Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 15:08:58 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (143) 715 Value Destroyed (4622) 4622 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (12091) 12091 TOTAL SCORE: 22968 Bonus ------- High Alert Combat Kills 788 Follower Combat Kills 2453 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3350 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Terrain Scanner Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Cooled Fission Core Hardened Medium Armor Plating Layered Light Armor Plating Skeleton Box Long-range Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer Hardened Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Bore Cannon Hypervelocity Mass Driver Phasing Sabre > --- INVENTORY -------- Cooled Fission Core Advanced Weight Redist. System Advanced Salvage Targeting Computer Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Skeleton Box Long-range Tractor Beam Heavy Shock Bomb Launcher Rocket Launcher Heavy Missile Launcher Improved Datajack Advanced Datajack Advanced Datajack Greatsword [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Heavy Insulated Plating Weapon Phasing Sabre Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Slots Evolved 12 | . . . 4 2 . . 2 . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . 1 Utility 7 | . . . 2 1 . . 1 . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 136 | . 16 10 22 8 2 10 5 2 18 16 27 Power 14 | . 1 1 3 . . 3 . 1 1 1 3 Engine 9 | . . 1 3 . . 2 . 1 1 . 1 Core 4 | . 1 . . . . 1 . . . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 37 | . 4 4 6 5 1 2 1 . 4 6 4 Treads 6 | . 2 2 2 . . . . . . . . Leg 8 | . . . . . . . . . . 6 2 Wheel 6 | . 2 2 . . . . . . . . 2 Hover 17 | . . . 4 5 1 2 1 . 4 . . Flight . | . . . . . . . . . . . . Utility 50 | . 4 . 8 2 . 4 4 1 9 4 14 Device 17 | . 3 . 4 1 . 1 . . 3 1 4 Storage 4 | . . . 2 . . 1 . . . . 1 Processor 16 | . 1 . 2 1 . 1 3 . 3 2 3 Hackware 8 | . . . . . . 1 1 1 3 . 2 Protection 5 | . . . . . . . . . . 1 4 Artifact . | . . . . . . . . . . . . Weapon 35 | . 7 5 5 1 1 1 . . 4 5 6 Energy Gun 10 | . 5 1 3 . . . . . . . 1 Energy Cannon 2 | . . 1 . . . . . . . . 1 Ballistic Gun 3 | . 1 1 . . . . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 6 | . 1 . . . 1 . . . . 3 1 Special Weapon 2 | . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 . . 1 . . 2 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . Unidentified Prototypes 3 | . 1 . 1 . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . 1 1 System Corruption 9 | . . . . . . . . . . 2 7 Parts Lost 55 | . 3 5 6 . . 2 . . 5 10 24 Power 9 | . . 1 2 . . 1 . . 1 1 3 Propulsion 20 | . . 3 1 . . 1 . . 3 5 7 Utility 10 | . 1 . 1 . . . . . . 3 5 Weapon 16 | . 2 1 2 . . . . . 1 1 9 Highest Loss Streak 16 | . 2 2 2 . . 1 . . 2 7 16 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 10 | . 7 7 7 7 10 10 9 10 12 11 13 Power . | . 1 . . . . . . . . . 1 Propulsion 1 | . 1 . 1 3 3 3 2 1 . . . Utility 2 | . . . 1 1 2 2 1 3 5 5 5 Weapon 4 | . 2 6 3 2 3 4 5 6 5 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 3 2 7 . . 1 . . 1 . 7 Power 1 | . 1 . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 8 | . . . 2 . . 1 . . 1 . 4 Weapon 6 | . 2 1 3 . . . . . . . . Tool/Special 4 | . . 1 . . . . . . . . 3 Average Slot Usage (%) 91 | . 98 97 88 88 92 91 91 93 89 90 80 Engine 3 | . 1 8 7 7 7 2 . 2 4 1 . Core 4 | . 12 5 . . . 4 6 4 . 3 4 Treads 5 | . 21 14 6 . . . . . . . . Leg 5 | . 3 . . . . . . . . 8 21 Wheel 2 | . 