Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 05:41:43 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (4418) 4418 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 10842 Bonus ------- Follower Combat Kills 129 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Heavy Ion Cannon Gauss Rifle Improved Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer Improved Melee Analysis Suite Advanced ECM Suite Graphene Brace > --- WEAPON ----------- Heavy Ion Cannon Improved KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Autogun Hardcell Cannon Improved Plasma Cutter [Rating: 75] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 . 2 . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 8 | . . . 2 . 2 . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 138 | 6 5 3 13 . 18 20 . 6 26 12 3 8 18 Power 25 | 1 . 2 3 . 3 6 . . 5 1 . . 4 Engine 14 | 1 . 2 3 . 1 4 . . 2 . . . 1 Core 10 | . . . . . 2 2 . . 2 1 . . 3 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 36 | 2 1 . 3 . 6 4 . 5 4 4 2 2 3 Treads 4 | . . . . . . . . . . 2 . 1 1 Leg 19 | 2 1 . 1 . 6 4 . . . . 2 1 2 Wheel 7 | . . . 2 . . . . . 3 2 . . . Hover 6 | . . . . . . . . 5 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 1 2 . 5 . 6 4 . 1 11 4 1 4 3 Device 19 | . . . 1 . 2 4 . 1 5 2 1 2 1 Storage 3 | 1 . . . . . . . . . 1 . 1 . Processor 8 | . 2 . 1 . . . . . 2 1 . 1 1 Hackware 4 | . . . 2 . . . . . 2 . . . . Protection 8 | . . . 1 . 4 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 2 1 2 . 3 6 . . 6 3 . 2 8 Energy Gun 14 | 1 1 . 1 . 1 5 . . 2 1 . . 2 Energy Cannon 6 | . . . . . . . . . 2 1 . 1 2 Ballistic Gun 8 | 1 1 . 1 . 1 . . . . 1 . 1 2 Ballistic Cannon 3 | . . . . . 1 1 . . . . . . 1 Launcher 2 | . . 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . 4 System Corruption 16 | . . . . . . . . . . . . . 16 Parts Lost 91 | . . . 7 . 11 12 11 . 9 10 1 1 29 Power 14 | . . . 1 . 1 2 1 . 2 2 . . 5 Propulsion 23 | . . . 2 . 3 3 3 . 1 3 1 1 6 Utility 31 | . . . 2 . 4 3 4 . 4 3 . . 11 Weapon 23 | . . . 2 . 3 4 3 . 2 2 . . 7 Highest Loss Streak 11 | . . . 5 . 6 5 11 . 5 3 1 1 10 To Critical Strikes 2 | . . . . . 1 . . . . 1 . . . Average Backups 5 | 1 6 7 5 6 7 4 4 4 3 2 2 5 8 Power . | . 1 1 1 1 . . . . . 1 1 1 1 Propulsion 1 | . 2 2 1 3 2 2 2 3 1 . . . . Utility . | . 1 2 1 . . . . . . . . . . Weapon 1 | . 1 1 1 2 2 . . . 1 1 1 3 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 2 2 1 . 4 . . 2 3 . . 2 3 Power 1 | . . . 1 . . . . . . . . . . Propulsion 8 | . 2 . . . 1 . . 2 3 . . . . Utility 2 | . . 1 . . 1 . . . . . . . . Weapon 6 | . . 1 . . 1 . . . . . . 2 2 Tool/Special 2 | . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 82 | . 96 100 95 100 94 88 50 22 79 60 81 88 66 Engine 4 | . 14 14 11 11 2 5 . . 1 . . . . Core 3 | . . . . . 6 2 2 4 2 4 6 5 4 Treads 1 | . . . . . . . . . . 1 6 4 4 Leg 10 | . 26 28 15 . 11 17 14 . . . 8 13 6 Wheel 4 | . . . 3 22 6 . . . 12 6 3 . . Device 14 | . . . . 11 14 24 9 1 21 13 15 22 10 Storage 5 | . 14 14 11 11 8 . . . . . 6 6 6 Processor 14 | . 12 14 11 11 9 9 7 7 14 16 20 21 20 Hackware 4 | . . . 16 11 9 9 4 . 7 . . . . Protection 2 | . . . 3 . 8 3 . . 4 . . . . Energy Gun 7 | . 13 14 8 . 7 14 6 . 3 9 13 . . Energy Cannon 1 | . . . . . . . . . 4 . . 4 4 Ballistic Gun 3 | . 14 11 9 11 4 . . . . 2 . 4 1 Peak Build Rating 75 | 6 9 9 18 15 30 32 32 18 60 46 52 75 75 Average Rating 35 | 4 7 8 15 14 24 27 18 11 53 35 47 66 50 On Entrance 24 | . 