Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 15:52:23 // Winter2021/Sauler Player: 7604 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (132) 660 Value Destroyed (4614) 4614 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 9556 Bonus ------- High Alert Combat Kills 88 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 99/100 System Corruption 21% Temperature Cool (6) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Advanced Terrain Scan Processor Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (27) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Experimental Sensor Array Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Heavy Ion Engine Improved Treads Large Battery Medium Matter Pod Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Transport Network Coupler Hardlight Generator Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy Laser Gatling Laser Improved Datajack Plasma Cutter [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 2 . 1 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 134 | 7 12 6 47 2 12 9 29 2 8 Power 11 | 1 1 1 4 . . 1 1 . 2 Engine 10 | 1 1 . 4 . . 1 1 . 2 Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 2 11 . 4 2 1 . 1 Treads 23 | 2 2 2 10 . 3 2 1 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . 1 . . . . Utility 55 | 2 5 . 12 2 5 3 22 2 2 Device 21 | 1 2 . 5 1 2 2 6 2 . Storage 6 | 1 3 . 1 . . . 1 . . Processor 7 | . . . 2 . 1 . 3 . 1 Hackware 1 | . . . . . . . 1 . . Protection 20 | . . . 4 1 2 1 11 . 1 Artifact . | . . . . . . . . . . Weapon 43 | 2 4 3 20 . 3 3 5 . 3 Energy Gun 25 | 1 1 2 10 . 3 3 2 . 3 Energy Cannon 3 | . 1 . . . . . 2 . . Ballistic Gun 9 | 1 2 1 5 . . . . . . Ballistic Cannon 5 | . . . 5 . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 8 | . . . 6 . 2 . . . . Parts Lost 47 | . 2 4 7 1 2 6 9 . 16 Power 7 | . 1 . 2 . . 1 . . 3 Propulsion 9 | . . 2 . . . 2 2 . 3 Utility 22 | . . . 4 1 2 3 6 . 6 Weapon 9 | . 1 2 1 . . . 1 . 4 Highest Loss Streak 7 | . 2 3 3 1 2 4 4 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 98 99 97 92 71 Engine 9 | . 13 10 8 11 9 9 7 7 6 Treads 20 | . 28 28 21 22 26 27 22 15 2 Device 14 | . 14 14 13 11 11 12 17 18 15 Storage 10 | . 14 14 11 11 9 9 7 7 6 Processor 7 | . . . 9 . 5 9 9 7 14 Protection 10 | . . . 9 22 17 14 17 19 8 Energy Gun 12 | . 8 17 12 11 12 18 11 7 14 Energy Cannon 1 | . 5 9 . . . . 2 7 . Ballistic Gun 4 | . 14 . 4 11 5 . . . . Ballistic Cannon 1 | . . . 4 . . . . . . Peak Build Rating 48 | 9 15 17 25 23 34 33 48 44 42 Average Rating 26 | 6 14 15 21 22 29 31 43 41 33 On Entrance 23 | . 9 15 17 22 23 31 33 44 41 Naked Turns . | . . . . . . . . . . Heaviest Build 133 | 15 92 92 104 104 110 110 133 133 127 Greatest Support 69 | 40 46 46 46 46 69 69 69 46 46 Greatest Overweight (x) 36 | . 1 1 33 2 1 1 2 2 36 Average Overweight (x) 1 | . . 1 1 2 1 1 1 2 16 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 24 Most Carried 25 | 3 22 24 25 25 25 25 25 25 25 Average Carried 22 | 1 16 22 24 24 24 24 24 25 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 22 23 25 25 25 25 25 25 5 Class Distribution -------------------- 60% | Mutant 34% | Bothacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Matter Collected 2883 | 262 312 62 1108 198 248 105 230 143 215 Remotely . | . . . . . . . . . . Salvage Created 5262 | 28 519 128 1603 360 818 564 841 44 357 Parts 277 | 4 42 5 82 27 45 20 34 2 16 Haulers Intercepted 8 | . 1 . 6 . . . 1 . . Recyclers Shooed 4 | 1 . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 1 17 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Combat Hostiles Destroyed 110 | . 13 4 32 8 15 14 15 1 8 Guns 90 | . 