Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 08:43:40 Player: Demo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (163) 815 Value Destroyed (7817) 7817 Prototype IDs (16) 320 Alien Tech Used (4) 800 Bonus (3091) 3091 TOTAL SCORE: 19343 Bonus ------- Pacifist 200 High Alert Combat Kills 1714 Follower Combat Kills 377 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 80/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Graphene Brace Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Thunder Leg Advanced Coolant Injector Core Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Phase Armor Improved Shield Generator Hacking Suite Improved Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Core Cannon KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Graphene Brace Railgun Linear Accelerator Advanced EMP Blaster Plasma Cutter [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Advanced Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Core Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Slots Evolved 14 | . . 2 . 2 . . . 4 . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . 2 . . . 1 . . . Utility 8 | . . 2 . 2 . . . . . . 2 1 1 . . Weapon 2 | . . . . . . . . 2 . . . . . . . Parts Attached 191 | 2 4 5 . 9 19 . . 44 10 . 35 15 27 21 . Power 20 | . . 1 . 1 2 . . 6 1 . 2 . 4 3 . Engine 9 | . . 1 . . 1 . . 4 1 . 1 . 1 . . Core 5 | . . . . 1 1 . . 2 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . 3 3 . Propulsion 53 | 2 . . . . 4 . . 13 3 . 10 5 11 5 . Treads 20 | 2 . . . . 4 . . 4 2 . . . 5 3 . Leg 17 | . . . . . . . . 9 1 . 5 . . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . Flight 14 | . . . . . . . . . . . 3 5 6 . . Utility 69 | . 4 2 . 7 2 . . 12 3 . 17 9 8 5 . Device 33 | . . . . 2 . . . 8 . . 13 4 3 3 . Storage 4 | . . . . 1 1 . . . . . 1 . 1 . . Processor 20 | . 4 2 . 1 1 . . 3 3 . 2 3 1 . . Hackware 3 | . . . . . . . . . . . . 2 1 . . Protection 7 | . . . . 3 . . . 1 . . 1 . 2 . . Artifact 2 | . . . . . . . . . . . . . . 2 . Weapon 49 | . . 2 . 1 11 . . 13 3 . 6 1 4 8 . Energy Gun 14 | . . . . . 7 . . 5 . . 2 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 14 | . . 2 . 1 1 . . 4 . . 1 . 3 2 . Ballistic Cannon 5 | . . . . . . . . . . . . . 1 4 . Launcher 5 | . . . . . 2 . . . . . 2 . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . . . . 4 1 . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . 8 . . 3 . . 1 . 2 3 1 Parts Lost 65 | . . . . . . . . 20 13 . 11 2 2 16 1 Power 11 | . . . . . . . . 7 . . . . 1 3 . Propulsion 18 | . . . . . . . . 5 3 . 4 1 . 4 1 Utility 21 | . . . . . . . . 5 6 . 2 . 1 7 . Weapon 15 | . . . . . . . . 3 4 . 5 1 . 2 . Highest Loss Streak 10 | . . . . . . . . 6 10 . 5 2 1 5 1 To Critical Strikes 2 | . . . . . . . . . 2 . . . . . . Average Backups 12 | . 1 3 5 5 8 10 10 17 11 5 6 5 11 17 9 Power . | . . . . . . . . . . 1 . . . 1 . Propulsion 2 | . . . . . 2 4 4 2 . . . . 4 5 1 Utility 3 | . 1 1 2 2 1 1 1 7 3 . 2 2 4 4 1 Weapon 4 | . . 1 3 2 4 4 4 6 6 3 2 1 1 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . . 1 2 . 6 . . 12 3 . 1 2 3 7 4 Power . | . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . 3 . . 1 . . . . 1 . 2 Utility 23 | . . . 2 . 1 . . 5 3 . 1 2 2 6 1 Weapon 11 | . . 1 . . 2 . . 6 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 50 73 77 81 98 100 100 96 66 33 67 71 85 75 27 Engine 3 | . . . . . 6 9 9 4 1 . 3 . 1 . . Reactor 1 | . . . . . . . . . . . . . 5 7 . Treads 11 | . 28 22 22 18 17 18 18 10 7 13 . . 7 12 . Leg 5 | . . . . . . . . 