Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 22:42:18 Player: pakman Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3049) 3049 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 7794 Bonus ------- High Alert Combat Kills 455 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Improved Actuator Array Improved Actuator Array > --- WEAPON (3) ------- Scythe Scythe Scythe > --- INVENTORY (5) ---- Gamma Bomb Array Scythe Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Improved Actuator Array Improved Actuator Array > --- WEAPON ----------- Scythe Scythe Scythe > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Gamma Bomb Array Scythe Scythe [Rating: 57] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Scythe Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . 1 . . . . . . Propulsion 3 | . . . 1 1 1 . . . Utility 3 | . . 1 1 . 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 90 | 7 3 26 10 15 4 . 23 2 Power 21 | 1 . 9 2 1 2 . 4 2 Engine 17 | 1 . 9 2 1 1 . 2 1 Core 4 | . . . . . 1 . 2 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 1 5 4 5 . . 6 . Treads 4 | . . . . 4 . . . . Leg 4 | . . . . . . . 4 . Wheel 15 | 2 1 5 4 1 . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 . 4 2 3 1 . 8 . Device 9 | 1 . 1 . 2 1 . 4 . Storage 3 | 1 . 1 . . . . 1 . Processor 5 | . . 1 1 . . . 3 . Hackware . | . . . . . . . . . Protection 3 | . . 1 1 1 . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 2 8 2 6 1 . 5 . Energy Gun 7 | . 1 2 . 2 1 . 1 . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 5 | 2 1 1 . . . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 4 | . . 1 2 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon 6 | . . 2 . 1 . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . Parts Lost 54 | . 5 11 9 15 . 1 8 5 Power 15 | . 1 6 2 2 . . 2 2 Propulsion 18 | . 1 3 5 4 . . 2 3 Utility 8 | . . 1 1 4 . . 2 . Weapon 13 | . 3 1 1 5 . 1 2 . Highest Loss Streak 8 | . 5 3 3 8 . 1 6 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 71 | . 88 94 89 58 20 7 58 90 Engine 11 | . 10 20 16 9 5 . 4 5 Core 1 | . . . . . 5 . 4 6 Leg 4 | . . . . . . . 13 23 Wheel 11 | . 26 19 20 11 . . 1 . Device 5 | . 14 10 1 1 4 3 4 13 Storage 6 | . 14 11 9 5 . . 1 . Processor 8 | . . . 17 12 . . 11 20 Protection 4 | . . 10 7 2 . . . . Energy Gun 2 | . 1 2 . 6 3 3 . . Ballistic Gun 1 | . 19 3 . . . . . . Launcher 1 | . . 1 4 3 . . . . Impact Weapon 2 | . . 8 . . . . . . Slashing Weapon 7 | . . 4 12 . . . 13 20 Naked Turns 211 | . . . . 136 35 33 7 . Heaviest Build 60 | 11 11 36 58 60 20 6 33 33 Greatest Support 88 | 26 26 26 44 88 3 3 65 65 Greatest Overweight (x) 6 | . . 3 3 1 6 1 3 1 Average Overweight (x) . | . . 1 1 . 2 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 Average Capacity 10 | 7 8 14 15 13 5 5 5 5 Most Carried 13 | 4 5 12 13 9 3 5 5 5 Average Carried 5 | 2 3 7 9 5 2 4 3 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 Final Carried 11 | 4 3 7 11 3 2 5 5 3 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Matter Collected 1393 | 286 . 306 285 134 . . 347 35 Remotely . | . . . . . . . . . Salvage Created 3861 | 79 . 1037 1517 725 . . 419 84 Parts 214 | 4 . 67 81 29 . . 29 4 Haulers Intercepted 6 | . . 3 2 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 72 | . . 24 20 15 . . 10 3 Melee 27 | . . 10 6 2 . . 6 3 Guns 11 | . . 4 . 7 . . . . AOE 30 | . . 8 12 6 . . 4 . Classes Destroyed 13 | 2 . 7 2 1 . . 1 . Worker 15 | . . 5 8 . . . 2 . Builder 5 | . . . 4 1 . . . . Tunneler 3 | 1 . . 1 . . . 1 . Hauler 6 | . . 3 2 1 . . . . Recycler 3 | 1 . . 2 . . . . . Mechanic 1 | . . 1 . . . . . . Watcher 5 | . . 1 4 . . . . . Swarmer 25 | . . 9 4 5 . . 4 3 Grunt 35 | . . 9 13 9 . . 4 . Brawler 1 | . . . . 1 . . . . Sentry 8 | . . 6 2 . . . . . Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 18 | 1 . 7 18 9 . . 