Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 11:44:36 Player: OldPopsy Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2182) 2182 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 4891 Bonus ------- High Alert Combat Kills 74 Friendly Fire -145 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooling System Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved ECM Suite Hardened Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Particle Gun Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Advanced Treads Cooling System [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 81 | 6 8 25 27 15 Power 14 | 1 2 6 3 2 Engine 12 | 1 2 6 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 18 | 2 2 4 6 4 Treads 4 | 2 . . . 2 Leg 14 | . 2 4 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 6 7 5 Device 10 | . 1 2 3 4 Storage 4 | 1 . 2 1 . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 29 | 2 3 9 11 4 Energy Gun 10 | . 2 4 2 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 11 | 2 . 5 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 3 . Unidentified Prototypes 1 | . . . . 1 Parts Lost 34 | . 2 5 11 16 Power 7 | . 1 . 2 4 Propulsion 5 | . . 1 2 2 Utility 8 | . . 1 1 6 Weapon 14 | . 1 3 6 4 Highest Loss Streak 10 | . 2 2 10 10 Average Slot Usage (%) 88 | . 79 92 94 73 Engine 15 | . 13 22 10 13 Core 3 | . . . 6 . Treads 1 | . 18 . . 1 Leg 16 | . . 21 17 9 Device 11 | . 9 12 9 14 Storage 9 | . 14 11 9 7 Processor 7 | . . 6 9 7 Protection 3 | . . . 8 2 Energy Gun 6 | . 9 7 5 5 Energy Cannon 1 | . . . . 7 Ballistic Gun 8 | . 8 11 12 . Slashing Weapon 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 64 | 13 23 41 51 64 Greatest Support 40 | 40 40 23 30 26 Greatest Overweight (x) 10 | . 1 2 10 6 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 14 | 6 6 10 14 10 Average Capacity 9 | 5 6 8 10 10 Most Carried 10 | 4 3 8 10 3 Average Carried 4 | . . 3 6 1 Final Capacity 10 | 6 6 10 10 10 Final Carried 7 | . 2 7 1 1 Class Distribution -------------------- 68% | Mutant 15% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1388 | 238 112 443 447 148 Remotely . | . . . . . Salvage Created 3018 | . 312 1122 959 625 Parts 181 | . 30 71 60 20 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled 12 | . . 12 . . Retrieved Matter 41 | . . 41 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 7 24 16 6 Melee 1 | . . . 1 . Guns 49 | . 7 24 15 3 Cannons 3 | . . . . 3 Classes Destroyed 12 | . 4 4 2 2 Worker 5 | . . . 5 . Builder 3 | . 2 . . 1 Hauler 2 | . . 1 1 . Recycler 2 | . . 1 . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 8 | . 2 1 3 2 Swarmer 12 | . 3 5 4 . Grunt 28 | . 4 14 7 3 Brawler 2 | . . 1 . 1 Sentry 10 | . . 4 5 1 Hunter 1 | . . . . 1 Thug 1 | . . . . 1 Best Kill Streak 5 | . 5 5 5 3 Combat Bots Only 5 | . 3 5 3 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4968 | . 369 1078 1684 1837 Core 1342 | . 92 209 327 714 Absorbed by Shields 79 | . . 76 . 3 Core Remaining (%) 62 | 100 63 47 40 . Volleys Fired 229 | . 25 93 57 54 Largest 3 | . 2 2 3 3 Hottest 125 | . 65 90 91 125 Shots Fired 395 | . 32 125 131 107 Gun 339 | . 30 125 131 53 Cannon 54 | . . . . 54 Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 193 | . 10 89 94 . Thermal 138 | . 2 18 11 107 Explosive . | . . . . . Electromagnetic 64 | . 20 18 26 . Robot Hit Streak 21 | . 10 21 8 9 Robot Miss Streak 5 | . 5 5 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 257 | . 23 82 84 68 Core Hits 129 | . 16 46 43 24 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 11 | . . . 11 . Impact . | . . . . . Slashing 10 | . . . 10 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4729 | . 362 1351 1506 1510 Guns 3283 | . 339 1287 1093 564 Cannons 855 | . . . . 855 Explosions 285 | . . 35 159 91 Melee 254 | . . . 254 . Ramming 31 | . 2 29 . . Kinetic 1702 | . 101 935 666 . Thermal 1806 | . 21 195 171 1419 Explosive 159 | . . . 159 . Electromagnetic 777 | . 238 192 256 91 Impact . | . . . . . Slashing 254 | . . . 254 . Piercing . | . . . . . Highest Corruption 12 | . . . 2 12 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Effects 16 | . . . 5 11 Message Errors 2 | . . . 1 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 5 | . . . 2 3 Energy Discharges 3 | . . . 2 1 Data Loss (minor) 1 | . . . . 1 Misdirections 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 70 | . . . 3 67 Projectiles 67 | . . . . 67 Explosions 2 | . . . 2 . Melee 1 | . . . 1 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . 29 62 42 Shots 4 | . . 1 1 2 Rammed 6 | . . 4 1 1 Targets Rammed 9 | . 1 6 1 1 Kicked 2 | . . 2 . . Crushed 1 | . 1 . . . Highest Temperature 523 | . 185 429 182 523 Average Temperature 135 | . 84 125 71 189 Received Heat Transfer 1811 | . 102 397 783 529 Effects 30 | . . 9 . 