6 8 9 14 15 25 32 6 15 39 40 52 75 Avg Prop Armor Cover (%) 9 | . . . 6 . . . . . 9 13 14 10 8 Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 51 | 13 15 16 23 17 33 25 19 10 43 30 23 51 51 Greatest Support 56 | 20 20 20 26 26 26 34 34 18 56 40 35 55 55 Greatest Overweight (x) 12 | 1 1 . 2 . 1 . 1 1 1 6 2 . 12 Average Overweight (x) . | . . . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 5 5 5 5 15 15 Average Capacity 7 | 6 8 8 8 8 7 5 5 5 5 5 5 6 14 Most Carried 10 | 2 8 8 7 7 8 5 5 5 5 4 3 9 10 Average Carried 5 | 1 6 7 5 6 7 4 4 4 3 2 2 5 8 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 5 5 5 15 5 Final Carried 9 | 2 7 8 6 7 5 5 2 4 5 3 2 9 5 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 9% | Hacker-Skirmisher 4% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Matter Collected 2615 | 151 169 169 149 41 483 320 14 29 379 307 40 103 261 Remotely . | . . . . . . . . . . . . . . Salvage Created 4618 | . 365 131 355 . 660 723 26 . 780 698 . 128 752 Parts 268 | . 32 13 38 . 42 33 . . 46 26 . 7 31 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 7 | . . . 3 . 1 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 28 . . 18 Prevented 4 | . . . . . . . . . . . . . 4 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Combat Hostiles Destroyed 111 | . 13 7 13 . 17 14 4 . 13 13 . 5 12 Melee 2 | . . . . . . . . . 2 . . . . Guns 70 | . 13 6 10 . 8 14 . . 2 9 . 2 6 Cannons 22 | . . . . . 4 . 4 . 3 4 . 3 4 AOE 15 | . . 1 3 . 5 . . . 6 . . . . Classes Destroyed 17 | . 5 1 3 . 1 1 1 . 2 2 . . 1 Worker 7 | . 2 1 1 . 1 . . . 2 . . . . Builder 6 | . . . 2 . 2 1 . . 1 . . . . Tunneler 2 | . . 2 . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 4 | . 1 . 1 . . 1 . . 1 . . . . Swarmer 35 | . 9 6 6 . . 2 . . . 4 . 5 3 Grunt 44 | . 4 1 2 . 10 10 . . 9 5 . . 3 Brawler 2 | . . . . . . . . . . 1 . . 1 Duelist 2 | . . . . . . . . . . 2 . . . Sentry 16 | . . . 5 . 6 2 . . . 1 . . 2 Hunter 4 | . . . . . 1 . . . 1 . . . 2 Programmer 4 | . . . . . . . . . 3 . . . 1 Decomposer 2 | . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . 1 Assembled 4 | . . . . . . . 4 . . . . . . Best Kill Streak 8 | . 7 6 7 . 8 4 4 . 8 5 . 5 2 Combat Bots Only 7 | . 5 6 6 . 7 4 4 . 6 5 . 5 2 Max Kills in Single Turn 3 | . 2 2 2 . 3 1 1 . 2 1 . 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 3 | . . 1 1 . 3 . . . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Hostile Shots Fired 939 | . 36 21 97 . 118 111 81 15 113 90 17 18 222 Missed 250 | . 12 4 25 . 25 38 29 2 29 25 7 5 49 Hits 689 | . 24 17 72 . 93 73 52 13 84 65 10 13 173 Melee 65 | . . . . . . . 11 9 . 7 . . 38 Projectile 624 | . 24 17 72 . 93 73 41 4 84 58 10 13 135 AOE 2 | . . . . . . 1 . 1 . . . . . Critical Strikes 39 | . . . 4 . 9 4 . 2 4 4 . . 12 Actively Blocked 8 | . . . . . . . . . . . . . 8 Part Disruptions 3 | . . . . . . . 3 . . . . . . Damage Taken 12538 | . 217 180 920 . 1344 1292 816 393 1738 1377 186 196 3879 Core 2869 | . 54 33 149 . 326 193 134 278 160 501 38 43 960 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 34 | . . . . . . . . . 34 . . . . Regen/Repaired (Parts) 350 | . 107 . . . . . . . 243 . . . . Core Remaining (%) 48 | 100 . 65 . 62 . 5 . 41 . . 17 . . Volleys Fired 370 | . 31 15 41 . 57 82 10 . 44 44 4 7 35 Largest 2 | . 2 2 2 . 2 2 2 . 2 2 2 2 2 Hottest 145 | . 