Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.01 @ 08:53:39 Player: Dosh Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1805) 1805 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 5617 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 221 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 476/550 Matter 132/300 Energy 280/280 System Corruption 3% Temperature Danger (480) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Armored Treads Humpback Structural Scanner Hacking Suite AWS/Thermal Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Treads Humpback Structural Scanner Hacking Suite AWS/Thermal Assault Rifle Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 37 | 6 11 . 7 3 . . 10 Power 6 | 1 1 . . 2 . . 2 Engine 5 | 1 1 . . 1 . . 2 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 11 | 2 3 . 4 . . . 2 Treads 11 | 2 3 . 4 . . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 4 . 3 . . . 2 Device . | . . . . . . . . Storage 3 | 1 2 . . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . 1 . . . . Protection 5 | . 2 . 1 . . . 2 Artifact . | . . . . . . . . Weapon 10 | 2 3 . . 1 . . 4 Energy Gun 2 | . . . . 1 . . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | 2 3 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . 1 . . 3 . . 2 Power 4 | . 1 . . 2 . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . 1 . . 1 Weapon . | . . . . . . . . Highest Loss Streak 2 | . 1 . . 2 . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 94 100 100 89 88 88 89 Engine 11 | . 13 14 11 4 11 11 8 Treads 31 | . 27 28 33 33 33 33 35 Storage 11 | . 14 14 11 11 11 11 9 Hackware 5 | . . . 11 11 11 11 9 Protection 8 | . 9 14 11 4 . . 9 Energy Gun 3 | . . . . 1 11 11 8 Energy Cannon 2 | . . . . . . . 8 Ballistic Gun 17 | . 27 28 22 20 11 11 . Naked Turns . | . . . . . . . . Heaviest Build 54 | 11 36 36 36 36 32 32 54 Greatest Support 82 | 40 40 40 60 60 60 60 82 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 15 15 15 Most Carried 15 | 4 14 14 15 15 15 15 13 Average Carried 11 | 2 9 14 14 15 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 14 14 15 15 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1353 | 254 500 . 265 102 . . 232 Remotely . | . . . . . . . . Salvage Created 1870 | . 658 . 344 133 . . 735 Parts 123 | . 47 . 25 8 . . 43 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 15 . 7 3 . . 19 Guns 28 | . 15 . 7 3 . . 3 AOE 16 | . . . . . . . 16 Classes Destroyed 11 | . 5 . 1 1 . . 4 Worker 8 | . 4 . . . . . 4 Builder 3 | . . . . . . . 3 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Recycler 2 | . . . . . . . 2 Operator 2 | . 1 . 1 . . . . Watcher 8 | . 3 . 3 . . . 2 Swarmer 10 | . 3 . 2 . . . 5 Grunt 30 | . 12 . 4 2 . . 12 Duelist 1 | . . . . 1 . . . Sentry 3 | . . . 1 . . . 2 Best Kill Streak 23 | . 5 . 4 2 . . 23 Combat Bots Only 16 | . 4 . 3 2 . . 16 Max Kills in Single Turn 4 | . 2 . 2 1 . . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 2711 | . 745 . 387 301 . . 1278 Core 232 | . 127 . 31 . . . 74 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 264 | . 264 . . . . . . Core Remaining (%) 80 | 100 . 49 . . . 92 . Volleys Fired 160 | . 73 . 33 14 . . 40 Largest 2 | . 2 . 2 2 . . 2 Hottest 150 | . 40 . 40 40 . . 150 Shots Fired 310 | . 146 . 66 28 . . 70 Gun 266 | . 146 . 66 28 . . 26 Cannon 28 | . . . . . . . 28 Launcher 16 | . . . . . . . 16 Special . | . . . . . . . . Kinetic 246 | . 146 . 66 28 . . 6 Thermal 48 | . . . . . . . 48 Explosive 16 | . . . . . . . 16 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 10 . 13 8 . . 3 Robot Miss Streak 5 | . 3 . 5 2 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 182 | . 96 . 33 20 . . 33 Core Hits 139 | . 39 . 19 7 . . 74 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Burn 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4864 | 5 1204 . 452 269 . . 2934 Guns 2200 | . 1198 . 452 269 . . 281 Cannons 500 | . . . . . . . 500 Explosions 2147 | . . . . . . . 2147 Melee . | . . . . . . . . Ramming 17 | 5 6 . . . . . 6 Kinetic 1941 | . 1198 . 452 269 . . 22 Thermal 851 | . . . . . . . 851 Explosive 2055 | . . . . . . . 2055 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . . . 29 Message Errors 7 | . . . . . . . 7 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 5 | . . . . . . . 5 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . . 8 Projectiles 8 | . . . . . . . 8 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . . . . . . . 195 Shots 4 | . . . . . . . 4 Rammed 6 | 1 4 . . . . . 1 Targets Rammed 6 | 1 4 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | . 6 . 2 15 . . 480 Average Temperature 131 | . 3 . 2 8 . . 167 Received Heat Transfer 1107 | . 390 . 129 93 . . 495 Effects 7 | . . . . . . . 7 Shutdowns 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Matter Decay 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1358 | . . . . . . . 1358 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 708 | . 250 33 355 224 . . 708 Initial 129 | . . 33 12 129 . . . Average 116 | . 63 33 172 206 . . 198 Maximum Alert Level 3 | . 1 . 1 1 . . 3 Low Security (%) 78 | 100 89 100 53 37 . 100 69 Level 1 12 | . 10 . 46 62 . . 2 Level 2 4 | . . . . . . . 14 Level 3 3 | . . . . . . . 13 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 5 . 1 . . . 7 Investigation 4 | . 4 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault 1 | . . . . . . . 