Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 01:00:34 Player: SunShine214 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (3435) 3435 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 8439 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 35/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit YOLO Cannon Greatsword Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Flight Unit Utility Shielding Layered Light Armor Plating Advanced Assault Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 80 | 7 3 4 . . 22 39 . 5 Power 14 | 2 . 1 . . 3 8 . . Engine 7 | 2 . 1 . . 1 3 . . Core 7 | . . . . . 2 5 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . 2 . . 7 12 . 3 Treads 13 | 2 . . . . 6 5 . . Leg 10 | . . 2 . . 1 5 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 2 . 1 Utility 16 | 1 1 . . . 6 7 . 1 Device 2 | . 1 . . . . 1 . . Storage 1 | 1 . . . . . . . . Processor 6 | . . . . . 4 2 . . Hackware . | . . . . . . . . . Protection 7 | . . . . . 2 4 . 1 Artifact . | . . . . . . . . . Weapon 24 | 2 2 1 . . 6 12 . 1 Energy Gun 3 | 2 1 . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 5 | . . . . . 1 4 . . Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 4 | . . 1 . . 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . 1 . . . 3 2 . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 2 . . Parts Lost 40 | . . 5 . . 2 21 5 7 Power 7 | . . 1 . . . 5 1 . Propulsion 17 | . . 2 . . 1 7 3 4 Utility 8 | . . 2 . . . 4 1 1 Weapon 8 | . . . . . 1 5 . 2 Highest Loss Streak 6 | . . 2 . . 1 6 5 4 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 6 | 1 6 8 7 6 6 6 3 3 Power . | . . . . . . . . . Propulsion . | . . . . . . 1 1 1 Utility 2 | . 1 3 3 3 2 2 2 1 Weapon 3 | 1 4 4 3 2 3 2 . 1 Tool/Special . | . . . . . . . . . Unused Backups 13 | . 1 . . 1 4 3 . 4 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 Utility 3 | . . . . . 1 . . 2 Weapon 6 | . 1 . . 1 2 1 . 1 Tool/Special 2 | . . . . . 1 1 . . Average Slot Usage (%) 89 | . 89 89 85 85 98 92 73 32 Engine 5 | . 14 9 14 14 5 3 . . Core 4 | . . . . . 3 8 5 . Treads 18 | . 28 13 . . 21 19 17 4 Leg 11 | . . 13 28 28 13 11 13 4 Flight 1 | . . . . . . 3 . . Device 1 | . 4 9 . . . . . . Storage 8 | . 14 14 14 14 9 6 . . Processor 12 | . . . . . 17 15 23 15 Protection 5 | . . . . . 9 6 5 1 Energy Gun 3 | . 27 10 . . . . . . Ballistic Gun 3 | . . . . . 2 5 . . Ballistic Cannon 1 | . . . . . 1 1 6 3 Launcher 2 | . . 4 14 14 5 . . . Slashing Weapon 6 | . . 12 14 14 9 5 . . Peak Build Rating 54 | 6 7 7 8 8 33 54 38 38 Average Rating 26 | 4 6 6 6 8 26 39 34 19 On Entrance 15 | . 6 7 6 8 8 31 53 23 Avg Prop Armor Cover (%) 9 | . . . . . 12 9 7 8 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 12 13 16 15 15 26 37 20 38 Greatest Support 84 | 40 40 40 20 20 82 84 68 40 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 8 8 8 5 5 Average Carried 7 | 1 6 8 7 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 8 8 4 5 5 Class Distribution -------------------- 60% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Matter Collected 1698 | 260 47 115 . . 457 739 63 17 Remotely . | . . . . . . . . . Salvage Created 3186 | 139 238 224 . . 1031 1487 67 . Parts 183 | 9 11 15 . . 55 91 2 . Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Combat Hostiles Destroyed 72 | . 6 7 . . 18 38 3 . Melee 31 | . . 4 . . 9 18 . . Guns 15 | . 5 . . . 1 9 . . Cannons 14 | . . . . . 4 7 3 . AOE 12 | . 1 3 . . 4 4 . . Classes Destroyed 18 | 2 5 1 . . 4 5 1 . Worker 8 | . . . . . 4 4 . . Builder 3 | . . . . . 2 1 . . Tunneler 4 | 3 . . . . 1 . . . Hauler 2 | . 1 . . . 1 . . . Recycler 2 | 1 . . . . 1 . . . Operator 4 | . 2 . . . 1 1 . . Watcher 5 | . 1 . . . 3 1 . . Swarmer 14 | . 5 . . . 3 6 . . Grunt 25 | . 1 6 . . 9 7 2 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . . . 5 3 . . Demolisher 1 | . . . . . . 1 . . Specialist 6 | . . . . . . 6 . . Hunter 2 | . . . . . 1 1 . . Programmer 10 | . . . . . . 10 . . Heavy 1 | . . . . . . 1 . . Assembled 3 | . . 1 . . . 2 . . Best Kill Streak 6 | 4 2 2 . . 5 6 2 . Combat Bots Only 6 | . 2 2 . . 