15 15 6 13 . . . 6 Flight 1 | . . . . . . . . . . . 3 20 8 . . Device 12 | . . . . 3 18 18 18 12 1 6 21 21 10 12 4 Storage 4 | . . . . . 7 9 9 6 4 . 1 . 2 4 1 Processor 14 | . 21 42 44 28 14 18 18 13 16 . 1 12 16 11 9 Hackware 2 | . . . . . . . . . . . . 4 11 6 4 Protection 4 | . . . . 13 14 9 9 4 . . 2 . 1 . . Energy Gun 7 | . . . . . 11 18 18 17 . . 9 . . . . Ballistic Gun 5 | . . 9 11 16 4 . . 4 . . 2 . 10 9 . Ballistic Cannon 1 | . . . . . . . . . . . . . 2 5 . Slashing Weapon 2 | . . . . . . . . 2 17 . 1 6 1 . . Peak Build Rating 164 | 2 6 15 14 29 36 34 34 69 61 24 83 92 138 164 51 Average Rating 68 | 1 4 12 14 21 31 34 34 58 44 24 57 68 124 137 41 On Entrance 35 | . 2 6 14 14 29 34 34 34 39 24 24 43 87 134 51 Avg Prop Armor Cover (%) 19 | 41 40 30 30 30 8 . . 5 21 40 19 3 2 20 . Naked Turns 14 | . . . . . . . . . . . 14 . . . . Heaviest Build 160 | . . 3 3 22 35 29 29 71 62 3 70 20 122 160 41 Greatest Support 178 | 3 3 3 3 40 44 44 44 88 51 3 70 38 178 178 56 Greatest Overweight (x) 6 | . . . . . 6 . . 3 2 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 10 10 10 20 20 5 10 5 20 20 20 Average Capacity 14 | 5 5 5 5 5 8 10 10 19 16 5 6 5 15 20 11 Most Carried 20 | . 5 5 5 5 10 10 10 20 16 5 10 5 20 20 16 Average Carried 12 | . 1 3 5 4 8 10 10 17 11 5 6 4 14 19 10 Final Capacity 20 | 5 5 5 5 5 10 10 10 20 5 5 5 5 20 20 5 Final Carried 20 | . 5 5 5 5 10 10 10 15 5 5 5 5 20 16 4 Scrap Suit Usage (%) 4 | . . . . . . . . . . . 50 . . . . Parts Cannibalized 8 | . . . . . . . . . . . 8 . . . . Class Distribution -------------------- 40% | Mutant 14% | Hacker-Tank 9% | Scavenger-Gunner 8% | Gunner 7% | Tank 5% | Gladiator 5% | Scavenger-Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scout | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Matter Collected 5875 | 77 . 44 440 110 382 70 . 1306 330 10 771 150 731 1454 . Remotely 1137 | . . . . . . . . . . . . . . 1137 . Salvage Created 9305 | . . 30 . 118 689 . . 3112 661 20 1359 150 1681 1485 . Parts 389 | . . 2 . 6 52 . . 116 25 3 40 5 73 67 . Haulers Intercepted 7 | . . . . . 3 . . 1 . . 1 1 1 . . Recyclers Shooed 8 | . . . . . 1 . . 3 . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 20 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Combat Hostiles Destroyed 121 | . . . . 2 11 . . 35 10 1 20 . 14 28 . Melee 12 | . . . . . . . . 3 7 1 . . 1 . . Guns 62 | . . . . 2 10 . . 23 . . 8 . 4 15 . Cannons 12 | . . . . . . . . . . . . . 2 10 . AOE 30 | . . . . . 1 . . 8 3 . 10 . 6 2 . Classes Destroyed 17 | . . 1 . 1 4 . . 4 2 . 2 1 . 2 . Worker 16 | . . 1 . . 1 . . 7 . . 1 1 5 . . Builder 6 | . . . . . 2 . . 2 . . . . 2 . . Hauler 7 | . . . . . 3 . . 1 . . 1 1 1 . . Recycler 10 | . . . . . . . . 5 . . 2 . 3 . . Operator 1 | . . . . . . . . . . . . 1 . . . Swarmer 5 | . . . . . 4 . . . . 1 . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 55 | . . . . 2 3 . . 19 2 . 12 . 6 11 . Brawler 8 | . . . . . . . . . 5 . 1 . . 2 . Duelist 5 | . . . . . . . . 1 . . 3 . . 1 . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 13 | . . . . . 4 . . 3 1 . . . 5 . . Hunter 18 | . . . . . . . . 8 1 . 3 . 2 4 . Programmer 13 | . . . . . . . . 4 . . . . 1 8 . Alpha 7 1 | . . . . . . . . . . . . . . 1 . Scrapoid 2 | . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . . 1 . 2 7 . . 9 5 1 7 2 9 11 . Combat Bots Only 11 | . . . . 2 5 . . 7 5 1 7 . 5 11 . Max Kills in Single Turn 4 | . . 1 . 1 2 . . 3 2 1 4 1 4 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . Exploded 3 | . . . . . 1 . . 3 2 . 3 . 