Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:53:42 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (0) 0 Value Destroyed (40) 40 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (14263) 14263 TOTAL SCORE: 23523 Bonus ------- Pacifist 10963 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1508/1600 Matter 39/300 Energy 190/250 System Corruption 0% Temperature Hot (202) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Gravity Neutralizer Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Backup Power VII Faulty Cooled Q-thruster Experimental Phase Shifter Layered Light Armor Plating Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Power Sword > --- INVENTORY -------- Backup Power VII Experimental Phase Shifter Layered Light Armor Plating [Rating: 165] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Hover Unit Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Power Sword Energy Cannon Advanced Plasma Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 5 | . . . 2 . . . . 1 . . . . . . 1 . . . . 1 Utility 11 | . . . . . . . 2 1 . . 2 . . 1 1 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 4 . . 3 2 . . 3 14 . 10 17 . 17 11 9 . 7 5 12 10 Power 11 | 1 . . 1 . . . 1 . . . 3 . . 1 . . 1 1 . 2 Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . 2 . . . . . 1 1 . 2 Propulsion 37 | 2 . . 1 . . . 1 6 . 3 4 . 7 2 2 . . . 7 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . Flight 34 | . . . 1 . . . . 6 . 3 4 . 7 2 2 . . . 7 2 Utility 70 | 1 . . 1 2 . . 1 7 . 7 9 . 10 8 6 . 5 4 4 5 Device 41 | . . . 1 . . . . 4 . 6 3 . 3 6 4 . 5 3 3 3 Storage 3 | 1 . . . . . . . 1 . . . . 1 . . . . . . . Processor 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . Hackware 11 | . . . . . . . . 1 . 1 3 . 3 . 1 . . 1 . 1 Protection 12 | . . . . 2 . . . 1 . . 3 . 3 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . . 1 . . 1 . . . 1 . 1 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 . . . . 1 . 1 . . . 2 1 Parts Lost 8 | . 2 1 . . . . 1 . . 2 . . . . . . . . 1 1 Power 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . 1 1 . . . . 1 . . 2 . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 . . . . 1 . . 2 . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 47 . 22 42 44 44 35 82 92 91 93 93 92 92 99 100 99 100 98 92 Core 4 | . . . . . . . 8 7 7 7 4 . . 4 5 5 5 9 8 3 Reactor 3 | . . . . . . . . . . . 1 6 6 5 5 5 3 4 4 8 Flight 29 | . . . 9 11 11 11 4 30 38 37 33 33 32 28 30 31 31 28 26 24 Device 8 | . . . 9 11 11 11 9 12 15 13 6 6 6 5 5 5 4 13 18 24 Storage 4 | . 9 . . . . . . 5 7 7 6 6 6 5 5 5 5 . . . Processor 2 | . . . . . . . 2 3 . . . . . 5 5 5 5 4 4 4 Hackware 18 | . . . . . . . . 4 7 8 25 26 26 23 26 26 26 23 19 19 Protection 5 | . . . . 9 11 11 9 7 7 7 6 6 5 4 5 5 5 4 7 4 Energy Cannon 1 | . . . . . . . . . . . . . . . 4 5 4 4 2 . Slashing Weapon 5 | . . . . . . . . 6 7 7 6 6 6 5 5 5 5 4 4 4 Naked Turns 32 | . . 24 8 . . . . . . . . . . . . . . . . . Heaviest Build 46 | 8 8 . 3 4 4 4 7 18 18 18 20 19 20 25 34 33 34 37 44 46 Greatest Support 60 | 40 40 3 10 10 10 10 10 31 25 27 29 29 45 30 36 36 48 48 60 60 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 5 5 5 5 5 8 8 8 8 8 25 8 8 8 8 8 5 5 Average Capacity 7 | 6 6 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | . 1 1 3 5 5 5 5 8 8 8 8 8 8 8 8 8 8 7 5 5 Average Carried 6 | . . 1 1 3 4 5 4 5 8 7 7 8 7 7 6 7 7 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | . 1 1 3 5 5 5 5 8 8 8 8 8 8 8 7 8 8 5 5 5 Class Distribution -------------------- 30% | Hacker-Sprinter 20% | Wizard-Scout 15% | Scout 13% | Hacker-Scout 10% | Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 1042 | 233 7 . . 50 . . . 113 . 105 121 . 99 140 . 90 . 84 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 247 | . 71 12 4 . . 14 9 2 . 15 . . 49 6 4 . 12 2 21 26 Missed 128 | . 19 4 3 . . 7 3 2 . 8 . . 31 4 4 . 6 2 17 18 Damage Taken 1642 | . 463 66 7 . . 52 92 36 . 128 . . 237 78 . . 124 . 100 259 Core 600 | . 138 53 . . . 23 77 . . . . . 111 13 . . 40 . 53 92 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . 3 4 16 . 3 . . 9 42 . . 13 . 16 30 Regen/Repaired (Parts) 323 | . . . . . . . . . . . . . 28 156 26 . 71 . . 42 Core Remaining (%) 88 | 100 . 23 . . . 94 86 . . 100 . . 86 98 . . 96 100 96 94 Volleys Fired 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 Largest 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 Hottest 98 | . . . . . . . . . . . . . . . 98 . . . 98 98 Shots Fired 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . Core Hits 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 168 | . . . . . . . . 11 . 27 32 . 22 22 10 . 18 9 9 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . . . . 11 . 27 32 . 22 22 10 . 18 9 9 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33 | . 28 5 . . . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 33 | . 28 5 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 4 5 2 . . . . . 1 . . . Average Corruption 3 | . . . . . . . . 4 4 4 1 . . . . . 1 . . . Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 . . . . . . . Effects 41 | . . . . . . . . 9 1 25 . . . . . . 6 . . . Message Errors 12 | . . . . . . . . 4 1 5 . . . . . . 2 . . . Matter Fused 7 | . . . . . . . . 1 . 4 . . . . . . 2 . . . Heat Flow Errors 7 | . . . . . . . . 1 . 6 . . . . . . . . . . Energy Discharges 6 | . . . . . . . . 3 . 3 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 2 . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . 20 2 . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . 5 1 . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 5 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . . . . . . 113 4 252 2 . 154 . 134 28 86 21 156 190 Average Temperature 37 | . . . . . . . . 10 2 64 2 . 69 . 23 14 14 10 48 36 Received Heat Transfer 90 | . . . . . . . 36 . . 12 . . 24 . . . . . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 380 | . 65 56 109 42 . 45 127 216 11 371 312 37 305 164 202 11 117 225 380 344 Initial 228 | . . 21 21 42 . . 17 57 11 7 157 12 25 99 16 11 7 60 126 228 Average 115 | . 19 31 57 42 . 30 45 107 11 205 153 20 92 69 89 11 37 127 183 300 Maximum Alert Level 1 | . . . . . . . . 1 . 1 1 . 1 . 1 . . 1 1 1 Low Security (%) 78 | 100 100 100 100 100 . 100 100 84 100 41 68 100 86 100 94 100 100 91 69 . Level 1 21 | . . . . . . . . 15 . 58 31 . 13 . 5 . . 8 30 100 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . 3 . . . 1 7 . 9 4 . 12 8 2 . 2 1 2 . Investigation 33 | . . . 1 . . . 1 5 . 7 4 . 7 5 1 . 1 . 1 . Extermination 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . Reinforcement 15 | . . . 2 . . . . 1 . 2 . . 4 2 1 . 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 30 | . . . 1 . . . 1 1 . 3 2 . 4 2 3 . 4 2 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 8 5 9 . . 10 5 7 . 26 13 5 36 11 12 . 