Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 20:25:44 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (597) 597 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3427 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Mace > --- INVENTORY (12) --- Aluminum Leg Medium Storage Unit Faulty Experimental Sensor Array Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon Minigun > --- INVENTORY -------- Deuterium Engine Nuclear Core Aluminum Leg Medium Storage Unit Experimental Sensor Array Recoil Stabilizer Reflective Plating Heavy Particle Cannon Heavy Ion Cannon Plasma Cannon [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 1 1 Parts Attached 50 | 8 6 4 . . 14 18 Power 7 | 1 2 1 . . . 3 Engine 4 | 1 2 . . . . 1 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 13 | 4 1 1 . . 1 6 Treads . | . . . . . . . Leg 11 | 2 1 1 . . 1 6 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 1 . . 6 2 Device 4 | . 1 1 . . 2 . Storage 2 | 1 . . . . 1 . Processor 4 | . . . . . 3 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 19 | 2 2 1 . . 7 7 Energy Gun 5 | 2 1 . . . . 2 Energy Cannon 6 | . . . . . 2 4 Ballistic Gun 6 | . 1 1 . . 4 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 24 | . 3 1 . . 1 19 Power 5 | . 1 . . . . 4 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 12 | . 2 1 . . 1 8 Highest Loss Streak 16 | . 3 1 . . 1 16 Average Slot Usage (%) 91 | . 93 95 100 100 89 88 Engine 2 | . 14 4 . . . 2 Core 9 | . . 10 14 14 9 10 Leg 26 | . 28 28 28 28 27 25 Device 7 | . 9 14 14 14 9 . Storage 10 | . 14 14 14 14 9 7 Processor 6 | . . . . . 8 12 Energy Gun 1 | . 15 2 . . . . Energy Cannon 9 | . . . . . 4 21 Ballistic Gun 14 | . 10 22 28 28 16 6 Special Weapon 1 | . . . . . 5 . Naked Turns . | . . . . . . . Heaviest Build 72 | 11 11 13 13 13 55 72 Greatest Support 48 | 26 20 20 20 20 30 48 Greatest Overweight (x) 14 | . . . . . 1 14 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 Average Capacity 8 | 4 6 6 6 6 7 12 Most Carried 12 | 4 6 6 6 6 8 12 Average Carried 6 | 2 4 5 6 5 6 8 Final Capacity 12 | 6 6 6 6 6 12 12 Final Carried 8 | 4 6 6 6 6 8 4 Class Distribution -------------------- 36% | Mutant 31% | Gunner 14% | Scavenger-Gunner 14% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 809 | 152 132 119 15 . 223 168 Remotely . | . . . . . . . Salvage Created 815 | . 132 119 15 . 272 277 Parts 54 | . 11 8 . . 26 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 16 | . 5 2 . . 5 4 Guns 11 | . 5 2 . . 4 . Cannons 4 | . . . . . 1 3 Classes Destroyed 9 | . 2 1 . . 3 3 Builder 2 | . . . . . 2 . Tunneler 1 | . . 1 . . . . Recycler 1 | . . . . . 1 . Watcher 2 | . . . . . . 2 Swarmer 7 | . 3 . . . 3 1 Grunt 5 | . 2 2 . . . 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . . 2 . Best Kill Streak 3 | . 2 3 . . 3 2 Combat Bots Only 3 | . 2 2 . . 3 2 Max Kills in Single Turn 2 | . 1 1 . . 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2838 | . 535 51 . . 162 2090 Core 885 | . 150 18 . . 16 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . . . 32 97 . Volleys Fired 77 | 1 20 8 10 . 11 27 Largest 4 | 2 2 2 2 . 3 4 Hottest 265 | 80 80 40 40 . 185 265 Shots Fired 162 | 2 36 12 20 . 26 66 Gun 107 | 2 36 12 20 . 21 16 Cannon 52 | . . . . . 2 50 Launcher . | . . . . . . . Special 3 | . . . . . 3 . Kinetic 77 | . 12 12 20 . 21 12 Thermal 85 | 2 24 . . . 5 54 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 4 7 7 . 6 8 Robot Miss Streak 3 | . 3 1 2 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 84 | . 12 10 11 . 14 37 Core Hits 36 | . 7 7 4 . 9 9 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1315 | . 161 123 92 . 238 701 Guns 673 | . 150 123 92 . 214 94 Cannons 617 | . . . . . 24 593 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 25 | . 11 . . . . 14 Kinetic 536 | . 51 123 92 . 214 56 Thermal 754 | . 99 . . . 24 631 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 2 2 2 2 6 Average Corruption 3 | . . 2 2 2 1 5 Corruption Purged . | . . . . . . . Effects 12 | . . 1 4 1 . 6 Message Errors 4 | . . . 2 . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . 1 1 . 1 Energy Discharges 2 | . . 1 1 . . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . . 20 Projectiles 20 | . . . . . . 20 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . . 1 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 754 | 18 201 . 135 246 111 754 Average Temperature 205 | 12 109 . 24 124 30 291 Received Heat Transfer 882 | . 234 27 . . 9 612 Effects 53 | . . . . . . 53 Shutdowns 9 | . . . . . . 9 Energy Bleed 2 | . . . . . . 2 Interference 14 | . . . . . . 14 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 17 | . . . . . . 17 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . 1 2 Heat Transferred 1434 | . 225 . . . 50 1159 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 125 | . 120 91 . . 125 106 Average Influence 51 | . 56 76 . . 