Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 03:18:47 Player: Kai Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 780 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 76/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Matter Pod (168) Weapon Shielding Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel High-capacity Matter Pod Small Laser Small Laser Backup Laser I [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 10 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device . | . . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 4 1 2 Energy Gun 4 | 3 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | 1 3 5 Power 2 | . 2 . Propulsion 4 | . 1 3 Utility . | . . . Weapon 3 | 1 . 2 Highest Loss Streak 5 | 1 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 91 56 Engine 8 | . 8 . Core 3 | . 3 7 Wheel 26 | . 26 21 Storage 18 | . 18 14 Protection 5 | . 5 . Energy Gun 13 | . 14 7 Ballistic Gun 12 | . 13 7 Peak Build Rating 9 | 5 9 8 Average Rating 5 | 2 6 3 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 53 | 7 53 40 Greatest Support 32 | 20 32 20 Greatest Overweight (x) 3 | 2 3 3 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 14 | 5 16 20 Most Carried 10 | 5 9 10 Average Carried 5 | 3 6 8 Final Capacity 20 | 5 20 20 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 606 | 277 329 . Remotely . | . . . Salvage Created 400 | 44 288 68 Parts 27 | 2 20 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | 1 6 2 Guns 8 | . 6 2 AOE 1 | 1 . . Classes Destroyed 4 | 1 2 1 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 1 | . . 1 Grunt 8 | 1 6 1 Best Kill Streak 4 | 1 4 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | 1 . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 96 | 6 50 40 Missed 20 | 1 10 9 Damage Taken 929 | 86 532 311 Core 257 | 24 78 155 Absorbed by Shields . | . . . Redirected to Shielding 23 | . 23 . Regen/Repaired (Parts) 87 | . 87 . Core Remaining (%) 90 | 90 . . Volleys Fired 32 | 4 24 4 Largest 2 | 2 2 2 Hottest 70 | 60 70 70 Shots Fired 62 | 8 48 6 Gun 62 | 8 48 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | 4 24 2 Thermal 28 | . 24 4 Explosive . | . . . Electromagnetic 4 | 4 . . Robot Hit Streak 5 | 2 5 3 Robot Miss Streak 6 | 1 6 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | 5 24 4 Core Hits 21 | 3 15 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 589 | 159 386 44 Guns 502 | 72 386 44 Cannons . | . . . Explosions 87 | 87 . . Melee . | . . . Ramming . | . . . Kinetic 249 | 36 199 14 Thermal 304 | 87 187 30 Explosive . | . . . Electromagnetic 36 | 36 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Overload Shots . | . . . Overflow Damage 7 | 7 . . Projectiles . | . . . Explosions 7 | 7 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | 30 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 177 | 30 177 27 Average Temperature 60 | 17 67 14 Received Heat Transfer 453 | 30 333 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 890 | 150 629 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 182 | 10 182 70 Initial 70 | . 6 70 Average 94 | 1 121 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 9 5 Peak Tracking Total 5 | 1 4 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 488 | 96 371 21 Spaces Moved 320 | 79 234 7 Core 71 | 71 . . Treads . | . . . Legs . | . . . Wheels 249 | 8 234 7 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 101 | 85 106 116 Slowest Speed 150 | 150 145 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 36 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 421 | 98 307 16 Wait 28 | 1 27 . Move 318 | 78 233 7 Hop . | . . . Pick Up 16 | 7 9 . Fast Attach 4 | 2 2 . Attach 10 | 4 3 3 Detach 4 | . 2 2 Swap 6 | 1 5 . Drop 3 | 1 2 . Fire 32 | 4 24 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Repaired Assault Rifle 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Entered Mines 475 | -10/Mines | Core integrity fell below 50% 485 | -10/Mines | Core integrity fell below 20% 489 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Sml. Laser. Acquired 36 matter. Acquired Lgt. Nuclear Core. Acquired 53 matter. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. T-07 Excavator is excavating. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Med. Laser destroyed. Com. Wheel destroyed. Wheel destroyed. G-34 Mercenary destroyed. Assault Rifle destroyed. Wheel destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????########?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# """ #?????????? | | ???????????????????????#*@""" #?????????? | | ???????????????????????#=%""" #?????????? | | ???????????? ?????????#%! #?????????? | | ????????????# #####ssg #?????????? | | ??????????????# #?????????? | | ?????????????????####### #?????????? | | ???????????????????????# #?????????? | | ???????????????????????########?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 430 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed GravmagMomentumAxe Manual? 0 Play Time 00:14:30 Cumulative 2.1 hours Start 2024.11.24 @ 03:04:00 End 2024.11.24 @ 03:18:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43331190-fcac-4f6d-99df-9e90a2d3f591