Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 06:52:09 Player: Mr.Morel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (781) 781 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 3836 Bonus ------- Follower Combat Kills 150 Cogmind --------- Core Integrity 622/700 Matter 182/300 Energy 210/210 System Corruption 5% Temperature Danger (460) Movement Walking (110) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Visual Processing Unit Improved Sensor Array Heavy Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Drone Bay (2/2) Gatling Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Light Armor Plating Drone Bay Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Greatsword > --- INVENTORY -------- Heavy Armor Plating Drone Bay Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Drone Bay Device Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 54 | 5 9 2 5 11 6 16 Power 6 | 1 . 1 . . 1 3 Engine 4 | 1 . 1 . . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 10 | 2 2 . 2 . 2 2 Treads . | . . . . . . . Leg 6 | 2 . . . . 2 2 Wheel 4 | . 2 . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 4 . 1 5 2 5 Device 8 | . 1 . . 3 1 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . 2 . 1 2 . 2 Artifact . | . . . . . . . Weapon 20 | 1 3 1 2 6 1 6 Energy Gun 9 | 1 2 . 1 2 1 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . 1 . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . 1 . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 12 | . 2 . . 5 . 5 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 2 . 2 Weapon 6 | . 2 . . 2 . 2 Highest Loss Streak 2 | . 2 . . 2 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 92 98 98 92 92 71 Engine 9 | . 14 14 11 11 9 4 Core 2 | . . . . . . 6 Leg 7 | . 3 . . . 11 16 Wheel 16 | . 24 28 33 30 12 . Device 15 | . 9 14 11 16 16 17 Processor 3 | . . . . . 6 7 Protection 9 | . 15 14 22 13 9 3 Energy Gun 8 | . 14 14 9 6 8 5 Ballistic Gun 2 | . . . . 2 9 . Launcher 1 | . 9 . . . . . Slashing Weapon 6 | . . 13 11 11 9 3 Peak Build Rating 40 | 5 13 15 20 26 33 40 Average Rating 24 | 3 11 14 17 20 29 33 On Entrance 14 | . 5 11 15 18 18 33 Naked Turns . | . . . . . . . Heaviest Build 39 | 12 21 15 20 25 24 39 Greatest Support 42 | 20 24 24 36 36 30 42 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 4 5 5 Average Carried 3 | 1 4 4 2 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 4 5 2 3 4 3 Class Distribution -------------------- 46% | Mutant 45% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 749 | 181 149 30 . 182 90 117 Remotely . | . . . . . . . Salvage Created 918 | . 247 . . 347 190 134 Parts 56 | . 16 . . 26 11 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 22 | . 7 . . 7 4 4 Melee 7 | . . . . 7 . . Guns 13 | . 5 . . . 4 4 AOE 2 | . 2 . . . . . Classes Destroyed 8 | . 3 . . 4 1 . Hauler 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 . . . 1 3 Grunt 10 | . 4 . . 4 2 . Duelist 1 | . . . . 1 . . Sentry 2 | . . . . 2 . . Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | . 5 . . 2 1 3 Combat Bots Only 5 | . 5 . . 2 1 3 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 192 | . 57 10 3 63 20 39 Missed 58 | . 19 4 1 21 6 7 Damage Taken 2012 | . 448 86 26 608 214 630 Core 273 | . 95 19 12 69 . 78 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 54 . 79 100 . Volleys Fired 67 | . 24 . . 12 10 21 Largest 2 | . 1 . . 1 2 2 Hottest 128 | . 45 . . 45 73 128 Shots Fired 78 | . 24 . . 12 20 22 Gun 65 | . 23 . . 10 20 12 Cannon 10 | . . . . . . 10 Launcher 3 | . 1 . . 2 . . Special . | . . . . . . . Kinetic 22 | . . . . 2 10 10 Thermal 6 | . . . . . . 6 Explosive 3 | . 1 . . 2 . . Electromagnetic 47 | . 23 . . 8 10 6 Robot Hit Streak 15 | . 8 . . 9 4 15 Robot Miss Streak 4 | . 3 . . 2 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 84 | . 19 . . 32 15 18 Core Hits 40 | . 12 . . 11 8 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 4 . 3 Blast 2 | . . . . . . 2 Sever 5 | . . . . 4 . 1 Melee Attacks 27 | . . . . 24 . 3 Impact . | . . . . . . . Slashing 27 | . . . . 24 . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1940 | . 350 . . 826 221 543 Guns 844 | . 256 . . 104 221 263 Cannons 124 | . . . . . . 124 Explosions 172 | . 94 . . 78 . . Melee 800 | . . . . 644 . 156 Ramming . | . . . . . . . Kinetic 244 | . . . . 27 93 124 Thermal 151 | . 31 . . . . 120 Explosive 141 | . 63 . . 78 . . Electromagnetic 604 | . 256 . . 77 128 143 Impact . | . . . . . . . Slashing 800 | . . . . 644 . 156 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 1 5 Average Corruption 2 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 1 | . . . . . . 1 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . 13 . . Projectiles . | . . . . . . . Explosions 13 | . . . . 13 . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 49 | . 25 . . 24 . . Shots 2 | . 1 . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | . 170 . . 5 39 461 Average Temperature 80 | . 79 . . 3 11 116 Received Heat Transfer 724 | . 183 40 9 213 180 99 Effects 6 | . . . . . . 6 Shutdowns 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 275 | . . . . . . 275 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 317 | . 