Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.22 @ 04:06:54 Player: Azimuth Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (571) 571 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2926 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Authchip [R/Combat] Relay Coupler [Programmer] (83) Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Structural Scanner Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Heavy Battle Rifle > --- INVENTORY -------- Improved Hover Unit Advanced ECM Suite Relay Coupler [Programmer] Beam Rifle Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 57 | 8 23 17 7 2 . Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 9 3 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 7 1 . . . Hover 4 | . . 2 1 1 . Flight 2 | . 2 . . . . Utility 23 | 3 7 9 4 . . Device 19 | 2 7 6 4 . . Storage 1 | 1 . . . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 6 4 2 1 . Energy Gun 3 | . 1 1 1 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 5 | 2 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . 4 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . Parts Lost 13 | . 2 2 1 . 8 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 1 . 2 Utility 5 | . . 2 . . 3 Weapon 3 | . 1 . . . 2 Highest Loss Streak 8 | . 1 2 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 89 97 100 95 Engine 9 | . 13 2 11 11 10 Wheel 17 | . 27 21 . . . Hover 6 | . . . 21 22 20 Device 24 | . 19 27 24 33 31 Storage 3 | . 8 . . . . Processor 8 | . . 15 17 11 11 Energy Gun 3 | . . 1 6 11 10 Energy Cannon 1 | . . 2 11 . . Ballistic Gun 13 | . 23 5 . 10 10 Launcher 5 | . 4 12 4 . . Naked Turns . | . . . . . . Heaviest Build 15 | 15 15 13 15 14 14 Greatest Support 32 | 26 32 32 14 14 14 Greatest Overweight (x) 2 | . 2 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 Average Carried 5 | 5 6 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 8 | 8 5 5 3 5 5 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Mutant 22% | Scavenger-Scout 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -7/Zion Scavenger-Scout | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 950 | 334 251 196 110 29 30 Remotely . | . . . . . . Salvage Created 1003 | 156 531 286 . . 30 Parts 75 | 16 36 23 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 9 8 . . 3 Guns 11 | . 4 4 . . 3 Cannons 2 | . . 2 . . . AOE 7 | . 5 2 . . . Classes Destroyed 11 | 2 5 3 . . 1 Worker 5 | . 2 3 . . . Builder 3 | . 2 1 . . . Tunneler 5 | 5 . . . . . Hauler 1 | . . 1 . . . Recycler 5 | 1 4 . . . . Operator 2 | . 2 . . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 6 . . . Grunt 7 | . 6 1 . . . Sentry 1 | . . 1 . . . Assembled 3 | . . . . . 3 Best Kill Streak 8 | 4 6 8 . . 2 Combat Bots Only 5 | . 3 5 . . 2 Max Kills in Single Turn 5 | 2 5 3 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 1418 | . 219 301 104 . 794 Core 427 | . 27 86 . . 314 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 57 | 9 26 16 . . 6 Largest 2 | 2 2 2 . . 2 Hottest 112 | 40 60 112 . . 102 Shots Fired 113 | 18 51 32 . . 12 Gun 89 | 18 39 20 . . 12 Cannon 6 | . . 6 . . . Launcher 18 | . 12 6 . . . Special . | . . . . . . Kinetic 63 | 18 31 8 . . 6 Thermal 18 | . . 12 . . 6 Explosive 17 | . 12 5 . . . Electromagnetic 15 | . 8 7 . . . Robot Hit Streak 7 | 5 6 6 . . 7 Robot Miss Streak 4 | 1 4 4 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | 12 20 11 . . 4 Core Hits 57 | 6 29 17 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Burn 2 | . . 2 . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1732 | 184 937 500 . . 111 Guns 761 | 184 280 186 . . 111 Cannons 121 | . . 121 . . . Explosions 850 | . 657 193 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 550 | 184 241 52 . . 73 Thermal 172 | . . 134 . . 38 Explosive 826 | . 657 169 . . . Electromagnetic 184 | . 39 145 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 7 . . . . Message Errors 3 | . 3 . . . . Matter Fused 1 | . 1 . . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . 2 12 . . . Projectiles 12 | . . 12 . . . Explosions 2 | . 2 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 27 | . . 27 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 119 | 6 45 57 . . 119 Average Temperature 32 | 6 19 19 . . 49 Received Heat Transfer 428 | . 117 36 57 . 218 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 518 | . . 444 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 269 | 30 269 200 65 . . Initial 109 | . 19 109 65 . . Average 39 | 15 24 57 61 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 99 | 100 98 99 100 . . Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 1 1 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 15 14 4 . 12 Peak Tracking Total 9 | . 4 4 4 . 9 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 6 | . 2 3 . . 1 Max in Single Turn 2 | . 1 2 . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 7 | . 5 1 1 . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 14 2 1 . . Successful 12 | . 10 1 1 . . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . . . . 11 . Terminals 12 | . 10 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 1 1 . . Record 2 | . 