Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 00:50:05 Player: Junkman Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2365) 2365 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5040 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 146/150 System Corruption 5% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (3) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Plasma Cannon Phase Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Weight Redist. System > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 2 | . . 2 . . Parts Attached 60 | 7 5 4 24 20 Power 13 | 1 . 1 7 4 Engine 6 | 1 . 1 1 3 Core 7 | . . . 6 1 Reactor . | . . . . . Propulsion 16 | 2 . 1 7 6 Treads 3 | . . . 3 . Leg 8 | 2 . 1 . 5 Wheel 3 | . . . 2 1 Hover 2 | . . . 2 . Flight . | . . . . . Utility 10 | 2 3 . 3 2 Device 3 | 2 . . 1 . Storage 3 | . 1 . 1 1 Processor 3 | . 2 . . 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 2 2 7 8 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | . . 2 3 . Ballistic Cannon 6 | . . . 1 5 Launcher 7 | . 2 . 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 33 | . . 1 8 24 Power 8 | . . . 3 5 Propulsion 6 | . . . 2 4 Utility 3 | . . . . 3 Weapon 16 | . . 1 3 12 Highest Loss Streak 11 | . . 1 6 11 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 6 4 Power . | . 1 . . 1 Propulsion 2 | 1 2 2 3 . Utility 1 | . 1 2 . . Weapon 1 | . 1 3 1 1 Tool/Special . | . . . . . Unused Backups 14 | . 1 1 9 3 Power . | . . . . . Propulsion 8 | . . . 8 . Utility 2 | . . 1 1 . Weapon 3 | . 1 . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 100 82 89 60 Engine 5 | . 14 7 2 6 Core 6 | . . . 11 5 Treads 6 | . . . 12 . Leg 10 | . 28 18 . 16 Device 3 | . 9 . 4 2 Storage 13 | . 10 11 17 7 Processor 5 | . 8 11 4 . Energy Gun 1 | . 12 . . . Ballistic Gun 14 | . . 18 20 4 Ballistic Cannon 3 | . . . 4 8 Launcher 9 | . 16 15 7 5 Peak Build Rating 41 | 9 9 16 30 41 Average Rating 20 | 5 8 13 25 24 On Entrance 11 | . 9 8 12 30 Avg Prop Armor Cover (%) 23 | . . . . 23 Naked Turns 33 | . . . . 33 Heaviest Build 40 | 7 14 20 35 40 Greatest Support 86 | 20 20 20 46 86 Greatest Overweight (x) 9 | . . 1 7 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 8 8 8 25 Average Capacity 7 | 5 7 8 8 6 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 3 6 7 6 4 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 4 8 8 8 4 Class Distribution -------------------- 37% | Gunner 33% | Mutant 20% | Scavenger-Gunner 9% | Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2301 | 270 15 370 1331 315 Remotely . | . . . . . Salvage Created 2316 | 84 127 340 1328 437 Parts 134 | 3 13 34 62 22 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | 1 7 11 21 11 Guns 21 | 1 . 9 10 1 Cannons 13 | . . . 7 6 AOE 17 | . 7 2 4 4 Classes Destroyed 12 | 3 1 2 5 1 Worker 5 | 1 . 1 3 . Builder 2 | . . . 2 . Tunneler 2 | 1 . 1 . . Hauler 2 | . . . 2 . Recycler 4 | . . . 3 1 Watcher 5 | . . 2 2 1 Swarmer 9 | . 3 6 . . Grunt 32 | 1 4 4 16 7 Brawler 1 | . . . 1 . Sentry 6 | . . 1 3 2 Hunter 2 | . . . 1 1 Heavy 1 | . . . . 1 Best Kill Streak 7 | 2 2 4 7 6 Combat Bots Only 6 | 1 2 3 6 4 Max Kills in Single Turn 3 | 1 2 3 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 529 | 13 28 52 133 303 Missed 153 | 4 13 14 30 92 Hits 376 | 9 15 38 103 211 Melee 5 | . . . 3 2 Projectile 371 | 9 15 38 100 209 Critical Strikes 10 | . . . 5 5 Part Disruptions 3 | . . . . 3 Damage Taken 5475 | 97 160 406 1754 3058 Core 1222 | 32 51 116 315 708 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 402 | . . . 402 . Core Remaining (%) 66 | 87 66 71 42 . Volleys Fired 159 | 11 5 30 72 41 Largest 4 | 2 2 4 4 4 Hottest 148 | 80 60 110 122 148 Shots Fired 388 | 22 10 64 210 82 Gun 267 | 22 . 60 165 20 Cannon 93 | . . . 38 55 Launcher 28 | . 10 4 7 7 Special . | . . . . . Kinetic 338 | . . 60 203 75 Thermal 22 | 22 . . . . Explosive 28 | . 10 4 7 7 Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 14 5 11 19 Robot Miss Streak 22 | 3 . 