Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 21:04:53 Player: AnthonyDPS 2004 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (275) 275 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4145 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 93/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Linear Gravjet Linear Gravjet High-capacity Matter Pod (0) Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flight Unit Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Sensor Array Advanced Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor ECM Suite Improved Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Flight Unit High-capacity Storage Unit High-capacity Matter Pod Grenade Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 9 | . . 2 1 2 2 2 Weapon . | . . . . . . . Parts Attached 45 | 7 4 8 7 3 3 13 Power 6 | 1 2 . 1 . . 2 Engine 5 | 1 2 . 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 1 3 1 . 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 1 1 1 . . . Hover 3 | . . . 1 . . 2 Flight 5 | . . . 1 1 . 3 Utility 13 | 2 1 2 1 1 3 3 Device 8 | 1 . 2 . 1 2 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 5 2 1 . 3 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . 1 . 2 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . . . 5 . 2 11 Power 2 | . . . 1 . 1 . Propulsion 8 | . . . 2 . 1 5 Utility 8 | . . . 2 . . 6 Weapon . | . . . . . . . Highest Loss Streak 8 | . . . 3 . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 100 99 91 53 53 48 Engine 9 | . 14 11 7 7 6 . Wheel 15 | . 28 22 24 . . . Hover 1 | . . . . 7 4 . Flight 5 | . . . . 15 13 12 Device 19 | . 14 33 24 15 21 14 Storage 7 | . 14 11 8 . . . Processor 4 | . . . 9 7 6 15 Energy Gun 6 | . 14 9 6 . . . Ballistic Gun 7 | . 14 11 10 . . . Naked Turns 7 | . . . . . . 7 Heaviest Build 22 | 11 16 22 22 6 8 20 Greatest Support 36 | 20 26 26 36 8 8 16 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 7 | 7 8 10 9 5 5 5 Most Carried 10 | 6 8 10 9 4 4 5 Average Carried 5 | 3 6 8 8 3 3 4 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 10 | 6 8 10 5 3 4 4 Class Distribution -------------------- 48% | Scavenger-Mutant 37% | Mutant 7% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 510 | 270 54 . 186 . . . Remotely . | . . . . . . . Salvage Created 514 | 105 177 36 196 . . . Parts 35 | 6 16 3 10 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 12 | . 6 3 3 . . . Guns 12 | . 6 3 3 . . . Classes Destroyed 7 | 2 2 . 3 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Recycler 3 | 1 1 . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . 6 3 . . . . Grunt 2 | . . . 2 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 4 | 1 4 3 4 . . . Combat Bots Only 4 | . 4 3 3 . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 2283 | . 142 70 492 . 60 1519 Core 1193 | . 39 . 122 . 30 1002 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 5 | . . . . . . 5 Core Remaining (%) 92 | 100 84 100 77 100 96 . Volleys Fired 74 | 8 25 20 20 . . 1 Largest 2 | 1 2 2 2 . . 1 Hottest 90 | 40 60 63 90 . . 30 Shots Fired 122 | 8 50 26 37 . . 1 Gun 107 | 8 50 12 37 . . . Cannon . | . . . . . . . Launcher 3 | . . 2 . . . 1 Special 12 | . . 12 . . . . Kinetic 53 | . 25 6 22 . . . Thermal 66 | 8 25 18 15 . . . Explosive 3 | . . 2 . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 2 9 5 8 . . . Robot Miss Streak 5 | 2 3 3 5 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 71 | 5 29 6 30 . . 1 Core Hits 40 | 3 13 3 21 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 926 | 52 282 64 473 . . 55 Guns 871 | 52 282 64 473 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 46 | . . . . . . 46 Ramming 9 | . . . . . . 9 Kinetic 388 | . 108 20 260 . . . Thermal 483 | 52 174 44 213 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 46 | . . . . . . 46 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 6 | . . . . . . 6 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 143 | . 60 . 143 . . 14 Average Temperature 39 | . 26 . 56 . . 14 Received Heat Transfer 702 | . . . 171 . . 531 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 890 | 125 400 100 265 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 334 | 10 186 260 334 72 80 315 Initial 109 | . 6 78 109 72 . 