2 . . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events 3 | . 3 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 156 | . . . . 156 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 7089 | 207 2920 1872 714 832 544 Spaces Moved 2737 | 168 493 288 309 1147 332 Core 47 | 6 . . . . 41 Treads . | . . . . . . Legs . | . . . . . . Wheels 928 | 162 491 275 . . . Hover 1760 | . . 13 309 1147 291 Flight 2 | . 2 . . . . Fastest Speed 50 | 50 90 56 56 56 50 Average Speed 70 | 88 98 98 60 56 56 Slowest Speed 185 | 90 185 125 120 56 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 6 67 20 68 88 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . 40 41 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 81 | . 40 41 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 7773 | 207 2873 1842 838 1336 677 Wait 4846 | 7 2305 1501 514 180 339 Move 2732 | 167 492 287 308 1146 332 Hop . | . . . . . . Pick Up 47 | 14 13 12 3 5 . Fast Attach 9 | 3 4 2 . . . Attach 14 | 4 3 3 4 . . Detach 2 | . . . 2 . . Swap 34 | 1 16 12 3 2 . Drop 32 | 2 14 9 4 3 . Fire 57 | 9 26 16 . . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 208 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 2371 | -10/Materials | Discovered new exit (range 9) 2393 | -10/Materials | Identified exit to Mines 2409 | -10/Materials | Build established: Scavenger-Mutant 3004 | -10/Materials | Discovered new exit (range 8) 3128 | -10/Materials | Entered another Materials area 3128 | -9/Materials | Evolved 2 slots: Utility x2 3437 | -9/Materials | Build established: Scavenger-Skirmisher 4942 | -9/Materials | Discovered new exit (range 13) 5000 | -9/Materials | Entered Mines 5004 | -9/Mines | Met a Derelict bent on vengeance 5146 | -9/Mines | Build established: Scavenger-Mutant 5236 | -9/Mines | Met a Derelict shopkeep closing up shop 5472 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5475 | -9/Mines | Found Prototype Device 5476 | -9/Mines | Identified Exp. Sensor Array 5711 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5714 | -9/Mines | Entered Zion 5744 | -7/Zion | Build established: Scavenger-Scout 5759 | -7/Zion | Found Relay Coupler [Programmer] 5811 | -7/Zion | Learned Factory emergency access door positions 5814 | -7/Zion | Learned Factory terminal intel 6019 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6085 | -7/Zion | Discovered new exit (range 16) 6362 | -7/Zion | Imprinted 6364 | -7/Zion | Declared Zion's savior 6504 | -7/Zion | Opened final containment barrier to the Deep Caves 6513 | -7/Zion | Discovered new exit (range 3) 6513 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6546 | -7/Zion | Entered Deep Caves 6546 | -7/Deep Caves | Accompanied by 4 allies 7059 | -7/Deep Caves | Attacked by Z-Imprinter 7059 | -7/Deep Caves | Z-Facility disabled 7068 | -7/Deep Caves | Core integrity fell below 50% 7081 | -7/Deep Caves | Core integrity fell below 20% 7090 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06706_ as-02199 destroyed. 06712_ as-66724 destroyed. 06717_ Acquired 8 matter. 06720_ Acquired 11 matter. 06924_ Machine disabled. 06930_ as-39165 destroyed. 06933_ Acquired 11 matter. The art gallery (ESC then open Records) doubles as a tally of all parts you've discovered and used throughout all runs. 07046_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07061_ Imp. Hover Unit destroyed. 07065_ Hvy. Laser destroyed. 07067_ Hvy. Battle Rifle destroyed. 07067_ Imp. Terrain Scanner destroyed. 07069_ Imp. Hover Unit destroyed. 07070_ Lgt. Ion Engine destroyed. 07070_ Exp. Sensor Array destroyed. 07076_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????## ###### ###??#####?????#?? | | ?########## ### ##########???#### | | ########### ### ###### ###?###### | | ### # ### ## ## # ####### | | # ## ##### | | | | | | | | | | """"" """""" | | """"""""""""" | | """"""""""""" | | """"""""""""" | | """""""""" | | """""?????""" | | """""??"?"""" | | """""??"""""" | | """"""??"""""" | | """"""?"" " " | | """""?"""o o | | """""""" | | """""""""o | | """"""""" | | """"""""""" | | """""""""" ""o | | """""" @ I | | """""" """ | | """""" """"" | | """""" """"""" | | """"" """"""" | | """" """"""" | | """" """"" | | """" """ | | """ | | """"""""""" | | """" """ | | | | ? | | ? | | ?? | | ?? | | ??? | | ???? "#### | | ????### ### ########## #### | | ????### #### ##?????############# | | ??????###??##### #####?#??????#######?#### | | ????????????##############?????????????????????### | | ???????????????#######???????????????????????????# | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 160 ECM Strength 2 Evasion (%) 53 Authchip Count 1 Item Schematics ----------------- Spear | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Energy Filter | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Falx | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Omniscient Cartographer Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed FluxIntegrityShotgun Manual? 0 Play Time 01:30:14 Cumulative 5.7 hours Start 2023.08.22 @ 02:14:34 End 2023.08.22 @ 04:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f1f3434-f76f-471d-9262-e4506131c6cc