4 6 22 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 238 | 15 7 31 123 62 Core Hits 135 | 4 10 17 60 44 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5659 | 174 427 724 2685 1649 Guns 2753 | 174 . 574 1782 223 Cannons 1238 | . . . 545 693 Explosions 1627 | . 427 146 358 696 Melee . | . . . . . Ramming 41 | . . 4 . 37 Kinetic 3817 | . . 574 2327 916 Thermal 455 | 174 . . . 281 Explosive 1346 | . 427 146 358 415 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 11 1 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 109 | . 8 8 37 56 Projectiles 3 | . . . 3 . Explosions 106 | . 8 8 34 56 Melee . | . . . . . Knockbacks 8 | . . . 1 7 Impact 1 | . . . . 1 Kinetic 7 | . . . 1 6 Secondary . | . . . . . Self-Inflicted Damage 13 | . . . . 13 Shots . | . . . . . Rammed 10 | . . . . 10 Targets Rammed 17 | . . 3 . 14 Kicked 7 | . . 3 . 4 Crushed . | . . . . . Highest Temperature 586 | 198 15 64 586 279 Average Temperature 127 | 99 10 16 160 80 Received Heat Transfer 2136 | 54 57 147 774 1104 Effects 17 | . . . 17 . Shutdowns 7 | . . . 7 . Energy Bleed 3 | . . . 3 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 600 | 400 . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 84 | 100 100 88 83 71 Level 1 15 | . . 11 16 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 330 | 20 174 211 241 330 Initial 91 | . . 62 79 91 Average 94 | 1 67 102 105 108 Influence Increases 2088 | 30 250 385 719 704 Destroy 0b10 Robot/C 1020 | 20 140 220 420 220 Destroy 0b10 Robot/NC 100 | 10 . 20 60 10 Destroy Leader 264 | . 30 64 108 62 Successful Hack 75 | . 6 24 40 5 Disable Machine 300 | . 15 30 15 240 Destroy Structure 134 | . 44 27 46 17 Lose Combat Pursuer 195 | . 15 . 30 150 Influence Decreases 1798 | 30 102 344 707 615 Entered New Map 306 | . . 86 110 110 Time Decay 1175 | 30 102 248 517 278 Lost Part 317 | . . 10 80 227 Squads Dispatched 16 | . 1 3 5 7 Investigation 8 | . 1 3 3 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | 1 8 17 34 34 Peak Tracking Total 9 | 1 3 6 5 9 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 20 | . 1 2 1 16 Max in Single Turn 16 | . 1 1 1 16 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 3 7 5 2 Terminals 12 | . 3 5 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 72 | . 9 32 27 4 Successful 49 | . 8 21 19 1 Failed 23 | . 1 11 8 3 Catastrophic 8 | . 1 2 4 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 55 | . 9 27 16 3 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units 7 | . . 4 3 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Terminal Hacks 36 | . 8 17 10 1 Record 26 | . 7 11 8 . Robot Analysis 1 | . . . 1 . Open DSF 1 | . . . . 1 Emergency Access Points 2 | . . 2 . . Alert Level 2 | . 1 1 . . Disarm Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks 5 | . . 3 2 . Recycle Component 2 | . . 1 1 . Process 2 | . . 1 1 . Retrieve Matter 1 | . . 1 . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 6 4 2 Full Trace Events 13 | . 2 6 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . 3 . Time 102 | . . . 102 . Parts Recycled 2 | . . 1 1 . Recycled Matter 131 | . . 71 60 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 217 | 89 128 . . . Terrain 217 | 89 128 . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3318 | 211 346 570 1521 670 Spaces Moved 1828 | 114 261 372 664 417 Core 160 | 26 . . 66 68 Treads 499 | . . . 498 1 Legs 1032 | 88 261 372 . 311 Wheels 129 | . . . 92 37 Hover 8 | . . . 8 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 50 Average Speed 141 | 104 120 130 175 122 Slowest Speed 500 | 120 120 190 400 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 7 46 27 39 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 179 | . 71 26 65 17 Melee . | . . . . . Projectile 7 | . . . 6 1 AOE 172 | . 71 26 59 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2322 | 184 282 420 927 509 Wait 146 | 42 . . 102 2 Move 1824 | 113 260 371 663 417 Hop . | . . . . . Pick Up 68 | 11 8 7 33 9 Fast Attach 14 | . . 2 6 6 Attach 46 | 7 . 4 21 14 Detach 5 | . . . 4 1 Swap 13 | . 6 . 4 3 Drop 30 | . 