3 11 . . . . . . . . . Hover 12 | . . . 18 30 30 30 33 33 27 14 . Device 10 | . 11 14 17 15 15 15 10 6 6 4 3 Storage 8 | . 14 14 9 7 7 7 6 6 5 5 4 Processor 16 | . 1 . 8 14 15 12 17 26 31 35 25 Energy Gun 5 | . 24 10 3 . . . . . . . . Ballistic Gun 1 | . 2 9 . . . . . . . . . Special Weapon 1 | . . 2 14 . . . . . . . . Slashing Weapon 5 | . . . 1 7 7 12 13 13 10 10 6 Special Melee Weapon 1 | . . . . 3 7 2 . . . 3 . Peak Build Rating 106 | . 24 12 43 48 48 51 61 65 89 84 106 Average Rating 48 | . 9 11 32 40 44 48 59 62 77 77 82 On Entrance 42 | 6 6 12 12 43 43 45 50 61 65 84 78 Avg Prop Armor Cover (%) 11 | . 10 12 12 . . . . . . 1 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 13 18 21 29 35 33 41 35 38 40 43 92 Greatest Support 121 | 20 40 20 60 36 36 36 45 45 49 91 121 Greatest Overweight (x) 6 | . . 6 3 1 1 1 . . 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 27 | . 8 8 15 15 15 15 15 15 17 17 27 Average Capacity 13 | . 8 8 10 14 15 15 15 15 16 17 16 Most Carried 17 | . 8 8 13 15 15 15 14 15 17 17 17 Average Carried 12 | . 7 7 9 10 14 14 13 14 15 15 14 Final Capacity 17 | 8 8 8 10 15 15 15 15 15 17 17 7 Final Carried 17 | 6 8 8 9 11 15 14 14 15 17 16 6 Class Distribution -------------------- 46% | Mutant 20% | Commander-Gladiator 10% | Gladiator 7% | Scavenger-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Commander-Gladiator | -6/Factory Commander-Gladiator | -6/DSF Commander-Gladiator | -5/Factory Commander-Gladiator | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Matter Collected 4919 | 177 149 570 414 100 210 836 . 111 888 675 789 Remotely . | . . . . . . . . . . . . Salvage Created 5518 | . 876 230 386 250 . 522 . 117 728 584 1825 Parts 303 | . 53 32 23 17 . 28 . 9 31 17 93 Haulers Intercepted 7 | . 1 . 2 1 . . . . 3 . . Recyclers Shooed 5 | . 1 . 1 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Combat Hostiles Destroyed 95 | . 18 14 7 2 . 7 . 1 5 5 36 Melee 19 | . . . 3 2 . 6 . 1 5 1 1 Guns 23 | . 17 5 1 . . . . . . . . Cannons 25 | . . 1 3 . . . . . . . 21 AOE 28 | . 1 8 . . . 1 . . . 4 14 Classes Destroyed 16 | . 8 1 3 . . 1 . . . . 3 Worker 16 | . 3 . 2 3 . 2 . . 2 . 4 Builder 7 | . 1 . . . . 1 . . 1 2 2 Tunneler 3 | . 1 . . 1 . . . . . . 1 Hauler 7 | . 1 . 2 1 . . . . 3 . . Recycler 7 | . . . 1 1 . 1 . . 1 2 1 Operator 5 | . 1 . 1 . . 1 . . . 2 . Watcher 2 | . 1 . . . . . . . 1 . . Swarmer 25 | . 3 9 . . . . . . 1 . 12 Cutter 3 | . . . 2 . . . . 1 . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 48 | . 15 . 4 2 . 5 . . 4 5 13 Duelist 3 | . . . . . . . . . . . 3 Sentry 5 | . . . 1 . . 1 . . . . 3 Hunter 2 | . . . . . . 1 . . . . 1 Programmer 4 | . . . . . . . . . . . 4 Subdweller 5 | . . 5 . . . . . . . . . Best Kill Streak 6 | . 6 6 5 5 . 3 . 1 2 4 6 Combat Bots Only 6 | . 4 6 2 2 . 2 . 1 2 4 5 Max Kills in Single Turn 4 | . 2 4 1 1 . 1 . 1 1 3 3 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 4 | . 1 4 . . . 1 . . . 3 3 Melee 1 | . . . 1 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Hostile Shots Fired 626 | . 120 49 51 1 . 34 . 7 26 77 261 Missed 194 | . 40 12 18 . . 14 . 3 6 30 71 Hits 432 | . 80 37 33 1 . 20 . 4 20 47 190 Melee 19 | . . . 5 . . . . 1 . . 13 Projectile 413 | . 80 37 28 1 . 20 . 3 20 47 177 AOE 6 | . . . . . . . . 2 1 2 1 Critical Strikes 22 | . 1 . 4 . . . . . 1 5 11 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 8206 | . 923 655 552 16 19 421 . 178 681 1188 3573 Core 1786 | . 156 89 115 . . 89 . 49 95 326 867 Absorbed by Shields 736 | . . . . . . . . . . . 736 Ignored by Resistances 83 | . . . . . . . . . . . 