Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 02:41:24 Player: Stavbearer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1590) 1590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4570 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Sensor Array Improved Salvage Targeting Computer Improved Targeting Computer Particle Charger Microactuators Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Arc Projector > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved Salvage Targeting Computer Particle Charger Microactuators Light Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 66 | 8 10 2 14 6 12 14 Power 10 | 1 2 . 1 1 3 2 Engine 7 | 1 1 . . 1 2 2 Core 3 | . 1 . 1 . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 2 . 3 2 4 3 Treads 1 | . . . . . 1 . Leg 9 | 2 2 . 2 2 . 1 Wheel 6 | . . . 1 . 3 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 1 . 5 3 4 6 Device 9 | 2 . . 2 1 2 2 Storage 1 | . . . . . . 1 Processor 2 | . . . 1 . 1 . Hackware 1 | . . . . . . 1 Protection 8 | . 1 . 2 2 1 2 Artifact . | . . . . . . . Weapon 19 | 3 5 2 5 . 1 3 Energy Gun 17 | 3 5 2 4 . 1 2 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 6 | . . 1 . 1 2 2 System Corruption 11 | . . 1 . 1 3 6 Parts Lost 30 | . 1 1 . 1 5 22 Power 7 | . . . . 1 1 5 Propulsion 6 | . . . . . 2 4 Utility 10 | . 1 . . . 1 8 Weapon 7 | . . 1 . . 1 5 Highest Loss Streak 13 | . 1 1 . 1 5 13 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 3 5 4 4 4 6 Power . | . 1 1 1 . . . Propulsion . | . . . . . . . Utility 2 | . . 1 1 2 2 5 Weapon . | . 1 2 1 1 . . Tool/Special . | . . . . . . . Unused Backups 13 | 1 1 . 2 2 2 5 Power 3 | . 1 . . 1 1 . Propulsion . | . . . . . . . Utility 7 | . . . . 1 1 5 Weapon 3 | 1 . . 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 94 100 98 99 90 86 Engine 5 | . 7 . . 4 11 6 Core 5 | . 7 14 11 6 . 4 Leg 18 | . 28 28 25 33 20 2 Wheel 8 | . . . 7 . 4 19 Device 14 | . 19 14 19 11 11 14 Storage 2 | . . . . . . 6 Processor 7 | . . . 2 11 14 6 Hackware 2 | . . . . . . 6 Protection 8 | . 3 14 11 11 9 7 Energy Gun 14 | . 28 28 20 15 11 6 Energy Cannon 3 | . . . 1 6 5 2 Peak Build Rating 37 | 9 14 14 18 16 25 37 Average Rating 19 | 5 10 13 16 14 18 28 On Entrance 12 | . 9 14 14 14 13 25 Avg Prop Armor Cover (%) 4 | . . . 3 . 6 4 Naked Turns . | . . . . . . . Heaviest Build 35 | 10 19 19 21 21 25 35 Greatest Support 36 | 20 20 20 30 30 36 36 Greatest Overweight (x) 2 | . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 7 Most Carried 8 | 3 5 5 5 5 5 8 Average Carried 4 | 1 3 4 4 4 4 6 Final Capacity 8 | 5 5 5 5 5 5 8 Final Carried 5 | 2 5 5 5 4 5 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1033 | 280 70 75 132 138 157 181 Remotely . | . . . . . . . Salvage Created 2354 | 94 302 60 377 579 506 436 Parts 128 | 8 15 1 38 32 18 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 42 | . 9 1 11 11 7 3 Guns 28 | . 9 . 9 7 3 . Cannons 6 | . . . . 2 2 2 AOE 6 | . . 1 2 1 1 1 Classes Destroyed 9 | 1 2 1 2 1 . 2 Worker 4 | . . . . 1 2 1 Tunneler 5 | 5 . . . . . . Recycler 3 | . . . . . . 3 Watcher 2 | . . . 1 . 1 . Swarmer 9 | . 3 . 6 . . . Grunt 18 | . 6 . 2 6 2 2 Brawler 2 | . . . 1 . 1 . Sentry 12 | . . 1 2 5 4 . Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 2 5 1 7 2 5 3 Combat Bots Only 7 | . 5 1 7 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . 1 1 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 379 | . 38 12 55 37 54 183 Missed 119 | . 9 3 24 11 16 56 Hits 260 | . 29 9 31 26 38 127 Melee 11 | . . . 2 . 2 7 Projectile 249 | . 29 9 29 26 36 120 Critical Strikes 13 | . . . 2 . 5 6 Damage Taken 4343 | . 318 161 380 359 661 2464 Core 944 | . 37 . 102 29 76 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 85 . 