Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.14 @ 20:49:49 Player: Marco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (124) 124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1054 Bonus ------- None Cogmind --------- Core Integrity 243/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Treads Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Treads Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 15 | 8 5 2 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 3 1 . Treads 1 | 1 . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 2 . . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 6 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . 4 1 Highest Loss Streak 5 | . 5 2 Average Slot Usage (%) 71 | . 86 36 Engine 9 | . 12 . Leg 21 | . 26 8 Storage 13 | . 14 11 Processor 10 | . 9 11 Energy Gun 7 | . 9 . Energy Cannon 4 | . 6 . Ballistic Gun 1 | . . 5 Launcher 4 | . 5 . Naked Turns . | . . . Heaviest Build 17 | 13 15 17 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 4 6 9 Most Carried 4 | 4 4 3 Average Carried 2 | 2 2 1 Final Capacity 10 | 6 6 10 Final Carried 3 | 2 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 304 | 178 126 . Remotely . | . . . Salvage Created 154 | . 154 . Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 3 | . 3 . Cannons 1 | . 1 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1064 | . 738 326 Core 312 | . 155 157 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 19 | . 15 4 Largest 2 | . 2 1 Hottest 120 | . 120 20 Shots Fired 28 | . 24 4 Gun 22 | . 18 4 Cannon 6 | . 6 . Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 12 | . 12 . Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 4 | . 2 4 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 13 | . 11 2 Core Hits 8 | . 7 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 240 | . 227 13 Guns 101 | . 88 13 Cannons 53 | . 53 . Explosions 69 | . 69 . Melee . | . . . Ramming 17 | . 17 . Kinetic 13 | . . 13 Thermal 135 | . 135 . Explosive . | . . . Electromagnetic 75 | . 75 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 195 | . 195 . Average Temperature 90 | . 90 . Received Heat Transfer 441 | . 282 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 198 | . 198 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 167 | . 167 53 Initial 53 | . . 53 Average 68 | . 90 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 8 | . 8 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 554 | 71 345 138 Spaces Moved 359 | 48 235 76 Core 17 | 8 . 9 Treads 13 | 13 . . Legs 329 | 27 235 67 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 130 | 119 121 167 Slowest Speed 300 | 160 150 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 47 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 415 | 61 271 83 Wait 5 | . 5 . Move 358 | 47 235 76 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 4 | 4 . . Attach 10 | 3 5 2 Detach 1 | 1 . . Swap 1 | 1 . . Drop 4 | 1 2 1 Fire 19 | . 15 4 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 374 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Discovered new exit (range 15) 415 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Lost 5 parts (1p1n3w) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 555 | -9/Materials | Self-destructed Last Messages --------------- 00374_ R-06 Scavenger collects Visual Processing Unit. 00375_ K-01 Serf collects debris. 00377_ U-05 Engineer lays Concrete. 00377_ R-06 Scavenger collects Signal Interpreter. 00379_ R-06 Scavenger collects Hover Unit. 00385_ Ion Engine destroyed. 00385_ Beam Cannon destroyed. 00397_ K-01 Serf collects debris. 00398_ EXIT=FOUND 00415_ EXIT=IDENTIFIED: MATERIALS 00416_ Triggered Alarm Trap. 00416_ An alarm sounds. 00416_ ALERT: Alarm triggered, dispatching investigation squad. 00417_ Slammed into G-34 Mercenary. PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=MATERIALS GOAL=ESCAPE 00417_ Dropped Sml. Storage Unit. 00527_ Aluminum Leg destroyed. 00542_ Lgt. Assault Rifle destroyed. 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