Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 18:55:40 Player: 4R-ZE3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 915 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 231/250 System Corruption 5% Temperature Cool (99) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (25) --- Wheel Wheel Wheel Small Storage Unit High-capacity Storage Unit Targeting Computer Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Treads Wheel Wheel Wheel Small Storage Unit High-capacity Storage Unit Targeting Computer Beam Rifle Beam Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 8 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 1 6 8 Power . | . . . Propulsion 2 | 1 2 3 Utility . | . . 2 Weapon 3 | . 3 2 Tool/Special . | . . . Unused Backups 9 | . 3 6 Power . | . . . Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 99 Engine 14 | . 14 14 Treads 27 | . 28 27 Device 10 | . 9 14 Storage 14 | . 14 14 Energy Gun 12 | . 11 15 Ballistic Gun 15 | . 16 12 Peak Build Rating 14 | 6 13 14 Average Rating 10 | 4 10 13 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 13 91 91 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 7 11 25 Most Carried 10 | 3 9 10 Average Carried 7 | 1 6 8 Final Capacity 25 | 8 25 25 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 633 | 114 390 129 Remotely . | . . . Salvage Created 563 | . 500 63 Parts 34 | . 32 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 15 2 Guns 17 | . 15 2 Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Hauler 1 | . 1 . Swarmer 9 | . 8 1 Grunt 5 | . 4 1 Subdweller 3 | . 3 . Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 99 27 Missed 30 | . 23 7 Hits 96 | . 76 20 Projectile 96 | . 76 20 Critical Strikes 2 | . 1 1 Damage Taken 1180 | . 904 276 Core 259 | . 191 68 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | . 57 12 Largest 2 | . 2 2 Hottest 112 | . 76 112 Shots Fired 136 | . 113 23 Gun 136 | . 113 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 77 | . 73 4 Thermal 59 | . 40 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 4 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | . 69 11 Core Hits 32 | . 28 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1058 | . 902 156 Guns 1058 | . 902 156 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 606 | . 579 27 Thermal 452 | . 323 129 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 34 | . 26 8 Message Errors 8 | . 6 2 Matter Fused 10 | . 8 2 Heat Flow Errors 1 | . 1 . Energy Discharges 5 | . 4 1 Data Loss (minor) 5 | . 4 1 Data Loss (major) 3 | . 2 1 Misfires 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 26 | . 26 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | . 256 90 Average Temperature 66 | . 73 47 Received Heat Transfer 613 | . 463 150 Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1385 | . 904 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | . 135 40 Initial . | . . . Average 34 | . 45 6 Influence Increases 486 | . 416 70 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 42 | . 42 . Successful Hack 32 | . 32 . Disable Machine 30 | . 30 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 90 | . 60 30 Influence Decreases 466 | . 416 50 Time Decay 456 | . 406 50 Lost Part 10 | . 10 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 31 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1600 | 68 1160 372 Spaces Moved 716 | 38 539 139 Core 7 | 7 . . Treads 709 | 31 539 139 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 186 | 147 175 240 Slowest Speed 240 | 200 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 85 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 846 | 47 644 155 Wait 27 | 1 26 . Move 714 | 37 538 139 Hop . | . . . Pick Up 13 | 3 8 2 Fast Attach 7 | 6 1 . Attach 3 | . 1 2 Detach . | . . . Swap 6 | . 6 . Drop 7 | . 7 . Fire 69 | . 57 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Derelicts attacked the area 763 | -10/Materials | Core integrity fell below 50% 847 | -10/Materials | Discovered new exit (range 6) 913 | -10/Materials | Discovered new exit (range 10) 954 | -10/Materials | Discovered new exit (range 9) 1229 | -10/Materials | Entered Mines 1246 | -10/Mines | Learned Materials security intel 1387 | -10/Mines | Identified exit to Materials 1574 | -10/Mines | Core integrity fell below 20% 1601 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01577_ Assault Rifle destroyed. 01578_ G-34 Mercenary suffers critical hit (Burn). 01579_ Imp. Treads destroyed. 01584_ Critical hit (Burn: +37). 01585_ G-34 Mercenary suffers critical hit (Burn). 01586_ G-34 Mercenary heat damages Aluminum Leg. 01587_ G-34 Mercenary heat spikes uncontrollably. 01587_ G-34 Mercenary overheating. 01588_ System corrupted: Beam Rifle failed to cycle. 01589_ G-34 Mercenary heat spikes uncontrollably. 01589_ G-34 Mercenary overheating. 01590_ G-34 Mercenary heat spikes uncontrollably. 01590_ G-34 Mercenary overheating. 01591_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ????????????????????????????????????????#####?## | | ???????????????????????????????????????## ### | | ???????????????????????????????????????# | | ??????????????????????????????????###### """ # | | ??????????????????????????????????# """ ## | | ?????????????????????????????###### """ #? | | ?????????????????????????????# ###### #? | | ?????????????????????????????# ######????#### #? | | ?????????????????????????????# #????????????## ### | | ?????????????????????????###?# #?????????????# ### | | ????????????????????????## ### #?????????????# | | ???????????????????????## #?????????????# ### | | ??????????????????????## #?????????????# #?? | | ??????????????????????# #####?????????????# #?? | | ??????????????????????# @##?##??????????????# #?? | | ?????????????????????# #?## ???########??# #?? | | ????????????????????# ### ???# #??# #?? | | ???????????????????# g ### ??# #### #??# #?# | | ??????????????????# ###?# #?# #??# #### ### | | ?????????????????# %#????# ## #??# | | ????????????????# ??????# ##?########## | | ????????????????# ????????# #??????????# | | ???????????????# ????????## #??????????# | | ???????????????# ??????????## ## ##?????????# | | ??????????????? ????????????#??## ##???????## | | ??????????????# ??????????????????## ###????## | | ???????????????????????????????????# ##??## | | ???????????????????????????????????## #??# | | ????????????????????????????????????## #??# | | ?????????????????????????????????????## #??# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# ## | | ??????????????????????????????????????## # | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# ##?? | | ???????????????????????????????????????## ##??? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSurgeSaw Manual? 0 Play Time 00:08:06 Cumulative 203.7 hours Start 2026.08.08 @ 18:45:15 End 2026.08.08 @ 18:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 161 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 71 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac16f46-1d16-43e2-ba8a-a54997b42f7d