Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 14:17:38 Player: JP Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (4304) 4304 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1764) 1764 TOTAL SCORE: 9898 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 483 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -104 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Relay Coupler [Brawler] (11) Relay Coupler [Sentry] (8) > --- WEAPON (2) ------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Layered Medium Armor Plating Relay Coupler [NC] (23) Particle Gun Heavy Laser Heavy Laser Cooled Pulse Rifle Autogun Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Field Laser Improved Datajack > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Advanced Heat Sink Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Shock Rifle Particle Gun Improved Datajack Remote Datajack Great Maul [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Brawler] Protection Layered Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . 2 1 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 142 | 4 6 3 8 19 31 14 13 17 27 Power 11 | 1 . . 1 1 1 3 1 . 3 Engine 4 | 1 . . 1 1 . 1 . . . Core 7 | . . . . . 1 2 1 . 3 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 1 2 7 6 2 5 2 2 Treads 16 | 2 . 1 . . 2 2 5 2 2 Leg 13 | . . . 2 7 4 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 1 2 1 4 7 7 4 5 7 7 Device 10 | . 1 1 1 2 2 . . 1 2 Storage 4 | 1 1 . 1 . . 1 . . . Processor 2 | . . . . 1 . . 1 . . Hackware 8 | . . . . . . 2 2 2 2 Protection 21 | . . . 2 4 5 1 2 4 3 Artifact . | . . . . . . . . . . Weapon 57 | . 4 1 1 4 17 5 2 8 15 Energy Gun 23 | . 2 . 1 3 5 . 2 2 8 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . 2 . . . 6 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . 1 . 1 4 1 . 1 2 Special Weapon 5 | . . . . . . . . 3 2 Impact Weapon 4 | . . . . . . 1 . 1 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . . . . 2 3 . 1 1 Unidentified Prototypes 2 | . . . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 5 | . . . . . . 5 . . . Parts Lost 29 | . . . . 3 11 . 2 3 10 Power 2 | . . . . 1 . . . . 1 Propulsion 6 | . . . . . 3 . . . 3 Utility 14 | . . . . 2 5 . 2 2 3 Weapon 7 | . . . . . 3 . . 1 3 Highest Loss Streak 8 | . . . . 1 8 . 2 2 8 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 93 | . 95 100 99 96 92 87 89 99 87 Engine 4 | . 14 14 11 9 1 3 . . . Core 4 | . . . . . 7 5 7 7 5 Treads 16 | . 28 28 16 . 3 23 22 23 18 Leg 7 | . . . 5 27 21 . . . . Device 5 | . 9 14 11 8 5 . . 5 2 Storage 9 | . 14 14 11 9 9 8 7 7 7 Processor 6 | . . . . 7 9 9 8 7 7 Hackware 6 | . . . . . . 8 13 15 18 Protection 12 | . . . 21 17 17 10 12 14 11 Energy Gun 9 | . 4 25 21 17 3 . 4 9 6 Ballistic Gun 3 | . 23 . . . 7 . . . . Launcher 1 | . . 2 . . 4 1 . . . Impact Weapon 2 | . . . . . . 8 5 2 3 Special Melee Weapon 1 | . . . . . . 7 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 8 19 20 38 38 50 50 46 50 50 Greatest Support 66 | 40 40 42 42 45 45 66 66 60 60 Greatest Overweight (x) 7 | . . . 1 1 2 . 2 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 13 15 15 14 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 15 15 15 Average Carried 12 | 3 7 10 11 14 13 13 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 7 10 10 15 14 12 15 14 15 11 Class Distribution -------------------- 49% | Bothacker-Mutant 35% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Matter Collected 2391 | 144 45 27 181 257 431 515 88 271 432 Remotely . | . . . . . . . . . . Salvage Created 3714 | . 120 17 184 752 478 884 165 488 626 Parts 175 | . 