14 7 17 22 Peak Tracking Total 14 | . 4 3 5 . . 7 8 4 . 8 4 5 9 5 6 . 4 7 14 10 Tactical Retreats 54 | . 2 1 1 . . 1 2 4 . 8 3 . 11 5 2 . 5 1 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 22 | . . . 1 . . . . 3 . 5 3 . 6 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . 5 . . . . . . . . . . Traps Reconfigurated 21 | . . . . . . . . 1 . 20 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 5 . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 4 | . . . . . . . . 1 . 2 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . Garrison Access 22 | . . . . . . . . 1 . 3 3 . 2 2 3 . 1 2 2 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 152 | . . . 2 . 2 . 1 12 . 27 21 . 24 13 13 . 14 6 8 9 Terminals 81 | . . . 2 . . . 1 5 . 14 11 . 11 7 7 . 9 4 5 5 Fabricators 20 | . . . . . . . . 1 . 6 3 . 5 2 2 . 1 . . . Repair Stations 9 | . . . . . . . . . . 1 . . 1 2 1 . 3 . . 1 Recycling Units 15 | . . . . . . . . 3 . 3 3 . 5 . . . . . 1 . Scanalyzers 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Garrison Access 23 | . . . . . . . . 2 . 3 3 . 2 2 3 . 1 2 2 3 Total Hacks 392 | . . . 5 . 2 . 3 25 . 69 53 . 68 46 36 . 34 12 17 22 Successful 254 | . . . 3 . 2 . . 10 . 33 34 . 50 29 27 . 30 9 13 14 Failed 136 | . . . 2 . . . 3 15 . 36 19 . 18 17 8 . 4 3 4 7 Catastrophic 21 | . . . 1 . . . 1 3 . 5 4 . 3 1 1 . . . 2 . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Manual 170 | . . . 2 . 1 . . 5 . 28 21 . 33 20 24 . 16 4 12 4 Terminals 223 | . . . 5 . . . 3 8 . 36 28 . 38 24 25 . 21 10 13 12 Fabricators 61 | . . . . . . . . 1 . 17 7 . 15 11 6 . 4 . . . Repair Stations 27 | . . . . . . . . . . 4 . . 2 7 2 . 8 . . 4 Recycling Units 39 | . . . . . . . . 10 . 8 8 . 11 . . . . . 2 . Scanalyzers 6 | . . . . . . . . 2 . . 4 . . . . . . . . . Garrison Access 34 | . . . . . . . . 4 . 4 6 . 2 4 3 . 1 2 2 6 Terminal Hacks 83 | . . . 2 . 2 . . 1 . 4 10 . 16 9 11 . 10 7 4 7 Record 9 | . . . . . 1 . . . . 1 . . . 1 2 . 1 . . 3 Part Schematic 5 | . . . . . . . . . . . 1 . . 1 1 . 2 . . . Robot Analysis 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . Prototype ID Bank 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . . . . . . . . 1 1 . . 1 1 1 1 Branch Access Points 7 | . . . 1 . . . . . . 1 . . 1 1 . . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Machine Index 6 | . . . . . . . . . . . . . 1 1 1 . 1 1 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Unreport Threat 7 | . . . . . . . . . . . 2 . 3 1 . . 1 . . . Locate Traps 7 | . . . . . . . . . . 1 . . . . 1 . 1 2 1 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 5 | . . . . . . . . . . . 1 . 1 . 1 . 1 1 . . Recall Investigation 10 | . . . 1 . . . . . . 1 3 . 3 1 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 3 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 35 | . . . . . . . . 1 . 8 5 . 10 5 3 . 3 . . . Network Status 4 | . . . . . . . . 1 . 1 . . . 1 1 . . . . . Load Schematic 15 | . . . . . . . . . . 4 2 . 5 2 1 . 1 . . . Build 16 | . . . . . . . . . . 3 3 . 5 2 1 . 2 . . . Repair Station Hacks 22 | . . . . . . . . . . 2 . . 2 6 2 . 7 . . 3 Scan Component 10 | . . . . . . . . . . . . . 1 3 1 . 3 . . 2 Repair 9 | . . . . . . . . . . . . . 1 3 1 . 3 . . 1 Refit 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Recycling Unit Hacks 27 | . . . . . . . . 5 . 7 5 . 8 . . . . . 2 . Process 8 | . . . . . . . . 2 . 1 2 . 2 . . . . . 