Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 01:22:31 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (433) 2165 Value Destroyed (18406) 18406 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (6652) 6652 TOTAL SCORE: 34303 Bonus ------- High Alert Combat Kills 3990 Follower Combat Kills 1736 Entered Garrisons 800 Aligned with FarCom 300 Friendly Fire -174 Cogmind --------- Core Integrity 571/850 Matter 255/300 Energy 241/300 System Corruption 14% Temperature Hot (203) Movement Core (1950) Ox38 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Core Analyzer > --- WEAPON (5) ------- Cooled Particle Cannon Ion Burst Cannon Ion Burst Cannon > --- INVENTORY (25) --- High-capacity Matter Pod (200) Advanced Weapon Cycler Authchip [Device] Advanced Component Analysis Suite High-powered Tractor Beam Thief Drone Bay (3/3) AS-neutralizer No. 17b Cooled Particle Cannon Heavy Plasma Cannon Ion Burst Cannon Heavy Machine Gun Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Improved Remote Datajack Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Core Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Heavy Mass Driver Improved Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Experimental Heat Sink Coolant Injector High-capacity Matter Pod Authchip [Device] Advanced Component Analysis Suite High-powered Tractor Beam Thief Drone Bay AS-neutralizer No. 17b Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Plasma Cannon Coil Gun Heavy Mass Driver Heavy Mass Driver Heavy Mass Driver Plasma Cutter Powered Hammer [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . . . . Utility 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . Weapon 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Parts Attached 217 | 8 18 10 27 9 9 3 6 8 9 13 3 8 14 13 21 7 11 9 3 8 Power 23 | 1 2 1 3 2 1 . . . . 2 1 1 1 2 . . 1 2 1 2 Engine 15 | 1 2 1 3 2 1 . . . . . . . . 1 . . 1 1 . 2 Core 5 | . . . . . . . . . . 2 1 . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . Propulsion 48 | 2 5 2 4 5 . 3 2 2 1 3 1 . 4 3 4 . 4 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 48 | 2 5 2 4 5 . 3 2 2 1 3 1 . 4 3 4 . 4 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 40 | 3 3 3 3 . 3 . 3 . 1 2 1 2 2 1 5 1 2 2 2 1 Device 24 | 2 . 2 2 . 1 . 1 . . 2 1 2 1 . 3 1 2 2 2 . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 2 . 1 . 1 . . . 1 1 2 . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . Protection 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 8 4 17 2 5 . 1 6 7 6 . 5 7 7 12 6 4 4 . 3 Energy Gun 17 | 1 4 1 3 . . . . . . . . 4 . . . 2 . 2 . . Energy Cannon 10 | . . . . . . . . . . . . 1 . . 1 3 1 1 . 3 Ballistic Gun 56 | 1 1 3 10 1 4 . 1 4 7 6 . . 3 4 8 1 1 1 . . Ballistic Cannon 13 | . . . 3 . . . . . . . . . 4 3 2 . 1 . . . Launcher 3 | . 2 . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 . . . . . . . . . 2 . 1 2 . . . 1 Parts Lost 44 | . 3 2 3 1 . . 2 . . 6 . . 1 3 4 1 3 . 2 13 Power 4 | . . . . . . . . . . 1 . . . 1 . . . . 1 1 Propulsion 15 | . 1 2 2 1 . . 1 . . 1 . . . 1 2 . 1 . . 3 Utility 8 | . . . . . . . . . . . . . . . 1 1 2 . 1 3 Weapon 17 | . 2 . 1 . . . 1 . . 4 . . 1 1 1 . . . . 6 Highest Loss Streak 7 | . 1 1 1 1 . . 1 . . 4 . . 1 1 1 1 1 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 5 19 21 20 21 20 24 24 24 25 24 24 25 24 23 23 24 23 21 21 20 Power 1 | . 1 2 . . 1 2 2 2 2 2 1 1 1 . 1 1 1 1 1 . Propulsion 1 | 2 5 2 . 1 1 1 . 1 1 . . 1 1 1 1 2 1 1 1 . Utility 9 | . 5 10 8 8 7 12 10 10 11 11 13 14 13 13 12 8 7 8 8 7 Weapon 9 | 1 6 6 8 10 10 8 10 9 9 9 8 8 7 8 8 11 12 9 9 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 99 | 2 7 6 15 1 16 . 4 3 6 3 . . 6 4 7 . 7 2 . 10 Power 12 | . 3 . 2 . 5 . . . . . . . . . 1 . 1 . . . Propulsion 11 | 2 1 1 . 1 3 . . 1 . . . . 1 . . . 1 . . . Utility 46 | . 2 3 12 . 5 . 2 2 2 1 . . 5 3 3 . . 1 . 5 Weapon 29 | . 1 2 1 . 2 . 2 . 4 2 . . . 1 3 . 5 1 . 5 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 98 100 99 99 99 99 99 100 95 90 89 95 97 93 98 97 Engine 7 | . 14 14 11 11 11 11 9 9 9 3 . . . . 1 7 7 11 3 4 Reactor 1 | . . . . . . . . . . . . 5 6 6 5 . . . 2 5 Wheel 21 | . 27 27 21 21 22 22 17 18 18 17 23 23 18 22 22 23 22 20 19 18 Device 6 | . 9 2 4 . . 11 3 8 . 7 14 15 7 7 7 6 7 19 19 19 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 Processor 7 | . . . . . 3 . 8 9 17 10 7 7 14 15 15 15 14 6 6 6 Protection 2 | . 4 11 6 10 4 . . . . . . . . . . . . . . . Energy Gun 3 | . 18 14 5 . . . . . . . . 28 1 . . 4 4 . 32 27 Energy Cannon 3 | . . . . . . . . . . . . 7 1 4 2 15 23 15 . 3 Ballistic Gun 25 | . 8 13 32 44 31 43 45 42 44 42 36 1 20 14 14 6 3 3 . 1 Ballistic Cannon 2 | . . . 6 . . . . . . . . . 13 8 10 7 1 5 . . Peak Build Rating 77 | 7 11 17 22 23 38 38 43 56 49 54 59 64 69 74 72 59 66 77 71 73 Average Rating 40 | 6 9 10 19 22 25 38 42 48 43 45 57 60 62 64 62 55 61 75 67 66 On Entrance 42 | . 