85 95 85 . 102 121 115 . 134 145 115 98 120 Shots Fired 641 | . 62 30 78 . 110 113 11 . 73 81 8 14 61 Gun 498 | . 62 27 68 . 74 113 2 . 43 68 8 7 26 Cannon 122 | . . . . . 29 . 9 . 29 13 . 7 35 Launcher 21 | . . 3 10 . 7 . . . 1 . . . . Special . | . . . . . . . . . . . . . . Kinetic 206 | . 31 12 40 . 49 . 9 . . 34 . 7 24 Thermal 349 | . 31 15 28 . 54 93 1 . 40 47 8 7 25 Explosive 21 | . . 3 10 . 7 . . . 1 . . . . Electromagnetic 65 | . . . . . . 20 1 . 32 . . . 12 Robot Hit Streak 24 | . 12 4 13 . 11 24 2 . 9 15 2 3 7 Robot Miss Streak 10 | . 10 6 6 . 3 3 6 . 3 3 2 2 3 Penetration Max 1 | . . . . . 1 . . . . 1 . 1 1 Secondary Targets 5 | . 2 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 434 | . 45 18 59 . 74 72 10 . 50 54 4 7 41 Core Hits 329 | . 54 23 50 . 58 34 20 . 37 26 2 5 20 Critical Kills 2 | . . . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 20 | . . . . . 5 5 . . 5 2 . . 3 Burn 9 | . . . . . 2 5 . . . 2 . . . Destroy 2 | . . . . . . . . . . . . . 2 Blast 3 | . . . . . 3 . . . . . . . . Corrupt 3 | . . . . . . . . . 3 . . . . Smash 1 | . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . 2 . . . . Melee Attacks 19 | . . . . . . . . . 13 . . . 6 Impact 6 | . . . . . . . . . . . . . 6 Slashing 13 | . . . . . . . . . 13 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10820 | . 511 254 1127 . 2023 1360 218 . 2591 1298 102 255 1081 Guns 5580 | . 511 160 634 . 934 1171 18 . 418 1116 102 147 369 Cannons 2063 | . . . . . 426 . 200 . 598 182 . 108 549 Explosions 2467 | . . 94 493 . 656 179 . . 1045 . . . . Melee 690 | . . . . . . . . . 527 . . . 163 Ramming 20 | . . . . . 7 10 . . 3 . . . . Kinetic 2458 | . 134 25 239 . 750 . 200 . . 492 . 147 471 Thermal 4549 | . 377 135 395 . 610 1017 18 . 628 806 102 108 353 Explosive 2358 | . . 94 493 . 656 70 . . 1045 . . . . Electromagnetic 745 | . . . . . . 263 . . 388 . . . 94 Impact 163 | . . . . . . . . . . . . . 163 Slashing 527 | . . . . . . . . . 527 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . 2 9 9 2 2 2 1 48 Average Corruption 3 | . . . . . . 2 7 9 1 2 2 1 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 71 | . . . . . . 13 3 2 10 8 4 2 29 Message Errors 23 | . . . . . . 3 1 1 3 5 . 2 8 Matter Fused 11 | . . . . . . 3 . 1 2 2 . . 3 Heat Flow Errors 8 | . . . . . . 2 1 . 1 . 1 . 3 Energy Discharges 5 | . . . . . . 1 . . 2 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 1 1 . 1 . 1 . 4 Data Loss (major) 5 | . . . . . . 1 . . 1 . 1 . 2 Misfires 4 | . . . . . . 1 . . . . . . 3 Misdirections 5 | . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 197 | . . . . . . 60 . . 30 . . 1 106 Projectiles 77 | . . . . . . . . . 21 . . 1 55 Explosions 61 | . . . . . . 60 . . 1 . . . . Melee 59 | . . . . . . . . . 8 . . . 51 Knockbacks 18 | . . . . . 8 . 9 . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . 8 . 6 . . . . . 1 Secondary 3 | . . . . . . . 3 . . . . . . Self-Inflicted Damage 351 | . . 40 . . 3 146 . . 162 . . . . Shots 6 | . . 1 . . 1 2 . . 2 . . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 8 | . . . . . 5 1 1 . 1 . . . . Kicked 7 | . . . . . 5 1 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 407 | . 319 108 216 . 407 302 115 . 232 38 189 . 153 Average Temperature 88 | . 83 49 49 . 164 131 35 . 93 20 123 . 49 Received Heat Transfer 2694 | . 39 9 300 . 594 594 240 . 297 342 63 . 216 Effects 5 | . 1 . . . 