4 6 2 . Max Kills in Single Turn 2 | 1 2 1 . . 2 2 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 1 1 . . 2 2 . . Melee 1 | . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Hostile Shots Fired 860 | . 34 54 . . 87 428 40 217 Missed 302 | . 10 18 . . 19 150 9 96 Hits 558 | . 24 36 . . 68 278 31 121 Melee 1 | . . . . . . 1 . . Projectile 557 | . 24 36 . . 68 277 31 121 AOE 10 | . . . . . . 7 . 3 Critical Strikes 19 | . . 2 . . 3 6 2 6 Damage Taken 7963 | 32 266 516 . . 1008 3760 495 1886 Core 1783 | 16 24 193 . . 149 425 115 861 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 3 | . . . . . 3 . . . Ignored by Resistances 114 | . . . . . . . . 114 Core Remaining (%) 48 | 93 . . . 6 72 . 22 . Volleys Fired 192 | 9 35 7 . . 41 70 20 10 Largest 2 | 2 2 1 . . 1 2 1 1 Hottest 100 | 90 90 30 . . 37 100 40 100 Shots Fired 251 | 18 63 7 . . 41 92 20 10 Gun 158 | 18 63 . . . 17 60 . . Cannon 73 | . . . . . 19 24 20 10 Launcher 20 | . . 7 . . 5 8 . . Special . | . . . . . . . . . Kinetic 137 | . . . . . 36 78 20 3 Thermal 45 | 9 28 . . . . 6 . 2 Explosive 20 | . . 7 . . 5 8 . . Electromagnetic 49 | 9 35 . . . . . . 5 Robot Hit Streak 13 | 9 6 4 . . 12 13 13 5 Robot Miss Streak 6 | 1 4 1 . . 6 6 1 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 277 | 14 33 21 . . 70 117 15 7 Core Hits 188 | 5 14 11 . . 57 95 5 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | 2 . . . . 3 3 . . Burn 2 | 2 . . . . . . . . Sever 6 | . . . . . 3 3 . . Melee Attacks 185 | . 1 38 . . 63 83 . . Impact . | . . . . . . . . . Slashing 185 | . 1 38 . . 63 83 . . Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . . 10 7 . . Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8956 | 202 558 635 . . 2227 4760 404 170 Guns 1966 | 182 413 . . . 221 1150 . . Cannons 1582 | . . . . . 409 701 399 73 Explosions 1772 | 20 136 224 . . 253 1065 . 74 Melee 3593 | . . 405 . . 1344 1844 . . Ramming 43 | . 9 6 . . . . 5 23 Kinetic 2486 | . . . . . 630 1415 399 42 Thermal 1401 | 106 322 . . . . 899 . 74 Explosive 1079 | . . 224 . . 253 602 . . Electromagnetic 354 | 96 227 . . . . . . 31 Impact . | . . . . . . . . . Slashing 3593 | . . 405 . . 1344 1844 . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 11 11 2 Average Corruption 3 | . . . . . . 3 11 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . . . . 56 8 1 Message Errors 8 | . . . . . . 7 1 . Matter Fused 13 | . . . . . . 13 . . Heat Flow Errors 14 | . . . . . . 10 4 . Energy Discharges 9 | . . . . . . 9 . . Data Loss (minor) 12 | . . . . . . 10 1 1 Data Loss (major) 3 | . . . . . . 3 . . Misfires 1 | . . . . . . 1 . . Alerts 2 | . . . . . . 2 . . Misdirections 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 556 | . . 7 . . 129 402 18 . Projectiles 64 | . . . . . . 46 18 . Explosions 140 | . . 7 . . . 133 . . Melee 352 | . . . . . 129 223 . . Knockbacks 20 | . . . . . 3 11 4 2 Impact 1 | . . . . . . . . 1 Kinetic 19 | . . . . . 3 11 4 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 169 | 33 59 . . . . 74 . 3 Shots 5 | 1 2 . . . . 2 . . Rammed 17 | . 3 1 . . . . 3 10 Targets Rammed 18 | . 3 1 . . . . 3 11 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 276 | 57 192 4 . . 91 257 276 4 Average Temperature 67 | 26 75 3 . . 31 64 117 3 Received Heat Transfer 1770 | . 12 342 . . 369 393 315 339 Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 2132 | 457 755 . . . . 790 . 130 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Maximum Alert Level 2 | . . . . . 1 2 . . Low Security (%) 84 | 100 100 100 . 100 99 64 . 100 Level 1 13 | . . . . . . 31 . . Level 2 1 | . . . . . . 3 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 612 | 10 64 63 . . 207 612 . 195 Initial 195 | . . . . . . 32 . 195 Average 96 | 1 16 9 . . 68 164 . 70 Influence Increases 2638 | 20 234 184 . . 709 1339 72 80 Destroy 0b10 Robot/C 1380 | . 120 120 . . 360 720 60 . Destroy 0b10 Robot/NC 135 | 20 15 . . . 65 35 . . Destroy Leader 384 | . 34 30 . . 88 222 10 . Allied During Kill 2 | . . . . . . . 2 . Successful Hack 55 | . 14 5 . . 8 28 . . Disable Machine 255 | . 45 . . . 75 120 . 15 Destroy Structure 232 | . 