3 1 . Melee 1 | . . . . . . . . 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Hostile Shots Fired 1265 | . 9 3 . 4 54 . . 346 43 10 129 45 157 434 31 Missed 403 | . 3 2 . 3 10 . . 107 10 2 55 25 66 111 9 Hits 862 | . 6 1 . 1 44 . . 239 33 8 74 20 91 323 22 Melee 30 | . . . . . . . . . 16 . 12 . . 2 . Projectile 832 | . 6 1 . 1 44 . . 239 17 8 62 20 91 321 22 AOE 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 45 | . . . . . 1 . . 10 2 . 4 2 4 22 . Actively Blocked 19 | . . . . . . . . . . . . . . 19 . Part Disruptions 1 | . . . . . . . . 1 . . . . . . . Damage Taken 15846 | . 77 12 . 33 546 . . 3889 1050 123 1933 400 1775 5458 550 Core 2451 | . 23 . . . 23 . . 478 199 13 336 103 211 650 415 Absorbed by Shields 1085 | . . . . . . . . . . . . . 429 656 . Regen/Repaired (Parts) 69 | . . . . . . . . . . . 69 . . . . Core Remaining (%) 80 | 100 90 . 100 . . . 95 . . 18 66 91 . . . Volleys Fired 309 | . . 1 . 5 42 . . 109 2 . 41 . 24 85 . Largest 4 | . . 1 . 2 2 . . 4 1 . 4 . 4 4 . Hottest 300 | . . 23 . 46 111 . . 258 50 . 283 . 159 300 . Shots Fired 854 | . . 1 . 10 84 . . 348 2 . 102 . 66 241 . Gun 714 | . . 1 . 10 84 . . 338 . . 87 . 45 149 . Cannon 99 | . . . . . . . . . . . . . 14 85 . Launcher 41 | . . . . . . . . 10 2 . 15 . 7 7 . Special . | . . . . . . . . . . . . . . . . Kinetic 479 | . . 1 . 10 48 . . 104 . . 24 . 59 233 . Thermal 303 | . . . . . 5 . . 234 . . 63 . . 1 . Explosive 12 | . . . . . . . . 2 2 . 5 . . 3 . Electromagnetic 60 | . . . . . 31 . . 8 . . 10 . 7 4 . Robot Hit Streak 17 | . . 1 . 6 12 . . 17 3 . 7 . 9 9 . Robot Miss Streak 5 | . . . . 1 2 . . 5 3 . 5 . 2 4 . Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 . Secondary Targets 14 | . . . . 1 3 . . 4 . . 1 . 1 4 . Max Gunslinging Chain 2 | . . . . 1 1 . . 1 . . 1 . 1 2 . Shots Hit Robots 588 | . . 1 . 8 56 . . 239 33 1 65 5 55 125 . Core Hits 393 | . . 1 . 4 28 . . 133 22 . 75 2 47 81 . Critical Kills 8 | . . . . . . . . . . . . . 3 5 . Critical Parts Destroyed 12 | . . . . . . . . . 1 . . . 3 8 . Critical Strikes 57 | . . . . . . . . 20 5 . 8 . 8 16 . Burn 23 | . . . . . . . . 15 . . 8 . . . . Destroy 19 | . . . . . . . . . . . . . 6 13 . Blast 5 | . . . . . . . . . . . . . 2 3 . Smash 1 | . . . . . . . . . 1 . . . . . . Sever 9 | . . . . . . . . 5 4 . . . . . . Melee Attacks 110 | . . . . . . . . 29 42 2 2 19 16 . . Impact 4 | . . . . . . . . . 2 2 . . . . . Slashing 106 | . . . . . . . . 29 40 . 2 19 16 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 1 1 . 1 4 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . 7 7 . . . . . . Damage Inflicted 23424 | . 9 13 . 117 918 . . 6755 1538 62 4376 396 3273 5950 17 Guns 10157 | . . 13 . 117 843 . . 4603 . . 1380 . 939 2262 . Cannons 2735 | . . . . . . . . . . . . . 454 2281 . Explosions 7046 | . . . . . 65 . . 1352 302 . 2917 . 1092 1318 . Melee 3358 | . . . . . . . . 797 1236 62 79 396 788 . . Ramming 128 | . 9 . . . 10 . . 3 . . . . . 89 17 Kinetic 8360 | . . 13 . 117 529 . . 1488 . . 427 . 1393 4393 . Thermal 4842 | . . . . . 65 . . 3149 . . 1055 . 423 150 . Explosive 3810 | . . . . . . . . 638 302 . 1788 . . 1082 . Electromagnetic 2926 | . . . . . 314 . . 680 . . 1027 . 669 236 . Impact 190 | . . . . . . . . . 128 62 . . . . . Slashing 3168 | . . . . . . . . 797 1108 . 79 396 788 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . 2 28 28 1 2 7 16 16 Average Corruption 7 | . . . . . . . . 1 11 28 1 2 3 11 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . 11 19 1 4 1 14 52 10 Message Errors 21 | . . . . . . . . 