7 11 11 22 23 38 38 43 48 42 50 59 59 63 68 55 57 66 71 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 14 95 94 107 107 105 104 107 110 107 109 109 122 126 141 141 132 133 147 135 146 Greatest Support 40 | 26 26 20 26 20 20 20 20 24 24 24 36 36 40 36 36 30 36 36 34 38 Greatest Overweight (x) 10 | . 4 9 10 10 5 5 10 5 4 4 3 3 5 3 6 4 4 4 5 5 Average Overweight (x) 3 | . 2 4 4 5 4 5 5 4 4 4 2 3 2 2 3 3 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 5 19 24 24 25 22 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 22 Class Distribution -------------------- 57% | Scavenger-Gunner 10% | Mutant 10% | Gunner 10% | Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Matter Collected 16077 | 334 729 182 1548 347 1156 493 1009 1062 1026 1403 93 191 1183 1664 1755 394 822 195 299 192 Remotely 545 | 167 . . . . . . . . . . . . . . 378 . . . . . Salvage Created 20248 | 187 886 290 1966 362 475 376 1633 1507 1110 1622 93 1077 707 1637 1295 433 1776 434 1522 860 Parts 932 | 21 48 19 111 19 21 45 94 72 63 85 4 12 32 60 68 18 71 19 13 37 Haulers Intercepted 24 | . 2 . 6 . . . 5 . 3 . 1 . 1 . 2 1 . 2 . 1 Recyclers Shooed 15 | . 4 1 3 . . 1 . . . . . . 1 . 2 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Combat Hostiles Destroyed 323 | . 15 6 31 7 6 9 28 31 20 32 . 5 12 31 25 7 29 5 6 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 224 | . 9 4 21 1 2 9 28 30 20 32 . . 7 20 13 2 8 . 3 15 Cannons 64 | . . . 8 . . . . . . . . . 5 11 10 4 20 4 . 2 AOE 24 | . 6 2 2 6 4 . . 1 . . . . . . 2 . . 1 . . Classes Destroyed 23 | 3 5 1 3 2 2 1 . 1 . 1 . 1 . 1 1 . . . . 1 Worker 23 | 2 3 . 2 2 . 4 . . . . . . 3 . 4 . . 1 . 2 Builder 11 | . . . . 2 . 2 . . 2 . . . 2 . 3 . . . . . Tunneler 11 | 4 . . . 2 . 3 1 . . . . . 1 . . . . . . . Hauler 24 | . 2 . 6 . . . 5 . 3 . 1 . 1 . 2 1 . 2 . 1 Recycler 23 | 1 3 . 6 2 . . 5 . . . . . 2 . 2 1 . . . 1 Mechanic 6 | . 1 . 1 . . . . 1 1 . 1 . . . 1 . . . . . Operator 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 9 | . 2 . 3 . . . 2 . 1 . . . . . . . 1 . . . Swarmer 93 | . 8 . 3 . . 7 14 9 4 8 . . 4 9 1 . 14 1 . 11 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 109 | . 7 4 17 3 . . 7 10 11 13 . . 5 10 11 2 5 2 . 2 Brawler 9 | . . . 1 . . . . 2 . . . . . 2 3 . . 1 . . Duelist 15 | . . . 1 . . . 1 3 1 . . . 1 2 5 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 49 | . . 2 9 . . . 6 5 3 6 . . . 5 2 4 5 1 . 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . Hunter 10 | . . . . . . 2 . . 1 2 . . . 1 . . 2 . . 2 Programmer 12 | . . . . . . . . . . 3 . . 2 1 2 1 3 . . . Compactor 11 | . . . . . . . . . . . . 5 . . . . . . 6 . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . Assembled 9 | . . . . 4 5 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 3 5 2 5 7 4 7 9 5 4 9 1 2 4 5 6 5 5 2 6 7 Combat Bots Only 9 | . 5 2 5 7 4 4 8 5 4 9 . 2 4 5 6 5 5 2 6 6 Max Kills in Single Turn 3 | 1 3 2 3 3 2 2 2 2 2 2 1 1 1 2 2 2 2 1 1 3 Gunslinging 2 | . . . 1 . . 1 1 1 1 1 . . . 1 1 . . . . 2 Exploded 3 | . 3 2 1 3 2 . . 1 . . . . . . 1 . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Hostile Shots Fired 1174 | . 78 31 92 23 7 14 82 19 42 122 . . 86 155 127 24 125 13 2 132 Missed 323 | . 19 7 16 6 3 5 19 4 8 34 . . 22 56 38 7 44 4 . 31 Hits 851 | . 59 24 76 17 4 9 63 15 34 88 . . 64 99 89 17 81 9 2 101 Melee 22 | . . . . . . . 2 4 . . . . . 3 5 . . . 2 6 Projectile 829 | . 59 24 76 17 4 9 61 11 34 88 . . 64 96 84 17 81 9 . 95 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 28 | . . 1 1 . 1 . . 1 2 6 . . 3 . 10 . 1 . 1 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 12429 | . 640 337 1014 262 49 120 772 269 489 1274 . 57 1007 1141 1696 174 1015 202 72 1839 Core 1711 | . 110 60 151 17 . 31 175 . 49 170 . . 106 232 146 31 154 15 . 264 Absorbed by Shields 7 | . . . . . 7 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 116 | . 14 . 102 . . . . . . . . . . . . . . . . . Core Remaining (%) 42 | 100 . 32 . . . 50 . . . 28 . . . . . . 4 . . . Volleys Fired 1165 | 18 79 21 97 18 88 21 54 102 40 127 3 10 50 118 67 11 176 29 14 22 Largest 5 | 2 2 2 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Hottest 410 | 60 100 70 155 102 92 92 117 121 124 129 129 400 198 210 210 210 198 215 400 410 Shots Fired 3305 | 36 143 40 367 66 193 84 270 234 200 315 15 41 181 284 212 47 342 68 61 106 Gun 2411 | 36 137 39 290 63 183 84 270 197 200 263 15 32 77 170 144 14 53 7 60 77 Cannon 611 | . . . 66 . . . . . . . . 9 104 75 68 33 169 57 1 29 Launcher 22 | . 3 1 4 3 10 . . 1 . . . . . . . . . . . . Special 261 | . 3 . 7 . . . . 36 . 52 . . . 39 . . 120 4 . . Kinetic 2354 | 18 71 19 304 63 183 84 270 197 200 263 15 . 171 195 194 29 43 20 . 15 Thermal 871 | 18 20 20 59 . . . . 36 . 52 . 41 10 89 18 18 294 44 61 91 Explosive 22 | . 3 1 4 3 10 . . 