Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 19:03:42 Player: teh_pwnerer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (950) 950 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3415 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Plasma Cannon Heavy Hammer > --- INVENTORY (5) ---- Compact Battery (200) Recoil Stabilizer Weapon Cycler Field Laser Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Gravmag System > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Shock Rifle Plasma Cannon > --- INVENTORY -------- Compact Battery Particle Charger Microactuators Improved Light Armor Plating Heavy Hammer [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 4 | . . 2 . 2 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 38 | 6 3 9 2 18 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 1 3 Treads 1 | . . . . 1 Leg 2 | . . 2 . . Wheel 4 | 2 . . 1 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 10 | 1 1 1 1 6 Device 2 | . . . . 2 Storage 1 | 1 . . . . Processor 4 | . 1 . 1 2 Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 15 | 2 2 4 . 7 Energy Gun 5 | . 1 1 . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 2 3 10 10 Power 2 | . . . 1 1 Propulsion 6 | . 1 1 2 2 Utility 6 | . . 2 1 3 Weapon 11 | . 1 . 6 4 Highest Loss Streak 10 | . 1 1 10 7 To Critical Strikes . | . . . . . Average Backups 4 | 1 5 5 4 3 Power . | . 1 . 1 . Propulsion . | . 2 . . . Utility 1 | . . . . 2 Weapon 2 | . 2 4 3 . Tool/Special . | . . . . . Unused Backups 5 | . . 1 . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 56 | . 89 64 52 38 Engine 7 | . 14 11 6 1 Leg 5 | . . 13 7 . Wheel 4 | . 19 1 3 1 Device 1 | . . . . 4 Storage 6 | . 14 11 8 . Processor 7 | . 13 1 6 9 Hackware 1 | . . . . 2 Protection 2 | . . 3 . 3 Energy Gun 6 | . 5 10 10 3 Ballistic Gun 7 | . 16 9 8 1 Special Weapon 1 | . 6 1 . . Impact Weapon 1 | . . . . 2 Peak Build Rating 29 | 6 7 9 10 29 Average Rating 10 | 4 6 6 7 15 On Entrance 4 | . 6 6 6 2 Avg Prop Armor Cover (%) 9 | . . . 8 10 Naked Turns 8 | . . . . 8 Heaviest Build 23 | 12 12 19 13 23 Greatest Support 26 | 26 26 20 10 20 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 6 8 8 7 5 Most Carried 8 | 5 7 8 8 5 Average Carried 4 | 1 5 5 4 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 6 | 4 6 6 2 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 745 | 212 102 198 . 233 Remotely . | . . . . . Salvage Created 1188 | . 238 472 130 348 Parts 63 | . 11 26 10 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 27 | . 7 13 2 5 Melee 4 | . . 2 . 2 Guns 18 | . 5 11 2 . Cannons 3 | . 2 . . 1 Classes Destroyed 8 | . 1 4 1 2 Worker 2 | . . . 1 1 Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 2 | . . . . 2 Swarmer 7 | . . 4 . 3 Grunt 16 | . 7 8 1 . Sentry 3 | . . 1 1 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | . 3 4 3 4 Combat Bots Only 4 | . 3 4 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 370 | . 29 75 85 181 Missed 125 | . 9 29 28 59 Hits 245 | . 20 46 57 122 Projectile 245 | . 20 46 57 122 Critical Strikes 2 | . . . . 2 Damage Taken 3295 | . 250 547 902 1596 Core 1125 | . 65 55 296 709 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 74 86 46 . Volleys Fired 86 | . 19 33 17 17 Largest 3 | . 2 2 3 3 Hottest 175 | . 120 140 103 175 Shots Fired 156 | . 37 64 32 23 Gun 141 | . 34 63 32 12 Cannon 11 | . . . . 11 Launcher . | . . . . . Special 4 | . 3 1 . . Kinetic 91 | . 34 31 20 6 Thermal 59 | . 3 33 12 11 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 12 | . 8 7 12 5 Robot Miss Streak 6 | . 4 6 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 102 | . 23 43 17 19 Core Hits 60 | . 15 26 10 9 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Meltdown 1 | . . . . 1 Destroy 1 | . . 1 . . Melee Attacks 18 | . . 6 . 12 Impact 18 | . . 6 . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1876 | . 258 720 242 656 Guns 1061 | . 181 541 234 105 Cannons 181 | . . . . 181 Explosions . | . . . . . Melee 499 | . . 167 . 332 Ramming 63 | . 5 12 8 38 Kinetic 758 | . 181 322 204 51 Thermal 502 | . 72 219 30 181 Explosive . | . . . . . Electromagnetic 54 | . . . . 54 Impact 499 | . . 167 . 332 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 5 . 