1 . Report Inventory 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Retrieve Matter 12 | . . . . . . . . 2 . 3 2 . 4 . . . . . 1 . Retrieve Components 5 | . . . . . . . . 1 . 2 1 . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 22 | . . . . . . . . 1 . 3 3 . 2 2 3 . 1 2 2 3 Seal Access 22 | . . . . . . . . 1 . 3 3 . 2 2 3 . 1 2 2 3 Unauthorized Hacks 61 | . . . 1 . . . . 2 . 9 7 . 12 7 8 . 9 . 5 1 Terminals 50 | . . . 1 . . . . 2 . 8 7 . 8 5 5 . 8 . 5 1 Assimilate 29 | . . . . . . . . 2 . 6 4 . 6 2 2 . 3 . 3 1 Botnet 18 | . . . 1 . . . . . . 2 2 . 2 2 2 . 5 . 2 . Operators 3 | . . . . . . . . . . . 1 . . 1 1 . . . . . Fabricators 11 | . . . . . . . . . . 1 . . 4 2 3 . 1 . . . Prioritize 5 | . . . . . . . . . . . . . 2 1 1 . 1 . . . Liberate 3 | . . . . . . . . . . . . . 1 1 1 . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . . . 2 . . . 1 10 . 20 13 . 14 11 7 . 9 3 5 7 Full Trace Events 28 | . . . . . . . 1 5 . 5 4 . 5 5 1 . 1 . 1 . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . 99 . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 1 2 . . 1 1 . 2 . . . Parts Built 17 | . . . . . . . . . . 2 4 . 5 2 1 . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 1265 | . . . . . . . . . . 253 295 . 322 159 93 . 143 . . . Total Part Build Rating 115 | . . . . . . . . . . 12 28 . 30 13 7 . 25 . . . Parts Repaired 9 | . . . . . . . . . . . . . 1 3 1 . 3 . . 1 Time 345 | . . . . . . . . . . . . . 89 107 44 . 93 . . 12 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 219 | . . . . . . . . 62 . 6 34 . 111 . . . . . 6 . Retrieved Matter 219 | . . . . . . . . 62 . 6 34 . 111 . . . . . 6 . Retrieved Components 17 | . . . . . . . . 4 . 2 9 . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 32 | . . . . . . . . 4 . 6 3 1 5 5 1 . 3 . 3 1 Largest Group 4 | . . . . . . . . 3 . 2 1 1 2 4 1 . 1 . 2 1 Highest-Rated Group 113 | . . . . . . . . 93 . 52 26 31 36 113 10 . 26 . 55 45 Highest-Rated Ally 45 | . . . . . . . . 31 . 26 26 31 26 29 10 . 26 . 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 19 . . . 5 . 10 . . . . . . Total Damage 514 | . . . . . . . . 314 . . . 103 . 97 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 6783 | 65 161 25 85 56 77 38 92 461 41 951 883 28 1041 857 509 20 677 181 281 254 Spaces Moved 17062 | 43 163 47 205 136 215 107 199 1476 179 2960 2420 120 2476 2062 1027 94 1379 484 602 668 Core 452 | 8 101 47 14 . . . 87 195 . . . . . . . . . . . . Treads 97 | 35 62 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16513 | . . . 191 136 215 107 112 1281 179 2960 2420 120 2476 2062 1027 94 1379 484 602 668 Fastest Speed 5 | 50 50 50 35 35 35 35 35 23 23 23 23 23 5 23 20 20 6 20 6 6 Average Speed 24 | 139 92 50 36 35 35 35 41 26 23 23 23 23 22 23 20 20 19 22 22 19 Slowest Speed 160 | 160 160 50 50 35 35 35 50 50 23 26 23 23 26 26 20 20 20 23 23 23 Overloaded Moves 62 | . . . . . . . . . . . . . 25 . . . 4 . 8 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 140 | . . . 9 1 . 1 2 5 . 9 14 . 34 9 18 . 11 13 7 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 29 17 35 34 61 34 24 47 88 70 69 80 61 36 35 76 31 22 24 22 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Spaces Dug 172 | . . . . . . . . 10 . 22 31 . 22 22 14 . 18 9 14 10 Terrain Destroyed 172 | . . . . . . . . 10 . 22 31 . 22 22 14 . 18 9 14 10 Melee 161 | . . . . . . . . 10 . 22 31 . 22 22 10 . 