1 . . . . . . . . . . . . Electromagnetic 49 | . 49 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 5 15 10 13 5 13 10 27 30 15 17 9 15 10 30 9 13 39 6 18 13 Robot Miss Streak 19 | 2 3 2 6 3 6 3 5 5 5 5 1 2 4 10 6 5 6 6 4 19 Penetration Max 2 | . . . . . . . . . 1 . . . 1 2 1 . . . . 1 Secondary Targets 47 | . . . 2 1 . 3 10 4 3 7 . . . 3 5 . . . 2 7 Max Gunslinging Chain 2 | . . . 1 1 . 1 2 1 1 1 . . . 1 2 . . . 1 2 Shots Hit Robots 1915 | 22 86 29 179 27 115 42 155 120 108 189 10 34 89 179 146 32 207 28 59 59 Core Hits 1027 | 8 41 13 80 24 40 22 64 64 54 79 4 14 31 83 170 31 96 11 42 56 Critical Kills 24 | . . . . . . 1 1 3 2 4 . 1 3 7 . 1 1 . . . Critical Parts Destroyed 30 | . 1 . . 1 2 . 1 4 1 9 . . 4 5 . . . 1 . 1 Critical Strikes 82 | . 2 1 6 1 6 1 2 8 3 15 . 1 8 15 3 2 5 2 . 1 Burn 8 | . . 1 6 . . . . . . . . . . . . 1 . . . . Meltdown 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . Destroy 55 | . 1 . . 1 5 1 2 7 3 14 . . 6 13 . . . 1 . 1 Blast 7 | . . . . . . . . . . . . . 1 1 3 . 1 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . Sever 7 | . . . . . 1 . . 1 . 1 . . . 1 . . 3 . . . Melee Attacks 77 | . . . 1 . 18 . . 17 . 13 3 . 5 7 . . 13 . . . Impact 58 | . . . . . . . . 17 . 13 3 . 5 7 . . 13 . . . Slashing 14 | . . . . . 14 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . 4 . . . . . 1 . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39229 | 256 1423 379 3348 798 2107 591 2485 2083 1847 2796 275 999 2235 4024 4298 888 4243 1119 1566 1469 Guns 23743 | 256 1086 302 2155 440 1222 591 2485 1619 1847 2262 129 821 800 1747 2650 187 460 104 1566 1014 Cannons 10255 | . . . 753 . . . . . . . . 178 1240 1871 1504 701 2538 1015 . 455 Explosions 1622 | . 337 77 440 358 175 . . 91 . . . . . . 144 . . . . . Melee 1051 | . . . . . 710 . . . . . 146 . 195 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 24125 | 137 472 112 2458 440 1222 591 2485 1619 1847 2262 129 . 1846 2813 3882 583 572 530 . 125 Thermal 12236 | 119 164 190 593 . . . . 373 . 534 . 999 194 1211 384 305 3671 589 1566 1344 Explosive 1333 | . 303 77 297 358 175 . . 91 . . . . . . 32 . . . . . Electromagnetic 484 | . 484 . . . . . . . . . . . . . . . . . . . Impact 341 | . . . . . . . . . . . 146 . 195 . . . . . . . Slashing 710 | . . . . . 710 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . 2 5 . 16 17 6 20 20 21 . 14 14 Average Corruption 12 | . . . . . . . . . 2 3 . 11 16 5 12 20 20 . 10 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 382 | . . . . . . . . . 7 47 . 9 59 45 59 15 114 . 9 18 Message Errors 103 | . . . . . . . . . 2 8 . 3 12 17 18 5 34 . 1 3 Matter Fused 78 | . . . . . . . . . 1 12 . . 10 7 16 1 24 . 5 2 Heat Flow Errors 36 | . . . . . . . . . . 5 . 1 3 8 5 . 8 . 2 4 Energy Discharges 40 | . . . . . . . . . 1 6 . 2 6 3 4 1 15 . . 2 Parts Rejected 5 | . . . . . . . . . . . . . 1 . 2 . 1 . . 1 Parts Fused 4 | . . . . . . . . . . 2 . . 1 . . . 1 . . . Data Loss (minor) 36 | . . . . . . . . . . 2 . 1 10 1 2 2 16 . . 2 Data Loss (major) 15 | . . . . . . . . . 1 4 . 1 4 3 1 . 1 . . . Misfires 17 | . . . . . . . . . 1 1 . . 1 3 2 3 5 . . 1 Alerts 10 | . . . . . . . . . . 4 . . 1 2 . . 1 . . 2 Misdirections 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . Weapon Failures 34 | . . . . . . . . . 1 3 . 1 9 1 7 2 8 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 663 | . . . 87 . . . . . . . 43 . 183 100 70 33 125 22 . . Projectiles 418 | . . . 40 . . . . . . . . . 28 100 70 33 125 22 . . Explosions 47 | . . . 47 . . . . . . . . . . . . . . . . . Melee 198 | . . . . . . . . . . . 43 . 155 . . . . . . . Knockbacks 40 | . . . 2 . . . . . . . . . 19 4 10 5 . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . Kinetic 33 | . . . 2 . . . . . . . . . 15 3 8 5 . . . . Secondary 5 | . . . . . . . . . . . . . 2 1 2 . . . . . Self-Inflicted Damage 426 | . 3 . 79 30 8 . . 38 . . . . . . 268 . . . . . Shots 9 | . 1 . 1 1 1 . . 1 . . . . . . 4 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 20 132 285 264 134 132 158 291 302 387 263 . 328 214 299 219 407 293 108 315 196 Average Temperature 67 | 20 22 119 63 43 41 50 78 70 90 49 . 120 41 73 67 94 67 46 139 97 Received Heat Transfer 3669 | . 168 171 408 144 . . 234 36 207 423 . 9 288 279 699 57 192 72 . 282 Effects 7 | . . . . . . . . 1 4 . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 2 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . 1 . 5 . . . . . . . Robots Melted 11 | . . . . . . . . 1 . . . 5 . . . 1 1 . 3 . Combat Hostiles 10 | . . . . . . . . . . . . 5 . . . 1 1 . 3 . Parts Melted 38 | . . . 1 . . . . 2 . 1 . 7 1 . 2 1 12 . 9 2 Heat Transferred 27065 | 275 359 629 1654 . . . . 1258 . 1776 . 2200 350 2763 600 583 7652 791 3600 2575 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Maximum Alert Level 5 | . . . . . . . 