7 Message Errors 5 | . . 2 . 3 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 150 | . . . . 150 Projectiles . | . . . . . Explosions . | . . . . . Melee 150 | . . . . 150 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . 2 . 4 18 Shots . | . . . . . Rammed 11 | . 1 . 2 8 Targets Rammed 15 | . 1 4 2 8 Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 346 | . 96 224 36 346 Average Temperature 72 | . 40 59 13 156 Received Heat Transfer 870 | . 135 249 414 72 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 5 | . . . . 5 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 1 . 2 Heat Transferred 1075 | . 150 500 75 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 170 | . 90 170 35 89 Initial 20 | . . 8 20 . Average 40 | . 40 67 6 26 Influence Increases 879 | . 184 351 80 264 Destroy 0b10 Robot/C 540 | . 140 260 40 100 Destroy 0b10 Robot/NC 30 | . . 10 5 15 Destroy Leader 130 | . 30 50 20 30 Successful Hack 28 | . 14 . . 14 Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 150 | . . 30 15 105 Influence Decreases 868 | . 164 323 128 253 Entered New Map 40 | . . 12 28 . Time Decay 698 | . 144 291 35 228 Lost Part 130 | . 20 20 65 25 Squads Dispatched 9 | . 4 1 1 3 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 5 | . 3 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 11 21 8 20 Peak Tracking Total 6 | . 3 5 6 5 Tactical Retreats 9 | . . 1 1 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 . . 3 Terminals 2 | . 1 . . 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . . 5 Successful 3 | . 1 . . 2 Failed 4 | . 1 . . 3 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 . . 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Surveillance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2441 | 73 359 833 175 1001 Spaces Moved 1675 | 69 215 401 114 876 Core 654 | 12 . . 30 612 Treads 14 | . . . . 14 Legs 334 | . . 313 21 . Wheels 582 | 57 215 88 63 159 Hover 91 | . . . . 91 Flight . | . . . . . Fastest Speed 50 | 50 90 95 50 50 Average Speed 103 | 83 93 139 102 90 Slowest Speed 250 | 90 95 190 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 42 28 18 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2205 | 84 337 596 143 1045 Wait 310 | . 96 132 3 79 Move 1671 | 68 214 400 113 876 Hop . | . . . . . Pick Up 38 | 10 4 6 2 16 Fast Attach 9 | . . . . 9 Attach 34 | 6 2 6 6 14 Detach 4 | . . 1 . 3 Swap 6 | . 1 4 . 1 Drop 14 | . . 4 . 10 Fire 86 | . 19 33 17 17 Melee 18 | . . 6 . 12 Ram 11 | . 1 . 2 8 Kick 4 | . . 4 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Power x2 896 | -9/Materials | Discovered new exit (range 16) 1266 | -9/Materials | Entered another Materials area 1266 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1428 | -8/Materials | Core integrity fell below 50% 1432 | -8/Materials | Discovered new exit (range 14) 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Power x2 1460 | -7/Factory | Lost 10 parts (1p2n1u6w) 1999 | -7/Factory | Core integrity fell below 50% 2031 | -7/Factory | Lost 7 parts (1p2n1u3w) 2035 | -7/Factory | Core integrity fell below 20% 2442 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Com. Wheel fried. Acquired Autogun. Acquired Com. Wheel. Discarded Adv. Targeting Computer. Acquired 32 matter. K-01 Serf collects debris. Acquired 4 matter. Acquired 10 matter. Acquired Weapon Cycler. System corrupted: Matter fused (-7). K-01 Serf cleans the Matter Pump. Acquired Plasma Cannon. K-01 Serf cleans the Matter Pump. Acquired Field Laser. Acquired Recoil Stabilizer. AMED=C90FUNJBWYSWFI=FZQ8RXILVFDEH Dropped Particle Charger. Dropped Microactuators. R-06 Scavenger collects Microactuators. Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????? #????????????# | | ????????????????" """ #????????????# """ """ | | ???????????????"" """ #????????????# """ """ | | ???????????????"" """ ###+########## """ """ | | ???????????? 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Challenges ------------ None Game ------ Seed AngularTrapThruster Manual? 0 Play Time 01:45:24 Cumulative 6.6 hours Start 2025.12.29 @ 23:17:36 End 2026.01.13 @ 19:03:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5405c4b3-bbc5-4d51-9112-975d3aee1008