Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.07 @ 14:51:36 Player: Magician Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1994) 1994 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 5171 Bonus ------- Follower Combat Kills 41 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Pulse Rifle Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Transmission Jammer Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility System Shield Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Backup Plating I Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 48 | 6 5 7 15 9 . 2 4 Power 8 | 1 . . 2 3 . . 2 Engine 5 | 1 . . 1 2 . . 1 Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 2 4 6 2 . . . Treads . | . . . . . . . . Leg 8 | 2 . . 4 2 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . 2 4 2 . . . . Utility 13 | 1 2 1 4 3 . 1 1 Device 5 | . . . 3 1 . . 1 Storage 2 | 1 1 . . . . . . Processor 4 | . 1 . . 2 . 1 . Hackware 2 | . . 1 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 1 2 3 1 . 1 1 Energy Gun 7 | 2 1 2 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . 1 . . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 24 | . . . 4 4 . . 16 Power 5 | . . . 1 1 . . 3 Propulsion 8 | . . . 2 3 . . 3 Utility 5 | . . . . . . . 5 Weapon 6 | . . . 1 . . . 5 Highest Loss Streak 16 | . . . 3 2 . . 16 To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 2 4 4 3 4 4 3 Power 1 | . . . . 1 2 2 1 Propulsion . | . . 1 . . . . . Utility . | . . . . . 1 1 . Weapon 1 | . 1 3 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . 2 1 1 . . . . Power . | . . . . . . . . Propulsion 2 | . 2 . . . . . . Utility . | . . . . . . . . Weapon 2 | . . 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 85 88 90 97 84 84 62 Engine 8 | . 14 11 4 10 7 7 4 Core 1 | . . . 4 3 . . . Leg 22 | . 25 . 12 28 23 23 14 Flight 4 | . 2 33 19 . . . . Device 7 | . . . 13 10 7 6 . Storage 2 | . 12 . . . . . . Processor 4 | . 2 11 . 4 7 7 12 Hackware 12 | . . 4 17 15 15 15 10 Energy Gun 11 | . 26 22 13 7 7 7 4 Ballistic Gun 4 | . . . 3 7 7 7 5 Ballistic Cannon 4 | . . . . 6 7 6 4 Peak Build Rating 39 | 6 7 15 31 39 36 39 39 Average Rating 27 | 3 6 11 26 35 35 36 28 On Entrance 20 | . 6 6 15 26 35 36 39 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . Naked Turns 28 | . . . . . . . 28 Heaviest Build 27 | 11 17 10 19 27 18 18 18 Greatest Support 55 | 20 20 12 45 55 45 45 45 Greatest Overweight (x) 5 | . . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 Average Capacity 5 | 7 9 5 5 5 5 5 5 Most Carried 9 | 5 9 5 5 5 5 5 5 Average Carried 3 | 1 2 4 4 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 4 5 5 . Class Distribution -------------------- 32% | Hacker-Gunner 22% | Mutant 13% | Scavenger-Gunner 10% | Hacker-Mutant 8% | Scavenger-Tank 6% | Hacker-Sprinter 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 1074 | 139 125 . 392 198 67 111 42 Remotely . | . . . . . . . . Salvage Created 2087 | . 202 18 839 424 . 321 283 Parts 104 | . 11 4 42 29 . 11 7 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 43 | . 6 2 15 10 . 3 7 Guns 37 | . 6 2 15 10 . 1 3 Cannons 2 | . . . . . . 2 . AOE 4 | . . . . . . . 4 Classes Destroyed 11 | . 3 . 5 1 . 1 1 Worker 4 | . . . 3 . . 1 . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . . . 1 . Operator 1 | . . . 1 . . . . Watcher 7 | . 1 . 1 2 . 3 . Swarmer 10 | . 3 2 . 4 . . 1 Grunt 22 | . 3 . 12 2 . 1 4 Duelist 1 | . . . . . . . 1 Sentry 6 | . . . 2 2 . 1 1 Hunter 3 | . . . 1 1 . 1 . Programmer 1 | . . . . 1 . . . Best Kill Streak 7 | . 4 2 7 3 . 7 6 Combat Bots Only 6 | . 3 2 5 3 . 3 6 Max Kills in Single Turn 3 | . 