2 4 3 5 3 1 1 5 4 2 5 5 2 2 Low Security (%) 41 | 100 100 100 100 100 . 100 50 . . . . . 46 . . . . . . . Level 1 9 | . . . . . . . 32 14 . . . 100 53 9 . . 6 . . 70 Level 2 7 | . . . . . . . 17 26 7 4 . . . 6 . 100 4 . 100 29 Level 3 22 | . . . . . . . . 31 92 33 100 . . 44 79 . 29 . . . Level 4 13 | . . . . . . . . 27 . 39 . . . 29 19 . 27 77 . . Level 5 6 | . . . . . . . . . . 23 . . . 10 . . 32 22 . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2722 | 10 140 58 188 142 . 100 442 1470 1073 1902 1004 319 337 1643 1276 695 2722 1751 605 490 Initial 1428 | . . 43 15 65 . . 12 272 716 685 998 319 156 209 862 578 344 1428 605 326 Average 597 | 1 42 10 76 20 . 20 218 844 838 1299 960 272 207 1049 959 613 1393 1556 534 379 Influence Increases 14046 | 35 634 149 1082 149 . 280 891 1278 861 1277 16 4 691 1464 1166 242 2668 713 1 445 Destroy 0b10 Robot/C 7120 | . 300 120 620 60 . 180 560 640 480 660 . . 380 640 640 140 1080 260 . 360 Destroy 0b10 Robot/NC 645 | 35 55 . 100 40 . 45 65 15 50 10 10 . 50 15 65 10 30 30 . 20 Destroy Leader 1130 | . 68 20 188 10 . 40 134 30 140 20 2 . 62 50 134 52 70 58 . 52 Allied During Kill 892 | . . . . . . . . 37 43 2 2 . 32 16 48 . 579 133 . . Successful Hack 271 | . 41 . 18 7 . . 7 28 44 42 . . 4 . 5 14 37 12 . 12 Select Force Hacks 90 | . 60 . . . . . 30 . . . . . . . . . . . . . Disable Machine 645 | . 30 . 90 15 . 15 30 15 75 15 . . 135 15 165 15 30 . . . Anti-Garrison Action 2350 | . . . . . . . . 450 . 450 . . . 500 . . 800 150 . . Destroy Structure 438 | . 20 9 51 17 . . 5 48 14 33 2 4 28 48 94 11 27 25 1 1 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 45 . 15 . . . 60 15 15 45 . . . 180 15 . 15 45 . . Influence Decreases 13611 | 35 521 222 954 317 . 247 505 227 1276 430 1004 695 615 120 1537 984 476 1704 1266 476 Entered New Map 7367 | . . 70 25 103 . . 21 147 754 370 904 595 67 90 781 694 186 1294 1126 140 Time Decay 4604 | 35 501 142 619 204 . 247 464 . 482 . 100 100 478 . 526 130 . 270 100 206 Lost Part 400 | . 20 10 10 10 . . 20 . . 60 . . 10 30 40 10 30 . 20 130 Lost Ally 640 | . . . . . . . . 80 40 . . . 60 . 40 . 260 140 20 . Purge Threat 600 | . . . 300 . . . . . . . . . . . 150 150 . . . . Squads Dispatched 42 | . 5 . 5 . . . 3 . 6 . . . 5 . 9 2 . 5 . 2 Investigation 13 | . 4 . 2 . . . 2 . 2 . . . 1 . 1 1 . . . . Extermination 6 | . . . . . . . . . . . . . 2 . 2 1 . 1 . . Reinforcement 14 | . 1 . 3 . . . . . 3 . . . 2 . 3 . . 1 . 1 Assault 8 | . . . . . . . . . 1 . . . . . 3 . . 3 . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Distress Signals 18 | . 1 . 4 . . . 3 . 6 . . . . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 468 | . 32 6 44 13 24 9 36 27 32 36 . 5 21 38 43 8 50 17 6 21 Peak Tracking Total 13 | . 5 2 5 13 12 4 5 5 4 7 . 2 4 7 8 4 9 6 3 6 Tactical Retreats 32 | . 3 . 1 . 11 . 3 1 1 3 . . . 6 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Traps Triggered 38 | . 2 . 1 . 1 . . 6 1 9 1 . 1 6 1 . 6 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . 4 . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . 4 4 8 8 5 4 4 4 4 4 4 4 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Machines Disabled 85 | . 2 . 6 1 12 1 2 8 5 8 . . 9 8 11 1 10 1 . . Max in Single Turn 5 | . 2 . 3 1 2 1 1 1 1 1 . . 1 1 5 1 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 22 | . . . . . . . . 5 . 5 . . . 6 . . 6 . . . Phase Generator 4 | . . . . . . . . 1 . 1 . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 1 . 1 . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Machines Accessed 73 | . 10 1 15 1 2 . 7 3 9 3 . . 8 1 4 3 4 1 . 1 Terminals 44 | . 7 . 9 1 . . 3 3 6 3 . . 3 1 2 2 4 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . 1 . 2 . . . . . . . . . 1 . 1 . . . . 1 Recycling Units 6 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . Scanalyzers 8 | . . . 2 . . . 2 . 2 . . . . . 1 . . 1 . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . . 1 . . . . Total Hacks 191 | . 24 1 42 4 2 . 15 5 27 5 . . 16 3 15 17 11 2 . 2 Successful 85 | . 11 1 18 1 2 . 11 4 10 3 . . 6 . 8 4 4 1 . 1 Failed 106 | . 13 . 24 3 . . 4 1 17 2 . . 10 3 7 13 7 1 . 1 Catastrophic 20 | . 3 . 3 1 . . 1 . 2 1 . . 2 2 1 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 17 . 16 4 1 . 6 1 9 . . . 6 . 3 6 3 . . . Terminals 120 | . 21 . 27 4 . . 4 5 16 5 . . 6 3 5 13 11 . . . Fabricators 6 | . . . . . . . . . . . . . 6 . . . . . . . Repair Stations 11 | . 1 . 4 . . . . . . . . . 1 . 3 . . . . 2 Recycling Units 12 | . 2 . 6 . . . 2 . . . . . 2 . . . . . . . Scanalyzers 27 | . . . 5 . . . 7 . 6 . . . . . 7 . . 2 . . Garrison Access 12 | . . . . . . . 2 . 5 . . . 1 . . 4 . . . . Terminal Hacks 31 | . 2 1 6 1 2 . . 3 5 3 . . 1 . 1 3 3 . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . 1 1 . . . . Locate Traps 8 | . 1 . 3 . . . . . 3 . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . 1 Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . . . 1 . . . . . 1 . . . . . . . Retrieve Components 5 | . . . 3 . . . 1 . . . . . 1 . . . . . . . Scanalyzer 20 | . . . 2 . . . 6 . 4 . . . . . 7 . . 1 . . Insert Component 9 | . . . 1 . . . 3 . 2 . . . . . 2 . . 1 . . Analyze 11 | . . . 1 . . . 3 . 2 . . . . . 5 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . . 1 . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . . 1 . . . . Unauthorized Hacks 20 | . 9 . 5 . . . 3 1 . . . . 1 . . . 1 . . . Terminals 14 | . 6 . 5 . . . 1 1 . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 5 . . . 1 . . . . . . . . . . . . . Override 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 63 | . 8 . 15 1 . . 6 1 9 3 . . 6 1 4 3 4 1 . 1 Full Trace Events 10 | . 1 . 1 . . . . . 2 1 . . . 1 1 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 3 . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 10 . . . 9 . . . . . 1 . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 3 . 2 . . . . . 2 . . 1 . . Part Schematics Acquired 6 | . . . 1 . . . 3 . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 1 . 4 . . . . . . . . . . . . 2 . . Non-combat 5 | . . . 1 . 3 . . . . . . . . . . . . 1 . . Combat 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Robot Hacks Applied 7 | . . . 1 . 4 . . . . . . . . . . . . 2 . . parse_system 5 | . . . . . 4 . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . check_alert 1 | . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 96 | . . . . . . . . 20 . 21 . . . 24 . . 29 2 . . Machine Destruction 89 | . . . . . . . . 20 . 21 . . . 21 . . 25 2 . . Programmers 7 | . . . . . . . . . . . . . . 3 . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . 1 . 3 . . . . . . 21 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Total Allies 35 | . . . . . . . 3 3 . 3 . . . 2 . . 23 1 . . Largest Group 16 | . . . . . . . 3 3 2 3 3 3 3 2 2 . 16 7 1 . Highest-Rated Group 420 | . . . . . . . 48 59 59 109 109 109 109 160 157 . 420 342 29 . Highest-Rated Ally 95 | . . . . . . . 16 39 39 39 39 39 39 80 80 . 95 95 29 . Initial Warlord ECA Mod 306 | . . . . . . . . . 10 10 19 19 19 19 30 30 30 40 40 40 Total Orders 14 | . . . . . 4 . . 2 . . . . . . . . 8 . . . STAY 5 | . . . . . . . . 1 . . . . . . . . 4 . . . FOLLOW 3 | . . . . . . . . 1 . . . . . . . . 2 . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . RETURN 4 | . . . . . 4 . . . . . . . . . . . . . . . Ally Attacks 418 | . . . . . 63 . . 22 25 6 . 22 51 3 26 . 137 51 12 . Total Damage 6739 | . . . . . 362 . . 236 321 106 . 372 339 149 652 . 2367 1621 214 . Kills 66 | . . . . . 4 . . 1 6 1 . 1 7 1 8 . 26 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Active Infowar (turns) 3958 | 73 1303 . . . . . . . 1177 224 . . 1179 . 2 . . . . . Seismic 1376 | 73 1303 . . . . . . . . . . . . . . . . . . . Machine Analysis 2580 | . . . . . . . . . 1177 224 . . 1179 . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Drone Launches 21 | . . . . . 21 . . . . . . . . . . . . . . . Drone Recoveries 21 | . . . . . 21 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Turns Passed 24795 | 198 1841 876 2775 1087 2926 1041 1259 1521 1240 1562 217 212 1228 1636 1469 264 2230 580 212 421 Spaces Moved 12867 | 136 979 544 1412 623 1386 630 664 746 713 625 148 117 727 821 854 131 951 351 107 202 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 12866 | 135 979 544 1412 623 1386 630 664 746 713 625 148 117 727 821 854 131 951 351 107 202 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 140 155 155 145 150 150 120 135 125 120 125 125 128 131 131 131 Average Speed 143 | 89 125 140 152 157 152 155 155 151 150 150 125 135 133 134 134 139 133 136 131 135 Slowest Speed 230 | 90 140 215 230 230 155 155 230 155 150 150 135 135 165 135 170 140 140 150 160 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 98 99 96 97 89 96 54 91 76 72 4 97 22 92 29 38 95 12 79 6 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 12 | . 4 2 3 1 1 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . . . . . 1 . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . Spaces Dug 136 | . 8 8 5 19 42 . . 14 . 7 1 . 4 5 8 . 12 2 1 . Terrain Destroyed 430 | . 18 8 51 28 100 . . 14 . 18 2 . 18 21 107 9 17 16 1 2 Melee 33 | . . . . . . . . 8 . 7 1 . 3 3 . . 11 . . . Projectile 134 | . 2 . 9 . 17 . . 1 . 10 1 . 14 17 29 9 6 16 1 2 AOE 254 | . 16 8 42 28 79 . . 3 . . . . . . 78 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Sto Gar Fac Was Fac Total 16673 | 175 1461 623 1794 684 2039 664 749 972 809 958 165 138 860 1080 1013 179 1498 420 132 260 Wait 1173 | . 327 11 169 28 453 1 5 5 24 19 2 . 4 47 10 20 45 2 . 1 Move 12852 | 135 978 543 1411 622 1385 629 663 745 713 624 148 116 727 820 853 131 950 351 106 202 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | 11 32 17 39 . 27 3 11 7 6 10 3 . 