Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.24 @ 00:07:37 Player: MUD Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (86) 86 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1001 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 90/300 Energy 136/250 System Corruption 0% Temperature Cool (12) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Medium Laser Grenade Launcher > --- INVENTORY (6) ---- Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Medium Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 4 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 4 | . 2 2 Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 86 | . 85 100 Engine 13 | . 14 11 Wheel 23 | . 26 . Flight 6 | . 1 44 Storage 13 | . 14 11 Processor 1 | . . 11 Energy Gun 16 | . 16 11 Launcher 11 | . 11 11 Naked Turns . | . . . Heaviest Build 14 | 13 14 14 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 4 | . 4 2 Average Carried . | . 1 1 Final Capacity 6 | 6 6 6 Final Carried 3 | . 3 1 Class Distribution -------------------- 88% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 260 | 224 36 . Remotely . | . . . Salvage Created 59 | . 59 . Parts 3 | . 3 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 106 | . 84 22 Core 45 | . 34 11 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 35 | . 34 1 Largest 2 | . 2 2 Hottest 100 | . 100 80 Shots Fired 70 | . 68 2 Gun 55 | . 54 1 Cannon . | . . . Launcher 15 | . 14 1 Special . | . . . Kinetic . | . . . Thermal 55 | . 54 1 Explosive 15 | . 14 1 Electromagnetic . | . . . Robot Hit Streak 6 | . 6 4 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 16 | . 14 2 Core Hits 8 | . 7 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 337 | . 237 100 Guns 163 | . 150 13 Cannons . | . . . Explosions 174 | . 87 87 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 163 | . 150 13 Explosive 174 | . 87 87 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles . | . . . Explosions 25 | . 25 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 85 | . 63 22 Shots 5 | . 4 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 273 | . 273 29 Average Temperature 81 | . 84 17 Received Heat Transfer 12 | . 12 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 481 | . 444 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 117 | . 117 15 Initial . | . . . Average 31 | . 38 1 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 4 2 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful . | . . . Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1077 | 84 880 113 Spaces Moved 455 | 95 257 103 Core 29 | 27 2 . Treads . | . . . Legs . | . . . Wheels 288 | 68 220 . Hover . | . . . Flight 138 | . 35 103 Fastest Speed 31 | 50 90 31 Average Speed 77 | 79 95 31 Slowest Speed 250 | 100 250 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 34 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 68 | . 63 5 Melee . | . . . Projectile . | . . . AOE 68 | . 63 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1106 | 100 824 182 Wait 598 | . 522 76 Move 453 | 94 256 103 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 8 | 6 2 . Attach 3 | . 1 2 Detach 2 | . 2 . Swap 1 | . 1 . Drop 2 | . 2 . Fire 35 | . 34 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 876 | -10/Materials | Discovered new exit (range 8) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Propulsion x2 1072 | -9/Materials | Discovered new exit (range 14) 1078 | -9/Materials | Self-destructed Last Messages --------------- 01012_ U-05 Engineer builds a Wall. 01012_ T-07 Excavator is excavating. 01016_ U-05 Engineer lays Concrete. 01016_ T-07 Excavator is excavating. 01017_ K-01 Serf collects debris. 01017_ U-05 Engineer lays Concrete. 01020_ T-07 Excavator is excavating. 01021_ K-01 Serf collects debris. 01021_ U-05 Engineer lays Concrete. 01023_ T-07 Excavator is excavating. 01023_ U-05 Engineer lays Concrete. 01025_ T-07 Excavator is excavating. 01025_ U-05 Engineer lays Concrete. 01027_ K-01 Serf collects debris. 01027_ U-05 Engineer lays Concrete. 01027_ U-05 Engineer builds a Wall. 01031_ K-01 Serf collects debris. 01038_ U-05 Engineer builds a Door. 01038_ K-01 Serf collects debris. 01072_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????#####???????????????????????? | | ???????????????# ???# ???????????????????????? | | ???????????????# ??# ???????????????????????? | | ???????????????# ! ?# ???????????????????????? | | ??????????!"|??? ## #?+#####????????????????? | | ?????????? ##+# # #????????????????? | | ????????? k # m +????????????????? | | ????????? < r@ """ #????????????????? | | ????????? a # "R #????????????????? | | ??????????w # # """ #????????????????? | | ???????????????# ## #? #????????????????? | | ???????????????#]]==*??# #?######????????????????? | | ???????????????#]]==???# #???????????????????????? | | ???????????????####????# ####????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#### #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????##??????????????? | | ??????????????????????????# #???? #######????????? | | ???????????????############ ###? #????????? | | ???????????? #?T #????????? | | ???????????? ^ # ! #????????? | | ???????????? # #????????? | | ?????????????##########+### + #????????? | | ??????????????????????????# # """ #????????? | | ??????????????????????????# # """ ?????????? | | ??????????????????????????# #? """ ?????????? | | ??????????????????????????# #############??????? | | ??????????????????????????# # ## #??????? | | ??????????????????????????# # ## = #??????? | | ??????????????????????????# # ## #??????? | | ??????????????????????????# # ## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressLightpackNegator Manual? 0 Play Time 00:06:29 Cumulative 58.9 hours Start 2021.09.24 @ 00:01:59 End 2021.09.24 @ 00:07:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 353d1bbd-8e26-4611-9b16-33e7db3d0d4c