8 1 13 33 37 39 7 12 25 Haulers Intercepted 5 | . 1 . 2 . . 2 . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 83 | . 2 3 1 14 17 14 5 12 15 Melee 10 | . . . . . . 6 2 1 1 Guns 33 | . 2 . 1 12 7 . 1 6 4 AOE 25 | . . 3 . . 9 5 . 1 7 Classes Destroyed 13 | . 2 1 1 3 . 4 1 . 1 Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . . . . . 1 Hauler 5 | . 1 . 2 . . 2 . . . Recycler 3 | . . . . . . 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . . 1 1 . 1 . . . Swarmer 19 | . . 3 . . 8 2 3 3 . Grunt 38 | . 2 . 1 7 . 11 1 7 9 Duelist 2 | . . . . 1 . . . . 1 Sentry 17 | . . . . 5 6 1 . 1 4 Hunter 4 | . . . . 1 3 . . . . Programmer 3 | . . . . . . . 1 1 1 Best Kill Streak 8 | . 2 3 2 5 6 7 3 5 8 Combat Bots Only 6 | . 1 3 1 5 6 5 3 5 4 Max Kills in Single Turn 3 | . 1 3 1 1 3 3 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 3 2 . 1 2 Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Hostile Shots Fired 953 | . 8 3 25 108 187 39 44 180 359 Missed 278 | . 1 1 8 28 46 16 9 58 111 Damage Taken 8893 | . 128 58 259 1303 1881 345 563 1815 2541 Core 1308 | . 20 14 30 175 292 62 39 240 436 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 169 | . . . . 23 74 . 29 43 . Ignored by Resistances 37 | . . . . . 37 . . . . Regen/Repaired (Parts) 95 | . . . . . . 95 . . . Core Remaining (%) 70 | 100 . 86 92 . . 3 . . . Volleys Fired 259 | . 9 1 25 57 76 6 3 27 55 Largest 2 | . 2 1 2 2 2 1 2 2 2 Hottest 128 | . 40 30 100 100 100 36 128 128 128 Shots Fired 442 | . 18 1 42 110 130 6 6 43 86 Gun 389 | . 18 . 42 110 111 . 6 35 67 Cannon . | . . . . . . . . . . Launcher 42 | . . 1 . . 19 6 . 4 12 Special 11 | . . . . . . . . 4 7 Kinetic 82 | . 18 . . . 64 . . . . Thermal 307 | . . . 42 110 47 . 6 35 67 Explosive 42 | . . 1 . . 19 6 . 4 12 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 6 . 6 22 14 5 8 9 21 Robot Miss Streak 5 | . 1 1 5 3 2 . 1 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 362 | . 13 . 23 95 74 30 13 41 73 Core Hits 167 | . 5 3 8 38 29 19 4 17 44 Critical Kills 2 | . . . . . . 1 1 . . Critical Parts Destroyed 10 | . . . . . 1 3 1 4 1 Critical Strikes 28 | . . . 3 8 4 4 2 5 2 Burn 16 | . . . 3 8 3 . . 1 1 Destroy 1 | . . . . . 1 . . . . Smash 11 | . . . . . . 4 2 4 1 Melee Attacks 86 | . . . . . 5 34 18 17 12 Impact 66 | . . . . . . 26 12 17 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . 4 10 1 . 2 Combat Hostiles 6 | . . . . . 1 2 1 . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9378 | . 164 120 298 1186 1784 1952 384 1223 2267 Guns 3846 | . 164 . 298 1186 906 . 85 413 794 Cannons . | . . . . . . . . . . Explosions 3001 | . . 120 . . 873 604 . 282 1122 Melee 2526 | . . . . . . 1348 299 528 351 Ramming 5 | . . . . . 5 . . . . Kinetic 674 | . 164 . . . 510 . . . . Thermal 3172 | . . . 298 1186 396 . 85 413 794 Explosive 3001 | . . 120 . . 873 604 . 282 1122 Electromagnetic . | . . . . . . . . . . Impact 2526 | . . . . . . 1348 299 528 351 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 . . . 7 5 7 9 Average Corruption 5 | . 1 1 . . . 5 5 5 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 76 | . . 3 . . . 20 3 14 36 Message Errors 15 | . . . . . . 5 . 2 8 Matter Fused 21 | . . 1 . . . 7 1 5 7 Heat Flow Errors 11 | . . . . . . 4 . 3 4 Energy Discharges 10 | . . 1 . . . 3 . 2 4 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . 2 1 5 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . . . 1 2 Alerts 3 | . . 1 . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 847 | . . 1 . . 63 434 46 238 65 Projectiles . | . . . . . . . . . . Explosions 127 | . . 1 . . 63 24 . . 39 Melee 720 | . . . . . . 410 46 238 26 Knockbacks 7 | . . . . . . 