16 8 25 4 11 6 2 6 Fast Attach 48 | 7 2 . 2 1 . . . . 4 1 . . 8 4 8 2 2 . 4 3 Attach 67 | . 2 3 11 . 2 . 4 3 . 6 2 . 2 3 10 2 4 4 1 8 Detach 1 | . . . . . 1 . . . . . . . . . . . . . . . Swap 298 | 1 21 11 26 10 21 4 4 26 9 28 3 10 26 23 17 4 31 14 3 6 Drop 261 | 3 20 17 38 5 35 6 8 8 13 9 1 2 22 17 23 5 17 6 2 4 Fire 1165 | 18 79 21 97 18 88 21 54 102 40 127 3 10 50 118 67 11 176 29 14 22 Melee 77 | . . . 1 . 18 . . 17 . 13 3 . 5 7 . . 13 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 184 | . . . . . 8 . . 40 . 56 . . . 24 . . 40 8 . 8 Rewire 266 | . . . . . . . . 10 . 56 . . . . . . 200 . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . 9 . 9 . . . 9 . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 3 exits: Fac / Rec / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 14) 807 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Discovered new exit (range 9) 1070 | -10/Materials | Learned location of 1 exit from Recycling 1122 | -10/Materials | Learned Storage stockpile data 1162 | -10/Materials | Learned location of Recycling (-7) 1192 | -10/Materials | Learned 2 Storage zone layouts 1238 | -10/Materials | Learned 4 Recycling zone layouts 1278 | -10/Materials | Learned 2 Mines zone layouts 1327 | -10/Materials | Learned Materials stockpile data 1779 | -10/Materials | Discovered new exit (range 16) 1790 | -10/Materials | Discovered new exit (range 16) 2040 | -10/Materials | Entered Mines 2041 | -10/Mines | Identified exit to Materials 2073 | -10/Mines | Found a hidden stash of uninstalled traps 2127 | -10/Mines | Learned location of Zion (-6) 2394 | -10/Mines | Found the Drone Emporium 2398 | -10/Mines | Found Prototype Device 2398 | -10/Mines | Identified Thief Drone Bay 2599 | -10/Mines | Core integrity fell below 50% 2867 | -10/Mines | Discovered exit to Materials (range 10) 2916 | -10/Mines | Entered Materials 2916 | -9/Materials | Evolved 2 slots: Weapon x2 3283 | -9/Materials | Build established: Scavenger-Gunner 3313 | -9/Materials | Discovered new exit (range 11) 3591 | -9/Materials | Discovered new exit (range 12) 3659 | -9/Materials | Build established: Gunner 3998 | -9/Materials | Discovered new exit (range 10) 4128 | -9/Materials | Discovered new exit (range 16) 4605 | -9/Materials | Build established: Scavenger-Tank 4721 | -9/Materials | Repaired Med. Armor Plating 5070 | -9/Materials | Learned Storage stockpile data 5195 | -9/Materials | Learned location of 2 exits from Materials 5196 | -9/Materials | Learned Storage emergency access door positions 5196 | -9/Materials | Build established: Tank 5203 | -9/Materials | Learned Storage emergency access door positions 5293 | -9/Materials | Learned 2 Storage zone layouts 5691 | -9/Materials | Entered Mines 5692 | -9/Mines | Assembled infested the area 5713 | -9/Mines | Met 8R-AWN 5728 | -9/Mines | Destroyed 7 combat bots 5864 | -9/Mines | Discovered new exit (range 6) 5948 | -9/Mines | Discovered new exit (range 5) 6112 | -9/Mines | Learned Materials trap positions 6250 | -9/Mines | Discovered new exit (range 11) 6778 | -9/Mines | Entered Exiles 6817 | -9/Exiles | Welcomed by 8R-AWN 6843 | -9/Exiles | Met EX-HEX 6893 | -9/Exiles | Met EX-BIN 6933 | -9/Exiles | Build established: Trapper-Tank 6946 | -9/Exiles | Met EX-DEC 7016 | -9/Exiles | Visited The Gauntlet 7192 | -9/Exiles | Discovered new exit (range 10) 7329 | -9/Exiles | Aligned with FarCom system 7330 | -9/Exiles | Given EX-Vault access code 7367 | -9/Exiles | Opened EX-Vault 7378 | -9/Exiles | Found Firepult 7384 | -9/Exiles | Found 0b10 Alert Chip 7390 | -9/Exiles | Found Chronowheel 7422 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7499 | -9/Exiles | Build established: Tank 7724 | -9/Exiles | Learned about 8R-AWN's background 7772 | -9/Exiles | Discovered new exit (range 14) 8260 | -9/Exiles | Build established: Gunner 8355 | -9/Exiles | Attacked by the Exiles 8500 | -9/Exiles | Found 8R-AWN's Boregun 8830 | -9/Exiles | Allies destroyed EX-DEC 8892 | -9/Exiles | Allies destroyed EX-HEX 8910 | -9/Exiles | Allies destroyed EX-BIN 9298 | -9/Exiles | Destroyed 8R-AWN 9317 | -9/Exiles | Found Exp. Targeting Computer 9704 | -9/Exiles | Entered Mines 9704 | -8/Mines | Discovered new exit (range 10) 9957 | -8/Mines | Discovered new exit (range 5) 9984 | -8/Mines | Build established: Scavenger-Gunner 10745 | -8/Mines | Entered Materials 10745 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10746 | -8/Materials | Identified exit to Factory 10747 | -8/Materials | Loaded intel: 12 trap records 11302 | -8/Materials | Discovered exit to Factory (range 9) 11662 | -8/Materials | Garrison activated, responded to threat 11714 | -8/Materials | Destroyed 8 combat bots 11865 | -8/Materials | Identified exit to Garrison 12004 | -8/Materials | Entered Garrison 12004 | -8/Garrison | Accompanied by 3 allies 12011 | -8/Garrison | Triggered checkpoint 12047 | -8/Garrison | Discovered new exit (range 6) 12226 | -8/Garrison | Triggered checkpoint 12362 | -8/Garrison | Garrison Relay disabled 12533 | -8/Garrison | Found 8R-AWN's Boregun 12590 | -8/Garrison | Triggered checkpoint 12628 | -8/Garrison | Triggered checkpoint 12633 | -8/Garrison | Garrison Relay disabled 12731 | -8/Garrison | Triggered checkpoint 12760 | -8/Garrison | Discovered new exit (range 15) 12852 | -8/Garrison | Garrison Relay disabled 12926 | -8/Garrison | Triggered checkpoint 13038 | -8/Garrison | Discovered new exit (range 12) 13044 | -8/Garrison | Identified exit to Materials 13095 | -8/Garrison | Triggered checkpoint 13113 | -8/Garrison | Garrison Relay disabled 13194 | -8/Garrison | Phase Generator disabled 13357 | -8/Garrison | Rescued a captive Derelict 13361 | -8/Garrison | Rescued a captive Derelict 13374 | -8/Garrison | Discovered exit to Materials (range 6) 13374 | -8/Garrison | Discovered exit to Materials (range 74) 13374 | -8/Garrison | Discovered exit to Materials (range 49) 13374 | -8/Garrison | Discovered exit to Materials (range 64) 13397 | -8/Garrison | Garrison Relay disabled 13525 | -8/Garrison | Entered Materials 13525 | -8/Materials | Accompanied by 2 allies 13869 | -8/Materials | Discovered exit to Factory (range 12) 14196 | -8/Materials | Discovered exit to Factory (range 15) 14631 | -8/Materials | Discovered exit to Factory (range 8) 14725 | -8/Materials | First assault squad dispatched 14765 | -8/Materials | Identified exit to Garrison 14765 | -8/Materials | Entered Garrison 14851 | -8/Garrison | Triggered checkpoint 14915 | -8/Garrison | Garrison Relay disabled 15017 | -8/Garrison | Triggered checkpoint 15041 | -8/Garrison | Destroyed 7 combat bots 15194 | -8/Garrison | Discovered exit to Factory (range 66) 15194 | -8/Garrison | Discovered exit to Factory (range 73) 15194 | -8/Garrison | Discovered exit to Factory (range 17) 15237 | -8/Garrison | Garrison Relay disabled 15339 | -8/Garrison | Triggered checkpoint 15340 | -8/Garrison | Core integrity fell below 50% 15396 | -8/Garrison | Lost 4 parts (1p3w) 15408 | -8/Garrison | Destroyed 9 combat bots 15774 | -8/Garrison | Garrison Relay disabled 15776 | -8/Garrison | Garrison Relay disabled 16130 | -8/Garrison | Triggered checkpoint 16149 | -8/Garrison | Garrison Relay disabled 16221 | -8/Garrison | Phase Generator disabled 16327 | -8/Garrison | Entered Factory 16327 | -7/Factory | Accompanied by 3 allies 16327 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16544 | -7/Factory | Sucked down chute 16544 | -7/Factory | Entered Waste 16554 | -7/Waste | Spotted C-40 Crusher 16559 | -7/Waste | EMP discharged 16564 | -7/Waste | Destroyed C-40 Crusher 16567 | -7/Waste | Spotted C-40 Crusher 16575 | -7/Waste | Destroyed C-40 Crusher 16594 | -7/Waste | 3 allies followed down the chute 16615 | -7/Waste | Spotted C-40 Crusher 16617 | -7/Waste | Destroyed C-40 Crusher 16635 | -7/Waste | Spotted C-40 Crusher 16639 | -7/Waste | Destroyed C-40 Crusher 16659 | -7/Waste | EMP discharged 16659 | -7/Waste | System corruption reached 10% 16687 | -7/Waste | Spotted C-40 Crusher 16697 | -7/Waste | Destroyed C-40 Crusher 16744 | -7/Waste | Discovered new exit (range 10) 16756 | -7/Waste | Entered Factory 16756 | -7/Factory | Accompanied by 3 allies 17172 | -7/Factory | Discovered new exit (range 6) 17798 | -7/Factory | Discovered new exit (range 15) 17896 | -7/Factory | Discovered new exit (range 11) 17984 | -7/Factory | Identified exit to Garrison 17984 | -7/Factory | Entered Garrison 18076 | -7/Garrison | Garrison Relay disabled 18202 | -7/Garrison | Triggered checkpoint 18300 | -7/Garrison | Triggered checkpoint 18312 | -7/Garrison | Garrison Relay disabled 18503 | -7/Garrison | Discovered new exit (range 11) 18524 | -7/Garrison | Triggered checkpoint 18572 | -7/Garrison | Garrison Relay disabled 18638 | -7/Garrison | Phase Generator disabled 18944 | -7/Garrison | Discovered new exit (range 14) 18960 | -7/Garrison | Triggered checkpoint 19134 | -7/Garrison | Garrison Relay disabled 19199 | -7/Garrison | Triggered checkpoint 19237 | -7/Garrison | Found embedded Infiltrators 19244 | -7/Garrison | Garrison Relay disabled 19348 | -7/Garrison | Triggered checkpoint 19411 | -7/Garrison | Discovered new exit (range 12) 19450 | -7/Garrison | Garrison Relay disabled 19620 | -7/Garrison | Entered Factory 19620 | -7/Factory | Accompanied by 2 allies 20020 | -7/Factory | First assault squad dispatched 20071 | -7/Factory | Discovered new exit (range 15) 20101 | -7/Factory | Core integrity fell below 50% 20136 | -7/Factory | Identified exit to Factory 21029 | -7/Factory | Discovered new exit (range 5) 21089 | -7/Factory | Entered Storage 21090 | -7/Storage | Identified exit to Recycling 21353 | -7/Storage | Identified exit to Garrison 