3 6 . . . 3 8 1 Matter Fused 20 | . . . . . . . . 1 4 . 1 . 2 10 2 Heat Flow Errors 17 | . . . . . . . . . 5 . 1 . 2 5 4 Energy Discharges 15 | . . . . . . . . 1 2 . 1 1 1 8 1 Parts Rejected 4 | . . . . . . . . . . . . . 1 2 1 Data Loss (minor) 14 | . . . . . . . . 5 1 . . . 2 6 . Data Loss (major) 10 | . . . . . . . . 1 1 . 1 . 2 5 . Misfires 3 | . . . . . . . . . . . . . . 3 . Alerts 2 | . . . . . . . . . . . . . . 2 . Misdirections 4 | . . . . . . . . . . 1 . . . 2 1 Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 673 | . . . . . . . . 31 146 37 74 141 150 94 . Projectiles 97 | . . . . . . . . . . . . . 12 85 . Explosions 127 | . . . . . . . . 23 . . 74 . 21 9 . Melee 449 | . . . . . . . . 8 146 37 . 141 117 . . Knockbacks 16 | . 1 . . . . . . . . . . . . 15 . Impact 1 | . 1 . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . 15 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 866 | . 4 . . . . . . 141 201 . 332 . 102 80 6 Shots 36 | . . . . . . . . 8 9 . 10 . 6 3 . Rammed 23 | . 1 . . . 3 . . 1 . . . . . 17 1 Targets Rammed 24 | . 1 . . . 3 . . 1 . . . . . 17 2 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 517 | . . . . . 9 . . 154 220 . 517 . 199 222 158 Average Temperature 68 | . . . . . 9 . . 51 103 . 144 . 49 59 68 Received Heat Transfer 2643 | . 39 . . 18 162 . . 954 74 . 372 18 194 767 45 Effects 3 | . . . . . . . . . . . 3 . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . 1 1 . Combat Hostiles 3 | . . . . . . . . . . . 1 . 1 1 . Parts Fried 15 | . . . . . 2 . . 1 . . 8 . 2 2 . Impact Corruptions 5 | . . . . . . . . . 4 1 . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . Parts Melted 35 | . . . . . . . . 27 . . 8 . . . . Heat Transferred 9521 | . . . . . 50 . . 6736 . . 2585 . 150 . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . 1 . . 1 . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Maximum Alert Level 4 | . . . . . 1 . . 3 . . 4 2 3 3 2 Low Security (%) 34 | 100 100 100 100 100 61 100 . 62 . . 9 . . . . Level 1 12 | . . . . . 38 . . 12 . . . . 2 3 58 Level 2 33 | . . . . . . . . 6 . . 24 100 73 72 41 Level 3 19 | . . . . . . . . 18 . . 62 . 24 24 . Level 4 . | . . . . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1135 | . . 45 17 82 252 73 . 871 . . 1135 697 836 794 444 Initial 555 | . . . 17 . 21 73 . . . . 153 555 360 470 444 Average 406 | . . 10 2 32 169 61 . 274 . . 791 549 628 558 387 Influence Increases 5939 | . . 50 . 122 649 . . 1341 190 21 1470 272 806 1018 . Destroy 0b10 Robot/C 2580 | . . . . 100 240 . . 700 180 20 520 . 280 540 . Destroy 0b10 Robot/NC 210 | . . 5 . . 30 . . 75 . . 25 15 55 5 . Destroy Leader 494 | . . . . 10 76 . . 172 10 . 92 2 72 60 . Allied During Kill 124 | . . . . 12 12 . . . . 1 99 . . . . Successful Hack 64 | . . . . . 7 . . 12 . . . 10 6 29 . Disable Machine 465 | . . . . . 60 . . 90 . . 165 15 15 120 . Anti-Garrison Action 750 | . . . . . 200 . . 200 . . 150 . 200 . . Destroy Structure 502 | . . . . . 9 . . 47 . . 254 20 58 114 . Partial Spotted 45 | . . . . . . . . . . . . 30 15 . . Lose Combat Pursuer 705 | . . 45 . . 15 . . 45 . . 165 180 105 150 . Influence Decreases 5625 | . . 5 45 70 511 147 43 543 712 53 579 720 657 1064 476 Entered New Map 2278 | . . . 28 . 31 117 43 . 296 53 91 580 327 366 346 Time Decay 2597 | . . 5 17 70 440 30 . 343 286 . 318 120 310 538 120 Lost Part 650 | . . . . . . . . 200 130 . 110 20 20 160 10 Lost Ally 100 | . . . . . 40 . . . . . 60 . . . . Squads Dispatched 43 | . 1 1 . . 1 . . 13 . . 12 2 5 8 . Investigation 12 | . . . . . 