6 29 . . 38 139 . 20 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 180 | . . . . . 60 75 . 45 Influence Decreases 2635 | 20 234 184 . . 638 808 364 387 Entered New Map 378 | . . . . . . 39 224 115 Time Decay 1787 | 20 234 164 . . 468 579 90 232 Lost Part 320 | . . 20 . . 20 190 50 40 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 28 | . 1 . . . 3 22 . 2 Investigation 4 | . . . . . 2 2 . . Extermination 11 | . . . . . . 10 . 1 Reinforcement 12 | . 1 . . . 1 9 . 1 Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Distress Signals 9 | . 2 1 . . 4 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 12 7 . . 31 58 3 8 Peak Tracking Total 9 | . 3 2 . . 5 9 3 4 Tactical Retreats 7 | . . . . . 3 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Traps Triggered 6 | . . . . . 1 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Machines Disabled 17 | . 3 . . . 5 8 . 1 Max in Single Turn 2 | . 1 . . . 2 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Machines Accessed 17 | . 4 1 1 . 3 8 . . Terminals 15 | . 4 1 . . 3 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 23 | . 5 1 1 . 6 10 . . Successful 9 | . 2 1 1 . 3 2 . . Failed 14 | . 3 . . . 3 8 . . Catastrophic 6 | . 1 . . . . 5 . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 1 . 3 3 . . Terminals 21 | . 5 1 . . 6 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 8 | . 1 1 1 . 3 2 . . Record 2 | . . . . . . 2 . . Branch Access Points 2 | . 1 . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . . 3 6 . . Full Trace Events 3 | . . . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Total Allies 2 | . 1 . . . . . 1 . Largest Group 1 | . 1 . . . . . 1 . Highest-Rated Group 127 | . 10 . . . . . 127 . Highest-Rated Ally 127 | . 10 . . . . . 127 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Active Infowar (turns) 972 | . 282 625 . . . 65 . . Sensors 907 | . 282 625 . . . . . . Structural 65 | . . . . . . 65 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Turns Passed 9300 | 171 874 958 263 22 2505 3717 193 597 Spaces Moved 4436 | 85 441 580 218 15 716 1917 88 376 Core 131 | 4 . . . . . . . 127 Treads 2405 | 81 441 225 . . 379 995 88 196 Legs 1873 | . . 355 218 15 337 922 . 26 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 27 | . . . . . . . . 27 Fastest Speed 40 | 50 160 120 120 120 120 105 163 40 Average Speed 138 | 154 160 135 120 120 145 132 165 129 Slowest Speed 250 | 160 160 160 120 120 250 250 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 87 96 62 7 50 53 10 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 61 | . . . . . 12 49 . . Terrain Destroyed 236 | . 5 32 . . 37 140 3 19 Melee 39 | . . . . . 12 27 . . Projectile 6 | . . . . . . 2 3 1 AOE 191 | . 5 32 . . 25 111 . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Total 7023 | 103 543 665 220 19 2047 2848 114 464 Wait 2011 | . 49 34 . 3 1185 691 1 48 Move 4428 | 84 440 579 217 14 715 1916 87 376 Hop . | . . . . . . . . . Pick Up 37 | 3 7 . 1 1 6 13 1 5 Fast Attach 43 | 6 1 4 . . 6 21 . 5 Attach 9 | . . . . . 1 5 1 2 Detach 1 | . . . . . . 1 . . Swap 46 | 1 3 2 . . 16 24 . . Drop 53 | . 4 . 2 1 14 24 1 7 Fire 192 | 9 35 7 . . 41 70 20 10 Melee 185 | . 1 38 . . 63 83 . . Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . . . 1 Crush 15 | . 3 1 . . . . 3 8 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 7) 205 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 7) 734 | -10/Materials | Discovered new exit (range 3) 949 | -10/Materials | Discovered new exit (range 11) 1046 | -10/Materials | Entered Mines 1162 | -10/Mines | Excavation squad dispatched 1162 | -10/Mines | A large section of the Mines collapsed 1304 | -10/Mines | Core integrity fell below 50% 1533 | -10/Mines | Core integrity fell below 20% 1609 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Discovered new exit (range 8) 1803 | -10/Mines | Discovered new exit (range 6) 1927 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1929 | -10/Mines | Found Prototype Device 1929 | -10/Mines | Identified Exp. Sensor Array 1998 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1999 | -10/Mines | Discovered new exit (range 5) 2004 | -10/Mines | Entered Exiles 2005 | -10/Exiles | Identified exit to Mines 2032 | -10/Exiles | Met 8R-AWN 2054 | -10/Exiles | Met EX-HEX 2092 | -10/Exiles | Met EX-BIN 2109 | -10/Exiles | Aligned with FarCom system 2110 | -10/Exiles | Given EX-Vault access code 2139 | -10/Exiles | Opened EX-Vault 2147 | -10/Exiles | Found YOLO Cannon 2172 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2190 | -10/Exiles | Exiles lab attacked by MAIN.C 2267 | -10/Exiles | Left Exiles lab with YOLO Cannon 2267 | -10/Exiles | Entered Mines 2277 | -9/Mines | Discovered new exit (range 5) 2286 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2687 | -8/Materials | Build established: Scavenger-Mutant 4031 | -8/Materials | Build established: Mutant 4375 | -8/Materials | Discovered new exit (range 4) 4794 | -8/Materials | Entered Factory 4794 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4877 | -7/Factory | Assembled infested ambush trap array 5409 | -7/Factory | Discovered new exit (range 8) 5516 | -7/Factory | Build established: Scavenger-Mutant 5772 | -7/Factory | Cargo convoy interrupted 8063 | -7/Factory | Build established: Mutant 8381 | -7/Factory | System corruption reached 10% 8388 | -7/Factory | Core integrity fell below 50% 8394 | -7/Factory | First assault squad dispatched 8418 | -7/Factory | Lost 6 parts (2p2n2w) 8483 | -7/Factory | Discovered new exit (range 8) 8507 | -7/Factory | Identified exit to Lower Caves 8511 | -7/Factory | Entered Lower Caves 8688 | -7/Lower Caves | CL-ANK showed up to help 8690 | -7/Lower Caves | CL-ANK revealed a hidden path 8702 | -7/Lower Caves | Identified exit to Factory 8704 | -7/Lower Caves | Entered Factory 8704 | -6/Factory | Evolved 2 slots: Utility x2 8706 | -6/Factory | Lost 5 parts (1p3n1u) 9163 | -6/Factory | Lost 4 parts (2n1u1w) 9192 | -6/Factory | Core integrity fell below 50% 9243 | -6/Factory | Core integrity fell below 20% 9301 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09197_ K-01 Serf destroyed. 09197_ U-05 Engineer builds a Wall. 09198_ Penetrated by Slug. 09198_ U-05 Engineer lays Concrete. 09199_ U-05 Engineer builds a Wall. 09199_ U-05 Engineer lays Concrete. 09216_ Dropped Imp. Medium Armor Plating. 09216_ Acquired Greatsword. 09216_ K-01 Serf cleans the Subcomponent Replicator. 09225_ K-01 Serf cleans the Nuclear Reactor. 09239_ Slammed into P-60 Hacker. 09241_ K-01 Serf cleans the Subcomponent Replicator. 09246_ Acquired Proton Cannon. 09298_ Proton Cannon destroyed. 09301_ System corrupted: Component data lost. 09301_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1J. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #???????## | | ??????????????????????????????????? #???????# | | ??????????????????????????????????? #???????# | | ??????????????????????????????????# +???????# | | ??????????????????????????????????# #???????# | | ??????????????????????????????????# # ??????# | | ??????????????????????????????????# # ????# | | ???????????h??????????????????????# # ??# | | ??????????????????????????????????# # """ # | | ??????????????????????????????????# # """ + | | ????????????????????????########### + """ # | | ????????????????????????#@ p/ # # | | ????????????????????????# # # ?# | | ????????????????????????# # # ? ??# | | ????????????????????????# # #########^ | | ????????????????????????# """"""" # | | ????????????????????????# """"""" # | | ????????????????????????# """"""" # "" | | ????????????????????????# """"""" # """" | | ????????????????????????########### ! 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""" # """" | | ?????????????????????????????????? # | | ??????????????????????????????????##?##### ? | | ?????????????????????????????????????????# ? | | ?????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 7 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterPitchforkInverter Manual? 0 Play Time 00:52:10 Cumulative 65.0 hours Start 2026.02.12 @ 00:09:24 End 2026.02.12 @ 01:00:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3057f8d-b461-4ddb-bd0f-c930bdbb9e43