Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.21 @ 05:59:29 Player: taylor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1715) 1715 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4625 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 70/550 Matter 290/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Sensor Array Signal Interpreter Improved Utility Shielding Hacking Suite Relay Coupler [Swarmer] (64) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Advanced Visual Processing Unit Transmission Jammer Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Visual Processing Unit Advanced Sensor Array Transport Network Coupler Transmission Jammer [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 5 | . 1 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . 1 1 1 . Weapon . | . . . . . Parts Attached 62 | 7 7 21 11 16 Power 11 | 1 1 4 4 1 Engine 8 | 1 1 4 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 21 | 2 2 9 1 7 Treads . | . . . . . Leg 8 | 2 2 . . 4 Wheel . | . . . . . Hover 10 | . . 9 1 . Flight 3 | . . . . 3 Utility 15 | 2 3 2 5 3 Device 7 | 1 2 1 2 1 Storage 2 | . 1 . 1 . Processor 1 | . . 1 . . Hackware 2 | . . . . 2 Protection 3 | 1 . . 2 . Artifact . | . . . . . Weapon 15 | 2 1 6 1 5 Energy Gun 9 | 1 1 5 . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . . 4 3 11 Power 4 | . . 1 . 3 Propulsion 7 | . . 1 2 4 Utility 2 | . . 1 . 1 Weapon 5 | . . 1 1 3 Highest Loss Streak 8 | . . 2 2 8 Average Slot Usage (%) 92 | . 99 94 92 79 Engine 13 | . 12 18 9 2 Core 2 | . . . 6 9 Leg 7 | . 25 3 . 10 Hover 11 | . . 14 17 2 Device 13 | . 21 10 16 13 Storage 8 | . 3 10 8 8 Processor 7 | . . 10 8 8 Protection 9 | . 12 10 8 8 Energy Gun 10 | . 12 13 7 1 Ballistic Gun 6 | . 12 4 8 4 Naked Turns . | . . . . . Heaviest Build 30 | 8 11 30 30 27 Greatest Support 36 | 20 26 26 30 36 Greatest Overweight (x) 3 | 1 . 3 1 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 6 | 4 6 6 6 6 Average Capacity 5 | 4 4 6 6 5 Most Carried 6 | 1 6 6 6 6 Average Carried 5 | . 3 5 5 5 Final Capacity 6 | 4 6 6 6 4 Final Carried 6 | 1 6 6 6 3 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1022 | 203 158 258 167 236 Remotely . | . . . . . Salvage Created 1899 | . 325 885 225 464 Parts 120 | . 21 59 12 28 Haulers Intercepted 5 | . 1 4 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . 6 18 9 13 Melee 1 | . . . . 1 Guns 44 | . 6 17 9 12 AOE 1 | . . 1 . . Classes Destroyed 6 | . 4 1 1 . Hauler 5 | . 1 4 . . Watcher 7 | . 3 4 . . Swarmer 19 | . 2 9 3 5 Grunt 18 | . 4 3 3 8 Sentry 8 | . . 6 2 . Hunter 1 | . . . 1 . Best Kill Streak 3 | . 2 3 3 3 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2471 | . 169 596 379 1327 Core 602 | . 34 88 103 377 Absorbed by Shields 80 | . . . . 80 Core Remaining (%) 88 | 100 86 78 . . Volleys Fired 235 | . 34 66 44 91 Largest 2 | . 2 2 2 1 Hottest 103 | . 60 103 88 65 Shots Fired 358 | . 68 113 86 91 Gun 358 | . 68 113 86 91 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 177 | . 34 20 44 79 Thermal 85 | . 12 19 42 12 Explosive . | . . . . . Electromagnetic 96 | . 22 74 . . Robot Hit Streak 51 | . 21 36 51 20 Robot Miss Streak 5 | . 2 2 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 310 | . 53 96 80 81 Core Hits 163 | . 19 38 50 56 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3698 | . 639 1307 965 787 Guns 3550 | . 593 1251 965 741 Cannons . | . . . . . Explosions 102 | . 46 56 . . Melee . | . . . . . Ramming 46 | . . . . 46 Kinetic 1346 | . 183 214 359 590 Thermal 1300 | . 154 389 606 151 Explosive . | . . . . . Electromagnetic 1006 | . 302 704 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 3 | . 3 . . . Message Errors 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . 14 35 . 14 Shots 3 | . 1 2 . . Rammed 37 | . . . . 37 Targets Rammed 37 | . . . . 37 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 371 | . 103 246 360 371 Average Temperature 82 | . 31 69 101 111 Received Heat Transfer 1638 | . 117 231 180 1110 Effects 3 | . . . 1 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 2064 | . 300 712 760 292 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 326 | . 179 269 181 326 Initial 26 | . . . . 26 Average 82 | . 70 62 56 198 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 87 | 100 100 94 100 34 Level 1 12 | . . 5 . 65 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 5 | . . 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 15 42 19 13 Peak Tracking Total 4 | . 3 3 4 4 Tactical Retreats 10 | . 2 6 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 10 | . . 1 2 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 6 . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 3 | . 2 . . 1 Max in Single Turn 2 | . 2 . . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 17 | . 5 8 4 . Terminals 12 | . 4 6 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . . 2 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 29 | . 14 11 4 . Successful 24 | . 10 10 4 . Failed 5 | . 4 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 12 9 2 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 3 | . . 2 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 8 8 2 . Prototype ID Bank 3 | . 