Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 10:46:24 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (1766) 1766 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3438 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 5% Temperature Cool (19) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Faulty Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Storage Unit Advanced Beam Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved VTOL Module > --- UTILITY ---------- Cooling System Cooling System Large Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Storage Unit Advanced Beam Cannon Heavy Hammer [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 52 | 7 8 30 7 Power 7 | 1 1 5 . Engine 7 | 1 1 5 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 8 5 Treads 15 | 2 2 8 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 11 | 2 1 7 1 Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 5 1 Artifact . | . . . . Weapon 17 | 2 4 10 1 Energy Gun 7 | 2 3 2 . Energy Cannon 2 | . . 2 . Ballistic Gun 7 | . 1 5 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 5 2 Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 18 | . 5 9 4 Power 2 | . . 2 . Propulsion 2 | . 2 . . Utility 8 | . . 5 3 Weapon 6 | . 3 2 1 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Backups 9 | . 1 13 14 Power . | . . . 1 Propulsion 6 | . . 9 10 Utility 1 | . . 1 1 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 15 | . 2 2 11 Power 1 | . . . 1 Propulsion 10 | . 1 1 8 Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 84 86 98 Engine 11 | . 14 9 11 Treads 20 | . 17 22 22 Device 9 | . 14 3 18 Storage 11 | . 14 11 11 Protection 10 | . . 17 12 Energy Gun 7 | . 16 4 . Energy Cannon 2 | . . 1 11 Ballistic Gun 11 | . 6 14 11 Peak Build Rating 24 | 7 7 21 24 Average Rating 12 | 5 5 15 20 On Entrance 8 | . 7 7 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 44 | 15 26 43 44 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 1 4 15 15 Average Carried 9 | . 1 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 3 15 14 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1359 | 270 96 699 294 Remotely . | . . . . Salvage Created 2726 | 137 407 1309 873 Parts 169 | 10 25 81 53 Haulers Intercepted 9 | . 1 5 3 Recyclers Shooed 4 | 1 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 51 | . 12 23 16 Melee 1 | . 1 . . Guns 35 | . 11 18 6 Cannons 13 | . . 3 10 AOE 2 | . . 2 . Classes Destroyed 11 | 2 4 5 . Worker 8 | . . 6 2 Builder 3 | . . 3 . Tunneler 3 | 3 . . . Hauler 9 | . 1 5 3 Recycler 2 | 1 . . 1 Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 17 | . 8 6 3 Grunt 25 | . 4 11 10 Brawler 1 | . . 1 . Sentry 8 | . . 5 3 Best Kill Streak 9 | 3 5 5 9 Combat Bots Only 9 | . 5 4 9 Max Kills in Single Turn 5 | 1 1 5 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 352 | . 119 139 94 Missed 79 | . 35 27 17 Hits 273 | . 84 112 77 Melee 1 | . . . 1 Projectile 272 | . 84 112 76 AOE 1 | . 1 . . Critical Strikes 3 | . . 2 1 Actively Blocked 1 | . . 1 . Damage Taken 3064 | . 768 1439 857 Core 552 | . 151 274 127 Absorbed by Shields . | . . . . Redirected to Shielding 284 | . . 214 70 Core Remaining (%) 69 | 100 39 . . Volleys Fired 206 | 11 57 90 48 Largest 2 | 2 2 2 2 Hottest 91 | 90 90 91 91 Shots Fired 379 | 22 91 173 93 Gun 310 | 22 91 151 46 Cannon 69 | . . 22 47 Launcher . | . . . . Special . | . . . . Kinetic 180 | . 12 122 46 Thermal 155 | 11 52 45 47 Explosive . | . . . . Electromagnetic 44 | 11 27 6 . Robot Hit Streak 12 | 4 12 11 10 Robot Miss Streak 9 | 3 6 9 3 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 225 | 12 55 101 57 Core Hits 104 | 5 19 52 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3984 | 157 742 2010 1075 Guns 2483 | 157 721 1185 420 Cannons 941 | . . 286 655 Explosions 532 | . . 532 . Melee . | . . . . Ramming 28 | . 21 7 . Kinetic 1399 | . 61 918 420 Thermal 2126 | 50 420 1001 655 Explosive . | . . . . Electromagnetic 431 | 107 240 84 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 5 5 Average Corruption 4 | . 3 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 47 | . 15 15 17 Message Errors 8 | . 3 3 2 Matter Fused 12 | . 5 1 6 Heat Flow Errors 7 | . 1 2 4 Energy Discharges 3 | . 1 1 1 Parts Rejected 2 | . . 1 1 Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . 2 1 . Data Loss (major) 3 | . 1 1 1 Misfires 3 | . . 3 . Alerts 1 | . . 1 . Weapon Failures 4 | . 1 1 2 Overload Shots . | . . . . Overflow Damage 198 | . . 193 5 Projectiles 5 | . . . 5 Explosions 193 | . . 193 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 182 | . . 182 . Shots 2 | . . 2 . Rammed 10 | . 8 2 . Targets Rammed 12 | . 9 3 . Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 388 | 180 276 388 219 Average Temperature 90 | 63 124 72 66 Received Heat Transfer 888 | . 126 399 363 Effects 10 | . 4 6 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . 1 . . Interference 7 | . 3 4 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 5 2 . Heat Transferred 4053 | 148 1396 1343 1166 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 2 Low Security (%) 72 | 100 100 59 50 Level 1 25 | . . 39 39 Level 2 2 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 515 | 10 119 403 515 Initial 165 | . . . 165 Average 130 | 1 46 162 225 Influence Increases 1909 | 20 399 882 608 Destroy 0b10 Robot/C 1020 | . 