3 3 22 2 Fire 159 | 11 5 30 72 41 Melee . | . . . . . Ram 10 | . . . . 10 Kick 7 | . . 3 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 212 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 431 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Weapon x2 950 | -9/Materials | Build established: Bomber 1008 | -9/Materials | Discovered new exit (range 15) 1128 | -9/Materials | Entered another Materials area 1128 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1320 | -8/Materials | Lost 6 parts (2p2n2w) 1510 | -8/Materials | Build established: Gunner 1821 | -8/Materials | Core integrity fell below 50% 2108 | -8/Materials | Repaired Arm. Treads 2136 | -8/Materials | Repaired Lgt. Treads 2175 | -8/Materials | Repaired Lgt. Nuclear Core 2391 | -8/Materials | Discovered new exit (range 9) 2465 | -8/Materials | Build established: Scavenger-Gunner 2649 | -8/Materials | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Propulsion x2 2944 | -7/Factory | Lost 11 parts (2p1n2u6w) 3223 | -7/Factory | Core integrity fell below 50% 3264 | -7/Factory | Lost 10 parts (3p3n4w) 3277 | -7/Factory | Core integrity fell below 20% 3319 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Slammed into A-02 Transporter. Acquired Plasma Cannon. Acquired Datajack. Acquired Mic. Nuclear Core. Subcomponent Replicator disabled. Acquired Arm. Huge Wheel. Acquired Core Analyzer. Critical hit (Burn: +37). Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. Destabilizing: System interference. Core Analyzer temporarily disabled. Slammed into G-50 Soldier. Slammed into G-47 Trooper. Destabilizing: Core damaged (-7). Assault Cannon destroyed. System corrupted: Component data lost. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????##############?????????????????? | | ??????????????????# #??????????#######? | | ??????????????????# """"" #??????????# #? | | ??????????????????# ""T"" ############ #? | | ??????????????????# " ## #? | | ??????????????????# # ## #? | | ??????????????????# !# ## "" #? | | ??????????????????# g # # "" #? | | ??????????????????# """" """" # / "" #? | | ??????????????????# """"b"""" # """ # """ #? | | ??????????????????# """" """" # """ # """ #? | | ??????????????????# """" """" # """ # #? | | ??????????????????# p # # #? | | ??????????????????#######/###### # #? | | ?????????????????????# #######? | | ?????????????????????# ############ #??????? | | ??????????????????#### #??????????# #??????? | | ??????????????????+ h @ #??????????# #??????? | | ??????????????????# #??????????# #??????? | | ??????????????????# ############+#??????? | | ??????????????????+ # #??????? | | ??????????????????# # """" """" #??????? | | ???############+### # """" """" #??????? | | ???# # """" """" #??????? | | ???# # """" """" #??????? | | ???# # #??????? | | ???# + """" """" #??????? | | ???+ # """" """" #??????? | | ???# # """" """" #??????? | | ???# # """" """" #??????? | | ???# #############+#### #??????? | | #### # #??# #??????? | | # #??##############??????? | | # #??????????????????????? | | ]"" # """ """ """ #??????????????????????? | | ]F" # """ """ """ #??????????????????????? | | " + """ """ """ #??????????????????????? | | " # #??????????????????????? | | # """ """ """ #??????????????????????? | | # """ """ """ #??????????????????????? | | # """ """ """ #??????????????????????? | | ## ? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 430 Matter Stores 318 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 17% | -8/Materials Lgt. Treads | 8% | -8/Materials Lgt. Nuclear Core | 50% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club It Was An Accident, I Swear Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher More Dakka Please Novice Programmer Oops Overwhelming Well Done Challenges ------------ None Game ------ Seed GyrokineticDisruptionSabre Manual? 0 Play Time 00:48:36 Cumulative 1.6 hours Start 2026.06.29 @ 00:03:49 End 2026.06.29 @ 00:50:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4956bd93-4704-428c-be8f-2c749be7a717