Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 21:23:06 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1659) 1659 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6189 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 733/1000 Matter 300/300 Energy 4/100 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Transmission Jammer Corruption Screen > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (25) --- Neutrino Core Armored Huge Wheel High-capacity Battery (250) Matter Compressor (250) Structural Scanner Corruption Screen Makeshift System Restoration Module Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Battle Rifle Grenade Launcher Improved Plasma Cutter CPS Tube (2) Heavy Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Transmission Jammer Corruption Screen > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Armored Huge Wheel Armored Huge Wheel High-capacity Battery Matter Compressor Structural Scanner Corruption Screen Corruption Screen Makeshift System Restoration Module Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Plasma Cannon Battle Rifle Grenade Launcher Improved Plasma Cutter CPS Tube Heavy Hammer DRS Beacon [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Targeting Computer Protection Makeshift Kinetic Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Battle Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon 2 | . . . . 1 1 Parts Attached 58 | 6 7 4 3 27 11 Power 10 | 1 . . 2 5 2 Engine 6 | 1 . . 2 3 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 14 | 2 1 2 1 6 2 Treads 8 | 2 1 . . 4 1 Leg . | . . . . . . Wheel 6 | . . 2 1 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 1 . 9 4 Device 7 | . . . . 6 1 Storage 2 | 1 1 . . . . Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 5 | . 2 1 . 2 . Artifact . | . . . . . . Weapon 16 | 2 3 1 . 7 3 Energy Gun 8 | 1 2 . . 3 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | 1 . . . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 22 | . 3 1 . 8 10 Power 5 | . . . . 2 3 Propulsion 5 | . 1 . . 2 2 Utility 3 | . . . . 2 1 Weapon 9 | . 2 1 . 2 4 Highest Loss Streak 10 | . 2 1 . 5 10 To Critical Strikes 1 | . . . . . 1 Average Backups 14 | 1 6 10 18 17 20 Power 1 | . 1 1 1 1 . Propulsion 4 | . 2 4 6 3 1 Utility 4 | . 1 2 6 5 6 Weapon 3 | . 1 1 3 6 9 Tool/Special . | . . . . . . Unused Backups 21 | . 1 . 3 2 15 Power 4 | . 1 . 2 . 1 Propulsion 3 | . . . . 2 1 Utility 4 | . . . . . 4 Weapon 8 | . . . 1 . 7 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 92 | . 89 99 100 88 81 Engine 11 | . 14 14 14 9 5 Core 1 | . . . . 1 4 Treads 12 | . 27 22 . 12 5 Wheel 11 | . . 5 28 8 4 Device 6 | . . . . 15 18 Storage 10 | . 14 14 14 6 5 Processor 2 | . . . . 5 11 Protection 10 | . 12 14 14 7 . Energy Gun 13 | . 11 24 14 6 19 Ballistic Gun 4 | . 7 . . 11 . Impact Weapon 4 | . . 3 14 . . Peak Build Rating 77 | 6 10 14 17 57 77 Average Rating 26 | 5 7 12 15 42 69 On Entrance 17 | . 6 10 14 17 57 Avg Prop Armor Cover (%) 9 | . . 12 4 10 12 Naked Turns . | . . . . . . Heaviest Build 128 | 13 90 96 98 124 128 Greatest Support 70 | 40 43 43 30 46 70 Greatest Overweight (x) 9 | . 4 9 9 4 4 Average Overweight (x) 3 | . . 2 4 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 17 25 25 25 25 Most Carried 25 | 4 10 12 24 25 25 Average Carried 15 | 1 6 9 18 19 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 9 12 24 25 19 Class Distribution -------------------- 65% | Mutant 12% | Derelict-Tank 7% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1287 | 228 100 97 20 693 149 Remotely . | . . . . . . Salvage Created 1959 | 71 242 122 . 761 763 Parts 60 | 3 18 4 . 21 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 34 | . 7 3 . 13 11 Guns 23 | . 5 2 . 10 6 AOE 4 | . 2 . . . 2 Classes Destroyed 11 | 1 4 2 . 2 2 Worker 2 | . 1 . . . 1 Builder 2 | . 1 . . . 1 Tunneler 3 | 3 . . . . . Recycler 1 | . . . . . 1 Swarmer 3 | . 3 . . . . Grunt 20 | . 4 1 . 9 6 Duelist 3 | . . . . 3 . Sentry 1 | . . 1 . . . Hunter 3 | . . . . . 3 Programmer 3 | . . . . 1 2 Subdweller 1 | . . 1 . . . Best Kill Streak 10 | 1 3 2 . 3 10 Combat Bots Only 8 | . 3 2 . 3 8 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 326 | . 50 35 . 122 119 Missed 78 | . 16 9 . 33 20 Hits 248 | . 34 26 . 89 99 Melee 17 | . . . . 17 . Projectile 231 | . 34 26 . 72 99 AOE 1 | . . 1 . . . Critical Strikes 16 | . . . . 