 35 | . . . 7 1 . 2 15 10 Impact 1 | . . . 1 . . . . . Kinetic 30 | . . . 5 1 . 2 13 9 Secondary 4 | . . . 1 . . . 2 1 Self-Inflicted Damage 21 | . . . 21 . . . . . Shots 1 | . . . 1 . . . . . Rammed 2 | . . . 1 . . 1 . . Targets Rammed 2 | . . . 1 . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 454 | . . 272 281 54 21 202 292 454 Average Temperature 106 | . . 107 72 31 11 83 103 257 Received Heat Transfer 656 | . . 20 186 . . 90 315 45 Effects 2 | . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 449 | 15 194 43 449 174 . 199 322 280 Initial 174 | . 9 . . 174 . . . 98 Average 131 | 6 132 14 150 108 . 107 186 196 Maximum Alert Level 2 | . . . 2 . . . 1 1 Low Security (%) 75 | 100 100 100 61 100 . 100 44 42 Level 1 23 | . . . 34 . . . 55 57 Level 2 1 | . . . 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 1 . . . 3 2 Investigation 2 | . . 1 . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 . . . 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . . 5 5 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 3 5 32 3 . 7 21 3 Peak Tracking Total 5 | . 1 1 5 3 . 3 5 3 Tactical Retreats 2 | . . 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 15 | . 6 . 1 . 1 . 2 5 Max in Single Turn 6 | . 6 . 1 . 1 . 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 23 | . 5 1 11 1 1 . 2 2 Terminals 19 | . 5 . 9 1 . . 2 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 75 | . 18 1 33 4 1 . 11 7 Successful 34 | . 9 1 17 . 1 . 5 1 Failed 40 | . 8 . 16 4 . . 6 6 Catastrophic 8 | . 1 . 2 2 . . . 3 Database Lockouts 1 | . 1 . . . . . . . Manual 44 | . 11 . 16 4 . . 7 6 Terminals 65 | . 18 . 25 4 . . 11 7 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 7 1 7 . 1 . 3 . Record 1 | . . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 4 | . . . 4 . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Locate Traps 4 | . 3 . 1 . . . . . Zone Layout 3 | . . . 1 . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . 2 . . . 2 1 Terminals 7 | . 2 . 2 . . . 2 1 Botnet 7 | . 2 . 2 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 4 . 10 1 . . 2 2 Full Trace Events 3 | . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 1 2 . . . Largest Group 2 | . . . . 1 2 1 1 . Highest-Rated Group 31 | . . . . 31 29 8 8 . Highest-Rated Ally 31 | . . . . 31 21 8 8 . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . 1 . 8 1 . Total Damage 125 | . . . . 22 . 103 . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . . . 4 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5957 | 119 430 428 1845 908 800 420 732 275 Spaces Moved 3151 | 49 239 218 908 564 482 233 314 144 Core 3 | 3 . . . . . . . . Treads 3148 | 46 239 218 908 564 482 233 314 144 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 Average Speed 159 | 153 160 160 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 50 42 77 87 92 68 24 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 6 | . . . 5 . . . 1 . Terrain Destroyed 181 | . 17 40 51 9 5 7 20 32 Melee 6 | . . . 5 . . . 1 . Projectile 29 | . . . 10 . 1 1 17 . AOE 146 | . 17 40 36 9 4 6 2 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3755 | 73 279 258 1186 567 508 264 452 168 Wait 301 | 6 10 7 183 2 . 19 65 9 Move 3143 | 48 238 217 907 563 481 232 313 144 Hop . | . . . . . . . . . Pick Up 41 | 3 13 5 12 . 1 1 5 1 Fast Attach 16 | 7 1 1 2 . . . 5 . Attach 10 | . . 1 2 . . . 5 2 Detach 1 | . . . . . . . 1 . Swap 28 | . 6 1 8 1 . 3 7 2 Drop 34 | . 6 4 12 . 1 1 9 1 Fire 150 | 9 5 22 54 1 2 7 41 9 Melee 6 | . . . 5 . . . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . 1 . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 23 | . . . . . 23 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 281 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Entered Mines 578 | -10/Mines | Met a Derelict bent on vengeance 592 | -10/Mines | Assembled infested the area 650 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 734 | -10/Mines | Met a Derelict shopkeep closing up shop 812 | -10/Mines | Learned location of Storage (-7) 947 | -10/Mines | Discovered new exit (range 8) 978 | -10/Mines | Entered Materials 978 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1233 | -9/Materials | Discovered new exit (range 7) 1964 | -9/Materials | Discovered new exit (range 15) 2154 | -9/Materials | Discovered new exit (range 13) 2242 | -9/Materials | Build established: Skirmisher 2318 | -9/Materials | Discovered new exit (range 15) 2400 | -9/Materials | Repaired Ion Engine 2518 | -9/Materials | Discovered new exit (range 11) 2823 | -9/Materials | Entered Mines 2915 | -9/Mines | Discovered new exit (range 10) 2916 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3106 | -9/Mines | Received a Mining Laser from a helpful Derelict 3236 | -9/Mines | Found a hidden stash of uninstalled traps 3246 | -9/Mines | Discovered new exit (range 16) 3723 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3725 | -9/Mines | Discovered new exit (range 5) 3731 | -9/Mines | Entered Exiles 3731 | -9/Exiles | Found Exiles lab destroyed 3752 | -9/Exiles | Discovered new exit (range 15) 4460 | -9/Exiles | Learned location of Zion (-6) 4516 | -9/Exiles | Discovered new exit (range 11) 4531 | -9/Exiles | Entered Mines 4531 | -8/Mines | Accompanied by 2 allies 4920 | -8/Mines | Discovered new exit (range 9) 4951 | -8/Mines | Entered Materials 4951 | -8/Materials | Accompanied by 1 ally 4951 | -8/Materials | Evolved 2 slots: Utility x2 5359 | -8/Materials | Lost 3 parts (2u1w) 5659 | -8/Materials | Discovered new exit (range 14) 5683 | -8/Materials | Entered Factory 5683 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5684 | -7/Factory | Identified exit to Storage 5958 | -7/Factory | Self-destructed Last Messages --------------- 05803_ Acquired 34 matter. 05804_ Acquired 3 matter. 05808_ Acquired 25 matter. 05809_ Acquired 4 matter. 05816_ Acquired Propulsion Shielding. 05833_ Dropped Lgt. Treads. 05844_ Connecting with Terminal... 05844_ Current location identified: Factory 05929_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05941_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 05942_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 05942_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 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"Y????????????????? | | + """ """ #??# #?""" ???????????????? | | # #??# # """ [ #?????????????? | | ### # ""T"" #??# # """ #?????????????? | | ! ####### """"" #??# @ #?????????????? | | #?????###########??# # ! #?????????????? | | " #?????????????????## ###########?????????????? | | " #?????????????????# # #?????????????? | | " #????############## "" # #?????????????? | | #????+ T + #?????????????? | | ###??????# ## # #?????????????? | | ?????????# t ## # #?????????????? | | ########## ########? #?????????????? | | #???????? #?????????????? | | ##+##+#####????? #?????????????? | | ############## #????? #?????????????? | | ?????????????# #??????######?????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????###########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedSkeletonFlamer Manual? 0 Play Time 00:41:48 Cumulative 111.8 hours Start 2024.05.18 @ 00:53:56 End 2024.05.18 @ 23:36:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 51 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d609b3c0-1bb6-435c-ae40-01d29568cbba