3 1 . . . . . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . . 1 . . . Heat Transferred 8529 | . 568 170 480 . 1385 2727 37 . 888 1460 185 148 481 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Maximum Alert Level 1 | . 1 . 1 . . . . . 1 . . . . Low Security (%) 87 | 100 91 100 95 100 100 100 100 100 65 . . 100 . Level 1 12 | . 8 . 4 . . . . . 34 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 305 | . 228 131 214 73 195 159 66 15 305 . . 92 . Initial 73 | . . 21 18 73 16 69 66 . 7 . . . . Average 72 | . 102 57 85 61 58 38 20 7 101 . . 18 . Influence Increases 3413 | . 374 208 474 . 517 490 . 15 559 374 35 112 255 Destroy 0b10 Robot/C 2240 | . 260 140 260 . 340 280 . . 260 340 20 100 240 Destroy 0b10 Robot/NC 120 | . 20 15 25 . 20 15 . . 25 . . . . Destroy Leader 430 | . 52 30 82 . 90 64 . . 72 20 10 10 . Allied During Kill 19 | . . . . . . . . . . 14 5 . . Successful Hack 53 | . 12 . . . . . . . 41 . . . . Disable Machine 135 | . . . . . 15 30 . . 90 . . . . Destroy Structure 146 | . . 23 32 . 37 11 . . 41 . . 2 . Lose Combat Pursuer 270 | . 30 . 75 . 15 90 . 15 30 . . . 15 Influence Decreases 3413 | . 318 216 332 147 395 508 147 . 323 568 92 112 255 Entered New Map 500 | . . 35 30 117 27 96 81 . 8 94 12 . . Time Decay 2190 | . 318 161 222 30 267 302 10 . 225 374 50 102 129 Lost Part 663 | . . . 70 . 101 110 56 . 90 100 . 10 126 Lost Ally 60 | . . 20 10 . . . . . . . 30 . . Squads Dispatched 22 | . 1 1 2 . 6 2 . 1 8 . . 1 . Investigation 5 | . 1 1 . . 2 . . . 1 . . . . Extermination 5 | . . . . . . . . . 4 . . 1 . Reinforcement 9 | . . . 2 . 1 2 . 1 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Distress Signals 13 | . 2 . 5 . 1 3 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 216 | . 21 7 29 . 26 24 18 5 29 18 6 8 25 Peak Tracking Total 12 | . 6 3 6 . 7 5 10 3 9 8 3 5 12 Tactical Retreats 14 | . 1 . 3 . 1 4 1 1 1 . 1 . 1 ECM-based Alert Blocks 3 | . . . . . . . . . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Traps Triggered 8 | . 1 . . . 1 1 . 1 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Machines Disabled 9 | . . . . . 1 2 . . 6 . . . . Max in Single Turn 2 | . . . . . 1 1 . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Machines Accessed 28 | . 8 2 3 . 4 2 1 . 6 . . 2 . Terminals 12 | . 6 . 1 . 1 1 1 . 2 . . . . Fabricators 2 | . . . . . . . . . 1 . . 1 . Repair Stations 3 | . 1 . . . . . . . 2 . . . . Recycling Units 7 | . 1 . 2 . 1 1 . . 1 . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 68 | . 25 2 13 . 8 3 1 . 14 . . 2 . Successful 37 | . 18 2 3 . 5 2 1 . 5 . . 1 . Failed 31 | . 7 . 10 . 3 1 . . 9 . . 1 . Catastrophic 3 | . 1 . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 12 . 2 . 2 1 . . 2 . . . . Terminals 29 | . 14 . 6 . 2 1 1 . 5 . . . . Fabricators 3 | . . . . . . . . . 2 . . 1 . Repair Stations 15 | . 10 . . . . . . . 5 . . . . Recycling Units 16 | . 1 . 7 . 3 2 . . 2 . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 8 | . 3 2 . . . 1 1 . 1 . . . . Record 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . 2 . . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 13 | . 10 . . . . . . . 3 . . . . Scan Component 7 | . 5 . . . . . . . 2 . . . . Repair 6 | . 5 . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . . 1 . 2 1 . . 1 . . 1 . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 5 | . . . 1 . 1 1 . . 1 . . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 5 . 2 . . . . . . . . . . Terminals 7 | . 5 . 2 . . . . . . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 7 . 2 . 2 1 1 . 6 . . 1 . Full Trace Events 2 | . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . Parts Repaired 6 | . 5 . . . . . . . 1 . . . . Time 164 | . 142 . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . . . 9 . . 3 . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Total Allies 5 | . 2 . 1 . . . . . . 2 . . . Largest Group 2 | . 2 2 1 . . . . . . 2 2 . . Highest-Rated Group 58 | . 20 20 10 . . . . . . 58 58 . . Highest-Rated Ally 29 | . 10 10 10 . . . . . . 29 29 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . 14 17 . . Total Damage 328 | . . . . . . . . . . 115 213 . . Kills 5 | . . . . . . . . . . 4 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Active Infowar (turns) 6068 | . . . 548 64 655 925 91 56 1959 863 208 500 199 Optics 6024 | . . . 548 64 655 925 91 56 1915 863 208 500 199 Sensors 2353 | . . . . . . 491 . . 1862 . . . . Structural 340 | . . . 43 64 233 . . . . . . . . Traps 358 | . . . . . . 358 . . . . . . . Seismic 119 | . . . . . . . . . . 119 . . . ECM 57 | . . . . . . . . . 25 . 32 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 3 . . 1 Drone Launches 3 | . . . . . . 2 1 . . . . . . Drone Recoveries 2 | . . . . . . 1 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Turns Passed 8047 | 70 847 386 550 64 655 925 91 56 1959 863 208 500 873 Spaces Moved 4638 | 54 470 277 295 70 346 473 52 72 1090 546 164 374 355 Core 115 | 12 . . . . . . 1 24 . 34 . . 44 Treads 187 | . . . . . . . . . . . . . 187 Legs 2290 | 42 470 277 194 . 207 473 51 . . . 78 374 124 Wheels 1929 | . . . 101 70 139 . . . 1021 512 86 . . Hover 117 | . . . . . . . . 48 69 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 105 100 50 52 95 110 120 50 Average Speed 120 | 109 120 120 130 90 109 119 127 54 101 120 115 121 206 Slowest Speed 650 | 120 190 120 260 90 182 130 130 120 115 350 190 123 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 68 48 35 20 28 59 2 65 23 58 22 6 46 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 8 | . 1 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 . 1 1 . . . . . . . Scrap Searched 6 | . . . . 1 . . . . . 1 . . 4 Spaces Dug 4 | . . . . . . . . . 4 . . . . Terrain Destroyed 189 | . . 24 43 . 54 10 . . 42 2 . 3 11 Melee 4 | . . . . . . . . . 4 . . . . Projectile 21 | . . . . . 5 . . . . 2 . 3 11 AOE 163 | . . 24 43 . 48 10 . . 38 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac DSF Fac Low Low Fac Upp Total 6409 | 62 696 301 384 70 508 720 65 88 1844 668 173 406 424 Wait 1070 | . 170 . 24 . 56 126 . . 636 53 1 2 2 Move 4626 | 53 469 276 294 69 346 472 51 71 1089 545 163 373 355 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 3 10 3 5 1 9 9 . 5 14 4 1 9 6 Fast Attach 70 | 5 6 . 4 . 5 6 . 3 16 7 3 8 7 Attach 59 | 1 2 . 7 . 9 9 3 2 8 7 1 . 10 Detach 12 | . 1 . 2 . 3 . . 1 3 . . 2 . Swap 35 | . 2 3 4 . 10 8 . 2 4 . . . 2 Drop 52 | . 5 4 3 . 9 7 . 4 14 . . 5 1 Fire 370 | . 31 15 41 . 57 82 10 . 44 44 4 7 35 Melee 19 | . . . . . . . . . 13 . . . 6 Ram 1 | . . . . . . . . . 1 . . . . Kick 6 | . . . . . 4 1 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . 2 8 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Repaired Spread Laser 541 | -10/Materials | Repaired Aluminum Leg 567 | -10/Materials | Repaired Aluminum Leg 609 | -10/Materials | Repaired Spread Laser 637 | -10/Materials | Repaired Aluminum Leg 766 | -10/Materials | Discovered new exit (range 5) 774 | -10/Materials | Identified exit to Materials 875 | -10/Materials | Discovered new exit (range 12) 886 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Entered Mines 918 | -10/Mines | Accompanied by 2 allies 971 | -10/Mines | Learned location of 1 exit from Materials 1016 | -10/Mines | Found the Drone Emporium 1197 | -10/Mines | Met a Derelict shopkeep closing up shop 1285 | -10/Mines | Discovered exit to Materials (range 9) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Utility x2 1305 | -9/Materials | Identified exit to Materials 1632 | -9/Materials | Lost 5 parts (2n1u2w) 1831 | -9/Materials | Discovered new exit (range 8) 1854 | -9/Materials | Entered Mines 1875 | -9/Mines | Discovered exit to Materials (range 18) 1918 | -9/Mines | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Utility x2 2060 | -8/Materials | Garrison activated, responded to threat 2189 | -8/Materials | Lost 6 parts (3n2u1w) 2440 | -8/Materials | Build established: Scavenger-Mutant 2489 | -8/Materials | Discovered new exit (range 13) 2542 | -8/Materials | Destroyed 7 combat bots 2542 | -8/Materials | Lost 3 parts (1p1u1w) 2564 | -8/Materials | Core integrity fell below 50% 2573 | -8/Materials | Entered Storage 2986 | -8/Storage | Lost 5 parts (1p1n2u1w) 2993 | -8/Storage | Core integrity fell below 20% 3154 | -8/Storage | Lost 5 parts (1p1n1u2w) 3489 | -8/Storage | Discovered new exit (range 7) 3498 | -8/Storage | Entered Factory 3498 | -7/Factory | Evolved 2 slots: Utility x2 3588 | -7/Factory | Identified exit to DSF 3589 | -7/Factory | Entered DSF 3616 | -7/DSF | Additional patrols routed to DSF 3620 | -7/DSF | Lost 11 parts (1p3n4u3w) 3630 | -7/DSF | Discovered new exit (range 20) 3636 | -7/DSF | Core integrity fell below 50% 3645 | -7/DSF | Entered Factory 3645 | -6/Factory | Evolved 2 slots: Propulsion x2 3826 | -6/Factory | Build established: Mutant 4440 | -6/Factory | Build established: Hacker-Skirmisher 5198 | -6/Factory | Cargo convoy interrupted 5434 | -6/Factory | Repaired Arm. Huge Wheel 5569 | -6/Factory | Build established: Skirmisher 5589 | -6/Factory | Discovered new exit (range 13) 5602 | -6/Factory | Identified exit to Lower Caves 5604 | -6/Factory | Entered Lower Caves 5627 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5634 | -6/Lower Caves | Lost 5 parts (1n3u1w) 5757 | -6/Lower Caves | Learned 4 Factory zone layouts 5764 | -6/Lower Caves | Lost 3 parts (1p2u) 5791 | -6/Lower Caves | Learned Factory stockpile data 5805 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5876 | -6/Lower Caves | Core integrity fell below 50% 5965 | -6/Lower Caves | Lost 3 parts (1p2w) 6162 | -6/Lower Caves | Build established: Mutant 6325 | -6/Lower Caves | Discovered new exit (range 8) 6339 | -6/Lower Caves | Identified exit to Lower Caves 6467 | -6/Lower Caves | Entered another Lower Caves area 6467 | -6/Lower Caves | Accompanied by 2 allies 6607 | -6/Lower Caves | Build established: Scavenger-Mutant 6665 | -6/Lower Caves | Discovered new exit (range 6) 6669 | -6/Lower Caves | Identified exit to Factory 6675 | -6/Lower Caves | Core integrity fell below 20% 6675 | -6/Lower Caves | Entered Factory 6675 | -5/Factory | Evolved 2 slots: Utility