5 3 Combat Bots Only 8 | . . 7 6 8 . . 4 3 Max Kills in Single Turn 5 | 1 . 3 3 2 . . 5 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 2 2 . . 4 . Melee 1 | . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 766 | . 57 110 73 385 . 2 80 59 Missed 250 | . 17 25 18 155 . 1 20 14 Damage Taken 7140 | . 517 1090 894 2696 . 40 1187 716 Core 1945 | . 117 197 85 688 . 40 633 185 Absorbed by Shields 104 | . . . . 104 . . . . Redirected to Shielding 50 | . . 50 . . . . . . Ignored by Resistances 60 | . . . . 60 . . . . Regen/Repaired (Parts) 99 | . . 45 . . . . 54 . Core Remaining (%) 57 | 100 53 50 84 1 . . . . Volleys Fired 159 | 12 10 37 33 51 1 . 15 . Largest 3 | 2 2 2 1 3 1 . 1 . Hottest 182 | 40 60 65 36 182 50 . 60 . Shots Fired 239 | 24 19 71 33 76 1 . 15 . Gun 182 | 24 19 67 . 56 1 . 15 . Cannon 6 | . . . . 6 . . . . Launcher 51 | . . 4 33 14 . . . . Special . | . . . . . . . . . Kinetic 92 | 24 17 36 . 3 . . 12 . Thermal 84 | . . 25 . 59 . . . . Explosive 12 | . . 4 8 . . . . . Electromagnetic 51 | . 2 6 25 14 1 . 3 . Robot Hit Streak 16 | 5 7 12 8 16 . . 7 . Robot Miss Streak 7 | 4 1 5 3 7 . . 3 . Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 220 | 14 15 73 40 41 . . 27 10 Core Hits 161 | 5 4 41 51 36 . . 20 4 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 6 | . . 6 . . . . . . Critical Strikes 19 | . . 7 3 4 . . 4 1 Burn 3 | . . . . 3 . . . . Destroy 2 | . . 2 . . . . . . Blast 1 | . . . . 1 . . . . Smash 5 | . . 5 . . . . . . Sever 8 | . . . 3 . . . 4 1 Melee Attacks 121 | . . 41 35 3 . . 24 18 Impact 37 | . . 37 . . . . . . Slashing 84 | . . 4 35 3 . . 24 18 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . 5 7 . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 21 | . . 5 5 . . . 5 6 Damage Inflicted 8200 | 95 133 1930 3071 1357 . . 1304 310 Guns 1666 | 95 133 499 . 686 . . 253 . Cannons 85 | . . . . 85 . . . . Explosions 3303 | . . 372 2055 447 . . 429 . Melee 3082 | . . 1059 1016 102 . . 595 310 Ramming 64 | . . . . 37 . . 27 . Kinetic 727 | 95 106 188 . 85 . . 253 . Thermal 1406 | . . 220 60 697 . . 429 . Explosive 771 | . . 372 399 . . . . . Electromagnetic 2150 | . 27 91 1596 436 . . . . Impact 948 | . . 948 . . . . . . Slashing 2134 | . . 111 1016 102 . . 595 310 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 6 . . 1 1 Average Corruption 1 | . . . 1 5 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . 5 . . 6 . Message Errors 3 | . . . . 2 . . 1 . Matter Fused 3 | . . . . 1 . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . 1 . Alerts 2 | . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 465 | . . 227 111 1 . . 121 5 Projectiles . | . . . . . . . . . Explosions 185 | . . 3 60 1 . . 121 . Melee 280 | . . 224 51 . . . . 5 Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 427 | . . 31 132 94 . . 170 . Shots 15 | . . 1 8 4 . . 2 . Rammed 14 | . . . . 6 . . 8 . Targets Rammed 14 | . . . . 6 . . 8 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 454 | . 76 108 120 454 4 . 154 . Average Temperature 91 | . 26 43 39 158 3 . 49 . Received Heat Transfer 2015 | . 282 348 243 908 . . 234 . Effects 12 | . . . . 12 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 3 | . . . . 3 . . . . Interference 5 | . . . . 5 . . . . Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 30 | . . 10 19 1 . . . . Impact Corruptions 10 | . . 10 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 2429 | . . 500 100 1529 . . 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 5 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Peak Influence 992 | 10 36 498 762 992 485 204 580 . Initial 485 | . 6 12 206 346 485 169 142 . Average 393 | 4 23 297 370 702 485 179 358 . Maximum Alert Level 3 | . . 2 3 3 2 1 2 . Low Security (%) 16 | 100 100 16 . . . 95 20 . Level 1 38 | . . 63 65 16 . 4 31 . Level 2 33 | . . 19 33 23 100 . 