1 . . 4 . . 3 2 1 1 . Extermination 8 | . . . . . . . . 3 . . 1 . 1 3 . Reinforcement 16 | . 1 1 . . . . . 5 . . 4 . 3 2 . Assault 6 | . . . . . . . . . . . 4 . . 2 . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 3 . . 1 . 2 . . Haulers Reinforced 3 | . . . . . . . . 1 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Distress Signals 11 | . . . . . 1 . . 3 . . 1 2 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 260 | . 7 7 . 6 18 . . 52 11 3 45 19 31 53 8 Peak Tracking Total 14 | . 6 6 . 2 5 . . 8 7 3 9 14 8 8 8 Tactical Retreats 24 | . . 1 . . 1 . . 3 2 . 6 3 3 5 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Traps Triggered 11 | . . . . . 5 . . . . . 2 . 1 2 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Machines Disabled 34 | . . . . . 4 . . 6 1 . 12 1 1 9 . Max in Single Turn 3 | . . . . . 1 . . 3 1 . 3 1 1 1 . Garrison Access 4 | . . . . . 1 . . 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Machines Accessed 27 | . . . . . 4 . . 4 . . 4 4 3 6 2 Terminals 10 | . . . . . 3 . . . . . 1 1 1 3 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 1 Recycling Units 7 | . . . . . . . . 2 . . 3 2 . . . Scanalyzers 5 | . . . . . . . . 1 . . . 1 1 2 . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . Total Hacks 47 | . . . . . 6 . . 10 . . 7 7 4 11 2 Successful 18 | . . . . . 4 . . 3 . . 3 3 2 3 . Failed 28 | . . . . . 2 . . 7 . . 4 3 2 8 2 Catastrophic 9 | . . . . . 1 . . 2 . . 2 1 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 25 | . . . . . 2 . . 7 . . 6 5 2 2 1 Terminals 16 | . . . . . 5 . . . . . 2 3 1 4 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 2 1 Recycling Units 11 | . . . . . . . . 4 . . 5 2 . . . Scanalyzers 12 | . . . . . . . . 3 . . . 2 2 5 . Garrison Access 5 | . . . . . 1 . . 3 . . . . 1 . . Terminal Hacks 4 | . . . . . 3 . . . . . 1 . . . . Record 1 | . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . 3 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 1 . . . 1 1 2 . Retrieve Study 5 | . . . . . . . . 1 . . . 1 1 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 1 . . 2 . . 2 2 1 1 . Terminals 1 | . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 1 . . 2 2 . . . Fedlink 4 | . . . . . . . . 1 . . 1 2 . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . Jam 3 | . . . . . 1 . . 1 . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 1 . . 3 . . 3 2 2 6 2 Full Trace Events 4 | . . . . . . . . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 1 . . . 1 1 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Total Allies 9 | . . . 3 . . . . . 1 . 5 . . . . Largest Group 5 | . . . 3 3 2 . . . 1 1 5 . . . . Highest-Rated Group 238 | . . . 40 40 32 . . . 32 32 238 . . . . Highest-Rated Ally 51 | . . . 16 16 16 . . . 32 32 51 . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 91 | . . . . 19 14 . . . . . 58 . . . . Total Damage 1588 | . . . . 220 148 . . . . . 1220 . . . . Kills 11 | . . . . 3 1 . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Active Infowar (turns) 3073 | . . . . 63 . . . 19 213 . 62 246 695 1536 239 Optics 2847 | . . . . 63 . . . . 213 . . 101 695 1536 239 Sensors 323 | . . . . . . . . 19 . . 62 239 3 . . Machine Analysis 1631 | . . . . . . . . . . . 52 246 695 638 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Turns Passed 8144 | 13 82 59 179 168 1094 63 730 1673 628 19 719 246 695 1536 240 Spaces Moved 5559 | 20 129 89 233 109 505 44 504 833 314 26 745 521 563 708 216 Core 807 | 20 129 89 233 34 2 . . . 104 26 147 . . . 