Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 20:19:17 Player: fai Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1759) 1759 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6214) 6214 TOTAL SCORE: 9933 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 62 Prayed to X0-1V1 5000 Major X0-1V1 Interference 950 Cogmind --------- Core Integrity 0/350 Matter 272/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Datajack Mace Maul Makeshift Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Minigun High-powered Shotgun > --- INVENTORY -------- Ion Engine Wheel Medium Storage Unit EM Pulse Gun Heavy EM Pulse Gun Heavy Particle Cannon Grenade Launcher Datajack Mace Maul Makeshift Axe [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 34 | 7 4 17 6 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 2 4 1 Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 6 2 Device 5 | 1 1 2 1 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 4 | 2 . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 20 | . . 9 11 Power 3 | . . 2 1 Propulsion 6 | . . 3 3 Utility 5 | . . 4 1 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . 3 11 To Critical Strikes . | . . . . Average Backups 8 | 1 7 10 9 Power . | . . . . Propulsion 1 | . 3 1 . Utility 1 | . 1 1 1 Weapon 3 | . 1 5 5 Tool/Special . | . . . . Unused Backups 7 | . 1 1 5 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . . 1 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 100 97 59 Engine 11 | . 14 10 5 Wheel 28 | . 28 31 12 Device 10 | . 14 9 6 Storage 11 | . 14 10 6 Hackware 3 | . . 4 6 Protection 3 | . . 5 2 Energy Gun 13 | . 28 7 7 Ballistic Gun 10 | . . 15 9 Peak Build Rating 35 | 7 20 32 35 Average Rating 20 | 5 9 27 24 On Entrance 14 | . 7 20 30 Avg Prop Armor Cover (%) . | . . . . Naked Turns 27 | . . . 27 Heaviest Build 42 | 12 17 38 42 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 8 14 12 Most Carried 12 | 6 8 12 12 Average Carried 8 | 1 7 10 9 Final Capacity 15 | 8 10 15 5 Final Carried 9 | 5 8 9 5 Class Distribution -------------------- 71% | Mutant 17% | Scavenger-Mutant 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1065 | 125 185 659 96 Remotely . | . . . . Salvage Created 2191 | 214 298 1391 288 Parts 140 | 12 20 97 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 4 39 5 Guns 37 | . 4 31 2 AOE 11 | . . 8 3 Classes Destroyed 13 | 3 4 5 1 Worker 5 | 1 1 3 . Tunneler 5 | 4 . . 1 Hauler 1 | . 1 . . Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 3 | . 1 1 1 Swarmer 13 | . . 13 . Cutter 1 | . . . 1 Grunt 24 | . 4 15 5 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 8 | . . 8 . Best Kill Streak 9 | 4 3 9 3 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 227 | . 26 128 73 Missed 63 | . 8 39 16 Hits 164 | . 18 89 57 Melee 5 | . . 5 . Projectile 159 | . 18 84 57 Critical Strikes 6 | . . 4 2 Damage Taken 2280 | . 224 1099 957 Core 684 | . 79 253 352 Absorbed by Shields 4 | . . . 4 Core Remaining (%) 75 | 100 85 40 . Volleys Fired 143 | 20 17 88 18 Largest 3 | 2 2 3 3 Hottest 113 | 80 80 113 113 Shots Fired 291 | 39 34 177 41 Gun 282 | 39 34 173 36 Cannon 3 | . . . 3 Launcher 6 | . . 4 2 Special . | . . . . Kinetic 124 | . . 104 20 Thermal 110 | 19 17 61 13 Explosive 6 | . . 4 2 Electromagnetic 51 | 20 17 8 6 Robot Hit Streak 14 | 8 11 14 9 Robot Miss Streak 5 | 3 2 5 4 Penetration Max . | . . . . Secondary Targets 6 | . . 5 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 184 | 23 23 111 27 Core Hits 106 | 7 14 67 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 3 | . . 3 . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4004 | 323 306 2534 841 Guns 2908 | 264 306 1908 430 Cannons 75 | . . . 75 Explosions 1011 | 59 . 626 326 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1455 | . . 1227 228 Thermal 1139 | 150 102 688 199 Explosive 885 | . . 559 326 Electromagnetic 515 | 173 204 60 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 21 . Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 5 | . . 5 . Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 20 | . . 11 9 Projectiles . | . . . . Explosions 20 | . . 11 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . . 15 72 Shots 3 | . . 1 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 479 | 90 181 328 479 Average Temperature 93 | 34 47 80 225 Received Heat Transfer 819 | . 123 291 405 Effects 4 | . . 3 1 Interference 3 | . . 2 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2500 | 200 225 1705 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 3 1 Low Security (%) 50 | 100 100 25 . Level 1 15 | . . 12 100 Level 2 32 | . . 58 . Level 3 1 | . . 