1 2 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . . 2 . . Disarm Traps 2 | . 1 . 1 . Investigation Status 1 | . . 1 . . Hauler Manifests 3 | . 2 1 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . . 2 1 . Report Inventory 3 | . . 2 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 3 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Attached 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 5786 | 79 905 2985 943 874 Spaces Moved 3392 | 58 507 1716 753 358 Core 65 | 10 . . . 55 Treads . | . . . . . Legs 1019 | 48 507 254 . 210 Wheels . | . . . . . Hover 2289 | . . 1462 753 74 Flight 19 | . . . . 19 Fastest Speed 50 | 50 120 116 52 50 Average Speed 122 | 111 120 136 93 117 Slowest Speed 240 | 120 120 240 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 4 78 89 57 57 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . 3 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . 3 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 4700 | 72 743 2254 907 724 Wait 822 | . 181 428 84 129 Move 3389 | 57 506 1715 753 358 Hop . | . . . . . Pick Up 42 | 8 9 9 5 11 Fast Attach 14 | . 2 6 5 1 Attach 28 | 7 1 7 2 11 Detach . | . . . . . Swap 20 | . 4 8 4 4 Drop 40 | . 6 15 10 9 Fire 235 | . 34 66 44 91 Melee . | . . . . . Ram 37 | . . . . 37 Kick . | . . . . . Crush . | . . . . . Escape Stasis 73 | . . . . 73 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Repaired Sensor Array 527 | -10/Materials | Identified exit to Materials 527 | -10/Materials | Discovered exit to Materials (range 15) 691 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Discovered exit to Mines (range 12) 732 | -10/Materials | Discovered exit to Materials (range 15) 954 | -10/Materials | Discovered exit to Materials (range 4) 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1331 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Discovered exit to Mines (range 8) 3442 | -9/Materials | Identified exit to Materials 3442 | -9/Materials | Discovered exit to Materials (range 9) 3970 | -9/Materials | Entered another Materials area 3970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4696 | -8/Materials | Identified exit to Factory 4696 | -8/Materials | Discovered exit to Factory (range 12) 4913 | -8/Materials | Identified exit to Garrison 4913 | -8/Materials | Entered Garrison 4921 | -8/Garrison | Installed Relay Interface Framework 5076 | -8/Garrison | Triggered checkpoint 5336 | -8/Garrison | Triggered checkpoint 5389 | -8/Garrison | Garrison Relay disabled 5436 | -8/Garrison | Discovered exit to Factory (range 8) 5527 | -8/Garrison | Build established: Scavenger-Mutant 5538 | -8/Garrison | Triggered checkpoint 5624 | -8/Garrison | Core integrity fell below 50% 5646 | -8/Garrison | Lost 8 parts (2p3n3w) 5666 | -8/Garrison | Core integrity fell below 20% 5787 | -8/Garrison | Self-destructed Last Messages --------------- Destabilizing: Core damaged (-5). Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. Adv. Sensor Array destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. Weight Redist. System permanently disabled. Destabilizing: Short circuit. Slammed into G-47 Trooper. Destabilizing: Core damaged (-27). Slammed into G-47 Trooper. G-47 Trooper destroyed. Dropped Broken Weight Redist. System. Broken Weight Redist. System crushed and broken. Acquired 5 matter. Acquired 3 matter. Acquired 5 matter. Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# #??#######?????????????????????? | | ???????????????# #??#"""""#?????????????????????? | | ???????????????# ##### ###????????????????????? | | ???????????????# #%%+ #????????????????????? | | ???????????????# ##%######%#????????????????????? | | ???????????????# ##%#????#%#????????????????????? | | ????###??????### ##%#????#*#????????????????????? | | ????# ??????? ##%#????#%###??????????????????? | | ????# ???????? ##%######!%%#??????????????????? | | ????# ????????# ##%% @+%%%#??????????????????? | | ????# #???????# #########%%%#??????????????????? | | ????# #???????# #########%###??????????????????? | | ????# #???????# %%%#????????????????????? | | ????# #???????# ###########????????????????????? | | ????# #???????# #??????????????????????????????? | | """## ##??????# #??????????????????????????????? | | ######## #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ## ###########??????????????????????????????? | | ## ###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | = #??????????????????????????????????????? | | ##=[*###??????????????????????????????????????? | | ##%%%###########??????????????????????????????? | | = *= [ #??????????????????????????????? | | =*[ [=* ^^ #??????????????????????????????? | | =% * ######## #??????????????????????????????? | | ######??????# #??????????????????????????????? | | #???????????# #??????????????????????????????? | | ####???????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 54 Offensive Hacking 30 Relay Coupler Types 64 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumDecoderProcessor Manual? 0 Play Time 01:06:10 Cumulative 35.1 hours Start 2021.08.21 @ 04:48:22 End 2021.08.21 @ 05:59:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 21 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b2833d7-55ab-4e00-b89a-63c7bfb5f740