Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.04 @ 14:08:38 Player: BRiNK Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1118) 1118 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3213 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 100/100 System Corruption 1% Temperature Warm (128) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Aluminum Leg Compact Wheel High-capacity Battery (250) Core Shielding Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Minigun Shock Bomb Launcher Katana > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Light Nuclear Core Compact Wheel High-capacity Battery Core Shielding Medium Armor Plating Particle Cannon Heavy Assault Rifle Improved Assault Rifle Shock Bomb Launcher Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 75 | 5 13 14 21 22 Power 19 | 1 2 4 9 3 Engine 14 | 1 2 4 7 . Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 17 | 2 2 3 4 6 Treads 2 | . 2 . . . Leg 5 | 2 . . . 3 Wheel 7 | . . 3 4 . Hover 3 | . . . . 3 Flight . | . . . . . Utility 10 | . 4 2 2 2 Device 3 | . 2 . . 1 Storage 4 | . 2 1 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 29 | 2 5 5 6 11 Energy Gun 2 | 2 . . . . Energy Cannon 7 | . 1 2 2 2 Ballistic Gun 9 | . 1 2 2 4 Ballistic Cannon . | . . . . . Launcher 6 | . 2 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . 1 . Unidentified Prototypes . | . . . . . Parts Lost 33 | . 1 5 9 18 Power 12 | . 1 2 4 5 Propulsion 10 | . . 2 2 6 Utility 3 | . . . . 3 Weapon 8 | . . 1 3 4 Highest Loss Streak 10 | . 1 3 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 95 95 85 86 Engine 9 | . 11 13 12 . Core 4 | . . . . 15 Treads 12 | . 22 16 . . Leg 4 | . 5 . . 11 Wheel 5 | . . 7 21 3 Hover 1 | . . . . 5 Device 5 | . 12 . . 3 Storage 15 | . 13 23 22 9 Hackware 2 | . . . 3 9 Protection 3 | . . 4 7 4 Energy Cannon 6 | . 6 14 4 1 Ballistic Gun 10 | . 11 10 8 9 Launcher 4 | . 7 1 . 4 Slashing Weapon 2 | . . . 2 8 Naked Turns . | . . . . . Heaviest Build 69 | 7 13 55 58 69 Greatest Support 46 | 20 46 46 32 42 Greatest Overweight (x) 16 | . . 16 2 8 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 5 5 20 20 20 Average Capacity 14 | 5 5 19 20 19 Most Carried 15 | 5 5 6 15 14 Average Carried 6 | 2 4 5 6 11 Final Capacity 20 | 5 5 20 20 5 Final Carried 14 | 1 5 6 14 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1299 | 250 311 196 168 374 Remotely . | . . . . . Salvage Created 1561 | 44 354 176 236 751 Parts 93 | . 27 15 15 36 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 36 | 1 8 12 5 10 Melee 2 | . . . 2 . Guns 7 | . 1 3 1 2 Cannons 9 | . 1 6 2 . AOE 14 | . 5 3 . 6 Classes Destroyed 12 | 1 4 1 2 4 Worker 3 | . 1 1 . 1 Builder 3 | . . . . 3 Recycler 2 | . 2 . . . Operator 1 | . . . 1 . Watcher 4 | . 2 . . 2 Swarmer 10 | . 3 6 1 . Grunt 14 | 1 5 . 2 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Assembled 6 | . . 6 . . Best Kill Streak 7 | 1 3 3 2 7 Combat Bots Only 5 | 1 3 3 2 5 Max Kills in Single Turn 3 | 1 2 3 1 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3913 | 48 352 854 612 2047 Core 918 | . 81 138 125 574 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . 4 19 . Regen/Repaired (Parts) 76 | . 3 . . 73 Core Remaining (%) 60 | 100 . 12 68 . Volleys Fired 137 | 3 26 36 24 48 Largest 2 | 2 2 2 2 2 Hottest 136 | 100 98 136 88 104 Shots Fired 231 | 6 48 65 31 81 Gun 131 | 6 28 29 23 45 Cannon 61 | . 12 35 8 6 Launcher 39 | . 8 1 . 30 Special . | . . . . . Kinetic 119 | . 22 29 23 45 Thermal 73 | 6 18 35 8 6 Explosive 9 | . 8 1 . . Electromagnetic 30 | . . . . 30 Robot Hit Streak 13 | 5 9 3 7 13 Robot Miss Streak 5 | . 4 5 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 131 | 5 23 25 23 55 Core Hits 82 | 1 17 21 12 31 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 1 . 1 . Burn 1 | 1 . . . . Meltdown 1 | . 1 . . . Sever 1 | . . . 1 . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3163 | 62 667 492 326 1616 Guns 921 | 62 169 117 127 446 Cannons 591 | . 122 246 102 121 Explosions 1548 | . 376 123 . 1049 Melee 97 | . . . 97 . Ramming 6 | . . 6 . . Kinetic 821 | . 131 117 127 446 Thermal 691 | 62 160 246 102 121 Explosive 499 | . 376 123 . . Electromagnetic 1049 | . . . . 1049 Impact . | . . . . . Slashing 97 | . . . 97 . Piercing . | . . . . . Highest Corruption 12 | . 6 12 . 1 Average Corruption 7 | . 5 8 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 1 22 . 1 Message Errors 6 | . 1 5 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 4 | . . 3 . 1 Parts Rejected 2 | . . 2 . . Data Loss (minor) 2 | . . 2 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 101 | . 11 2 . 88 Projectiles 13 | . 11 2 . . Explosions 88 | . . . . 88 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 344 | . 10 3 . 331 Shots 20 | . 1 . . 19 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | 123 15 372 95 284 Average Temperature 108 | 73 11 157 33 76 Received Heat Transfer 813 | 24 81 . 213 495 Effects 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 2 | 1 1 . . . Combat Hostiles 2 | 1 1 . . . Parts Melted 3 | 2 . 