11 3 22 8 15 13 9 1 8 Cannons 19 | . 2 1 10 . . . 6 . . Classes Destroyed 13 | 1 5 1 2 1 2 . 1 . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 8 | . 1 . 6 . . . 1 . . Recycler 3 | . . . 2 . . . 1 . . Mechanic 1 | . . . . . 1 . . . . Operator 4 | . 1 . 2 . 1 . . . . Watcher 6 | . 3 . 3 . . . . . . Swarmer 25 | . 6 . 9 . . 4 3 . 3 Grunt 56 | . 7 2 15 7 9 7 6 . 3 Brawler 7 | . . . . . 1 2 3 . 1 Duelist 2 | . . . . 1 1 . . . . Sentry 15 | . . . 8 . 4 1 2 . . Programmer 3 | . . . . . . . 1 1 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 6 | 1 3 2 4 3 6 5 3 1 3 Combat Bots Only 6 | . 3 2 3 3 6 5 3 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Hostile Shots Fired 927 | . 99 25 161 27 70 87 239 16 203 Missed 306 | . 24 4 50 6 29 20 93 4 76 Damage Taken 7470 | . 784 304 1318 269 630 926 1359 179 1701 Core 1205 | . 79 24 206 50 77 64 189 . 516 Absorbed by Shields 508 | . . . . . . . 448 . 60 Regen/Repaired (Parts) 297 | . 33 . 264 . . . . . . Core Remaining (%) 67 | 100 . 58 . 36 . 74 . . . Volleys Fired 378 | 2 48 13 123 18 42 36 60 5 31 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 70 125 125 126 79 138 160 149 149 149 Shots Fired 704 | 4 96 26 231 39 84 70 102 9 43 Gun 588 | 4 88 17 164 39 84 70 76 5 41 Cannon 116 | . 8 9 67 . . . 26 4 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 232 | 2 67 4 111 19 29 . . . . Thermal 472 | 2 29 22 120 20 55 70 102 9 43 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 4 5 9 17 6 10 13 25 3 12 Robot Miss Streak 14 | . 4 2 14 2 3 4 3 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 1 . 1 1 3 4 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . Shots Hit Robots 499 | 4 54 18 175 26 68 50 68 6 30 Core Hits 255 | 1 24 9 90 14 38 27 34 2 16 Critical Kills 2 | . . . 1 . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 23 | . 1 1 11 2 4 . 1 . 3 Burn 20 | . . 1 10 2 3 . 1 . 3 Destroy 3 | . 1 . 1 . 1 . . . . Melee Attacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8953 | 50 856 277 2844 392 1299 1018 1487 157 573 Guns 7301 | 50 791 187 2060 392 1131 1018 1005 94 573 Cannons 1405 | . 38 90 732 . . . 482 63 . Explosions 168 | . . . . . 168 . . . . Melee . | . . . . . . . . . . Ramming 79 | . 27 . 52 . . . . . . Kinetic 2507 | 26 585 58 1249 200 389 . . . . Thermal 6199 | 24 244 219 1543 192 742 1018 1487 157 573 Explosive 168 | . . . . . 168 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . 8 8 . 1 18 19 21 Average Corruption 10 | . . . 5 8 . 1 17 18 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 290 | . . . 84 31 . 9 54 30 82 Message Errors 71 | . . . 28 6 . 3 11 4 19 Matter Fused 70 | . . . 19 5 . 2 11 11 22 Heat Flow Errors 34 | . . . 10 5 . 1 3 3 12 Energy Discharges 35 | . . . 8 4 . . 8 2 13 Parts Rejected 5 | . . . 1 1 . . 3 . . Parts Fused 2 | . . . 1 . . . 1 . . Data Loss (minor) 27 | . . . 5 4 . 2 6 4 6 Data Loss (major) 14 | . . . 1 2 . . 1 5 5 Misfires 13 | . . . 3 3 . . 4 . 3 Alerts 8 | . . . 3 1 . 1 1 1 1 Misdirections 1 | . . . . . . . 1 . . Weapon Failures 10 | . . . 5 . . . 4 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 2 | . . . . . . . 2 . . Projectiles 2 | . . . . . . . 2 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 25 | . . . 25 . . . . . . Impact . | . . . . . . . . . . Kinetic 25 | . . . 25 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 18 | . 5 . 13 . . . . . . Targets Rammed 18 | . 5 . 13 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 372 | 18 315 105 217 188 358 340 325 372 242 Average Temperature 88 | 10 103 40 47 71 65 115 94 164 87 Received Heat Transfer 2554 | . 273 120 483 153 297 324 419 . 485 Effects 4 | . . . . . 