18 9 9 8 Projectile 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 19241 | 46 172 47 204 142 216 105 206 1519 178 3180 2687 119 2878 2398 1292 94 1742 527 722 767 Wait 1860 | . . . 4 4 . . 2 13 . 147 206 . 379 291 256 . 340 42 93 83 Move 16775 | 42 162 46 186 133 214 104 194 1466 178 2941 2392 119 2409 2043 995 93 1356 460 589 653 Hop 129 | . . . 9 1 . 1 2 5 . 9 14 . 32 9 14 . 11 10 5 7 Pick Up 39 | . . . 2 1 1 . 2 5 . 4 7 . 2 5 2 1 4 . 2 1 Fast Attach 47 | 4 . . 3 2 . . 2 9 . 1 1 . 10 3 2 . 3 1 2 4 Attach 24 | . . . . . . . . 2 . 2 2 . . 2 4 . . 2 6 4 Detach 15 | . 1 . . 1 . . . 2 . 4 . . . . 1 . . . 3 3 Swap 53 | . . . . . . . 1 3 . 7 14 . 7 6 3 . 4 2 4 2 Drop 50 | . . . . . 1 . 3 3 . 6 12 . 9 4 1 . 6 1 4 . Fire 11 | . . . . . . . . . . . . . . . 4 . . . 5 2 Melee 168 | . . . . . . . . 11 . 27 32 . 22 22 10 . 18 9 9 8 Ram 10 | . 9 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . 32 7 . 8 13 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Core integrity fell below 50% 227 | -10/Materials | Entered Mines 246 | -10/Mines | Discovered new exit (range 13) 252 | -10/Mines | Entered Materials 252 | -9/Materials | Evolved 2 slots: Propulsion x2 290 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Build established: Mutant 307 | -9/Materials | Discovered new exit (range 3) 337 | -9/Materials | Entered Mines 361 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 385 | -9/Mines | Learned Materials garrison access intel 392 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 392 | -9/Mines | Discovered new exit (range 5) 393 | -9/Mines | Entered Exiles 403 | -9/Exiles | Met 8R-AWN 408 | -9/Exiles | Met EX-HEX 417 | -9/Exiles | Met EX-BIN 422 | -9/Exiles | Aligned with FarCom system 423 | -9/Exiles | Given EX-Vault access code 431 | -9/Exiles | Opened EX-Vault 435 | -9/Exiles | Found Trap Reconfigurator 443 | -9/Exiles | Warned to stay clear of 0b10 Research branches 453 | -9/Exiles | Met EX-DEC 457 | -9/Exiles | Learned location of Zion (-6) 467 | -9/Exiles | Discovered new exit (range 10) 470 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 470 | -9/Exiles | Entered Mines 505 | -8/Mines | Discovered new exit (range 8) 508 | -8/Mines | Entered Materials 508 | -8/Materials | Evolved 2 slots: Utility x2 599 | -8/Materials | Discovered new exit (range 3) 600 | -8/Materials | Entered Factory 600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 618 | -7/Factory | Discovered new exit (range 3) 700 | -7/Factory | Allied Derelicts emerged from ambush trap array 772 | -7/Factory | Discovered new exit (range 10) 968 | -7/Factory | Discovered new exit (range 5) 1061 | -7/Factory | Sucked down chute 1061 | -7/Factory | Entered Waste 1061 | -7/Waste | The area was eerily silent 1096 | -7/Waste | Discovered new exit (range 13) 1102 | -7/Waste | Entered Factory 1102 | -7/Factory | Discovered new exit (range 11) 1115 | -7/Factory | Build established: Scout 1340 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 1466 | -7/Factory | Fabricated Cld. Nuclear Pulse Thruster? 