317 123 77 278 229 133 Initial 123 | . . 123 47 32 96 103 Average 111 | . 104 123 54 155 168 66 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 88 | 100 85 100 100 72 80 100 Level 1 11 | . 14 . . 27 19 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 . 2 1 3 Investigation 4 | . 1 1 . 1 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 4 | . 1 . . 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 20 12 5 18 15 10 Peak Tracking Total 20 | . 10 20 5 3 6 4 Tactical Retreats 7 | . 2 1 . 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 13 | . 1 1 1 5 3 2 Terminals 11 | . 1 . 1 5 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 34 | . 3 1 1 8 13 8 Successful 21 | . 2 1 . 8 4 6 Failed 12 | . 1 . 1 . 8 2 Catastrophic 2 | . . . . . 1 1 Database Lockouts 1 | . . . . . 1 . Manual 1 | . . . . . 1 . Terminals 26 | . 3 . 1 8 13 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 15 | . 2 1 . 8 4 . Record 6 | . . . . 3 3 . Part Schematic 1 | . . . . 1 . . Open Door 3 | . . 1 . 2 . . Emergency Access Points 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Surveillance Status 1 | . 1 . . . . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . . 6 Insert Component 3 | . . . . . . 3 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . 2 3 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 3 | . . . . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 8 . Highest-Rated Group 88 | . . . . 88 72 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 59 | . . . . 7 52 . Total Damage 465 | . . . . 78 387 . Kills 7 | . . . . 1 6 . Allies Corrupted 2 | . . . . 2 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 10 | . . . . 4 3 3 Drone Recoveries 6 | . . . . 3 2 1 Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 2248 | 54 273 140 85 594 335 767 Spaces Moved 1787 | 40 219 151 87 517 206 567 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 725 | 34 20 . . . 104 567 Wheels 1056 | . 199 151 87 517 102 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 110 Average Speed 106 | 109 92 90 90 91 140 119 Slowest Speed 190 | 120 120 90 90 105 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 36 46 12 56 25 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . 9 . . 20 . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 29 | . 9 . . 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2010 | 50 264 155 94 585 230 632 Wait 24 | . . . . 14 7 3 Move 1781 | 39 218 150 86 516 205 567 Hop . | . . . . . . . Pick Up 28 | 6 7 2 1 5 1 6 Fast Attach 18 | . 4 . . 3 4 7 Attach 25 | 5 3 1 4 4 . 8 Detach 5 | . 1 . . . . 4 Swap 11 | . 2 1 1 4 2 1 Drop 24 | . 5 1 2 3 1 12 Fire 67 | . 24 . . 12 10 21 Melee 27 | . . . . 24 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Entered Mines 331 | -10/Mines | Build established: Mutant 331 | -10/Mines | Met a Derelict shopkeep closing up shop 396 | -10/Mines | Met a Derelict bent on vengeance 436 | -10/Mines | Assembled infested the area 450 | -10/Mines | Learned location of Mines (-9) 456 | -10/Mines | Discovered new exit (range 9) 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 548 | -9/Materials | Discovered new exit (range 6) 553 | -9/Materials | Entered Storage 1029 | -9/Storage | Discovered new exit (range 8) 1032 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1147 | -9/Storage | Entered Materials 1147 | -8/Materials | Accompanied by 8 allies 1147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1210 | -8/Materials | Central database locked down 1296 | -8/Materials | Lost 5 allies 1391 | -8/Materials | Lost 4 allies 1409 | -8/Materials | Discovered new exit (range 17) 1482 | -8/Materials | Entered Factory 1482 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1539 | -7/Factory | Build established: Scavenger-Mutant 1818 | -7/Factory | Discovered new exit (range 8) 2249 | -7/Factory | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. ALERT: Rogue bot located, Programmers report to Factory Zone 6X. G-47 Trooper knocked back. System corrupted: Heat flow error (+220). Drone Bay destroyed. >> Lost connection to Drone. Visual Processing Unit broken. Overheating: Short circuit. G-47 Trooper knocked back. Overheating: VSS Leg damaged (-40). Overheating: Imp. Sensor Array damaged (-5). Overheating: Carbon-fiber Leg damaged (-12). Overheating: Broken Visual Processing Unit damaged (-9). A-02 Transporter Lgt. Treads blasted off. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Power failure, Mic. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | "# #?????????????????????? # ## | | "# #########################+## | | " T | | " "" | | " | | # #########+## #####+#####+## | | # #?????? # #??# # ## | | """ "### #???? # #??# ####+####? | | " # #?? # #??# # #? | | #" """ # ## ! # #??# """ """ #""" #? | | ## ! 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Armor Plating | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted The More The Merrier Challenges ------------ None Game ------ Seed PhysicsReactionDiverter Manual? 0 Play Time 00:38:24 Cumulative 14.4 hours Start 2024.09.17 @ 12:06:58 End 2024.10.14 @ 06:52:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80a9792f-9534-4eb3-8945-3fac048efc41