23 Treads 2296 | . . . . 75 503 44 504 360 14 . . . 218 578 . Legs 1219 | . . . . . . . . 473 196 . 227 . . 130 193 Wheels . | . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . 25 . . . . Flight 1212 | . . . . . . . . . . . 346 521 345 . . Fastest Speed 6 | 50 50 50 50 50 145 145 145 115 50 50 34 28 6 107 50 Average Speed 105 | 50 50 50 50 125 152 145 145 133 106 50 65 32 80 161 96 Slowest Speed 350 | 50 50 50 50 160 350 145 145 315 260 50 190 117 180 180 165 Overloaded Moves 42 | . . . . . . . . . . . . . 42 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 25 11 58 12 62 8 42 22 58 10 25 20 12 78 8 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . Known Exits Taken 6 | . . . . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 . 1 1 . . . . . Scrap Searched 4 | . . . 1 . . . 1 . 1 1 . . . . . Spaces Dug 19 | . . . . . . . . 3 . . . 10 2 4 . Terrain Destroyed 429 | . . . . . 12 . . 54 122 . 108 10 31 92 . Melee 15 | . . . . . . . . 3 . . . 10 2 . . Projectile 53 | . . . . . . . . 3 . . 4 . 4 42 . AOE 361 | . . . . . 12 . . 48 122 . 104 . 25 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Frg Total 7042 | 21 145 104 297 129 713 43 503 1142 554 27 892 562 747 915 248 Wait 453 | . 5 1 61 1 73 . . 34 158 . 38 3 31 24 24 Move 5534 | 19 129 88 232 108 504 43 503 832 313 25 744 509 562 707 216 Hop 5 | . . . . . . . . . . . . 5 . . . Pick Up 140 | . 5 5 2 1 16 . . 41 9 . 5 4 35 16 1 Fast Attach 120 | 2 4 2 . 7 17 . . 18 6 . 29 9 13 13 . Attach 67 | . . 3 . 2 . . . 20 9 . 8 2 11 11 1 Detach 18 | . . . . 1 2 . . 4 2 . 3 . 3 3 . Swap 80 | . . . . . 14 . . 22 . . 13 5 15 11 . Drop 173 | . 2 4 2 4 26 . . 44 7 . 9 8 37 28 2 Fire 309 | . . 1 . 5 42 . . 109 2 . 41 . 24 85 . Melee 87 | . . . . . . . . 17 33 2 2 17 16 . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . 1 Crush 21 | . . . . . 3 . . 1 . . . . . 17 . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire 15 | . . . . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . 16 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Quarantine (discovered 3 exits: [*Res] / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 5) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Utility x2 149 | -9/Materials | Discovered new exit (range 11) 155 | -9/Materials | Entered Mines 178 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 264 | -9/Mines | Learned 8 Materials zone layouts 285 | -9/Mines | Discovered new exit (range 6) 314 | -9/Mines | Build established: Mutant 334 | -9/Mines | Entered Materials 334 | -8/Materials | Accompanied by 3 allies 334 | -8/Materials | Evolved 2 slots: Utility x2 335 | -8/Materials | Identified exit to Factory 335 | -8/Materials | Identified exit to Storage 502 | -8/Materials | Entered Storage 502 | -8/Storage | Accompanied by 2 allies 1491 | -8/Storage | Found Prototype Launcher 1491 | -8/Storage | Identified Scatter Rocket Array 1593 | -8/Storage | Used back door to open Recycling access 1593 | -8/Storage | Discovered new exit (range 3) 1596 | -8/Storage | Entered Recycling 1624 | -8/Recycling | Scanned before Scraplab entrance 1644 | -8/Recycling | Entered Scraplab 1656 | -8/Recycling | Discovered new exit (range 2) 1659 | -8/Recycling | Entered Scraptown 1773 | -8/Scraptown | Visited UFD Registry 1773 | -8/Scraptown | Registered with UFD as "Kinetichaser" 1816 | -8/Scraptown | Visited Derelict Rescue Squad 1900 | -8/Scraptown | Visited Curators Association 1952 | -8/Scraptown | Visited Scrapoid Research Area 1986 | -8/Scraptown | Visited Scrap Suit Storage 