1594 | -7/Factory | Discovered new exit (range 10) 1650 | -7/Factory | Discovered new exit (range 11) 1821 | -7/Factory | Discovered new exit (range 5) 1966 | -7/Factory | Identified exit to Storage 1966 | -7/Factory | Identified exit to Lower Caves 2053 | -7/Factory | Entered another Factory area 2053 | -6/Factory | Evolved 2 slots: Utility x2 2135 | -6/Factory | Spotted B-75 Beast 2156 | -6/Factory | Discovered new exit (range 7) 2220 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2234 | -6/Factory | Build established: Hacker-Sprinter 2640 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2679 | -6/Factory | Fabricated Mic. Antimatter Reactor (x2) 2694 | -6/Factory | Discovered new exit (range 5) 2936 | -6/Factory | Manually triggered Chute Trap 2936 | -6/Factory | Sucked down chute 2936 | -6/Factory | Entered Waste 2937 | -6/Waste | Met a frightened Derelict 2940 | -6/Waste | Spotted C-40 Crusher 2940 | -6/Waste | Spotted C-40 Crusher 2940 | -6/Waste | Spotted C-40 Crusher 2946 | -6/Waste | Spotted C-40 Crusher 2951 | -6/Waste | Spotted C-40 Crusher 2954 | -6/Waste | Spotted C-40 Crusher 2962 | -6/Waste | Discovered new exit (range 11) 2964 | -6/Waste | Entered Factory 2991 | -6/Factory | Discovered new exit (range 8) 3082 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 3138 | -6/Factory | Fabricated Adv. Hacking Suite? 3143 | -6/Factory | Fabricated Adv. Hacking Suite? 3225 | -6/Factory | Identified exit to Lower Caves 3225 | -6/Factory | Identified exit to Extension 3323 | -6/Factory | Repaired Cld. Nuclear Pulse Thruster 3608 | -6/Factory | Cargo convoy interrupted 3751 | -6/Factory | Fabricated Adv. Hacking Suite? 3914 | -6/Factory | Identified exit to Factory 3978 | -6/Factory | Fabricated Adv. Hacking Suite? 4005 | -6/Factory | Entered another Factory area 4005 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4060 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 4090 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 4123 | -5/Factory | Identified exit to Upper Caves 4123 | -5/Factory | Discovered new exit (range 9) 4276 | -5/Factory | Build established: Hacker-Scout 4384 | -5/Factory | Fabricated Lrn. Terrain Scanner? 4559 | -5/Factory | Spotted B-75 Beast 4602 | -5/Factory | Identified exit to Factory 4634 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 4823 | -5/Factory | Repaired Imp. Utility Shielding 4862 | -5/Factory | Entered another Factory area 4862 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4943 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 5006 | -4/Factory | Discovered new exit (range 19) 5087 | -4/Factory | Discovered new exit (range 16) 5095 | -4/Factory | Discovered new exit (range 15) 5117 | -4/Factory | Discovered new exit (range 22) 5345 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 5365 | -4/Factory | Central database locked down 5371 | -4/Factory | Manually triggered Chute Trap 5371 | -4/Factory | Sucked down chute 5371 | -4/Factory | Entered Waste 5371 | -4/Waste | The area was eerily silent 5378 | -4/Waste | Build established: Wizard-Scout 5386 | -4/Waste | Discovered new exit (range 18) 5391 | -4/Waste | Entered Factory 5426 | -4/Factory | Identified exit to Upper Caves 5426 | -4/Factory | Identified exit to Research 5559 | -4/Factory | Spotted B-86 Titan 5725 | -4/Factory | Fabricated Exp. Phase Shifter? 5822 | -4/Factory | Repaired Mic. Antimatter Reactor 5904 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 6010 | -4/Factory | Repaired Lrn. Terrain Scanner 6040 | -4/Factory | Repaired Adv. Plasma Cannon 6068 | -4/Factory | Entered Research 6068 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6076 | -3/Research | Identified exit to Armory 6076 | -3/Research | Identified exit to Quarantine 6153 | -3/Research | Spotted B-86 Titan 6155 | -3/Research | Identified exit to Research 6196 | -3/Research | Spotted