1 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 2 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 21 . 24 6 . . 35 Peak Tracking Total 10 | . 4 . 7 3 . . 10 Tactical Retreats 5 | . 3 . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 3 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . . . . . 8 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 8 . 2 . 1 . 1 Terminals 10 | . 7 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 29 . 4 . 1 . 1 Successful 22 | . 17 . 3 . 1 . 1 Failed 13 | . 12 . 1 . . . . Catastrophic 4 | . 4 . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 11 . 2 . 1 . 1 Terminals 27 | . 22 . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations 7 | . 7 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 8 . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 . 1 . . . 1 Terminals 5 | . 3 . 1 . . . 1 Botnet 5 | . 3 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 7 . 1 . . . . Full Trace Events 4 | . 4 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 49 | . . 49 49 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . 21 12 . . . Total Damage 394 | . . . 249 145 . . . Kills 10 | . . . 7 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 4813 | 105 1936 270 577 117 462 91 1255 Spaces Moved 2340 | 59 1003 169 271 42 270 54 472 Core 3 | 3 . . . . . . . Treads 2337 | 56 1003 169 271 42 270 54 472 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 163 Average Speed 163 | 154 160 160 167 170 170 170 168 Slowest Speed 170 | 160 160 160 170 170 170 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 96 41 27 4 64 20 37 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . . . . . . 60 Melee . | . . . . . . . . Projectile 6 | . . . . . . . 6 AOE 54 | . . . . . . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2999 | 69 1186 169 330 59 275 53 858 Wait 432 | . 88 1 9 . . . 334 Move 2334 | 59 1002 168 270 41 269 53 472 Hop . | . . . . . . . . Pick Up 17 | 4 6 . 5 . 2 . . Fast Attach 15 | 6 5 . . 3 . . 1 Attach 7 | . 1 . 2 . . . 4 Detach 2 | . 1 . . . . . 1 Swap 15 | . 5 . 5 . . . 5 Drop 12 | . 1 . 6 1 4 . . Fire 160 | . 73 . 33 14 . . 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . 4 . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 106 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 593 | -10/Materials | Discovered new exit (range 14) 844 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Repaired Lgt. Treads 1121 | -10/Materials | Repaired Assault Rifle 1149 | -10/Materials | Repaired Lgt. Treads 1764 | -10/Materials | Discovered new exit (range 11) 1799 | -10/Materials | Core integrity fell below 50% 2042 | -10/Materials | Entered Mines 2172 | -10/Mines | Learned location of Zion (-7) 2307 | -10/Mines | Discovered new exit (range 3) 2312 | -10/Mines | Entered Materials 2312 | -9/Materials | Accompanied by 2 allies 2312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2520 | -9/Materials | Discovered new exit (range 9) 2535 | -9/Materials | Identified exit to Materials 2725 | -9/Materials | Discovered new exit (range 11) 2889 | -9/Materials | Entered Mines 2889 | -9/Mines | Accompanied by 1 ally 2911 | -9/Mines | Met a Derelict bent on vengeance 2999 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2999 | -9/Mines | Discovered new exit (range 5) 3006 | -9/Mines | Entered Exiles 3051 | -9/Exiles | Met 8R-AWN 3078 | -9/Exiles | Met EX-HEX 3134 | -9/Exiles | Met EX-BIN 3153 | -9/Exiles | Aligned with FarCom system 3154 | -9/Exiles | Given EX-Vault access code 3193 | -9/Exiles | Opened EX-Vault 3208 | -9/Exiles | Found AWS/Thermal 3245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3294 | -9/Exiles | Met EX-DEC 3446 | -9/Exiles | Discovered new exit (range 14) 3468 | -9/Exiles | Left Exiles lab with AWS/Thermal 3468 | -9/Exiles | Entered Mines 3545 | -8/Mines | Discovered exit to Materials (range 9) 3559 | -8/Mines | Entered Materials 3559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4041 | -8/Materials | Garrison activated, responded to threat 4437 | -8/Materials | Garrison activated, responded to threat 4488 | -8/Materials | Destroyed 16 combat bots 4759 | -8/Materials | First assault squad dispatched 4814 | -8/Materials | Self-destructed Last Messages --------------- 04662_ U-05 Engineer lays Concrete. 04664_ U-05 Engineer builds a Door. 04668_ U-05 Engineer builds a Wall. 04680_ GX#F<>S%>49QE|/N/DZ9HI:QA/JJHQ 5Q 04689_ U-05 Engineer lays Concrete. 04715_ LIKZSUXT NLFGW 04803_ M-28 Smith unfolds itself. 04805_ Critical hit (Burn: +37). 04808_ G-50 Soldier suffers critical hit (Burn). 04811_ U-05 Engineer builds a Wall. 04812_ Overheating: Matter decay (-34). 04813_ M-28 Smith repairs G-50 Soldier. 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S""?Y# #??? | | ??????????? # # #?# "" ?# ^ #??? | | ??????????? # # #?# ?# #??? | | ????????????# "T" + ########### #??? | | ????????????# """ # #??? | | ????????????# + ### #??? | | ????????????########+###+### #??? | | ?????????????# + #??? | | ?????????????# """"" ###########??? | | ?????????????# """"""""" #????????????? | | ?????????????# """ """ #????????????? | | ?????????????# #????????????? | | ?????????????# #????????????? | | ?????????????###?##########?????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaThermoelectricDatajack Manual? 0 Play Time 00:21:22 Cumulative 33.9 hours Start 2023.12.01 @ 08:34:10 End 2023.12.01 @ 08:53:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493af334-59ff-4692-aae1-e1b8f650b619