1 1 3 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 300 | . 31 7 74 57 . 30 101 Missed 94 | . 7 3 21 21 . 11 31 Hits 206 | . 24 4 53 36 . 19 70 Melee 22 | . . . . . . . 22 Projectile 184 | . 24 4 53 36 . 19 48 Critical Strikes 11 | . . 1 4 . . . 6 Damage Taken 2726 | . 171 26 609 440 . 162 1318 Core 929 | . 46 . 175 23 . 45 640 Absorbed by Shields 16 | . . . . 16 . . . Ignored by Resistances 768 | . 54 8 174 134 . 50 348 Core Remaining (%) 87 | 100 81 100 68 . . . . Volleys Fired 123 | . 15 4 49 21 . 16 18 Largest 3 | . 2 2 2 3 . 3 3 Hottest 126 | . 100 126 126 124 . 124 124 Shots Fired 253 | . 30 7 77 61 . 46 32 Gun 208 | . 30 7 77 40 . 30 24 Cannon 40 | . . . . 21 . 15 4 Launcher 5 | . . . . . . 1 4 Special . | . . . . . . . . Kinetic 110 | . . . 18 41 . 30 21 Thermal 138 | . 30 7 59 20 . 15 7 Explosive 5 | . . . . . . 1 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 35 | . 5 4 30 35 . 19 24 Robot Miss Streak 2 | . 1 1 2 2 . 2 1 Penetration Max 1 | . . . 1 . . 1 . Secondary Targets 4 | . 1 . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 188 | . 20 4 64 38 . 32 30 Core Hits 111 | . 11 2 38 22 . 13 25 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 7 | . 2 . . 2 . 3 . Burn 3 | . 2 . . 1 . . . Destroy 2 | . . . . 1 . 1 . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3844 | . 243 67 1275 684 . 635 940 Guns 2919 | . 243 67 1269 524 . 427 389 Cannons 422 | . . . . 140 . 198 84 Explosions 355 | . . . . . . . 355 Melee . | . . . . . . . . Ramming 148 | . . . 6 20 . 10 112 Kinetic 1643 | . . . 426 405 . 456 356 Thermal 1698 | . 243 67 843 259 . 169 117 Explosive 355 | . . . . . . . 355 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 1 1 1 22 Average Corruption 1 | . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 3 1 3 8 Message Errors 1 | . . . . . . . 1 Matter Fused 7 | . . . . 2 1 2 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . 1 . 6 1 Impact 1 | . . . . . . 1 . Kinetic 7 | . . . . 1 . 5 1 Secondary . | . . . . . . . . Self-Inflicted Damage 124 | . . . . . . 23 101 Shots 4 | . . . . . . 1 3 Rammed 51 | . . . . . . . 51 Targets Rammed 56 | . . . 2 2 . 1 51 Kicked 5 | . . . 2 2 . 1 . Crushed . | . . . . . . . . Highest Temperature 411 | . 216 207 411 1 . 4 335 Average Temperature 130 | . 73 99 187 1 . 4 151 Received Heat Transfer 790 | . 36 . 351 34 . 36 333 Effects 7 | . . . 5 . . . 2 Shutdowns 1 | . . . 1 . . . . Interference 5 | . . . 3 . . . 2 Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 2 . 4 . . . . Heat Transferred 4059 | . 840 148 1813 629 . 370 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 99 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 210 | . 97 55 210 97 . 90 . Initial 81 | . . 34 19 81 . . . Average 29 | . 12 19 50 36 . 29 . Influence Increases 1332 | . 177 80 435 333 . 167 140 Destroy 0b10 Robot/C 880 | . 120 40 300 200 . 80 140 Destroy 0b10 Robot/NC 70 | . 5 . 30 10 . 25 . Destroy Leader 196 | . 22 10 74 64 . 26 . Allied During Kill 3 | . . . . . . 3 . Successful Hack 56 | . . . 16 30 . 10 . Disable Machine 9 | . . . . 9 . . . Destroy Structure 13 | . . . . 5 . 8 . Partial Spotted 45 | . 15 15 . . . 15 . Lose Combat Pursuer 60 | . 15 15 15 15 . . . Influence Decreases 1332 | . 80 122 280 543 . 162 145 Entered New Map 231 | . . 63 36 129 . . 3 Time Decay 794 | . 80 25 204 311 . 132 42 Lost Part 160 | . . . 40 20 . . 100 Lost Ally 30 | . . . . . . 30 . Purge Threat 117 | . . 34 . 83 . . . Squads Dispatched 9 | . . . 3 4 . 2 . Investigation 6 | . . . 3 2 . 1 . Extermination 2 | . . . . 2 . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . 1 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 10 3 19 15 . 9 10 Peak Tracking Total 10 | . 5 5 3 4 . 3 10 Tactical Retreats 4 | . 1 1 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 7 | . 2 . 2 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 18 | . 1 4 3 7 . 3 . Terminals 12 | . 1 3 3 3 . 2 . Fabricators 2 | . . . . 1 . 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 46 | . 2 8 11 18 . 7 . Successful 27 | . 1 5 6 10 . 5 . Failed 19 | . 1 3 5 8 . 2 . Catastrophic 4 | . . . 2 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 2 5 11 8 . 5 . Fabricators 4 | . . . . 2 . 2 . Repair Stations 3 | . . 3 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 18 | . 1 4 6 4 . 3 . Record 6 | . . 1 3 . . 2 . Robot Schematic 1 | . . . . 1 . . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 2 | . . 2 . . . . . Alert Level 2 | . . . 1 . . 1 . Unreport Threat 3 | . . 1 . 2 . . . Locate Traps 1 | . 1 . . . . . . Recall Assault 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . 1 . 2 . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . 1 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 1 2 5 . 1 . Full Trace Events 5 | . . . 2 2 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 4 | . . . . . . 4 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 5 | . . . . . 1 4 . Largest Group 4 | . . . . . 1 4 1 Highest-Rated Group 49 | . . . . . 31 49 6 Highest-Rated Ally 31 | . . . . . 31 31 6 Total Orders 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . Ally Attacks 13 | . . . . . . 13 . Total Damage 188 | . . . . . . 188 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) 7 | . . . . 1 . . 6 Optics 1 | . . . . 1 . . . Jamming 6 | . . . . . . . 6 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 2945 | 40 474 78 479 968 210 393 303 Spaces Moved 2319 | 31 375 136 460 705 175 279 158 Core 18 | 12 . . . . . . 6 Treads . | . . . . . . . . Legs 1732 | 19 312 . 90 705 175 279 152 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 569 | . 63 136 370 . . . . Fastest Speed 28 | 50 37 34 28 120 120 120 50 Average Speed 99 | 92 106 34 53 120 120 120 121 Slowest Speed 300 | 120 120 34 120 120 120 120 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 1 3 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 65 20 37 20 82 11 36 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 20 | . . . 1 . . 7 12 Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 19 | . . . . . . 7 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 2732 | 41 422 159 619 782 175 302 232 Wait 103 | . 6 3 65 29 . . . Move 2305 | 30 374 133 453 705 174 278 158 Hop 4 | . . 1 3 . . . . Pick Up 48 | 5 13 5 13 9 1 2 . Fast Attach 4 | 1 . . 2 1 . . . Attach 37 | 5 6 2 11 6 . 2 5 Detach 1 | . . . 1 . . . . Swap 19 | . 2 6 6 4 . 1 . Drop 32 | . 6 5 14 5 . 2 . Fire 123 | . 15 4 49 21 . 16 18 Melee . | . . . . . . . . Ram 51 | . . . . . . . 51 Kick 5 | . . . 2 2 . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Identified exit to Materials 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -9/Materials | Discovered new exit (range 15) 593 | -9/Materials | Identified exit to Materials 593 | -9/Materials | Entered another Materials area 593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -8/Materials | Lost 3 parts (1p1n1w) 1044 | -8/Materials | Discovered new exit (range 10) 1072 | -8/Materials | Entered Factory 1072 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1380 | -7/Factory | Discovered new exit (range 3) 2040 | -7/Factory | Sucked down chute 2040 | -7/Factory | Entered Waste 2040 | -7/Waste | The area was eerily silent 2041 | -7/Waste | Met