1 . . Heat Transferred 1443 | 259 333 444 185 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 359 | 20 359 276 76 304 Initial 82 | . 13 82 11 12 Average 131 | 1 163 174 39 112 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 73 | 100 64 45 100 92 Level 1 26 | . 35 54 . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 3 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | 1 13 27 12 30 Peak Tracking Total 13 | 1 3 13 4 8 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . 4 . . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts 3 | . 3 . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 5 | . 1 1 . 3 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 12 | . 6 . 3 3 Terminals 10 | . 5 . 3 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 23 . 8 13 Successful 35 | . 17 . 7 11 Failed 9 | . 6 . 1 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 37 | . 19 . 8 10 Fabricators . | . . . . . Repair Stations 7 | . 4 . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 13 . 7 8 Record 17 | . 8 . 4 5 Prototype ID Bank 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 2 | . . . 1 1 Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 4 . . 3 Scan Component 4 | . 2 . . 2 Repair 3 | . 2 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 3 3 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 . . 1 Time 90 | . 52 . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2608 | 56 933 585 361 673 Spaces Moved 1327 | 70 542 251 218 246 Core 70 | 67 . 3 . . Treads 554 | . 424 130 . . Legs 236 | 3 118 . . 115 Wheels 426 | . . 118 218 90 Hover 41 | . . . . 41 Flight . | . . . . . Fastest Speed 50 | 50 120 110 110 115 Average Speed 156 | 53 151 184 112 207 Slowest Speed 850 | 120 160 850 115 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 7 92 45 21 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . 69 8 . 11 Melee . | . . . . . Projectile . | . . . . . AOE 88 | . 69 8 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1628 | 83 608 311 297 329 Wait . | . . . . . Move 1323 | 69 541 250 217 246 Hop . | . . . . . Pick Up 65 | 6 15 8 24 12 Fast Attach 2 | . 1 1 . . Attach 39 | 5 3 7 11 13 Detach . | . . . . . Swap 34 | . 9 6 10 9 Drop 18 | . 10 1 6 1 Fire 137 | 3 26 36 24 48 Melee 5 | . . . 5 . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . 3 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 57 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Repaired Lgt. Ion Engine 335 | -10/Materials | Repaired Heat Sink 475 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 14) 946 | -10/Materials | Discovered new exit (range 5) 990 | -10/Materials | Entered Mines 1106 | -10/Mines | Core integrity fell below 50% 1291 | -10/Mines | Assembled infested the area 1330 | -10/Mines | System corruption reached 10% 1399 | -10/Mines | Core integrity fell below 20% 1416 | -10/Mines | Lost 3 parts (1p1n1w) 1550 | -10/Mines | Discovered new exit (range 8) 1566 | -10/Mines | Discovered new exit (range 4) 1575 | -10/Mines | Entered Materials 1575 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1814 | -9/Materials | Lost 6 parts (3p2n1w) 1873 | -9/Materials | Discovered new exit (range 15) 1936 | -9/Materials | Entered another Materials area 1936 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2140 | -8/Materials | Lost 3 parts (1p1n1w) 2301 | -8/Materials | Garrison activated, responded to threat 2348 | -8/Materials | Lost 5 parts (2p2n1w) 2450 | -8/Materials | Repaired Shock Bomb Launcher? 2596 | -8/Materials | Core integrity fell below 50% 2608 | -8/Materials | Core integrity fell below 20% 2609 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02601_ Penetrated by Slug. 02601_ U-05 Engineer destroyed. 02602_ Nuclear Core destroyed. 02602_ U-05 Engineer builds a Wall. 02603_ K-01 Serf collects debris. 02604_ R-06 Scavenger collects Terrain Scan Processor. 02605_ Slug penetrates U-05 Engineer. 02605_ U-05 Engineer destroyed. 02605_ Hcp. Storage Unit destroyed. 02605_ Particle Cannon destroyed. 02605_ Knocked back. 02606_ K-01 Serf collects debris. 02607_ Critical hit (Burn: +37). 02607_ Knocked back. 02607_ Slug penetrates Matter Pump. 02608_ R-06 Scavenger collects Structural Scanner. 02609_ U-05 Engineer lays Concrete. 02609_ Penetrated by Slug. 02609_ Hacking Suite destroyed. 02609_ Hover Unit destroyed. 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"" #???? | | ????????????????????????????#% %* ####???? | | ??????????????????????####### [[! ######## | | ??????????????????????#! + [!! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 630 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Survived The Infestation It's Just You Let's See Who's Tougher Librarian Novice Programmer System Compromised Troublemaker Challenges ------------ None Game ------ Seed AntigravCoreBoosters Manual? 0 Play Time 01:00:13 Cumulative 4.0 hours Start 2022.11.04 @ 12:01:23 End 2022.11.04 @ 14:08:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaa04ad4-ba93-4bf0-8a63-a99f1e5da3e1