11 5 Damage Taken 4877 | 20 481 469 . 2014 1893 Core 628 | 10 50 101 . 200 267 Absorbed by Shields . | . . . . . . Reduced by Siege Mode 118 | . . . . . 118 Redirected to Shielding 47 | . 47 . . . . Ignored by Resistances 50 | . . 50 . . . Core Remaining (%) 69 | 96 . . 35 76 . Volleys Fired 139 | 10 37 9 . 43 40 Largest 4 | 2 2 2 . 3 4 Hottest 273 | 60 85 105 . 204 273 Shots Fired 293 | 20 53 16 . 117 87 Gun 278 | 20 52 16 . 117 73 Cannon 12 | . . . . . 12 Launcher 3 | . 1 . . . 2 Special . | . . . . . . Kinetic 98 | 10 30 . . 58 . Thermal 148 | . 7 16 . 46 79 Explosive 3 | . 1 . . . 2 Electromagnetic 44 | 10 15 . . 13 6 Robot Hit Streak 22 | 6 16 7 . 18 22 Robot Miss Streak 5 | 3 5 1 . 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 4 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 231 | 13 35 16 . 96 71 Core Hits 95 | 5 17 4 . 34 35 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . . 1 . 1 4 Burn 5 | . . . . 1 4 Smash 1 | . . 1 . . . Melee Attacks 8 | . . 6 . 2 . Impact 8 | . . 6 . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5115 | 157 610 409 . 1861 2078 Guns 3800 | 136 380 169 . 1835 1280 Cannons 347 | . . . . . 347 Explosions 702 | 21 230 . . . 451 Melee 240 | . . 240 . . . Ramming 26 | . . . . 26 . Kinetic 971 | 47 145 . . 779 . Thermal 2680 | 21 201 169 . 781 1508 Explosive 584 | . 133 . . . 451 Electromagnetic 614 | 89 131 . . 275 119 Impact 240 | . . 240 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked 9 | . . . . . 9 Effects 2 | . . . . 1 1 Matter Fused 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 123 | . . 64 . . 59 Projectiles 33 | . . . . . 33 Explosions 26 | . . . . . 26 Melee 64 | . . 64 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | 20 109 . . . 21 Shots 5 | 1 2 . . . 2 Rammed 7 | . . . . 7 . Targets Rammed 7 | . . . . 7 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | 40 124 32 . 280 336 Average Temperature 75 | 18 52 18 . 96 97 Received Heat Transfer 1272 | . 165 54 . 720 333 Siege Activations 3 | . . . . . 3 Total Turns 97 | . . . . . 97 Longest Duration 57 | . . . . . 57 Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 1 . 2 . Impact Corruptions 2 | . . 2 . . . Robots Melted 6 | . . . . 3 3 Combat Hostiles 6 | . . . . 3 3 Parts Melted 17 | . . . . 4 13 Heat Transferred 5584 | 50 309 372 . 1703 3150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | 5 62 . . 73 134 Initial 26 | . . . . . 26 Average 16 | . 15 . . 16 24 Influence Increases 932 | 15 252 40 . 291 334 Destroy 0b10 Robot/C 660 | . 140 40 . 260 220 Destroy 0b10 Robot/NC 40 | 15 10 . . . 15 Destroy Leader 100 | . 30 . . 30 40 Successful Hack 5 | . 5 . . . . Disable Machine 30 | . 15 . . . 15 Destroy Structure 37 | . 22 . . 1 14 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 799 | 15 252 40 . 236 256 Entered New Map 29 | . . . . . 29 Time Decay 574 | 15 222 30 . 180 127 Lost Part 196 | . 30 10 . 56 100 Squads Dispatched 11 | . 2 . . 6 3 Investigation 4 | . 1 . . 2 1 Extermination 2 | . . . . 1 1 Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals . | . . . . . . Communications Jammed 22 | . . . . 1 21 Distress Signals 20 | . . . . 1 19 Times Spotted 48 | . 11 4 . 15 18 Peak Tracking Total 7 | . 3 2 . 4 7 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 6 | . 2 . . 3 1 Terminals 3 | . 2 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 . . 4 2 Successful 5 | . 3 . . 2 . Failed 8 | . 4 . . 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 7 . . 4 2 Terminals 8 | . 7 . . 1 . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Fedlink 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 38 | . . . . 22 38 Total Orders 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1297 | . . . . 748 549 Structural 837 | . . . . 393 444 Jamming 1297 | . . . . 748 549 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4722 | 221 856 620 1327 1149 549 Spaces Moved 2262 | 120 330 213 842 551 206 Core 16 | 16 . . . . . Treads 589 | 104 330 133 . 20 2 Legs . | . . . . . . Wheels 1657 | . . 80 842 531 204 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 131 131 135 160 Average Speed 175 | 145 224 251 154 160 160 Slowest Speed 480 | 160 480 320 215 320 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 57 20 59 20 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 31 | 5 20 . . 