56 52 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 6 2 . . 7 10 Peak Tracking Total 3 | . 3 2 . . 3 3 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 3 | . 1 . . . 1 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 1 . . . 2 2 Successful 2 | . 1 . . . . 1 Failed 3 | . . . . . 2 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 1 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . . 1 Record 1 | . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 4 . Total Damage 40 | . . . . . 40 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2087 | 80 227 141 285 72 517 765 Spaces Moved 1239 | 53 123 88 214 59 347 355 Core 17 | 10 . . . . . 7 Treads . | . . . . . . . Legs 1219 | 40 123 88 214 59 347 348 Wheels 3 | 3 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 Average Speed 139 | 105 120 120 120 120 125 185 Slowest Speed 750 | 120 120 120 120 120 150 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 5 20 18 42 21 27 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1461 | 75 166 115 224 60 404 417 Wait 17 | . 10 5 . . 2 . Move 1233 | 52 122 87 213 58 346 355 Hop . | . . . . . . . Pick Up 54 | 12 6 6 . 1 16 13 Fast Attach 2 | . . . . . 2 . Attach 28 | 6 4 1 . . 4 13 Detach . | . . . . . . . Swap 20 | 2 2 3 . . 8 5 Drop 27 | 2 1 5 . 1 15 3 Fire 77 | 1 20 8 10 . 11 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Core integrity fell below 50% 173 | -10/Materials | Lost 3 parts (1p2w) 210 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Entered Mines 409 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 429 | -10/Mines | Found Prototype Device 430 | -10/Mines | Identified Exp. Sensor Array 444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 444 | -10/Mines | Discovered new exit (range 5) 449 | -10/Mines | Entered Exiles 449 | -10/Exiles | Found Exiles lab destroyed 470 | -10/Exiles | Discovered new exit (range 15) 734 | -10/Exiles | Entered Mines 736 | -9/Mines | Build established: Mutant 781 | -9/Mines | Received a Mining Laser from a helpful Derelict 784 | -9/Mines | Discovered new exit (range 8) 806 | -9/Mines | Entered Materials 806 | -8/Materials | Accompanied by 1 ally 806 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1269 | -8/Materials | Discovered new exit (range 16) 1323 | -8/Materials | Entered Factory 1323 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1626 | -7/Factory | Build established: Scavenger-Gunner 1848 | -7/Factory | Lost 3 parts (2p1u) 2050 | -7/Factory | Core integrity fell below 50% 2075 | -7/Factory | Core integrity fell below 20% 2088 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Particle Cannon temporarily disabled. Hvy. Laser destroyed. Overheating: Core damaged (-84). Overheating: Hcp. Storage Unit damaged (-86). Overheating: Adv. Targeting Computer damaged (-2). Overheating: Hvy. Particle Cannon damaged (-42). Overheating: Deuterium Engine damaged (-6). Acquired Aluminum Leg. Acquired 69 matter. Power failure, Deuterium Engine shutdown. Overheating: Core damaged (-98). Overheating: Energy bleed (-46). F5ZSC XL#QLUSAX7CHBSD#7RMC|W Aluminum Leg destroyed. Hvy. Particle Cannon destroyed. Overheating: Matter decay (-39). Deuterium Engine destroyed. Overheating: Core damaged (-70). Reflective Plating destroyed. Acquired Mace. Map ----- +----------------------------------------------------+ | ???????????????????????????# # "" "" | | ???????????????????????????# ######+# """ "" | | ???????????????????????????# #] ! # | | ???????????????????????????# # # | | ???????????????????????????# + % ########## | | ???????????????????????????# # """" #????????? | | ???????????????????????????# # """" #????????? | | ???????????????????????????# # """" #????????? | | ???????????????????????????# # " "" #????????? | | ???????????????????????????# # % #????????? | | ???????????????????????????# # """" #????????? | | ???????????????????????????# # """" #????????? | | ???????????????????????????# # """" #????????? | | ???????????????????????????# # "" " #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# ##+######???????? | | ???????????????????????????# # ????????? | | ???????????????????????????# + ??????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# ! #????????????? | | ???????????????????????????#! % #????????????? | | ?????????????????????#########+####+####?????????? | | ?????????????????????# g +?????????? | | ?????????????????????# ! g #?????????? | | ?????????????????????# @ #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????################+##?????????? | | ????????????????????????????????????? #??????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 42 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed BiometalEtherialEdition Manual? 0 Play Time 00:30:35 Cumulative 4.8 hours Start 2020.05.19 @ 19:47:01 End 2020.05.19 @ 20:25:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bb00a03-4f17-4637-90ea-572a913ed447