a frightened Derelict 2046 | -7/Waste | Found Prototype Processor 2190 | -7/Waste | Build established: Hacker-Gunner 2238 | -7/Waste | Discovered new exit (range 11) 2250 | -7/Waste | Entered Factory 2250 | -7/Factory | Accompanied by 1 ally 2373 | -7/Factory | Fabricated K-01 Serf? 2633 | -7/Factory | Discovered new exit (range 8) 2639 | -7/Factory | Identified Exp. Signal Interpreter 2641 | -7/Factory | Identified exit to Lower Caves 2643 | -7/Factory | Entered Lower Caves 2643 | -7/Lower Caves | Accompanied by 1 ally 2646 | -7/Lower Caves | Encountered a Warlord checkpoint 2825 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2860 | -7/Lower Caves | Core integrity fell below 50% 2902 | -7/Lower Caves | System corruption reached 10% 2930 | -7/Lower Caves | Core integrity fell below 20% 2946 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Mni. Grenade Launcher broken. Destabilizing: Short circuit. Slammed into B-48 Gladiator. Destabilizing: System corrupted (+1). Slammed into B-48 Gladiator. Broken Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+4). Slammed into B-48 Gladiator. Destabilizing: Core damaged (-14). System corrupted: Substantial component data lost. Slammed into B-48 Gladiator. Destabilizing: Core damaged (-7). Slammed into B-48 Gladiator. Destabilizing: Core damaged (-7). Slammed into B-48 Gladiator. System corrupted: Energy discharge (-39). Slammed into B-48 Gladiator. Destabilizing: System corrupted (+1). Slammed into B-48 Gladiator. Map ----- +----------------------------------------------------+ | ????????????# #?## ### " """" #? | | ????? ## ## #??# #?# "" #? | | ??????????????## ## #### ## ? | | ???????????????# ## ## ##? ???? ?? | | ???????????????# ### # #??????????? | | ???????????????## ##?# ## ### #??????????? | | ????????????????####???##### #??# ##??????????? | | ???????????????????????????# ###?####???????????? | | ???????????????????????????# #####????????????? | | ??????????????????????????## ## ##???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# ##??????????? | | ?????????????????#####????# #??????????? | | ?????????????????? #?##### #??????????? | | ??????????????????# #?# ####?????#?? | | ??????????????????# #?# ####### ## ##### #?? | | ??????????????????#$ #?# %#""""# #?? | | ?????????#??#?????# $### # "# #?? | | ????????## ## ????# # #####?? | | ????????# ?### ??# ### ##???? | | ????????# ## #????# #?## ##??? | | ????????# #????# #??# #??? | | ??????????????# %% k ###### #### % #??? | | ??????????????## %% #??? | | ???????????????## %% #??? | | ????????????????### %%@% ## ### #??? | | ??????????????????# %% b ### #?# #??? | | ??????????????????####%% ### ### ####??? | | ?????????????????????# % ##?# #??? | | ??????????????????? #?## #??? | | ???????????????? #??## ### #??? | | ??????????????# ##### #???# ##?? #??? | | ??????????????## ?????### ##???## ##??? #??? | | ????????????????????????# ##?????### ##????? #??? | | ????????????????????????# #????????###?????? #??? | | ????????????????????????# #????????????????? #??? | | ???????????????????????? #??????????????????#??? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# =????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ K-01 Serf | x4 | -7/Factory Repaired ---------- Nothing Studied --------- Nuclear Core | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Throw Away The Key Challenges ------------ None Game ------ Seed CoreCorruptionScanner Manual? 0 Play Time 00:47:48 Cumulative 8.9 hours Start 2026.07.07 @ 11:06:48 End 2026.07.07 @ 14:51:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abd8d14a-d7a0-46d6-b35b-673023bc4d8b