240 460 320 Destroy 0b10 Robot/NC 160 | 20 20 85 35 Destroy Leader 258 | . 38 134 86 Successful Hack 19 | . 11 8 . Disable Machine 120 | . . 120 . Anti-Garrison Action 150 | . . . 150 Destroy Structure 32 | . . 30 2 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 135 | . 75 45 15 Influence Decreases 1414 | 20 399 491 504 Entered New Map 226 | . . . 226 Time Decay 1011 | 20 349 404 238 Lost Part 177 | . 50 87 40 Squads Dispatched 13 | . 2 4 7 Investigation 6 | . 2 1 3 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 26 37 29 Peak Tracking Total 9 | . 6 8 9 Tactical Retreats 8 | . 4 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 9 | . . 8 1 Max in Single Turn 7 | . . 7 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 10 3 2 Terminals 10 | . 8 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 25 | . 15 5 5 Successful 9 | . 6 3 . Failed 16 | . 9 2 5 Catastrophic 5 | . 2 1 2 Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 17 | . 13 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access 3 | . . . 3 Terminal Hacks 5 | . 4 1 . Branch Access Points 1 | . . 1 . Alert Level 2 | . 2 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 2 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 3 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1459 | 22 963 474 . Seismic 1459 | 22 963 474 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3083 | 119 963 1491 510 Spaces Moved 1233 | 52 348 665 168 Core 84 | 7 77 . . Treads 1149 | 45 271 665 168 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 170 | 145 168 167 198 Slowest Speed 200 | 160 200 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 82 64 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 36 . Melee . | . . . . Projectile . | . . . . AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1835 | 70 627 884 254 Wait 271 | . 198 56 17 Move 1231 | 51 348 664 168 Hop . | . . . . Pick Up 26 | 1 5 17 3 Fast Attach 24 | 7 4 12 1 Attach 5 | . 1 3 1 Detach . | . . . . Swap 34 | . 3 22 9 Drop 27 | . 3 17 7 Fire 206 | 11 57 90 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . 8 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 489 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Core integrity fell below 50% 764 | -10/Materials | Discovered new exit (range 15) 1025 | -10/Materials | Discovered new exit (range 12) 1083 | -10/Materials | Entered another Materials area 1083 | -9/Materials | Evolved 2 slots: Utility x2 1229 | -9/Materials | Discovered new exit (range 14) 1450 | -9/Materials | Build established: Scavenger-Mutant 1604 | -9/Materials | Core integrity fell below 50% 2039 | -9/Materials | Discovered new exit (range 11) 2438 | -9/Materials | Discovered new exit (range 12) 2460 | -9/Materials | Identified exit to Mines 2460 | -9/Materials | Identified exit to Storage 2574 | -9/Materials | Build established: Mutant 2574 | -9/Materials | Entered Storage 2925 | -9/Storage | Core integrity fell below 20% 3028 | -9/Storage | Garrison activated, responded to threat 3076 | -9/Storage | Destroyed 9 combat bots 3084 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03066_ G-47 Trooper unfolds itself. 03066_ G-34 Mercenary unfolds itself. 03066_ M-13 Machinist unfolds itself. 03067_ T-07 Excavator is excavating. 03068_ U-05 Engineer lays Concrete. 03071_ T-07 Excavator is excavating. 03072_ U-05 Engineer lays Concrete. 03076_ C-45 Heavy ARC bursts open, deploying its payload. 03076_ G-47 Trooper unfolds itself. 03076_ L-31 Rogue unfolds itself. 03076_ G-34 Mercenary unfolds itself. 03076_ T-07 Excavator is excavating. 03078_ Lgt. Armor Plating destroyed. 03079_ U-05 Engineer lays Concrete. 03080_ U-05 Engineer builds a Wall. 03080_ T-07 Excavator is excavating. 03081_ U-05 Engineer lays Concrete. 03082_ Imp. Assault Rifle destroyed. 03084_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ????????????????????????????????#####=! #????????? | | ????????????????????????????????# *%[#????????? | | ????????????????????????????????# ###[ =#????????? | | ?????????????????????????######## #?##=###### #??? | | ????????????????????????## u## #??# +??? | | ????????????????????????# i tu## #??# ### #??? | | ????????????????????????# #?# #??# #?? #??? | | ????????????????????????#lgg #??# ####+### #??? | | ????????????????????????#@g #??# # # #??? | | ????????????????????????###g##### # # #??? | | ??????????????????????????#[!=% + # #??? | | ??????????????????????????#%=%! # # #??? | | ???????????????????#/######%==!" # # #??? | | ??????????????????# =%[ === G" # # #??? | | ??????????????????# !#####*[%[ #####+## #### | | ??????????????????????????# *[ ##### ## | | ??????????????????????????# % ## | | ??????????????????????????# ##### *[[ ##! | | ??????????????????????????# #???# [%[ ##=[ | | ??????????????????????????#%[ #???# [[! ##[[ | | ??????????????????????????#+##+#???# ##** | | ?????????????????????????? !???????# ##[% | | ?????????????????????????? ????+ +%[ | | ?????????????????????????? ????####+############# | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertAnalysisCharge Manual? 0 Play Time 00:17:14 Cumulative 252.6 hours Start 2026.09.17 @ 10:31:56 End 2026.09.17 @ 10:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f6c23db-a4fd-4c73-aa28-505da925cde4