3 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 776 | 10 102 776 357 Initial 280 | . . 22 280 Average 269 | 2 42 419 317 Influence Increases 1744 | 30 214 1268 232 Destroy 0b10 Robot/C 1000 | . 80 780 140 Destroy 0b10 Robot/NC 95 | 30 20 35 10 Destroy Leader 228 | . 24 182 22 Allied During Kill 8 | . . . 8 Successful Hack 42 | . 30 12 . Disable Machine 90 | . . 60 30 Destroy Structure 59 | . . 37 22 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 105 | . 45 60 . Miscellaneous 102 | . . 102 . Influence Decreases 1452 | 30 160 658 604 Entered New Map 416 | . . 32 384 Time Decay 646 | 30 160 386 70 Lost Part 200 | . . 90 110 Lost Ally 40 | . . . 40 Purge Threat 150 | . . 150 . Squads Dispatched 10 | . 1 6 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 12 59 16 Peak Tracking Total 8 | . 6 7 8 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 4 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 7 . Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 11 17 . Successful 13 | . 6 7 . Failed 14 | . 5 9 . Catastrophic 4 | . . 4 . Database Lockouts 1 | . . 1 . Manual 23 | . 10 13 . Terminals 26 | . 11 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Robot Schematic 1 | . 1 . . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 7 | . 3 4 . Botnet 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 3 | . . . 3 Largest Group 2 | . . . 2 Highest-Rated Group 44 | . . . 44 Highest-Rated Ally 22 | . . . 22 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 258 | . . . 258 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 48 | . 13 10 25 Average Entertainment 13 | . 12 13 16 Good Acts 11 | . 2 6 3 Bad Acts 9 | . . 7 2 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 382 | 1 381 . . Seismic 382 | 1 381 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1643 | 122 481 900 140 Spaces Moved 1181 | 59 400 612 110 Core 54 | 1 . . 53 Treads . | . . . . Legs . | . . . . Wheels 1127 | 58 400 612 57 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 84 | 79 80 90 68 Slowest Speed 100 | 80 80 95 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 68 75 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | 6 . 32 6 Melee . | . . . . Projectile . | . . . . AOE 44 | 6 . 32 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1555 | 91 527 794 143 Wait 154 | . 96 57 1 Move 1178 | 58 399 611 110 Hop . | . . . . Pick Up 24 | 6 6 10 2 Fast Attach 14 | 6 1 5 2 Attach 14 | 1 . 8 5 Detach 2 | . . 1 1 Swap 14 | . 3 10 1 Drop 10 | . 5 4 1 Fire 143 | 20 17 88 18 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 496 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Prayed at D.C.S.S. Altar Unit 510 | -10/Materials | X0-1V1 foreshadows a heat wave 539 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 5) 598 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | X0-1V1 sent you to a vault 753 | -9/Materials | Discovered new exit (range 5) 784 | -9/Materials | Lost 3 parts (1p1n1u) 872 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 972 | -9/Materials | Destroyed 7 combat bots 1002 | -9/Materials | Discovered new exit (range 16) 1004 | -9/Materials | First assault squad dispatched 1084 | -9/Materials | Destroyed 7 combat bots 1151 | -9/Materials | Identified exit to Mines 1208 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1245 | -9/Materials | Central database locked down 1401 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 1466 | -9/Materials | Core integrity fell below 50% 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1520 | -8/Materials | X0-1V1 sent you to a vault 1562 | -8/Materials | Lost 3 allies 1614 | -8/Materials | Core integrity fell below 50% 1615 | -8/Materials | Released all parts (4) 1624 | -8/Materials | Discovered new exit (range 5) 1624 | -8/Materials | X0-1V1 whisked you away to safety 1629 | -8/Materials | Weapon slot count reverted to normal (-1) 1638 | -8/Materials | Core integrity fell below 20% 1640 | -8/Materials | Lost 11 parts (1p3n1u6w) 1644 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01628_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01629_ Weapon slot count returns to normal (-1). 01631_ Slug penetrates Wall. 01632_ O-16 Technician uses terminal to summon reinforcements. 01632_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01632_ O-16 Technician locks terminal. 01633_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01634_ Penetrated by Slug. 01636_ Acquired Imp. Shield Generator. 01637_ Slug penetrates Wall. 01637_ Dropped Ion Engine. 01640_ Penetrated by Slug. 01643_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01643_ X0-1V1 is mildly amused. 01644_ X0-1V1 snickers! 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