83 Regen/Repaired (Parts) 364 | . . . . . 39 70 . 65 174 . 16 Core Remaining (%) 61 | 100 . 3 74 . . 80 . 91 . 23 . Volleys Fired 192 | . 47 35 22 . . 2 . . 2 5 79 Largest 3 | . 2 2 3 . . 1 . . 1 1 2 Hottest 265 | . 130 180 265 . . 46 . . 30 46 104 Shots Fired 320 | . 91 66 48 . . 2 . . 2 5 106 Gun 155 | . 90 51 12 . . . . . 2 . . Cannon 107 | . . 7 . . . . . . . . 100 Launcher 18 | . 1 4 . . . 2 . . . 5 6 Special 40 | . . 4 36 . . . . . . . . Kinetic 142 | . 11 29 . . . . . . 2 . 100 Thermal 102 | . 21 33 48 . . . . . . . . Explosive 13 | . 1 4 . . . . . . . 4 4 Electromagnetic 63 | . 58 . . . . 2 . . . 1 2 Robot Hit Streak 26 | . 8 17 26 . . . . . 2 7 10 Robot Miss Streak 5 | . 5 2 3 . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . 4 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 333 | . 56 43 33 10 2 16 . 5 38 55 75 Core Hits 208 | . 36 19 19 5 . 13 . 2 13 20 81 Critical Kills 20 | . . 2 . . . . . . . . 18 Critical Parts Destroyed 24 | . . . . . . . . . . . 24 Critical Strikes 66 | . 1 3 5 . . 3 . . 8 2 44 Burn 6 | . . 1 5 . . . . . . . . Destroy 44 | . . 2 . . . . . . . . 42 Blast 1 | . . . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . Sever 14 | . . . . . . 2 . . 8 2 2 Melee Attacks 201 | . . . 13 13 4 35 . 7 48 57 24 Impact . | . . . . . . . . . . . . Slashing 163 | . . . 13 13 3 35 . 7 48 20 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 72 | . . . 2 6 . 7 . . 10 44 3 Combat Hostiles 4 | . . . . . . 1 . . 3 . . Follow-up Attacks 7 | . . . . . . 1 . 1 5 . . Damage Inflicted 14561 | . 1015 1245 886 806 24 1548 . 334 2629 1677 4397 Guns 1763 | . 896 690 130 . . . . . 47 . . Cannons 1872 | . . 140 75 . . 61 . . . . 1596 Explosions 3467 | . 118 371 . . . 182 . . . 600 2196 Melee 7191 | . . . 459 806 24 1305 . 334 2582 1077 604 Ramming 2 | . 1 . . . . . . . . . 1 Kinetic 2260 | . 106 375 75 . . 61 . . 47 . 1596 Thermal 1978 | . 243 499 352 . . . . . . . 884 Explosive 1830 | . 48 371 . . . . . . . 501 910 Electromagnetic 1300 | . 617 . . . . 182 . . . 99 402 Impact . | . . . . . . . . . . . . Slashing 7191 | . . . 459 806 24 1305 . 334 2582 1077 604 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . 19 1 . 22 22 . 1 1 3 13 Average Corruption 5 | . . 19 1 . 9 22 . 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 68 | . . 16 . . 6 4 . . 3 11 28 Message Errors 9 | . . 3 . . 1 1 . . 1 1 2 Matter Fused 18 | . . 1 . . . 2 . . . 4 11 Heat Flow Errors 7 | . . 1 . . 2 . . . 1 . 3 Energy Discharges 4 | . . . . . . 1 . . . 1 2 Parts Rejected 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 15 | . . 7 . . . . . . 1 2 5 Data Loss (major) 5 | . . . . . . . . . . 3 2 Misfires 3 | . . 2 . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . Misdirections 1 | . . . . . 1 . . . . . . Weapon Failures 3 | . . 2 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1355 | . 18 12 141 192 . 192 . 5 281 187 327 Projectiles 23 | . . . . . . 21 . . . . 2 Explosions 294 | . 18 12 . . . . . . . 2 262 Melee 1038 | . . . 141 192 . 171 . 5 281 185 63 Knockbacks 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 9 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . . . . . . . 219 Shots 6 | . . . . . . . . . . . 6 Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 360 | . 360 92 160 . 80 . . . 213 300 166 Average Temperature 67 | . 85 67 42 . 47 . . . 129 166 85 Received Heat Transfer 1973 | . 384 96 216 9 . 153 . 9 111 533 462 Effects 2 | . 2 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . 1 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . 2 3 3 . . . . . . . . Heat Transferred 4641 | . 507 974 2610 . . . . . . . 550 Parts Sabotaged 6 | . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Maximum Alert Level 3 | . 2 . 2 1 . 3 2 2 3 2 3 Low Security (%) 16 | . 24 . 46 43 100 15 . . . . 2 Level 1 24 | . 49 . 45 56 . 13 . 23 15 . 28 Level 2 40 | . 25 . 8 . . 31 100 76 19 100 46 Level 3 18 | . . . . . . 39 . . 65 . 21 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Peak Influence 1017 | . 516 . 459 231 67 934 429 692 952 666 1017 Initial 429 | . . . . 200 67 . 429 282 363 427 259 Average 457 | . 281 . 200 200 25 545 416 502 729 550 538 Influence Increases 7144 | . 918 180 831 93 26 1300 5 430 1043 848 1470 Destroy 0b10 Robot/C 3220 | . 360 180 380 40 . 500 . 200 400 400 760 Destroy 0b10 Robot/NC 295 | . 40 . 50 30 . 40 . 5 60 30 40 Destroy Leader 596 | . 74 . 100 12 . 110 . 30 80 50 140 Allied During Kill 1230 | . . . 87 . . 393 . 164 339 238 9 Trap Triggered on 0b10 100 | . 70 . . 10 . . . . . . 20 Successful Hack 208 | . 36 . 26 . . 49 5 . 71 5 16 Disable Machine 345 | . 30 . 30 . . 45 . 15 . 30 195 Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 328 | . 8 . 11 1 26 13 . 1 48 50 170 Partial Spotted 30 | . . . 15 . . . . . . 15 . Lose Combat Pursuer 540 | . 300 . 30 . . . . 15 45 30 120 Miscellaneous 102 | . . . 102 . . . . . . . . Influence Decreases 6127 | . 408 690 390 341 219 424 477 142 861 1193 982 Entered New Map 2228 | . . 246 . 241 126 . 447 122 329 447 270 Time Decay 2716 | . 378 404 230 100 70 324 30 . 342 386 452 Lost Part 540 | . 30 40 60 . . 20 . . 50 100 240 Lost Ally 643 | . . . 100 . 23 80 . 20 140 260 20 Squads Dispatched 56 | . 6 . 7 3 . 10 2 2 13 4 9 Investigation 21 | . 3 . 3 2 . 4 1 . 4 1 3 Extermination 4 | . . . . . . 1 . . 2 . 1 Reinforcement 18 | . 3 . 4 . . 2 1 2 1 2 3 Assault 9 | . . . . . . 3 . . 3 1 2 Garrison 4 | . . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Distress Signals 10 | . 1 . 1 . . 1 . . 2 3 2 Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 249 | . 50 16 23 3 9 23 . 11 27 26 61 Peak Tracking Total 9 | . 9 5 5 2 4 5 . 5 8 9 7 Tactical Retreats 25 | . 11 . 2 . 1 . . 1 2 2 6 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Traps Triggered 5 | . . 1 . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 66 | . . . . 44 . . . . 22 . . Triggered 1 | . . . . . . . . . 1 . . Disarmed . | . . . . . . . . . . . . Reprogrammed 15 | . 10 . . 4 . . . . 1 . . Reused 10 | . 7 . . 1 . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 Triggered 10 | . 7 . . 1 . . . . . . 2 Most Traps Carried 2 | . . 2 2 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Machines Disabled 24 | . 2 . 2 . . 4 . 1 . 2 13 Max in Single Turn 5 | . 1 . 1 . . 1 . . . 1 5 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Machines Accessed 39 | . 5 1 4 3 . 7 1 . 9 4 5 Terminals 28 | . 5 . 4 1 . 4 1 . 6 4 3 Fabricators 6 | . . . . 1 . 2 . . 2 . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . Total Hacks 121 | . 20 5 17 6 . 21 4 . 27 10 11 Successful 54 | . 10 5 6 1 . 10 1 . 15 3 3 Failed 66 | . 10 . 10 5 . 11 3 . 12 7 8 Catastrophic 15 | . 2 . 3 1 . 5 . . . 2 2 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 54 | . 9 . 13 3 . 9 . . 11 5 4 Terminals 85 | . 20 . 17 2 . 14 4 . 13 10 5 Fabricators 26 | . . . . 3 . 5 . . 13 . 5 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . 1 . . Terminal Hacks 30 | . 9 5 6 . . 4 1 . 2 3 . Record 5 | . . 5 . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 4 | . . . 2 . . 