47 . Level 3 11 | . . . 1 60 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 3 2 5 . . 4 . Investigation 3 | . . 1 . 1 . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 7 | . 1 2 2 1 . . 1 . Assault 2 | . . . . 2 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Distress Signals 5 | . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 6 37 25 43 . 5 23 9 Peak Tracking Total 11 | . 5 6 6 11 . 5 7 4 Tactical Retreats 23 | . 1 3 1 9 . . 6 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 9 | . 1 2 4 1 1 . . . Indirectly 4 | . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Disabled 14 | . . . 1 8 . . 5 . Max in Single Turn 4 | . . . 1 4 . . 3 . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 25 | . . 7 8 6 1 . 3 . Terminals 11 | . . 6 4 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 5 | . . 1 . 3 . . 1 . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 3 | . . . 1 1 1 . . . Total Hacks 70 | . . 24 26 8 1 . 11 . Successful 35 | . . 14 13 1 . . 7 . Failed 35 | . . 10 13 7 1 . 4 . Catastrophic 7 | . . . 2 4 1 . . . Database Lockouts . | . . . . . . . . . Manual 13 | . . 6 7 . . . . . Terminals 36 | . . 19 15 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 11 | . . 5 . 3 . . 3 . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 14 | . . . 6 . . . 8 . Garrison Access 4 | . . . 1 2 1 . . . Terminal Hacks 9 | . . 6 3 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 3 | . . 2 1 . . . . . Locate Traps 2 | . . 1 1 . . . . . Security Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 4 . 1 . . 3 . Scan Component 4 | . . 2 . . . . 2 . Repair 3 | . . 2 . . . . 1 . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 7 | . . . 3 . . . 4 . Insert Component 4 | . . . 2 . . . 2 . Analyze 3 | . . . 1 . . . 2 . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 9 | . . 4 5 . . . . . Terminals 9 | . . 4 5 . . . . . Assimilate 4 | . . 3 1 . . . . . Botnet 5 | . . 1 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . . 5 7 6 1 . 2 . Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 2 . . . . 1 . Time 159 | . . 64 . . . . 95 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 2 | . . . 1 . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Turns Passed 4246 | 93 119 1061 670 717 317 92 920 257 Spaces Moved 3105 | 53 99 702 472 635 154 122 680 188 Core 775 | 2 . . . 261 154 122 236 . Treads 20 | . . . . 20 . . . . Legs 499 | . . . . . . . 311 188 Wheels 1811 | 51 99 702 472 354 . . 133 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 80 50 50 50 50 120 Average Speed 100 | 89 90 102 105 85 196 72 91 120 Slowest Speed 350 | 100 90 130 145 225 350 100 200 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 22 65 51 21 4 91 17 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 173 | . . 29 48 34 . . 62 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 173 | . . 29 48 34 . . 62 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total 3832 | 75 112 925 567 730 170 126 925 202 Wait 312 | . . 99 4 19 11 . 177 2 Move 3098 | 52 98 701 471 634 154 121 679 188 Hop . | . . . . . . . . . Pick Up 43 | 4 1 17 14 . . 2 5 . Fast Attach 52 | 7 1 12 2 8 3 . 19 . Attach 31 | . 2 9 6 7 1 . 4 2 Detach 7 | . . 3 . 1 . 2 1 . Swap 7 | . . 5 2 . . . . . Drop 17 | . . 9 5 1 . 1 1 . Fire 159 | 12 10 37 33 51 1 . 15 . Melee 92 | . . 33 30 3 . . 16 10 Ram 14 | . . . . 6 . . 