34 Average 73 | 3 36 83 184 33 40 148 Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 91 | 100 100 92 67 100 100 63 Level 1 8 | . . 7 32 . . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 1 . 3 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . 1 . . Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 1 2 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 10 11 18 . 6 45 Peak Tracking Total 16 | . 7 6 5 1 3 16 Tactical Retreats 21 | . 1 4 2 . 3 11 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 4 | . . 4 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . 4 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . 2 4 3 1 3 2 Terminals 11 | . 2 2 3 1 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 4 9 6 1 5 3 Successful 16 | . 1 7 3 . 2 3 Failed 12 | . 3 2 3 1 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 4 6 6 1 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 2 | . . 1 . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 4 3 . 2 . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . . 1 1 . . . Recycling Unit Index 1 | . . . 1 . . . Locate Traps 3 | . 1 1 . . 1 . Reprogram Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . 1 Report Inventory 2 | . . 1 . . . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 3 3 1 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3879 | 103 1122 770 418 849 193 424 Spaces Moved 2319 | 90 291 399 311 186 442 600 Core 56 | 13 . . . . 1 42 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1033 | 77 291 399 266 . . . Hover 93 | . . . . . 5 88 Flight 1137 | . . . 45 186 436 470 Fastest Speed 32 | 50 80 90 40 37 37 32 Average Speed 64 | 75 84 90 79 37 38 55 Slowest Speed 150 | 80 90 90 90 37 150 103 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . 2 . 5 9 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 5 42 26 33 3 15 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 18 | . . 14 . . . 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 18 | . . 14 . . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 4555 | 113 1123 770 446 966 459 678 Wait 2089 | 2 793 338 104 777 19 56 Move 2284 | 89 290 398 306 185 431 585 Hop 13 | . . . 2 . 5 6 Pick Up 22 | 7 5 2 1 . 1 6 Fast Attach 22 | 6 1 3 2 . 3 7 Attach 17 | 1 . 2 5 3 . 6 Detach 6 | . . 2 . 1 . 3 Swap 6 | . 3 3 . . . . Drop 19 | . 6 2 6 . . 5 Fire 74 | 8 25 20 20 . . 1 Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1204 | -10/Materials | Discovered new exit (range 6) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Utility x2 1378 | -9/Materials | Identified exit to Materials 1507 | -9/Materials | Build established: Scavenger-Mutant 1996 | -9/Materials | Entered another Materials area 1996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Garrison activated, responded to threat 2353 | -8/Materials | Lost 3 parts (1p1n1u) 2407 | -8/Materials | Discovered new exit (range 17) 2414 | -8/Materials | Entered Factory 2414 | -7/Factory | Evolved 2 slots: Utility x2 3230 | -7/Factory | Discovered new exit (range 12) 3263 | -7/Factory | Entered another Factory area 3263 | -6/Factory | Evolved 2 slots: Utility x2 3452 | -6/Factory | Discovered new exit (range 11) 3456 | -6/Factory | Entered another Factory area 3456 | -5/Factory | Evolved 2 slots: Utility x2 3559 | -5/Factory | Repaired Flight Unit 3855 | -5/Factory | Core integrity fell below 50% 3875 | -5/Factory | Core integrity fell below 20% 3880 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 03860_ Acquired Linear Gravjet. 03862_ Acquired Hacking Suite. 03862_ Linear Gravjet severed. 03864_ Acquired Linear Gravjet. 03867_ Critical hit (Burn: +37). 03869_ Slammed into G-50 Soldier. 03869_ Imp. Corruption Screen intercepted 1% system corruption. 03870_ Slammed into G-50 Soldier. 03870_ Imp. Corruption Screen destroyed. 03870_ System corrupted by crushing effect (+3). 03872_ Imp. Terrain Scan Processor severed. 03874_ Penetrated by Slug. 03875_ U-05 Engineer lays Concrete. 03875_ Critical hit (Burn: +37). 03876_ U-05 Engineer lays Concrete. 03877_ Penetrated by Slug. 03877_ Slug penetrates Wall. 03877_ Critical hit (Burn: +37). 03878_ R-10 Processor collects Lgt. Deuterium Engine. 03878_ U-05 Engineer lays Concrete. 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