Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:43:44 Player: michaelman Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1670) 1670 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 5853 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Weapon Cycler Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Coolant Injector Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- High-powered Shock Rifle Beam Rifle Gatling Laser > --- INVENTORY -------- Titanium Leg Medium Laser Field Laser Plasma Cannon Heavy Assault Rifle Shotgun Gauss Rifle Flak Gun Advanced Assault Cannon Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 74 | 6 . 1 1 3 11 9 16 21 6 Power 12 | 2 . . . 1 1 3 5 . . Engine 9 | 2 . . . 1 1 2 3 . . Core 3 | . . . . . . 1 2 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . . . . 4 3 3 7 4 Treads 6 | . . . . . . . . 4 2 Leg 16 | 2 . . . . 4 3 3 2 2 Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . . 1 1 1 5 1 2 4 . Device 10 | . . . 1 1 2 1 2 3 . Storage 2 | . . 1 . . 1 . . . . Processor 3 | . . . . . 2 . . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . . . 1 1 2 6 10 2 Energy Gun 7 | . . . . . . 1 4 2 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 13 | 2 . . . 1 1 1 1 5 2 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . . 1 . 1 System Corruption 15 | . . . . . . . 9 . 6 Parts Lost 40 | . . . . 1 3 1 3 23 9 Power 3 | . . . . 1 . . . 2 . Propulsion 18 | . . . . . 2 1 1 10 4 Utility 6 | . . . . . 1 . 1 3 1 Weapon 13 | . . . . . . . 1 8 4 Highest Loss Streak 12 | . . . . 1 2 1 1 12 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 71 79 97 99 93 99 96 70 50 Engine 7 | . 14 14 14 13 9 6 6 . . Core 2 | . . . . . . . 6 4 . Treads 3 | . . . . . . . . 10 . Leg 19 | . 28 28 28 28 26 29 31 7 1 Device 10 | . . . 11 14 11 14 13 8 9 Storage 8 | . . 8 14 14 9 7 6 6 5 Processor 7 | . . . . . 12 15 10 10 13 Energy Gun 4 | . . . . . . 2 10 7 3 Ballistic Gun 16 | . 28 28 28 28 24 20 8 5 10 Ballistic Cannon 1 | . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 9 9 14 15 14 21 28 38 34 21 Greatest Support 104 | 20 20 20 20 20 30 55 79 104 56 Greatest Overweight (x) 9 | . . . . . 1 . . 9 6 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 10 | 5 5 8 8 8 10 10 10 10 10 Average Capacity 9 | 5 5 6 8 8 9 10 10 10 9 Most Carried 10 | 5 5 7 7 8 10 10 10 10 7 Average Carried 7 | 3 4 5 6 7 8 9 9 7 6 Final Capacity 10 | 5 5 8 8 8 10 10 10 10 10 Final Carried 10 | 3 5 7 7 8 10 10 10 7 3 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Gunner 11% | Gunner 7% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1816 | 192 32 59 . 59 445 222 282 516 9 Remotely . | . . . . . . . . . . Salvage Created 1699 | . 31 . . 58 445 246 403 487 29 Parts 83 | . 4 . . 8 25 14 12 17 3 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 18 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 36 | . 2 . . 4 9 6 6 8 1 Guns 32 | . 2 . . 4 9 6 3 7 1 Cannons 1 | . . . . . . . . 1 . AOE 2 | . . . . . . . 2 . . Classes Destroyed 12 | . 1 . . . 7 2 1 1 . Worker 3 | . . . . . 1 . 2 . . Builder 3 | . . . . . 2 . 1 . . Hauler 1 | . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 2 | . . . . . 1 . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . . Swarmer 10 | . 2 . . 4 . 3 . . 1 Grunt 16 | . . . . . 5 1 5 5 . Duelist 1 | . . . . . 1 . . . . Sentry 5 | . . . . . 3 1 1 . . Hunter 4 | . . . . . . 1 . 3 . Best Kill Streak 6 | . 2 . . 4 6 3 3 3 1 Combat Bots Only 4 | . 2 . . 4 4 3 2 3 1 Max Kills in Single Turn 2 | . 1 . . 2 2 2 1 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 554 | . 8 9 . 8 43 71 89 169 157 Missed 185 | . 5 4 . 1 13 21 36 43 62 Damage Taken 5426 | . 26 106 . 56 553 517 751 2313 1104 Core 1072 | . . 36 . 14 137 35 82 324 444 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 80 75 95 . . . Volleys Fired 143 | . 