1 5 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 30 | 5 20 . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2748 | 149 399 270 868 710 352 Wait 168 | 6 10 34 2 40 76 Move 2257 | 119 329 212 841 550 206 Hop . | . . . . . . Pick Up 69 | 8 11 4 17 22 7 Fast Attach 11 | . 2 1 . 6 2 Attach 36 | 6 3 1 . 18 8 Detach 2 | . . . . 1 1 Swap 22 | . 4 2 3 9 4 Drop 29 | . 3 1 5 12 8 Fire 139 | 10 37 9 . 43 40 Melee 8 | . . 6 . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . . . 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 5) 1053 | -10/Materials | Discovered new exit (range 9) 1078 | -10/Materials | Entered Subcaves 1079 | -10/Subcaves | Approached by a straggling Scientist 1205 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1302 | -10/Subcaves | Learned location of Zion (-6) 1302 | -10/Subcaves | Met a Zionite searching for "candidates" 1389 | -10/Subcaves | Learned Materials terminal intel 1550 | -10/Subcaves | Core integrity fell below 50% 1691 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1698 | -10/Subcaves | Entered Scraptown 1894 | -9/Scraptown | Visited Junk Repository 1947 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2028 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2093 | -9/Scraptown | Visited The Evicted 2117 | -9/Scraptown | Visited UFD Registry 2117 | -9/Scraptown | Registered with UFD as "Gammathruster" 2165 | -9/Scraptown | Visited A0-MCA Data Center 2186 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2191 | -9/Scraptown | Found DCF Scrap (30 items) 2309 | -9/Scraptown | Visited Scrap Suit Storage 2331 | -9/Scraptown | Visited Analyses Database 2350 | -9/Scraptown | Visited Curators Association 2390 | -9/Scraptown | Visited Derelict Rescue Squad 2403 | -9/Scraptown | Found DRS Beacon 2428 | -9/Scraptown | Visited LU-1G1's Boring Crew 2823 | -9/Scraptown | Visited Science Testing Area 2842 | -9/Scraptown | Visited Chapter 10 2951 | -9/Scraptown | Met Optimus 2951 | -9/Scraptown | Accepted into 0bPrime 3002 | -9/Scraptown | Received an X-ray algorithm 3016 | -9/Scraptown | Discovered new exit (range 5) 3025 | -9/Scraptown | Entered Factory 3025 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3356 | -6/Factory | Build established: Derelict-Tank 3487 | -6/Factory | Loaded intel: 8 recycling unit locations 3767 | -6/Factory | Lost 5 parts (1p1n1u2w) 4065 | -6/Factory | Learned location of Protoforge (-2) 4076 | -6/Factory | Discovered new exit (range 16) 4174 | -6/Factory | Entered another Factory area 4174 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4543 | -5/Factory | Build established: Scavenger-Tank 4706 | -5/Factory | Destroyed 8 combat bots 4713 | -5/Factory | Garrison activated, responded to threat 4723 | -5/Factory | Self-destructed Last Messages --------------- 04705_ Penetrated by Slug. 04705_ K-01 Serf collects debris. 04708_ Penetrated by Slug. 04709_ K-01 Serf collects debris. 04711_ Penetrated by Slug. 04711_ Neutrino Core destroyed. 04711_ Penetrated by Slug. 04711_ System corrupted: Hvy. Plasma Cannon failed to cycle. 04712_ Penetrated by Slug. 04712_ K-01 Serf collects debris. 04713_ H-66 Slayer calls for garrison reinforcements. 04713_ ALERT: Activating Garrison Access F002. 04715_ Penetrated by Slug. 04715_ Destroyed Phase Shifter. 04716_ K-01 Serf collects debris. 04718_ H-66 Slayer critical meltdown. 04719_ Slug penetrates Wall. 04722_ Penetrated by Slug. 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"""" """k ########### ###???????? | | # h # ????????????????????? | | # # ????????????????????? | | ################## T## # ????????????????????? | | ## ############### %# ????????????????????? | | ???????????????? # # ????????????????????? | | ???????????????????? / g ????????????????????? | | ???????????????????? # # ????????????????????? | | ???????????????????? # % ##????????????????????? | | ???????????????????? # # ????????????????????? | | ???????????????????? # # ????????????????????? | | ???????????????????????? # ????????????????????? | | ?????????????????????????? # ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 475 Resistance: KI 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayThermoelectricDevice Manual? 0 Play Time 00:31:00 Cumulative 344.8 hours Start 2026.09.25 @ 20:53:38 End 2026.09.25 @ 21:23:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad046bf-cdc6-4872-9cb1-549da8ada977