5 2 . . Impact 6 | . . . . . . 4 2 . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 75 | . . . . . 75 . . . . Shots 4 | . . . . . 4 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 392 | . . . 306 266 65 282 135 300 392 Average Temperature 101 | . . . 118 70 17 108 69 98 144 Received Heat Transfer 2313 | . 42 . 123 513 204 171 54 339 867 Effects 9 | . . . . 3 . 2 . . 4 Energy Bleed 1 | . . . . 1 . . . . . Interference 8 | . . . . 2 . 2 . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . 5 2 2 . Impact Corruptions 23 | . . . . . . 11 2 9 1 Robots Melted 5 | . . . . 2 1 . . . 2 Combat Hostiles 5 | . . . . 2 1 . . . 2 Parts Melted 31 | . . . 3 9 8 . . 2 9 Heat Transferred 9509 | . . . 1110 4107 1332 . 148 1036 1776 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Peak Influence 987 | . 83 103 188 336 987 667 385 822 558 Initial 481 | . . 2 39 . 218 481 303 269 428 Average 376 | . 30 17 106 143 726 490 360 639 347 Maximum Alert Level 3 | . . . . 1 3 2 1 3 2 Low Security (%) 31 | 100 100 100 100 68 . . . . 5 Level 1 27 | . . . . 31 19 25 100 11 54 Level 2 25 | . . . . . 9 74 . 55 39 Level 3 16 | . . . . . 71 . . 32 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . . 1 . 4 1 . 11 Investigation 3 | . . . . 1 . 1 . . 1 Extermination 3 | . . . . . . . 1 . 2 Reinforcement 7 | . . . . . . 2 . . 5 Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Distress Signals 4 | . . . 1 . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 4 3 5 26 24 29 7 29 33 Peak Tracking Total 10 | . 2 3 2 6 8 6 3 10 5 Tactical Retreats 19 | . . . . 3 1 4 . 4 7 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Traps Triggered 12 | . 1 1 1 2 2 1 1 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Machines Disabled 7 | . . 1 . . 4 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 5 | . . . . . 3 . . 2 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Machines Accessed 21 | . 3 1 2 3 4 4 1 1 2 Terminals 16 | . 3 . 2 2 4 3 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 Total Hacks 44 | . 5 1 4 9 8 11 1 1 4 Successful 25 | . 5 1 3 2 4 5 1 1 3 Failed 19 | . . . 1 7 4 6 . . 1 Catastrophic 2 | . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 23 | . 3 . 2 8 . 10 . . . Terminals 35 | . 5 . 4 7 8 8 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 2 . . 1 . 2 Terminal Hacks 14 | . 3 1 2 1 4 1 . 1 1 Robot Schematic 2 | . . . . 1 . 1 . . . Open Door 2 | . . 1 . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 Emergency Access Points 3 | . 1 . . . 1 . . 1 . Terminal Index 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . 2 Unlock Access 2 | . . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks 5 | . 2 . 1 . . 2 . . . Terminals 5 | . 2 . 1 . . 2 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 4 | . 2 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . 1 2 4 2 . 1 2 Full Trace Events 3 | . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 15 | . . . . . . 4 3 3 5 Non-combat 2 | . . . . . . . . . 2 Combat 13 | . . . . . . 4 3 3 3 Robot Hacks Applied 18 | . . . . . . 4 3 4 7 no_distress 1 | . . . . . . . . . 1 check_alert 1 | . . . . . . . . . 1 purge_threat 1 | . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . 1 . go_dormant 2 | . . . . . . . 1 1 . overwrite_iff 6 | . . . . . . 3 1 . 2 formatsys_low 1 | . . . . . . . . . 1 formatsys_high 5 | . . . . . . 1 1 2 1 Relay Couplers Released 18 | . . . . . 12 . . 6 . Machine Destruction 18 | . . . . . 12 . . 6 . Attached 8 | . . . . . . 2 2 2 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Total Allies 18 | . . 3 . . 2 5 2 2 4 Largest Group 3 | . . 