1 . . . 1 . Locate Traps 4 | . 2 . . . . 1 . . . 1 . Reprogram Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . Fabricator Hacks 15 | . . . . 1 . 4 . . 8 . 2 Network Status 1 | . . . . 1 . . . . . . . Load Schematic 7 | . . . . . . 2 . . 4 . 1 Build 7 | . . . . . . 2 . . 4 . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . . 2 . . 5 . 1 Terminals 6 | . 1 . . . . 2 . . 3 . . Track 1 | . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . 2 . . Botnet 3 | . 1 . . . . 2 . . . . . Fabricators 2 | . . . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 5 . 4 3 . 7 1 . 8 4 4 Full Trace Events 19 | . 4 . 3 2 . 4 1 . 2 1 2 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built 12 | . . . . . . 4 . . 6 . 2 Authchips 3 | . . . . . . . . . 3 . . Time 333 | . . . . . . 134 . . 132 . 67 Total Robot Build Rating 48 | . . . . . . 16 . . 24 . 8 Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . . . 3 . Non-combat 1 | . . . . . . . . . . 1 . Combat 3 | . . . . . 1 . . . . 2 . Robot Hacks Applied 4 | . . . . . 1 . . . . 3 . parse_system 3 | . . . . . 1 . . . . 2 . find_recycling 1 | . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 15 | . . 1 . . . . . . . 14 . Allies Hacked 5 | . . . . . . 1 . 1 3 . . Hacks Repelled 1 | . . . . . . . . . 1 . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Total Allies 61 | . . 1 5 . 20 5 . 1 10 17 2 Largest Group 19 | . . 1 6 . 19 11 11 11 15 13 2 Highest-Rated Group 506 | . . 19 219 . 465 329 329 344 506 499 74 Highest-Rated Ally 141 | . . 19 40 . 141 37 37 46 46 119 37 Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 8 Total Orders 2 | . . . . . . . 2 . . . . STAY 1 | . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . Ally Attacks 564 | . . 4 66 . 124 93 . 57 111 101 8 Total Damage 13652 | . . 73 1413 . 3791 1926 . 1117 3144 1973 215 Kills 100 | . . 1 17 . 9 21 . 10 23 17 2 Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . 1 . . X0-1V1 Amusement Gains 218 | . 18 10 15 . . 10 . . 80 20 65 Good Acts 52 | . . 5 4 3 10 7 . 1 9 8 5 Bad Acts 29 | . . 9 10 1 . . . . 2 1 6 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Active Infowar (turns) 4338 | . . . 179 201 216 751 76 111 767 901 1136 Optics 1252 | . . . 179 . . . . . . . 1073 Sensors 3006 | . . . . 201 216 751 76 111 767 751 133 Terrain 95 | . . . . . . . . . . . 95 T.N.C. 1066 | . . . . . . . . . . 347 719 Jamming 199 | . . . . . . . . . . . 199 Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Turns Passed 6851 | . 957 1175 548 202 216 751 76 113 769 908 1136 Spaces Moved 5592 | 1 484 792 506 193 311 731 90 100 875 833 676 Core 55 | . . 3 . . . . . . . . 52 Treads 542 | . 302 184 56 . . . . . . . . Legs 878 | 1 76 . . . . . . . . 226 575 Wheels 798 | . 106 605 38 . . . . . . . 49 Hover 3319 | . . . 412 193 311 731 90 100 875 607 . Flight . | . . . . . . . . . . . . Fastest Speed 40 | 120 80 110 52 48 48 48 44 40 40 40 50 Average Speed 79 | 120 136 126 68 48 48 48 44 42 43 70 115 Slowest Speed 350 | 120 160 350 240 108 112 108 44 44 108 190 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 74 42 37 8 92 22 4 70 25 63 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 9 | . . 9 . . . . . . . . . Spaces Dug 27 | . . . 4 1 2 6 . . 6 2 6 Terrain Destroyed 184 | . 11 25 6 1 2 6 . . 6 6 121 Melee 27 | . . . 4 1 2 6 . . 6 2 6 Projectile 14 | . . 1 2 . . . . . . . 11 AOE 143 | . 11 24 . . . . . . . 4 104 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Ext Fac Total 7353 | . 689 891 605 276 367 1067 125 158 1172 1116 887 Wait 939 | . 