67 86 . Volleys Fired 196 | 14 22 6 37 29 30 58 Largest 2 | 2 2 2 2 2 2 2 Hottest 115 | 90 115 112 90 101 106 105 Shots Fired 335 | 27 44 12 74 56 53 69 Gun 268 | 27 44 12 74 48 34 29 Cannon 67 | . . . . 8 19 40 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 75 | 27 44 4 . . . . Explosive . | . . . . . . . Electromagnetic 260 | . . 8 74 56 53 69 Robot Hit Streak 25 | 4 17 25 9 9 19 10 Robot Miss Streak 6 | 3 4 1 6 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 224 | 13 31 11 33 42 44 50 Core Hits 100 | 6 17 5 16 17 16 23 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 4 1 2 2 1 . Burn 5 | . 4 1 . . . . Corrupt 5 | . . . 2 2 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3843 | 181 383 193 577 751 882 876 Guns 2260 | 181 383 149 451 520 466 110 Cannons 901 | . . . . 132 324 445 Explosions 506 | . . 44 126 99 92 145 Melee . | . . . . . . . Ramming 176 | . . . . . . 176 Kinetic . | . . . . . . . Thermal 1038 | 181 383 87 126 99 92 70 Explosive 75 | . . . . . . 75 Electromagnetic 2554 | . . 106 451 652 790 555 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . 1 . 1 7 23 Average Corruption 4 | . . 1 . 1 6 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . 2 . 1 7 20 Message Errors 6 | . . 1 . . 1 4 Matter Fused 6 | . . . . 1 1 4 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 5 | . . 1 . . 2 2 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2 | . . 2 . . . . Projectiles . | . . . . . . . Explosions 2 | . . 2 . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 351 | . . 37 26 26 45 217 Shots 6 | . . 1 1 1 1 2 Rammed 58 | . . . . . . 58 Targets Rammed 76 | . . . . . . 76 Kicked 18 | . . . . . . 18 Crushed . | . . . . . . . Highest Temperature 395 | 180 395 228 90 12 87 125 Average Temperature 76 | 74 159 99 28 6 30 25 Received Heat Transfer 969 | . 120 45 36 147 288 333 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 6 | . . . . 4 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 3 6 . . . . . Heat Transferred 2453 | 483 1335 235 100 150 100 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 1 2 2 2 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 95 | 100 100 100 95 73 100 100 Level 1 4 | . . . 4 26 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 225 | 10 140 15 209 225 74 141 Initial 74 | . . . . 74 74 13 Average 54 | . 53 1 47 164 19 41 Influence Increases 1480 | 25 210 25 303 366 220 331 Destroy 0b10 Robot/C 840 | . 180 20 220 220 140 60 Destroy 0b10 Robot/NC 70 | 25 . . 5 5 15 20 Destroy Leader 194 | . 30 . 42 60 52 10 Disable Machine 60 | . . . 15 30 . 15 Destroy Structure 61 | . . 5 6 6 13 31 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 240 | . . . 15 45 . 180 Influence Decreases 1480 | 25 210 25 126 367 366 361 Entered New Map 222 | . . . . 103 102 17 Time Decay 958 | 25 100 15 126 254 217 221 Lost Part 200 | . 10 10 . 10 47 123 Purge Threat 100 | . 100 . . . . . Squads Dispatched 8 | . . . . 1 4 3 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 12 2 14 13 8 16 Peak Tracking Total 6 | . 6 2 5 4 4 5 Tactical Retreats 9 | . . . 1 2 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 4 | . . . 1 2 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 6 | . 4 . . 1 1 . Terminals 6 | . 4 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 5 . . 4 2 . Successful 3 | . 1 . . 1 1 . Failed 8 | . 4 . . 3 1 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 7 | . 3 . . 4 . . Terminals 11 | . 5 . . 4 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 3493 | 45 331 190 549 558 698 1122 Optics 2518 | . . . 140 558 698 1122 Sensors 891 | . . . . . . 891 Terrain 975 | 45 331 190 409 . . . Seismic 128 | 14 114 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3673 | 157 331 190 549 558 698 1190 Spaces Moved 1858 | 87 190 135 265 280 390 511 Core 11 | 4 . . . . . 