2 1 . 4 33 17 35 48 3 Largest 3 | . 2 2 . 2 3 3 3 3 2 Hottest 196 | . 40 40 . 40 69 116 196 196 58 Shots Fired 365 | . 4 2 . 8 97 50 94 105 5 Gun 337 | . 4 2 . 8 97 50 89 82 5 Cannon 23 | . . . . . . . . 23 . Launcher 5 | . . . . . . . 5 . . Special . | . . . . . . . . . . Kinetic 227 | . 4 2 . 8 97 45 28 38 5 Thermal 128 | . . . . . . 5 60 63 . Explosive 5 | . . . . . . . 5 . . Electromagnetic 5 | . . . . . . . 1 4 . Robot Hit Streak 19 | . 2 . . 3 9 6 19 12 2 Robot Miss Streak 6 | . 1 . . 2 6 6 3 5 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . 2 2 . 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . Shots Hit Robots 246 | . 2 . . 3 72 31 64 71 3 Core Hits 131 | . 2 1 . 4 35 20 35 32 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . 2 . Critical Strikes 9 | . . . . . . 1 5 3 . Burn 5 | . . . . . . . 5 . . Destroy 3 | . . . . . . 1 . 2 . Blast 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4936 | . 35 29 . 71 1263 515 1505 1446 72 Guns 4158 | . 35 25 . 71 1263 515 1143 1034 72 Cannons 412 | . . . . . . . . 412 . Explosions 362 | . . . . . . . 362 . . Melee . | . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . Kinetic 2792 | . 35 25 . 71 1263 449 497 380 72 Thermal 1729 | . . . . . . 66 646 1017 . Explosive 222 | . . . . . . . 222 . . Electromagnetic 189 | . . . . . . . 140 49 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . 7 9 9 17 Average Corruption 9 | . . . . . . 6 9 9 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . . . . . 5 1 74 12 Message Errors 22 | . . . . . . 2 . 16 4 Matter Fused 20 | . . . . . . . 1 19 . Heat Flow Errors 12 | . . . . . . 2 . 9 1 Energy Discharges 14 | . . . . . . . . 11 3 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . 3 . Data Loss (minor) 9 | . . . . . . . . 8 1 Data Loss (major) 4 | . . . . . . . . 4 . Misfires 3 | . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . 31 . . Shots 2 | . . . . . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . . Kicked 3 | . . 2 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 359 | . . . . . 39 159 197 359 179 Average Temperature 68 | . . . . . 11 76 51 95 106 Received Heat Transfer 1236 | . . . . . 288 87 339 396 126 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 5 | . . . . . . . 4 1 . Heat Transferred 4338 | . . . . . . 148 1888 2302 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 297 | . 50 19 . 80 297 251 215 . . Initial 122 | . . 19 . . . 89 122 . . Average 100 | . 21 19 . 52 151 152 124 . . Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 90 | 100 100 100 . 100 70 89 93 . . Level 1 9 | . . . . . 29 10 6 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 1 7 . . Investigation 2 | . 1 . . . . . 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 1 . 3 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 4 | . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 4 9 . 3 21 6 12 9 4 Peak Tracking Total 13 | . 3 13 . 3 6 4 4 4 4 Tactical Retreats 1 | . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 5 | . . . . . . 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 5 | . . . . . 1 . 4 . . Max in Single Turn 2 | . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 9 | . 1 . 3 . 2 . 3 . . Terminals 5 | . 1 . . . 2 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 37 | . 2 . 26 . 3 . 6 . . Successful 31 | . 2 . 26 . . . 3 . . Failed 6 | . . . . . 3 . 3 . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 2 . 3 . 1 . . Terminals 9 | . 2 . . . 3 . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 31 | . 2 . 26 . . . 3 . . Record 26 | . . . 26 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Security Status 1 | . . . . . . . 1 . . Assault Status 1 | . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies 4 | . . . . 