Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 14:02:30 Player: Jsswann Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (678) 678 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1748 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Danger (419) Movement Flying (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Field Laser Field Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Battery Device Terrain Scanner Storage Small Battery Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 36 | 5 15 16 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover 1 | . . 1 Flight 7 | . 2 5 Utility 6 | . 3 3 Device 3 | . 2 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 10 | 2 4 4 Energy Cannon 1 | . . 1 Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 3 | 2 3 1 Power . | . . . Propulsion 1 | 1 1 . Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 92 | . 97 72 Engine 13 | . 13 11 Treads 18 | . 23 . Wheel 2 | . 3 . Flight 6 | . 1 26 Device 12 | . 13 6 Storage 10 | . 12 . Processor 1 | . . 6 Energy Gun 24 | . 27 11 Ballistic Gun 1 | . . 6 Peak Build Rating 23 | 5 7 23 Average Rating 7 | 3 6 11 On Entrance 3 | . 5 5 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 14 | 8 10 14 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 2 3 1 Final Capacity 5 | 5 5 5 Final Carried 3 | 3 3 1 Class Distribution -------------------- 86% | Mutant 7% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 499 | 211 142 146 Remotely . | . . . Salvage Created 831 | . 440 391 Parts 62 | . 30 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 13 9 Guns 20 | . 13 7 Cannons 2 | . . 2 Classes Destroyed 5 | . 4 1 Tunneler 1 | . 1 . Watcher 3 | . 1 2 Swarmer 8 | . 5 3 Grunt 10 | . 8 2 Sentry 4 | . . 4 Best Kill Streak 7 | . 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 204 | . 101 103 Missed 47 | . 22 25 Hits 157 | . 79 78 Projectile 157 | . 79 78 Critical Strikes 3 | . 2 1 Damage Taken 1872 | . 780 1092 Core 611 | . 202 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 1 | . 1 . Core Remaining (%) 59 | 100 19 . Volleys Fired 97 | . 62 35 Largest 2 | . 2 2 Hottest 126 | . 90 126 Shots Fired 188 | . 123 65 Gun 178 | . 123 55 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 21 | . . 21 Thermal 133 | . 95 38 Explosive . | . . . Electromagnetic 34 | . 28 6 Robot Hit Streak 19 | . 15 19 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 110 | . 69 41 Core Hits 44 | . 27 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1467 | . 916 551 Guns 1209 | . 820 389 Cannons 162 | . . 162 Explosions 90 | . 90 . Melee . | . . . Ramming 6 | . 6 . Kinetic 129 | . . 129 Thermal 1057 | . 681 376 Explosive . | . . . Electromagnetic 275 | . 229 46 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 821 | . 228 821 Average Temperature 147 | . 77 293 Received Heat Transfer 447 | . 273 174 Effects 24 | . 3 21 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Interference 4 | . 3 1 Matter Decay 5 | . . 5 Short Circuit 3 | . . 3 Damage (minor) 1 | . . 1 Damage (major) 2 | . . 2 Damage (core) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 5 2 Heat Transferred 2466 | . 1615 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 179 | . 92 179 Initial 20 | . . 20 Average 31 | . 26 59 Influence Increases 666 | . 377 289 Destroy 0b10 Robot/C 440 | . 260 180 Destroy 0b10 Robot/NC 20 | . 10 10 Destroy Leader 116 | . 62 54 Successful Hack 8 | . 8 . Disable Machine 15 | . . 15 Destroy Structure 7 | . 7 . Partial Spotted 30 | . . 30 Lose Combat Pursuer 30 | . 30 . Influence Decreases 517 | . 327 190 Entered New Map 30 | . . 30 Time Decay 427 | . 327 100 Lost Part 50 | . . 50 Purge Threat 10 | . . 10 Squads Dispatched 5 | . 3 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 22 14 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 23 3 Successful 18 | . 17 1 Failed 8 | . 6 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Prototype ID Bank 1 | . 1 . Repair Station Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . . 1 Recall Reinforcements 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 9 | . 9 . Recycle Component 1 | . 1 . Process 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 109 | . 109 . Retrieved Matter 71 | . 71 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1223 | . 1123 100 Sensors 606 | . 506 100 Terrain 642 | . 617 25 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1505 | 66 1142 297 Spaces Moved 945 | 43 629 273 Core 34 | 13 . 21 Treads 469 | 30 439 . Legs . | . . . Wheels 58 | . 58 . Hover . | . . . Flight 384 | . 132 252 Fastest Speed 26 | 50 37 26 Average Speed 103 | 126 128 41 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 97 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1295 | 55 838 402 Wait 139 | . 97 42 Move 939 | 42 628 269 Hop 2 | . . 2 Pick Up 40 | 8 17 15 Fast Attach . | . . . Attach 37 | 5 11 21 Detach 8 | . 1 7 Swap 8 | . 7 1 Drop 22 | . 12 10 Fire 97 | . 62 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 14) 1025 | -10/Materials | Discovered new exit (range 7) 1071 | -10/Materials | Repaired Ion Engine 1104 | -10/Materials | Core integrity fell below 50% 1128 | -10/Materials | Core integrity fell below 20% 1171 | -10/Materials | Discovered new exit (range 6) 1192 | -10/Materials | Discovered new exit (range 12) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Propulsion x2 1340 | -9/Materials | Lost 3 parts (1n1u1w) 1481 | -9/Materials | Core integrity fell below 50% 1497 | -9/Materials | Core integrity fell below 20% 1506 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Overheating: Matter decay (-25). Cesium-ion Thruster destroyed. Y-45 Defender destroyed. Field Laser destroyed. Overheating: System interference. Field Laser temporarily disabled. Overheating: Matter decay (-15). Imp. Light Armor Plating destroyed. Power failure, Ion Engine shutdown. Field Laser broken. Overheating: Short circuit. Dropped Broken Field Laser. Field Laser broken. Overheating: Short circuit. Overheating: Energy bleed (-13). Overheating: Core damaged (-76). Power failure, Ion Engine shutdown. Overheating: Ion Engine damaged (-3). Overheating: Broken Field Laser damaged (-29). Ion Engine destroyed. 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[% ?????????????????????????? | | ???????????????? = ?????????????????????????? | | ???????????????#### ?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 98% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot Fitting Room Well Done Challenges ------------ None Game ------ Seed ExpertSalvageWheel Manual? 0 Play Time 00:26:07 Cumulative 1.3 hours Start 2025.11.16 @ 13:36:03 End 2025.11.16 @ 14:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8cbab35-fe37-4e28-ac77-912eae0a2a32