118 34 . 3 44 271 27 41 193 177 31 Move 5582 | . 483 791 505 193 310 730 89 99 874 832 676 Hop . | . . . . . . . . . . . . Pick Up 74 | . 11 7 11 9 2 6 2 3 10 3 10 Fast Attach 60 | . 3 3 17 . 2 2 1 1 7 7 17 Attach 55 | . 6 2 5 4 . 2 3 . 8 11 14 Detach 31 | . 2 . 5 2 . 2 2 1 3 4 10 Swap 74 | . 10 9 6 5 4 10 1 3 7 6 13 Drop 74 | . 8 7 21 3 1 11 . 3 4 6 10 Fire 192 | . 47 35 22 . . 2 . . 2 5 79 Melee 187 | . . . 13 13 4 31 . 6 40 56 24 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 9 . Rewire 6 | . . 3 . . . . . 1 2 . . Trap 68 | . . . . 44 . . . . 22 . 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 20) 315 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Discovered new exit (range 7) 949 | -10/Materials | Prayed at D.C.S.S. Altar Unit 958 | -10/Materials | Entered Subcaves 959 | -10/Subcaves | Approached by a straggling Scientist 960 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1354 | -10/Subcaves | Discovered new exit (range 12) 1375 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1377 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1466 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 1549 | -10/Subcaves | Disturbed a concealed Subdweller 1564 | -10/Subcaves | Core integrity fell below 20% 1700 | -10/Subcaves | Learned Materials terminal intel 1719 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1743 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1775 | -10/Subcaves | Learned Materials garrison access intel 1790 | -10/Subcaves | System corruption reached 10% 1809 | -10/Subcaves | Visited Clippyterm 1812 | -10/Subcaves | Learned Factory fabricator intel 1812 | -10/Subcaves | Learned Factory trap positions 1894 | -10/Subcaves | Identified exit to Materials 1894 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2007 | -10/Subcaves | Disturbed a concealed Subdweller 2032 | -10/Subcaves | Disturbed a concealed Subdweller 2133 | -10/Subcaves | Entered Materials 2133 | -8/Materials | Accompanied by 1 ally 2133 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2134 | -8/Materials | Loaded intel: 12 terminal locations 2135 | -8/Materials | Loaded intel: 1 garrison access location 2232 | -8/Materials | Identified exit to Factory 2264 | -8/Materials | X0-1V1 sent you to a vault 2277 | -8/Materials | X0-1V1 announced a LAN party 2362 | -8/Materials | Central database locked down 2637 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2682 | -7/Factory | Loaded intel: 100 trap records 2683 | -7/Factory | Loaded intel: 6 fabricator locations 2770 | -7/Factory | Discovered new exit (range 6) 2779 | -7/Factory | Identified exit to Factory 2787 | -7/Factory | Garrison activated, responded to threat 2812 | -7/Factory | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 2858 | -7/Factory | X0-1V1 released a cloud of subatomizers 2883 | -7/Factory | Sucked down chute 2883 | -7/Factory | Entered Waste 2888 | -7/Waste | Spotted C-40 Crusher 2898 | -7/Waste | EMP discharged 2906 | -7/Waste | Spotted C-40 Crusher 2907 | -7/Waste | Spotted C-40 Crusher 2968 | -7/Waste | Spotted C-40 Crusher 2977 | -7/Waste | Spotted C-40 Crusher 2978 | -7/Waste | X0-1V1 turns hostiles against one another 2983 | -7/Waste | Spotted C-40 Crusher 2998 | -7/Waste | EMP discharged 2998 | -7/Waste | System corruption reached 10% 3009 | -7/Waste | Met Warlord forces unprepared to attack 3036 | -7/Waste | Allies destroyed C-40 Crusher 3047 | -7/Waste | Allies destroyed C-40 Crusher 3056 | -7/Waste | Allies destroyed C-40 Crusher 3065 | -7/Waste | Discovered new exit (range 11) 3077 | -7/Waste | Identified exit to Factory 3080 | -7/Waste | Lost 7 allies 3098 | -7/Waste | EMP discharged 3099 | -7/Waste | Entered Factory 3099 | -7/Factory | Accompanied by 10 allies 3313 | -7/Factory | Lost 3 allies 3316 | -7/Factory | Fabricated P-60 Hacker? 