21 Shutdowns 11 | . . 2 . 9 Energy Bleed 4 | . . . . 4 Interference 7 | . . 6 . 1 Short Circuit 4 | . . 1 . 3 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 1 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 3261 | . 74 457 370 2360 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 550 | . 219 475 550 371 Initial 200 | . . 92 200 179 Average 312 | . 113 287 399 257 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 21 | 100 85 27 . 32 Level 1 53 | . 14 56 50 67 Level 2 24 | . . 15 49 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 4 2 2 Investigation 5 | . 1 2 2 . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 10 36 33 28 Peak Tracking Total 7 | . 4 7 6 4 Tactical Retreats 13 | . . . 3 10 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 10 | . . 1 4 5 Max in Single Turn 3 | . . 1 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 1 5 5 2 Terminals 6 | . 1 2 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 3 | . . 1 2 . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 52 | . 1 26 20 5 Successful 39 | . 1 20 14 4 Failed 13 | . . 6 6 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 1 9 10 . Fabricators . | . . . . . Repair Stations 10 | . . 7 . 3 Recycling Units 14 | . . 4 10 . Scanalyzers 8 | . . 6 . 2 Garrison Access . | . . . . . Terminal Hacks 12 | . 1 5 6 . Record 2 | . . . 2 . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 5 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Refit 1 | . . 1 . . Recycling Unit Hacks 12 | . . 4 8 . Recycle Component 2 | . . 1 1 . Process 4 | . . 2 2 . Report Inventory 2 | . . . 2 . Retrieve Matter 2 | . . . 2 . Retrieve Components 2 | . . 1 1 . Scanalyzer 8 | . . 6 . 2 Insert Component 4 | . . 3 . 1 Analyze 4 | . . 3 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . . 4 4 1 Full Trace Events 6 | . . 3 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 127 | . . 83 . 44 Parts Recycled 2 | . . 1 1 . Recycled Matter 224 | . . 24 200 . Retrieved Matter 249 | . . . 249 . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 3 | . . 2 . 1 Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3831 | 71 177 1147 1548 888 Spaces Moved 1755 | 46 61 507 790 351 Core 44 | 12 . . 3 29 Treads 144 | 34 58 . . 52 Legs 1567 | . 3 507 787 270 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 159 | 131 164 150 154 188 Slowest Speed 550 | 160 180 180 550 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 18 51 62 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . 3 3 12 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 18 | . 3 3 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2385 | 57 102 758 989 479 Wait 218 | . . 95 79 44 Move 1751 | 45 60 506 789 351 Hop . | . . . . . Pick Up 65 | 6 8 23 16 12 Fast Attach . | . . . . . Attach 42 | 6 6 6 12 12 Detach 1 | . . . . 1 Swap 39 | . 2 19 15 3 Drop 20 | . . 10 9 1 Fire 229 | . 25 93 57 54 Melee 11 | . . . 11 . Ram 2 | . . . 1 1 Kick 6 | . . 6 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 633 | -9/Materials | Repaired Imp. Assault Rifle 730 | -9/Materials | Repaired Beam Rifle 828 | -9/Materials | Build established: Scavenger-Mutant 1308 | -9/Materials | Discovered new exit (range 15) 1346 | -9/Materials | Core integrity fell below 50% 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2058 | -8/Materials | Build established: Mutant 2744 | -8/Materials | Core integrity fell below 50% 2800 | -8/Materials | Lost 10 parts (2p2n1u5w) 2915 | -8/Materials | Discovered new exit (range 16) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3698 | -7/Factory | System corruption reached 10% 3739 | -7/Factory | Lost 10 parts (3p1n3u3w) 3767 | -7/Factory | Core integrity fell below 50% 3804 | -7/Factory | Core integrity fell below 20% 3832 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03722_ Acquired Hardlight Generator. 03739_ Imp. Aluminum Leg destroyed. 03742_ Penetrated by Slug. 03744_ Acquired 53 matter. 03752_ K-01 Serf collects debris. 03754_ Slug penetrates Assembly Bed. 03760_ Slug penetrates Wall. 03761_ Slammed into G-47 Trooper. 03763_ Slug penetrates Wall. 03766_ System corrupted: Heat flow error (+155). 03770_ Slug penetrates Wall. 03784_ System corrupted: Component data lost. 03786_ Hardlight Generator destroyed. 03787_ Slug penetrates Wall. 03809_ Penetrated by Slug. 03809_ K-01 Serf destroyed. 03810_ K-01 Serf collects debris. 03823_ System corrupted: Heat flow error (+215). 03825_ U-05 Engineer lays Concrete. 03832_ Penetrated by Slug. 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Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityGaussInjector Manual? 0 Play Time 01:04:53 Cumulative 21.6 hours Start 2021.12.04 @ 10:36:10 End 2021.12.04 @ 11:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84cb516e-be54-4f82-a68c-434b28088ea9