3 . . . . 1 Largest Group 3 | . . . . 3 3 . . . 1 Highest-Rated Group 106 | . . . . 40 40 . . . 106 Highest-Rated Ally 106 | . . . . 16 16 . . . 106 Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . . 40 . . . . Total Damage 446 | . . . . . 446 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 6197 | 48 115 193 1334 599 524 290 629 2150 315 Spaces Moved 4022 | 37 87 154 1108 484 300 159 383 1067 243 Core 188 | 12 . . . . . . . 133 43 Treads 603 | . . . . . . . . 600 3 Legs 2936 | 25 87 154 1108 484 300 159 383 198 38 Wheels 295 | . . . . . . . . 136 159 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 95 50 Average Speed 136 | 97 120 120 120 120 120 122 125 182 114 Slowest Speed 500 | 120 120 120 120 120 190 123 127 500 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 28 43 93 87 31 4 8 80 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . 3 . . . 3 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 16 | . . . . . . 1 11 4 . Melee . | . . . . . . . . . . Projectile 6 | . . . . . . 1 1 4 . AOE 10 | . . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 4429 | 47 93 160 1112 495 388 215 460 1184 275 Wait 123 | . 3 . . . 31 25 11 33 20 Move 4013 | 36 86 153 1107 483 299 158 382 1066 243 Hop . | . . . . . . . . . . Pick Up 50 | 5 2 3 1 2 11 2 8 14 2 Fast Attach 9 | 3 . . . . . 2 2 2 . Attach 40 | 2 . 1 1 1 7 2 4 16 6 Detach . | . . . . . . . . . . Swap 25 | 1 . . . 2 4 5 10 3 . Drop 20 | . . . . 2 3 4 8 2 1 Fire 143 | . 2 1 . 4 33 17 35 48 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . 2 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 132 | -10/Materials | Met 8R-AWN 164 | -10/Materials | Entered Mines 166 | -10/Mines | Followed 8R-AWN into the Mines 194 | -10/Mines | Learned location of Zion (-6) 244 | -10/Mines | Discovered new exit (range 8) 316 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assembled infested the area 353 | -10/Mines | Discovered new exit (range 5) 357 | -10/Mines | Entered Exiles 386 | -10/Exiles | Welcomed by 8R-AWN 437 | -10/Exiles | Learned about 8R-AWN's background 459 | -10/Exiles | Met EX-HEX 526 | -10/Exiles | Met EX-DEC 608 | -10/Exiles | Discovered new exit (range 14) 695 | -10/Exiles | Met EX-BIN 906 | -10/Exiles | Visited The Gauntlet 1344 | -10/Exiles | Discovered new exit (range 14) 1691 | -10/Exiles | Entered Mines 1730 | -9/Mines | Discovered new exit (range 5) 1799 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1897 | -9/Mines | Discovered new exit (range 5) 1982 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Accompanied by 3 allies 2290 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2511 | -8/Materials | Garrison activated, responded to threat 2794 | -8/Materials | Discovered new exit (range 16) 2813 | -8/Materials | Identified exit to Factory 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -7/Factory | Identified exit to Lower Caves 3028 | -7/Factory | Build established: Scavenger-Gunner 3099 | -7/Factory | Discovered new exit (range 4) 3102 | -7/Factory | Identified exit to Factory 3104 | -7/Factory | Entered another Factory area 3104 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3140 | -6/Factory | Identified exit to DSF 3476 | -6/Factory | Garrison activated, responded to threat 3713 | -6/Factory | Discovered new exit (range 9) 3723 | -6/Factory | Identified exit to Lower Caves 3733 | -6/Factory | Entered Lower Caves 3844 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4079 | -6/Lower Caves | Lost 10 parts (5n2u3w) 4388 | -6/Lower Caves | Build established: Gunner 4814 | -6/Lower Caves | Build established: Scavenger-Gunner 5615 | -6/Lower Caves | Lost 12 parts (1p5n1u5w) 5697 | -6/Lower Caves | Discovered new exit (range 9) 5727 | -6/Lower Caves | Identified exit to Lower Caves 5842 | -6/Lower Caves | Learned Factory terminal intel 5869 | -6/Lower Caves | Spotted B-75 Beast 5883 | -6/Lower Caves | Entered another Lower Caves area 6027 | -6/Lower Caves | Build established: Skirmisher 6078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6117 | -6/Lower Caves | Core integrity fell below 50% 6144 | -6/Lower Caves | System corruption reached 10% 6180 | -6/Lower Caves | Lost 8 parts (4n1u3w) 6187 | -6/Lower Caves | Core integrity fell below 20% 6198 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06114_ >P:&G%OADRHB/6P:M1EZJ&1S% VT5TGRH 06116_ Acquired 5 matter. 06119_ Acquired Corrupted Neutrino Core. 06129_ Gauss Rifle destroyed. 06130_ System corrupted: Heat flow error (+215). 06133_ Carbon-fiber Leg destroyed. 06142_ Acquired Corrupted Med. Treads. 06143_ Integrated Corrupted Med. Treads (+6). 06143_ Complication: Coolant Injector rejected. 06149_ Med. Treads destroyed. 06150_ System corrupted: Med. Treads rejected. 06169_ UTDYA=THH |Y7FMO1HNGAB0 ,N5|U8BD%VL%< 06178_ Slug penetrates P-60 Hacker. 06181_ S-27 Virus destroyed. 06183_ Gauss Rifle destroyed. A strange signal echoes through the caves. 06185_ System corrupted: Coil Gun rejected. 06186_ Dropped Med. Storage Unit. 06193_ Lgt. Nuclear Core fries itself beyond repair. 06197_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????## ##?????????? | | ??????????????????????????????????# ##????????? | | ???????????????????????????????#### ##???????? | | ???????????????????????????????# ## ##??????? | | ??????????????????????????????## #??????? | | ?????????????????????????????## [######??????? | | ??????????????????????######## !#???????????? | | ?????????????????????## ##???????????? | | ????????????????????## ##????????????? | | ???????????????????## ##?????????????? | | ??????????????????## ##??????????????? | | ??????????????????# ##???????????????? | | ??????????????????# Y ###????????????????? | | ??????????????????## p%##??????????????????? | | ???????????????????## =##??????????????????? | | ????????????????????# =##???#?????????????? | | ??????????????????### #?? ###???????????? | | ??????????????????# *#? ##??????????? | | ??????????????????# !%##% #??????????? | | ??????????????????## #??????????? | | ???????????????????# #???????????? | | ???????????????????# @ #???????????? | | ???????????????????# ## % #???????????? | | ??????????????????# ## ## #???????????? | | ??????????????????# ## #? ???????? | | ??????????????????###### ##? ?????? | | ?????????????????????## #??# #### ## ??????? | | ?????????????????????# #???# ####??#????????? | | ?????????????????????# ##????#### ##?????????? | | ?????????????????????# #####???????# ##????????? | | ?????????????????????# #???????????# ###??????? | | ?????????????????????# #??????###???# ##?????? | | ?????????????????????# #??????# ##???# ###???# | | ?????????????????## ## ######## ##### ##?## | | ?????????????????# % ! ### | | ?????????????????# ########### !%! | | ????????????????# #???????????# ## ! | | ????????????????#?????????????# ### ## ## | | ??????????????????????????????## #?########### | | ???????????????????????????????# ##??????????# | | ???????????????????????????????## ##?????????? | | ????????????????????????????????# #??????????# | | ????????????????????????????????# #????????? | | ???????????????????????????????? #???????? | | ???????????????????????????????? ??????? | | ??????????????????????????????? ??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Librarian Challenges ------------ None Game ------ Seed MagneticHardlightArmor Manual? 0 Play Time 00:53:02 Cumulative 6.9 hours Start 2024.04.07 @ 13:46:36 End 2024.04.07 @ 14:43:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0fb4681-1dff-463e-bed0-085b172cc44d