2 2 . . . Interference 2 | . . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 21 | . . . 6 1 1 5 6 2 . Heat Transferred 14353 | 74 555 592 3885 629 1924 2058 2989 248 1399 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Peak Influence 640 | 5 176 50 400 210 477 640 336 . . Initial 336 | . 3 24 1 150 35 180 336 . . Average 177 | 2 64 20 196 93 207 416 188 . . Maximum Alert Level 2 | . . . 2 1 2 2 1 . . Low Security (%) 65 | 100 100 100 58 80 47 8 64 . . Level 1 27 | . . . 39 19 49 36 35 . . Level 2 7 | . . . 2 . 3 55 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 5 . 5 . . Investigation 2 | . 1 . . . . . 1 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 3 | . . . 2 . 1 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . . 4 . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Distress Signals 7 | . . 1 4 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 173 | . 21 5 63 9 24 13 24 1 13 Peak Tracking Total 5 | . 3 2 4 3 5 5 5 1 5 Tactical Retreats 8 | . . 1 3 2 . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Traps Triggered 5 | . 1 . 2 . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Machines Disabled 6 | . . . 1 1 2 2 . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Machines Accessed 31 | . 10 1 12 . 3 . 5 . . Terminals 18 | . 7 1 6 . 2 . 2 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 95 | . 30 2 42 . 12 . 9 . . Successful 56 | . 17 1 29 . 7 . 2 . . Failed 38 | . 12 1 13 . 5 . 7 . . Catastrophic 9 | . 4 1 . . 1 . 3 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 43 | . 18 3 14 . 8 . . . . Terminals 58 | . 25 2 17 . 10 . 4 . . Fabricators 5 | . . . . . . . 5 . . Repair Stations 10 | . 2 . 8 . . . . . . Recycling Units 7 | . 3 . 4 . . . . . . Scanalyzers 13 | . . . 13 . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 15 | . 9 1 2 . 2 . 1 . . Robot Analysis 6 | . 5 . . . 1 . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 7 | . 2 . 5 . . . . . . Scan Component 4 | . 1 . 3 . . . . . . Repair 3 | . 1 . 2 . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 2 | . . . 2 . . . . . . Scanalyzer 12 | . . . 12 . . . . . . Insert Component 6 | . . . 6 . . . . . . Analyze 6 | . . . 6 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 17 | . 6 . 7 . 4 . . . . Terminals 16 | . 6 . 6 . 4 . . . . Track 1 | . . . . . 1 . . . . Botnet 3 | . 1 . 1 . 1 . . . . Skim 12 | . 5 . 5 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Recyclers 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 8 1 11 . 2 . 5 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . Time 96 | . 32 . 64 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . . 14 . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . 2 . . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . 2 . . streamctrl_high 2 | . . . . . . . 2 . . Relay Couplers Released 7 | . . . . . . 7 . . . Machine Destruction 7 | . . . . . . 7 . . . Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Total Allies 5 | . . . . 3 . . 2 . . Largest Group 3 | . . . . 3 . . 2 . . Highest-Rated Group 64 | . . . . 40 . . 64 . . Highest-Rated Ally 32 | . . . . 16 . . 32 . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . 13 . . 3 . . Total Damage 225 | . . . . 135 . . 90 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Robot Analysis Total 6 | . 5 . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Turns Passed 13534 | 123 2221 513 3635 954 530 1373 1599 761 1825 Spaces Moved 4014 | 71 881 186 989 277 154 509 532 232 183 Core 114 | 8 . . 1 . . . . . 