3499 | -7/Factory | First assault squad dispatched 3527 | -7/Factory | Found Hvy. Insulated Plating 3703 | -7/Factory | Discovered exit to Factory (range 8) 3742 | -7/Factory | Build established: Gladiator 3779 | -7/Factory | Fabricated P-60 Hacker? 3850 | -7/Factory | Entered another Factory area 3850 | -6/Factory | Accompanied by 11 allies 3850 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3899 | -6/Factory | Identified exit to DSF 3926 | -6/Factory | Entered DSF 3926 | -6/DSF | Accompanied by 10 allies 3947 | -6/DSF | Additional patrols routed to DSF 3947 | -6/DSF | Hacker 4b assimilated hostile X-72 Disruptor 3954 | -6/DSF | Discovered new exit (range 16) 4000 | -6/DSF | Identified exit to Factory 4020 | -6/DSF | Sterilization system engaged 4039 | -6/DSF | Entered Factory 4039 | -5/Factory | Accompanied by 9 allies 4039 | -5/Factory | Evolved 2 slots: Utility x2 4076 | -5/Factory | Fabricated P-60 Hacker (x2) 4097 | -5/Factory | Build established: Commander-Gladiator 4102 | -5/Factory | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 4110 | -5/Factory | Fabricated P-60 Hacker (x2) 4144 | -5/Factory | Fabricated P-60 Hacker (x2) 4305 | -5/Factory | Hacker 6c assimilated hostile S-27 Virus 4310 | -5/Factory | Garrison activated, responded to threat 4339 | -5/Factory | First assault squad dispatched 4427 | -5/Factory | Hacker 4c assimilated hostile G-50 Soldier 4428 | -5/Factory | Lost 5 allies 4544 | -5/Factory | Lost 3 allies 4654 | -5/Factory | X0-1V1 foreshadows a heat wave 4719 | -5/Factory | Ambient heat levels rising (+10) 4743 | -5/Factory | Identified exit to Upper Caves 4743 | -5/Factory | Identified exit to Extension 4773 | -5/Factory | Build established: Gladiator 4808 | -5/Factory | Entered Extension 4814 | -5/Extension | X0-1V1 dreamt of freedom 4818 | -5/Extension | Rescued a captive Derelict 4818 | -5/Extension | Rescued a captive Derelict 4822 | -5/Extension | Disrupted transfer network 4825 | -5/Extension | Rescued a captive Derelict 4826 | -5/Extension | Rescued a captive Derelict 4830 | -5/Extension | Rescued a captive Derelict 4839 | -5/Extension | X0-1V1 sent allied Executioner (x1) 5011 | -5/Extension | Spotted B-75 Beast 5136 | -5/Extension | Build established: Commander-Gladiator 5289 | -5/Extension | Identified exit to Factory 5289 | -5/Extension | X0-1V1 revealed exit location to -4/Factory 5331 | -5/Extension | X0-1V1 turns hostiles against one another 5333 | -5/Extension | Spotted B-75 Beast 5334 | -5/Extension | Allies destroyed B-75 Beast 5359 | -5/Extension | Core integrity fell below 50% 5388 | -5/Extension | Discovered exit to Factory (range 16) 5393 | -5/Extension | Lost 7 parts (1p3n2u1w) 5408 | -5/Extension | First assault squad dispatched 5418 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5523 | -5/Extension | X0-1V1 activates XOMVISION 5716 | -5/Extension | Entered Factory 5716 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5737 | -4/Factory | Lost 3 allies 6216 | -4/Factory | First assault squad dispatched 6514 | -4/Factory | Build established: Scavenger-Mutant 6600 | -4/Factory | Fabricated P-60 Hacker? 