7 Treads 12 | . . . . . 12 . Legs 1206 | 83 190 135 265 280 252 1 Wheels 629 | . . . . . 126 503 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 90 Average Speed 113 | 116 120 120 127 120 118 93 Slowest Speed 240 | 120 120 120 190 120 240 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 28 38 21 51 29 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . 3 5 5 11 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 61 | . . 3 5 5 11 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3081 | 112 249 150 404 450 568 1148 Wait 795 | . 11 5 66 120 123 470 Move 1852 | 86 189 134 264 279 389 511 Hop . | . . . . . . . Pick Up 33 | 3 4 1 7 4 6 8 Fast Attach 23 | 7 3 1 2 1 4 5 Attach 18 | . . . 3 2 4 9 Detach 4 | . 2 . 1 . . 1 Swap 47 | 1 9 2 12 7 8 8 Drop 37 | 1 9 1 12 8 4 2 Fire 196 | 14 22 6 37 29 30 58 Melee . | . . . . . . . Ram 58 | . . . . . . 58 Kick 18 | . . . . . . 18 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 438 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Entered Mines 569 | -10/Mines | Learned Materials trap positions 583 | -10/Mines | Met a Derelict bent on vengeance 600 | -10/Mines | Build established: Scavenger-Mutant 617 | -10/Mines | Learned Materials garrison access intel 619 | -10/Mines | Discovered new exit (range 8) 679 | -10/Mines | Entered Materials 679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 680 | -9/Materials | Loaded intel: 19 trap records 1028 | -9/Materials | Build established: Mutant 1177 | -9/Materials | Destroyed 7 combat bots 1222 | -9/Materials | Discovered new exit (range 5) 1228 | -9/Materials | Entered Storage 1367 | -9/Storage | Build established: Scavenger-Mutant 1781 | -9/Storage | Discovered new exit (range 5) 1786 | -9/Storage | Entered Materials 1786 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1787 | -8/Materials | Loaded intel: 1 garrison access location 1832 | -8/Materials | Garrison activated, responded to threat 2286 | -8/Materials | Lost 5 parts (1p2n1u1w) 2463 | -8/Materials | Discovered new exit (range 11) 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Utility x2 2947 | -7/Factory | Build established: Mutant 3063 | -7/Factory | Lost 6 parts (1p1u4w) 3524 | -7/Factory | Build established: Scavenger-Mutant 3543 | -7/Factory | System corruption reached 10% 3615 | -7/Factory | Core integrity fell below 50% 3663 | -7/Factory | Core integrity fell below 20% 3674 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03658_ System corrupted: Substantial component data lost. 03658_ Slammed into P-60 Hacker. 03658_ K-01 Serf collects debris. 03661_ Slammed into P-60 Hacker. 03662_ K-01 Serf collects debris. 03663_ Slammed into P-60 Hacker. 03665_ K-01 Serf collects debris. 03666_ Slammed into P-60 Hacker. 03666_ P-60 Hacker knocked back. 03666_ Destabilizing: System corrupted (+2). 03667_ Slammed into P-60 Hacker. 03668_ Broken Visual Processing Unit destroyed. 03668_ Slammed into P-60 Hacker. 03669_ K-01 Serf collects debris. 03671_ Slammed into P-60 Hacker. 03671_ P-60 Hacker knocked back. 03672_ Slammed into P-60 Hacker. 03672_ Destabilizing: Core damaged (-35). 03673_ K-01 Serf collects debris. 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" ?????????????????????????? | | ???????????????? ? ? ???????????????????????????? | | ??????????????????? ? ???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Challenges ------------ None Game ------ Seed DroneSubatomicCarapace Manual? 0 Play Time 00:58:51 Cumulative 32.2 hours Start 2025.12.09 @ 22:05:01 End 2025.12.11 @ 02:41:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18267e75-54bc-47bf-99d6-c81eeaadf561