21353 | -7/Storage | Entered Garrison 21494 | -7/Garrison | Triggered checkpoint 21515 | -7/Garrison | Garrison Relay disabled 21618 | -7/Garrison | Learned Factory security intel 21637 | -7/Garrison | Triggered checkpoint 21960 | -7/Garrison | Discovered exit to Factory (range 8) 21979 | -7/Garrison | Core integrity fell below 20% 22219 | -7/Garrison | Phase Generator disabled 22584 | -7/Garrison | Build established: Commander-Gunner 22646 | -7/Garrison | Garrison Relay disabled 22789 | -7/Garrison | Triggered checkpoint 22934 | -7/Garrison | Garrison Relay disabled 23144 | -7/Garrison | Garrison Relay disabled 23285 | -7/Garrison | Triggered checkpoint 23308 | -7/Garrison | Triggered checkpoint 23438 | -7/Garrison | Lost 4 allies 23501 | -7/Garrison | Garrison Relay disabled 23519 | -7/Garrison | Found embedded Infiltrators 23583 | -7/Garrison | Entered Factory 23583 | -6/Factory | Accompanied by 7 allies 23583 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23778 | -6/Factory | Lost 4 allies 23891 | -6/Factory | Build established: Scavenger-Gunner 23933 | -6/Factory | First assault squad dispatched 24113 | -6/Factory | Lost 3 allies 24163 | -6/Factory | Sucked down chute 24163 | -6/Factory | Entered Waste 24178 | -6/Waste | EMP discharged 24183 | -6/Waste | 4 allies followed down the chute 24214 | -6/Waste | Spotted C-40 Crusher 24227 | -6/Waste | Spotted C-40 Crusher 24229 | -6/Waste | Destroyed C-40 Crusher 24240 | -6/Waste | Spotted C-40 Crusher 24243 | -6/Waste | Destroyed C-40 Crusher 24247 | -6/Waste | Destroyed C-40 Crusher 24261 | -6/Waste | Spotted C-40 Crusher 24261 | -6/Waste | Spotted C-40 Crusher 24262 | -6/Waste | Spotted C-40 Crusher 24267 | -6/Waste | Destroyed C-40 Crusher 24277 | -6/Waste | Destroyed C-40 Crusher 24278 | -6/Waste | EMP discharged 24278 | -6/Waste | System corruption reached 10% 24279 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24282 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 24285 | -6/Waste | Destroyed C-40 Crusher 24311 | -6/Waste | Discovered new exit (range 15) 24375 | -6/Waste | Entered Factory 24725 | -6/Factory | First assault squad dispatched 24727 | -6/Factory | Lost 3 parts (1n2w) 24796 | -6/Factory | Self-destructed Last Messages --------------- 24770_ C-30 ARC bursts open, deploying its payload. 24770_ L-41 Fighter unfolds itself. 24770_ G-50 Soldier unfolds itself. 24770_ E-15 Imp unfolds itself. 24772_ Slug penetrates Wall. 24775_ Adv. Heat Sink destroyed. 24777_ Slug penetrates Wall. 24779_ Arm. Wheel destroyed. 24780_ Com. Wheel blown off. 24780_ Rnf. Deuterium Engine blown off. 24780_ E-15 Imp destroyed. 24783_ System corrupted: Ion Burst Cannon failed to cycle. 24783_ Slug penetrates L-41 Fighter. 24784_ Coil Gun destroyed. 24785_ Gatling Laser destroyed. 24787_ Ion Burst Cannon severed. 24791_ L-41 Fighter destroyed. 24792_ Gatling Laser destroyed. 24793_ Imp. Cooling System destroyed. 24795_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????"???????????# #????????????????? | | ????????????""??????????# #????????????????# | | ???????????? ????????# #???#????????????# | | ????????????""" ???????# #?? #????????????# | | ????????????""" #######=### #???#?? ???# # | | ?????????" """" ^ == #???# # # | | ??????? ^ = %=== #???# """""" # # | | ??????? ^ ! =%##+#???# """""" # # | | ???????? =[=#??????# """""" # # | | ???????? ""T"" ][=#??????# """""" + # | | ????????????"""" #####*@=#??????# # # | | ?????????????##### ????#[=%#??????# # # | | ?????????????????#???##;g!=###????#####+#### # | | ?????????????????????# [g / #??????# # | | ?????????????????????# ######## # | | ?????????????????????# g + | | ?????????????????????+% %! % # | | ???????????????????? # *% # | | ???????????????????" # [!=% ############### # | | ???????????????????"?# %* #?????????????# # | | ?????????????????? ?## = ##?????????????# # | | ??????????????????????# % #??????????????# # | | ????????????????????? #??????????????# # | | ??????????????????? #?????########## # | | ?????????????????? +?????# # # | | ????????????????? #?????# # # | | ???????????????? ??????# # # | | ???????????????? #######??????#% # # | | ???????????????? ?????????????# # # | | ?????????????????? ??????????????# """""" # # | | ??????????????????????????????????# """""" + + | | ??????????????????????????????????# """""" # # | | ??????????????????????????????????# """""" # # | | ??????????????????????????????????########## # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Imp. Target Analyzer | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerContainmentTreads Manual? 0 Play Time 03:13:33 Cumulative 1215.8 hours Start 2025.08.08 @ 21:59:50 End 2025.08.09 @ 01:22:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 584 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 21b2d803-ae7a-4183-a806-a481fa40c2b5