3 3 1 2 2 1 1 2 Highest-Rated Group 70 | . . 40 40 16 70 25 20 32 54 Highest-Rated Ally 39 | . . 16 16 16 39 16 20 32 32 Total Orders . | . . . . . . . . . . Ally Attacks 96 | . . . 24 7 35 8 4 13 5 Total Damage 1642 | . . . 235 73 610 126 44 392 162 Kills 20 | . . . 4 1 8 1 . 6 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Turns Passed 6466 | 63 454 478 407 793 1187 941 368 628 1147 Spaces Moved 3117 | 34 247 303 193 414 554 453 165 278 476 Core 16 | 4 . . . . . . . . 12 Treads 2220 | 30 247 303 141 . 139 453 165 278 464 Legs 881 | . . . 52 414 415 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 120 120 145 145 170 170 Average Speed 158 | 147 160 155 162 120 162 145 167 170 186 Slowest Speed 400 | 160 160 160 190 190 260 150 330 170 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 41 88 20 35 62 39 5 46 10 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 11 | . . . . . 8 3 . . . Terrain Destroyed 241 | . . 7 . . 150 33 . 29 22 Melee 3 | . . . . . . 3 . . . Projectile . | . . . . . . . . . . AOE 238 | . . 7 . . 150 30 . 29 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Total 4091 | 46 289 310 246 603 704 677 228 357 631 Wait 307 | . 14 2 8 79 10 138 13 4 39 Move 3110 | 33 246 302 192 414 553 452 165 277 476 Hop . | . . . . . . . . . . Pick Up 105 | 9 8 . 9 16 15 21 8 10 9 Fast Attach 20 | 2 3 1 . 7 4 1 1 . 1 Attach 62 | 2 2 . 4 8 13 5 9 7 12 Detach 7 | . . . . 1 1 . 2 . 3 Swap 60 | . 1 2 4 4 14 8 3 10 14 Drop 74 | . 6 2 4 17 12 12 6 5 10 Fire 259 | . 9 1 25 57 76 6 3 27 55 Melee 86 | . . . . . 5 34 18 17 12 Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 4 exits: Sto x2 / *Low x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Identified exit to Mines 518 | -10/Materials | Entered Mines 533 | -10/Mines | Met a Derelict bent on vengeance 648 | -10/Mines | Learned Materials non-interactive machine intel 700 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 793 | -10/Mines | Learned Materials garrison access intel 851 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 982 | -10/Mines | Discovered exit to Materials (range 6) 996 | -10/Mines | Entered Materials 996 | -9/Materials | Accompanied by 3 allies 996 | -9/Materials | Evolved 2 slots: Utility x2 997 | -9/Materials | Loaded intel: 45 non-interactive machine locations 1356 | -9/Materials | Discovered new exit (range 16) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Accompanied by 1 ally 1403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -8/Materials | Loaded intel: 1 garrison access location 1619 | -8/Materials | Discovered new exit (range 13) 1632 | -8/Materials | Identified exit to Factory 2196 | -8/Materials | Identified exit to Garrison 2196 | -8/Materials | Entered Garrison 2226 | -8/Garrison | Triggered checkpoint 2226 | -8/Garrison | Garrison Relay disabled 2422 | -8/Garrison | Triggered checkpoint 2426 | -8/Garrison | Triggered checkpoint 2516 | -8/Garrison | Discovered new exit (range 12) 2561 | -8/Garrison | Build established: Scavenger-Mutant 2592 | -8/Garrison | Triggered checkpoint 2620 | -8/Garrison | Garrison Relay disabled 2691 | -8/Garrison | Discovered new exit (range 30) 2691 | -8/Garrison | Discovered new exit (range 31) 2691 | -8/Garrison | Discovered new exit (range 61) 2834 | -8/Garrison | Spotted B-75 Beast 2882 | -8/Garrison | Triggered checkpoint 2896 | -8/Garrison | Triggered checkpoint 2905 | -8/Garrison | Core integrity fell below 50% 2974 | -8/Garrison | Installed Relay Interface Framework 3034 | -8/Garrison | Triggered checkpoint 3141 | -8/Garrison | Core integrity fell below 20% 3180 | -8/Garrison | Lost 8 parts (3n2u3w) 3287 | -8/Garrison | Build established: Bothacker-Mutant 3381 | -8/Garrison | Identified exit to Materials 3383 | -8/Garrison | Entered Materials 3734 | -8/Materials | Repaired Lrg. Storage Unit 4023 | -8/Materials | Lost 3 allies 4183 | -8/Materials | First assault squad dispatched 4280 | -8/Materials | Discovered exit to Factory (range 16) 4324 | -8/Materials | Entered Factory 4324 | -7/Factory | Evolved 2 slots: Utility x2 4692 | -7/Factory | Identified exit to Garrison 4692 | -7/Factory | Entered Garrison 4692 | -7/Garrison | Accompanied by 1 ally 4722 | -7/Garrison | Triggered checkpoint 4758 | -7/Garrison | Garrison Relay disabled 5016 | -7/Garrison | Triggered checkpoint 5084 | -7/Garrison | Spotted B-75 Beast 5154 | -7/Garrison | Phase Generator disabled 5186 | -7/Garrison | Triggered checkpoint 5220 | -7/Garrison | Triggered checkpoint 5279 | -7/Garrison | Discovered new exit (range 4) 5284 | -7/Garrison | Identified exit to Factory 5304 | -7/Garrison | Triggered checkpoint 5320 | -7/Garrison | Entered Factory 5742 | -7/Factory | Core integrity fell below 50% 5826 | -7/Factory | Discovered new exit (range 7) 5847 | -7/Factory | Identified exit to Lower Caves 6153 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 6218 | -7/Factory | Core integrity fell below 20% 6245 | -7/Factory | Lost 8 parts (1p2n3u2w) 6406 | -7/Factory | Identified exit to Storage 6467 | -7/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 06392_ Y-54 Guardian critical meltdown. 06392_ Imp. Heat Sink melted. 06392_ Lgt. Treads melted. 06395_ Acquired 72 matter. 06406_ Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (123,192) Storage (146,83) Storage (75,181) Lower Caves (155,58) Lower Caves Map updated. 06406_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 06412_ WJRVQZ=NLTZID LN 06423_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06426_ Acquired Hvy. Laser. 06427_ System corrupted: Matter fused (-6). 06429_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | "" #???# ## #????? | | """ #???# # """ #????? | | """ ##### # """ #????? | | """ + + """ #????? | | ### # #????? | | #?# # [] #????? | | #?# # ! #????? | | ####+##?# # #????? | | ????????# """" # #????? | | ????????# = """" ##########????? | | ##??????# """" #??????? | | """" #??????? | | ##????### """" #??????? | | ????????# """" #??????? | | ????????# """" #??????? | | ???????? k #??????? | | ???????? """" #??????? | | ???????? """" #??????? | | ???????? """" #??????? | | ????????????"""" #??????? | | ????????????"""" #???###? | | ????????????"""" ##### ## | | ???????? """" # # | | ???????? c # # | | ??????? gg # # | | ???????? ######### @# # | | ????????? ??# """"" # # # | | ????????????# ""T"" # # # | | ????????????# + # # | | ????????????# # + # | | ????????????# # # " # | | ????????????# """"" # # "" # | | ???????????## """"" ## # G # | | ???????????# """ ## # "" # | | ???????????## ##g # " # | | ????????????# ] ## # # | | ????????????# ## ###### # | | ????????????# ## #?## # | | ????????????# [[ ##% T??##### | | ????????????# ## #?????? | | ????????????# ! ## #??????? | | ????????????# ## ??????? | | ????????????# ! ## ??????? | | ????????????#########? ???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: TH 15 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 51 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -8/Materials | Hacked Y-45 Defender | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldLayeredScythe Manual? 0 Play Time 01:10:45 Cumulative 32.2 hours Start 2024.05.30 @ 10:36:49 End 2024.05.31 @ 14:17:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a7f6526-9c2d-48a0-980f-64e8724e90a5