8 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 217 | -9/Materials | Lost 5 parts (1p1n3w) 498 | -9/Materials | Lost 3 parts (2p1w) 589 | -9/Materials | Build established: Scavenger-Mutant 694 | -9/Materials | Repaired Wheel 733 | -9/Materials | Repaired Imp. Terrain Scanner 1033 | -9/Materials | Destroyed 7 combat bots 1270 | -9/Materials | Discovered new exit (range 4) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1427 | -8/Materials | Lost 3 parts (1p1n1u) 1585 | -8/Materials | Lost 3 parts (1p2n) 1841 | -8/Materials | Build established: Mutant 1917 | -8/Materials | Discovered new exit (range 14) 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2203 | -7/Factory | Garrison activated, responded to threat 2251 | -7/Factory | Destroyed 8 combat bots 2344 | -7/Factory | First assault squad dispatched 2525 | -7/Factory | Released all parts (6) 2527 | -7/Factory | Core integrity fell below 50% 2554 | -7/Factory | Lost 8 parts (1p4n2u1w) 2615 | -7/Factory | Core integrity fell below 20% 2654 | -7/Factory | Discovered new exit (range 16) 2661 | -7/Factory | Entered another Factory area 2661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -6/Factory | Sucked down chute 2978 | -6/Factory | Entered Waste 2984 | -6/Waste | Found Gamma Bomb Array 3016 | -6/Waste | Spotted C-40 Crusher 3019 | -6/Waste | Spotted C-40 Crusher 3037 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3040 | -6/Waste | Spotted C-40 Crusher 3053 | -6/Waste | Spotted C-40 Crusher 3065 | -6/Waste | Discovered new exit (range 12) 3065 | -6/Waste | Spotted C-40 Crusher 3070 | -6/Waste | Entered Factory 3268 | -6/Factory | Core integrity fell below 50% 3300 | -6/Factory | Lost 6 parts (2p2n2w) 3606 | -6/Factory | Repaired Broken Gamma Bomb Array 3945 | -6/Factory | Discovered new exit (range 14) 3989 | -6/Factory | Identified exit to Lower Caves 3990 | -6/Factory | Entered Lower Caves 4012 | -6/Lower Caves | Encountered a Warlord checkpoint 4042 | -6/Lower Caves | Learned Factory terminal intel 4095 | -6/Lower Caves | Core integrity fell below 20% 4247 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04174_ Penetrated by Slug. 04174_ Carbon-fiber Leg destroyed. 04222_ Slug penetrates 7J-T7H(S). 04222_ 7J-T7H(S) suffers critical hit (Destroy). 04222_ 7J-T7H(S) destroyed. 04229_ Slug penetrates Earth. 04229_ Lgt. Deuterium Engine destroyed. 04229_ Penetrated by Slug. 04233_ H-66 Slayer deploys Drone. 04233_ Penetrated by Slug. 04233_ Carbon-fiber Leg destroyed. 04233_ Drone sends a signal. 04233_ H-66 Slayer retrieves Drone. 04236_ Penetrated by Slug. 04236_ Carbon-fiber Leg destroyed. 04240_ Penetrated by Slug. 04243_ Scythe follow-up attack on H-66 Slayer. 04244_ Penetrated by Slug. 04246_ Scythe follow-up attack on H-66 Slayer. 04247_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? ???????# #### #????# | | ??? ???????##" ##### | | ??? ??# #####"%" ## ### | | ???? ???# " ### ## | | ???? ????# #?# ## | | ?????#?????# % #?# ### | | ???????????## ### ## ### # | | ????????????# % ## ##### #### | | ????????????# [ #### ##?? | | ????????????## ## % ## #?? | | ?????????????# #?####!%! ### ###?? | | ?????????????# #?????## ##?## #???? | | ?????????????##???????# #???## ##### | | ???????????????##?????### ######????#### | | ???????????????# ???????#!%#????????????# | | ???????????????# ###????# #???????????# # | | ???????????????# #????# #???????????## ## # | | ???????????????## ##?### #?????##?????###### | | ??????????????## ### #????# #????? #???## | | ?????????##??## # ####??## #???? ##???# ## | | ?????????# ## # #???### #??? # ##??###? | | ??????????# # ### #??## #??? #?????? | | ??????????# # ##?#####?## #### # #?????? | | ??????????## ######???## ## #??????? | | ?# ??????### ### ##### =%* #???????? | | ??# ## ##h@ ! # # #????????? | | ???# # # # #?????????? | | ???# # # ###### # ##?????????? | | ???## ####### # # #????## #??????????? | | ????#####???????## #?????? #??????????? | | ?????????????????## ### #?????? ##??????????? | | ??????????????????#####?######??????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualRemotePurifier Manual? 0 Play Time 00:53:11 Cumulative 41.3 hours Start 2024.06.07 @ 21:50:39 End 2024.06.07 @ 22:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abd00960-3ff4-43f5-a534-a35110827176