6626 | -4/Factory | Core integrity restored by X0-1V1 (+161) 6673 | -4/Factory | System corruption reached 10% 6692 | -4/Factory | Core integrity fell below 50% 6707 | -4/Factory | Lost 16 parts (2p3n5u6w) 6795 | -4/Factory | Core integrity fell below 20% 6825 | -4/Factory | Lost 3 parts (1p1n1w) 6851 | -4/Factory | X0-1V1 sent you into danger 6852 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06831_ R-10 Processor collects Cesium-ion Thruster. 06833_ X0-1V1: "I had everything to do with that." 06839_ Power Conduit explodes. 06839_ Destroyed Adv. Heat Sink. 06839_ Power Conduit explodes. 06839_ Hardcell Cannon destroyed. 06839_ X0-1V1 is amused. 06839_ X0-1V1 is interested. 06839_ Destroyed Hardcell Cannon. 06839_ Destroyed Imp. Heat Sink. 06839_ G-67 Veteran destroyed. 06839_ G-73 Enforcer destroyed. 06839_ Power Conduit explodes. 06839_ Destroyed Flexi-carbon Leg. 06839_ L-61 Swordsman destroyed. 06839_ Power Conduit explodes. 06840_ K-01 Serf cleans the Subcomponent Replicator. 06846_ System corrupted: Component data lost. 06851_ X0-1V1: "Enjoy the ride!" 06852_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | # #?????????????????? | | # #?????????????????? | | ####### # ! #?????????????????? | | ???????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# ########+#####?????????????????? | | ????????????# #??# #?# #?????????????????????? | | ????????????# #??###?# ########??????????????? | | ????????????# #??????#%# = #??????????????? | | #####+#####?# #??????# # #??????????????? | | ? # ######## # #??????????????? | | ??? """ """ # % g/ #??????????????? | | ??? """ """ + ########%# #??????????????? | | ??? """ """ # #?????## # #??????????????? | | ? # #????###g##### ####????????????? | | ###########?# #????#* g # = #????????????? | | ????????????###+###????# %# [ #????????????? | | ???????????????????????# u g u #????????????? | | ???????????????????????# R %# #????????????? | | ???????=???????????????# % %##???????????? | | ???????????????????????## % # #???????????? | | ???????????????????????## #############????????? | | ????????????????????????# k #????????? | | #+########??????????????#k #????????? | | +??????????????# % #????????? | | #??????????????#@ #????????? | | / """ #!?????????????# #????????? | | """"" #??????????????# k #????????? | | """"" #??????????????# #????????? | | ^ [################ k #??=?????? | | ## # % #????????? | | !! ## """"""" # #????????? | | !! ## """"""" #% ^ ????? | | ! ## """"""" %+= ?? | | ! ## """"""" # ?? | | """ + # ???? | | """ # # # "" ???? | | """ ############# ###### "Y ????? | | F" #?## ######## #?????? ""????????? | | """ ### u #??????? ?????????? | | "" #???????? ????????? | | % #??????????????????? | | ! [ #??????????????????? | | ##### #??????????????????? | | #######?# # #########??????????????????? | | ????????# # % #?????????? ???????????????? | | ????????# # #??????????????????????????? | | ????????# """ # ##############?????????????? | | ????????# """ # # #?????????????? | | ???????## """ # # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 53 Energy Capacity 1410 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: TH 37 Resistance: EM 30 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -5/Factory | Authchip P-60 Hacker | x2 | -5/Factory | Authchip P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireHypertargetingLance Manual? 0 Play Time 01:02:59 Cumulative 1344.7 hours Start 2026.07.15 @ 13:39:31 End 2026.07.15 @ 15:08:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1648 Rogue 1364 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 754f37c6-042f-48a2-beb9-5c08868f2830