x2 6690 | -5/Factory | Discovered new exit (range 14) 6776 | -5/Factory | Identified exit to Upper Caves 7175 | -5/Factory | Entered Upper Caves 7198 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7242 | -5/Upper Caves | Lost 3 parts (1n2u) 7354 | -5/Upper Caves | Ambushed by research squad 7429 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 7873 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7892 | -5/Upper Caves | System corruption reached 10% 7951 | -5/Upper Caves | Lost 10 parts (1p1n4u4w) 7951 | -5/Upper Caves | Core integrity fell below 50% 7966 | -5/Upper Caves | System corruption reached 30% 8019 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 8028 | -5/Upper Caves | Core integrity fell below 20% 8044 | -5/Upper Caves | Discovered new exit (range 12) 8048 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07988_ System corrupted by crushing effect (+2). 07991_ Integrated Corrupted Rnf. Fission Core (+1). 07991_ Complication: Graphene Brace rejected. 07991_ Complication: Autogun rejected. 07991_ Complication: Hvy. Ion Cannon rejected. 07991_ Knocked back. 07992_ Acquired 40 matter. 07995_ SQWC 08000_ Med. Treads severed. 08012_ System corrupted: Component data lost. 08015_ Knocked back. 08023_ Dropped Lrg. Storage Unit. 08027_ TGQV5K 4=BCNG%EXFV:RM 08027_ Carbon-fiber Leg destroyed. 08027_ Rnf. Fission Core destroyed. 08027_ Knocked back. 08044_ EXIT=FOUND 08045_ BJIVQO |CUECPL73RQGYCB:, Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????#??????????????????????# | | ???????????????????????? ????#?????????????????## | | ???????????????????????? ??## ?????????????#### | | ???????????????????????? ## ????????????### ## | | ???????????????????????? ???????????## | | ???????????????????????? ????????????# | | ???????????????????????? ????????????# | | ???????????????????????? #????????????## | | ????????????????????????bgg ####??????????## | | ????????????????????????# g ##??????????## | | ???????????????????????## ##??????????## # | | ??????????????????????## #????????####### | | ??????????????????????# #???###### ##### | | ?????????????????????## < ## % %% % | | ????????????????#????# #???## % ##### | | ????????????????# ???# @ #????# #"""" | | ?????????????????# ??# ### #??#### # " | | ????????????????## ## ##??# #??# ## | | ????????????????# ##???# #??# | | ????????????????# #????# #?## # ? | | ??????????????# #### #????# ### #"""? | | ?????????????# ????# ##????# ## ###### | | ????????????# #?????# #??#### | | ????????????###???????#ss#??# | | ????????????????# ###s #### | | ???????????????# s | | ???????????????# ### | | ??????????????# ????####### | | ??????????????#????????????# ## ## | | ???????????????????????????# ## ### #### | | ??????????????????????????# ####### ### ##??# | | ??????????????????????????#####?????###?## ##???? | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 72% | -10/Materials Spread Laser | 42% | -10/Materials Aluminum Leg | 60% | -10/Materials Arm. Huge Wheel | 2% | -6/Factory Studied --------- Grenade Launcher | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive Resistances Are Futile Challenges ------------ None Game ------ Seed CoolingPlexusSystem Manual? 0 Play Time 02:11:17 Cumulative 93.2 hours Start 2026.02.21 @ 03:01:40 End 2026.02.21 @ 05:41:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945f413e-600c-445c-b6d8-bbf2d3c56d41