B-86 Titan 6249 | -3/Research | Entered another Research area 6249 | -2/Research | Evolved 2 slots: Utility x2 6257 | -2/Research | Discovered new exit (range 23) 6410 | -2/Research | Identified exit to Testing 6410 | -2/Research | Identified exit to Access 6430 | -2/Research | Adv. Hacking Suite fried by hacking feedback 6530 | -2/Research | Entered Access 6530 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6561 | -1/Access | Repaired Imp. Utility Shielding 6567 | -1/Access | Spotted B-99 Colossus 6569 | -1/Access | Central database locked down 6626 | -1/Access | Identified exit to Surface 6784 | *** | Escaped! Last Messages --------------- New variants of flexi-carbon, myomer, and biometal legs are 25% faster than the average leg design, sacrificing a small amount of support potential for significantly increased speed. The goal is to develop a new line of more maneuverable prototype combat robots, some of which are already in testing. 06689_ O-32 Director accesses terminal... 06689_ O-32 Director IFF database reprogrammed. 06691_ Director 10a reveals location of hidden door. 06693_ Slug penetrates Wall. 06695_ Director 10a reveals location of hidden door. 06699_ Acquired Prototype Flight Unit. 06699_ Identified Cld. Q-thruster. 06699_ Backup Power VII broken. 06699_ Faulty integration triggers power surge. 06737_ Director 10a reveals location of hidden door. 06783_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06783_ The Access Shell folds into the floor. 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BB???????? ??? | | ########### "???????????? ?????? | | ########### g####### ###########?#???????????????? | | """""" ## l###############??#??#??##????? ?????? | | """""" ## g##############????????????#?#???????? | | """""" #g # ???#??##???????????? ???? | | """""" ## # ? ??#???#???????#?#???????? | | """""" ## / "" ??????????????#??????????? | | ## # """ #??#?????#???#??? ?????? | | ## # T??????????????????????????? | | ## # "???????????????????#???????? | | ## # ????????#?#?????????????????? | | ## # ? ???????#???????????????????? | | ## # ?????????????#??#?????????????? | | ## # ? ?? ?????????????#??????????????? | | #######+### # ?????????????????#??????????????? | | # ????????? ????????????????????????? | | #???#??#???????#????????????????????? | | +##?#######?#?#?????#?#??#???????????????????????? | | ?#?###?#????????????????????????????????????? | | ####?#####????????#?????????????????????????? | | ?" ? #??####?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 59 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 20 Evasion (%) 98 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -7/Factory | Downloaded Adv. Hacking Suite | -6/Factory | Hacked Mic. Antimatter Reactor | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -5/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Linear Accelerator | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Lrn. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Phase Shifter | x1 | -4/Factory | Preloaded Mic. Antimatter Reactor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed IntegrityLinearGravjet Manual? 0 Play Time 02:01:38 Cumulative 331.6 hours Start 2024.04.12 @ 15:49:37 End 2024.04.12 @ 17:53:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 12/2/2/1/1/0/0/1/0 Lore% 79 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99ac044d-1292-489d-9131-46099cd46b0c