105 Treads 3900 | 63 881 186 988 277 154 509 532 232 78 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 240 240 240 320 50 Average Speed 292 | 147 222 240 300 320 240 240 245 320 942 Slowest Speed 1850 | 160 240 240 1700 320 240 240 320 320 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 5 93 54 83 61 15 47 15 41 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 1 . . . . 1 Known Exits Taken 4 | . . 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 6 | . . . . . 6 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 6 | . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Total 5096 | 82 1047 227 1399 312 238 593 715 243 240 Wait 380 | . 67 19 164 9 3 15 86 4 13 Move 4004 | 70 880 185 988 276 153 507 531 231 183 Hop . | . . . . . . . . . . Pick Up 91 | 3 24 3 27 4 12 14 4 . . Fast Attach 50 | 7 3 1 19 1 6 2 9 1 1 Attach 42 | . 2 4 11 1 4 6 8 . 6 Detach 10 | . 2 1 3 . 1 . 2 . 1 Swap 42 | . 7 1 17 . 2 1 12 1 1 Drop 74 | . 9 . 32 3 15 10 1 1 3 Fire 378 | 2 48 13 123 18 42 36 60 5 31 Melee 2 | . . . . . . . 2 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 18 | . 5 . 13 . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 3 | . . . 2 . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Repaired Particle Gun 1314 | -10/Materials | Central database locked down 1521 | -10/Materials | Discovered new exit (range 16) 1985 | -10/Materials | Discovered new exit (range 15) 2166 | -10/Materials | Learned location of Mines (-9) 2197 | -10/Materials | Learned location of 2 exits from Mines 2220 | -10/Materials | Learned 4 Subcaves zone layouts 2233 | -10/Materials | Learned location of Mines (-8) 2235 | -10/Materials | Identified exit to Subcaves 2238 | -10/Materials | Learned Storage trap positions 2268 | -10/Materials | Learned location of 1 exit from Storage 2345 | -10/Materials | Entered Mines 2346 | -10/Mines | Identified exit to Materials 2354 | -10/Mines | Assembled infested the area 2359 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2474 | -10/Mines | Learned Materials garrison access intel 2725 | -10/Mines | Lost 3 parts (1n2w) 2858 | -10/Mines | Entered Materials 2858 | -9/Materials | Evolved 2 slots: Utility x2 2859 | -9/Materials | Identified exit to Mines 3175 | -9/Materials | Build established: Scavenger-Mutant 3687 | -9/Materials | Lost 3 parts (1p2u) 3899 | -9/Materials | Build established: Mutant 4353 | -9/Materials | Discovered new exit (range 16) 5579 | -9/Materials | Identified exit to Materials 5757 | -9/Materials | Learned location of Zion (-7) 5793 | -9/Materials | Learned location of Recycling (-8) 5859 | -9/Materials | Learned 2 Storage zone layouts 5907 | -9/Materials | Loaded intel: 10 trap records 6027 | -9/Materials | Core integrity fell below 50% 6145 | -9/Materials | Repaired Hrd. Light Armor Plating 6210 | -9/Materials | Repaired Imp. Treads 6493 | -9/Materials | Entered Mines 6599 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6678 | -9/Mines | Lost 3 allies 6883 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6883 | -9/Mines | Discovered new exit (range 5) 6976 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6984 | -9/Mines | Found Prototype Device 7157 | -9/Mines | Discovered exit to Materials (range 7) 7447 | -9/Mines | Entered Materials 7447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7448 | -8/Materials | Identified exit to Storage 7448 | -8/Materials | Identified Exp. Sensor Array 7449 | -8/Materials | Loaded intel: 1 garrison access location 7575 | -8/Materials | Garrison activated, responded to threat 7674 | -8/Materials | Identified exit to Garrison 7977 | -8/Materials | Entered Garrison 8059 | -8/Garrison | Triggered checkpoint 8157 | -8/Garrison | Garrison Relay disabled 8266 | -8/Garrison | Installed Relay Interface Framework 8513 | -8/Garrison | Triggered checkpoint 8589 | -8/Garrison | Triggered checkpoint 8825 | -8/Garrison | Triggered checkpoint 8889 | -8/Garrison | Lost 4 parts (1p1n2u) 8897 | -8/Garrison | Garrison Relay disabled 9196 | -8/Garrison | Build established: Bothacker-Mutant 9330 | -8/Garrison | Discovered new exit (range 8) 9350 | -8/Garrison | Entered Factory 9350 | -7/Factory | Evolved 2 slots: Utility x2 9667 | -7/Factory | Identified exit to DSF 9880 | -7/Factory | System corruption reached 10% 9915 | -7/Factory | Lost 4 parts (3u1w) 10770 | -7/Factory | Garrison activated, responded to threat 10889 | -7/Factory | Discovered new exit (range 7) 10949 | -7/Factory | Entered Lower Caves 11026 | -7/Lower Caves | Encountered a Warlord checkpoint 11697 | -7/Lower Caves | Discovered new exit (range 5) 11710 | -7/Lower Caves | Entered another Lower Caves area 11965 | -7/Lower Caves | Learned 8 Factory zone layouts 12063 | -7/Lower Caves | Core integrity fell below 50% 12095 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 13501 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13524 | -7/Lower Caves | Core integrity fell below 20% 13535 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 13496_ System corrupted: Energy discharge (-84). 13500_ Acquired 9 matter. 13501_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 13501_ Gatling Laser destroyed. 13501_ Imp. Medium Armor Plating destroyed. 13511_ System corrupted: Substantial component data lost. 13516_ Hvy. Ion Engine destroyed. 13517_ Hardlight Generator destroyed. 13517_ Imp. Heat Sink destroyed. 13520_ Dropped Lrg. Battery. 13521_ Extracted 15 energy. 13521_ Dropped Huge Storage Unit. 13521_ Core Analyzer destroyed. 13521_ System corrupted by crushing effect (+2). 13521_ Dropped Huge Storage Unit. 13522_ Extracted 5 energy. 13531_ System corrupted: Matter fused (-9). 13531_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ???????????????????????????????????????# # % | | ??????????????????????????????????????????### | | ????????????????????????????????????????????### # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## # | | ????????????????????????????????????????????## %# | | ?????????????????????????????????????? ????## # | | ????????????????????????????????????# ??# # | | ?????????????????????????????????#### ??### # | | ??????????????????????????????? ????## | | ?????????????????????????????? ???## | | ?????????????????????????? ### ????# | | ????????????????????????? ????## % | | ???????????????????????? ?????### | | ??????????????????????? ?? ?????#% | | ??????????????????????? ????# #????## | | ??????????????????????? ????# ##??## ## | | ???????????????????????? ###### #### % # | | ????????????????????????? [##!! ## | | ??????????????????????????# !!!!! #? | | ??????????????????????????# s !!!!! ## | | ????????????????????????### Y s !/| | | ????????????????????????#@ ### | | ????????????????????##### l ##?## | | ???????????????????## b #???# | | ???????????????????# #???## | | ???????????????????# ## #????## | | ???????????????????# ### ##?????# | | ???????????????????# #?# ######??????? # | | ???????????????????## ##?# ##???????????? # | | ????????????????????##???# ####?????????????# # | | ?????????????????????????#####?????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 20 Authchip Count 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionBattleDeconstructor Manual? 0 Play Time 01:19:24 Cumulative 176.8 hours Start 2025.01.03 @ 14:08:16 End 2025.01.03 @ 15:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 92 Rogue 29 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf2adbd-1fd1-4aa8-b4cc-a480d8014e26