2016 | -8/Scraptown | Visited Chapter 10 2213 | -8/Scraptown | Visited Botcube Research 2303 | -8/Scraptown | Met Optimus 2303 | -8/Scraptown | Accepted into 0bPrime 2384 | -8/Scraptown | Discovered new exit (range 3) 2389 | -8/Scraptown | Entered Factory 2389 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 2695 | -6/Factory | Build established: Gunner 2871 | -6/Factory | Loaded intel: 8 recycling unit locations 3399 | -6/Factory | Garrison activated, responded to threat 3598 | -6/Factory | Build established: Scavenger-Gunner 3800 | -6/Factory | Destroyed 7 combat bots 3837 | -6/Factory | Lost 3 parts (1p2w) 4020 | -6/Factory | Core integrity fell below 50% 4042 | -6/Factory | Discovered new exit (range 14) 4056 | -6/Factory | Identified exit to Lower Caves 4062 | -6/Factory | Entered Lower Caves 4098 | -6/Lower Caves | Lost 7 parts (1p3n3u) 4224 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4356 | -6/Lower Caves | Build established: Gladiator 4388 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4440 | -6/Lower Caves | System corruption reached 10% 4456 | -6/Lower Caves | Learned location of Zion (-6) 4499 | -6/Lower Caves | Lost 10 parts (1n5u4w) 4620 | -6/Lower Caves | Discovered new exit (range 13) 4690 | -6/Lower Caves | Entered another Lower Caves area 4690 | -6/Lower Caves | Accompanied by 1 ally 4701 | -6/Lower Caves | Discovered new exit (range 5) 4702 | -6/Lower Caves | Core integrity fell below 20% 4709 | -6/Lower Caves | Entered Factory 4709 | -5/Factory | Evolved 2 slots: Utility x2 4716 | -5/Factory | Loaded intel: 8 recycling unit locations 4716 | -5/Factory | Learned location of Protoforge (-3) 4773 | -5/Factory | Found Prototype Launcher 4773 | -5/Factory | Identified Tesla Bomb Launcher 4775 | -5/Factory | Scrapoids reinforcements arrived? 4821 | -5/Factory | Found Scrap Suit 4845 | -5/Factory | Lost 3 allies 5009 | -5/Factory | First assault squad dispatched 5065 | -5/Factory | Destroyed 7 combat bots 5072 | -5/Factory | Build established: Scavenger-Tank 5238 | -5/Factory | Lost 5 parts (1n2u2w) 5244 | -5/Factory | Released all parts (9) 5425 | -5/Factory | Discovered new exit (range 10) 5428 | -5/Factory | Identified exit to Factory 5428 | -5/Factory | Entered another Factory area 5428 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5484 | -4/Factory | Loaded intel: 8 recycling unit locations 5560 | -4/Factory | Central database locked down 5590 | -4/Factory | Spotted B-86 Titan 5663 | -4/Factory | Discovered new exit (range 8) 5665 | -4/Factory | Identified exit to Research 5674 | -4/Factory | Entered Research 5674 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5781 | -3/Research | Found Prototype Processor 5781 | -3/Research | Identified Spectral Analyzer 6118 | -3/Research | Build established: Hacker-Tank 6240 | -3/Research | Discovered new exit (range 14) 6367 | -3/Research | Identified exit to Quarantine 6369 | -3/Research | Entered Quarantine 6527 | -3/Quarantine | Cryocooling Duct disabled 6542 | -3/Quarantine | Ambient heat levels rising (+20) 6542 | -3/Quarantine | Non-combat units ordered to evacuate 6615 | -3/Quarantine | Found Alien Artifact 6615 | -3/Quarantine | Identified Phase Armor 6749 | -3/Quarantine | System corruption reached 10% 6869 | -3/Quarantine | First assault squad dispatched 6927 | -3/Quarantine | Found Alien Energy Cannon 6927 | -3/Quarantine | Identified Core Cannon 7060 | -3/Quarantine | Lost 3 parts (2u1w) 7087 | -3/Quarantine | Destroyed 11 combat bots 7185 | -3/Quarantine | Found Fusion Bomb Launcher 7309 | -3/Quarantine | Build established: Tank 7377 | -3/Quarantine | Found Alien Artifact 7415 | -3/Quarantine | Found Alien Artifact 7415 | -3/Quarantine | Identified Phase Redirector 7598 | -3/Quarantine | Spotted Alpha 7 7693 | -3/Quarantine | Destroyed Alpha 7 7711 | -3/Quarantine | Discovered new exit (range 6) 7715 | -3/Quarantine | Lost 5 parts (2p2n1u) 7720 | -3/Quarantine | Core integrity fell below 50% 7773 | -3/Quarantine | Lost 4 parts (1p1n2u) 7816 | -3/Quarantine | Spotted Fortress 7899 | -3/Quarantine | Discovered new exit (range 6) 7899 | -3/Quarantine | Discovered new exit (range 6) 7903 | -3/Quarantine | Identified exit to Protoforge 7905 | -3/Quarantine | Entered Protoforge 7925 | -3/Protoforge | Build established: Mutant 8007 | -3/Protoforge | Superfortress began startup sequence 8133 | -3/Protoforge | Core integrity fell below 20% 8145 | -3/Protoforge | Identified Terrabomb 8145 | -3/Protoforge | Used Terrabomb 8145 | -3/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08047_ BF=AWCENTZ77F,ZNXG/0SKW 08079_ Slug penetrates Wall. 08081_ Triggered Stasis Trap. 08081_ A bubble of rippling energy engulfs the area. 08081_ Field strength at 73. 08082_ Field strength at 46. 08083_ Field strength at 19. 08084_ Stasis field depleted. 08107_ System corrupted: Heat flow error (+242). 08110_ Penetrated by Slug. 08111_ Kicked Y-72 Warden out of the way. 08129_ System corrupted: Energy discharge (-35). 08132_ Biometal Leg+ destroyed. 08144_ Slammed into S-43 Plague. 08144_ Enh. Optical Array broken. 08144_ Destabilizing: Short circuit. 08145_ Identified Terrabomb. 08145_ Terrabomb activated. 08145_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????; ??????????????????????? | | ???????? ; "?????????????????????? | | ????? ; """" ????????????????? | | ??? ; ; ??????????????? | | ? ;;;;;;;;;;; ;????????????? | | ? ;????????????? | | ; ???????????? | | ; ???????????? | | ; ??????????? | | ;;;;;;;;;; ; ??????????? | | ; ; ;;;;;;#####?????? | | ; ; ; #?????? | | ; " ; ; "" #?????? | | ; "" ; ; """#?????? | | ; "" "" ; ; S"#?????? | | ; "@ ; ; #?????? | | ; "s" ; ; """ #?????? | | ; " "s ; ; """ #?????? | | ; ss ; ; """ #?????? | | ;;;;;/;;;;;;;;;;;#;"+###+#?????? | | ;;;;; Y u #?????? | | ; Y #?????? | | ; ####?????? | | ; """" ;;;;;;;;;;;;###????????? | | ; """" ;;;;;;;;;;;;#######T"### | | ? ; """" w | | ? ; """" | | ??? ; | | ????# | | ????# ;;;;#### ############??? | | ????###### ;;; ?#####+############### | | ?????????# ?????# + # | | ?????????# ?????# ###### # | | ????????? ?????# #??????? | | ????????? ?????+ """ """ #??????? | | ????????# ?????# """ """ #??????? | | ????????## ?????# """ """ #??????? | | ?????????# ?##### """ """ #??????? | | ?????????# ## # """ """ #??????? | | ?????????# + """ """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 200 Energy Generation 41 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Evasion (%) 70 Targeting Accuracy 10 Melee Accuracy 22 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Leg | -6/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Biometal Leg | -3/Research | Hacked Lgt. Particle Reactor | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Phase Armor Core Cannon Phase Redirector Terrabomb Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed DrainedTimingAxe Manual? 0 Play Time 01:17:05 Cumulative 350.3 hours Start 2025.11.01 @ 07:27:47 End 2025.11.01 @ 08:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 038cd223-09df-4e56-a879-d698ec6c5551