Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 23:03:40 Player: Windjigo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3294) 3294 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (745) 745 TOTAL SCORE: 8194 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 186 Met Imprinter 300 Was Imprinted 300 Friendly Fire -262 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Advanced Sensor Array Particle Charger Weapon Cycler Improved Reaction Control System Hardened Heavy Armor Plating Thermal Defense Suite Hacking Drone Bay (1/1) Bore Cannon Ripper GAL Module Peak State ------------ > --- POWER ------------ Fission Core Hybrid Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Cooled Particle Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Matter Compressor Advanced Targeting Computer Particle Charger Weapon Cycler Improved Reaction Control System Hardened Medium Armor Plating Hacking Drone Bay Heavy Plasma Cannon Improved Heavy Machine Gun Rocket Launcher Ripper GAL Module [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Makeshift Leg Treads Improved Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 4 | . . . 2 . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 110 | 8 16 12 5 4 4 1 60 Power 19 | 1 3 3 . 1 1 . 10 Engine 13 | 1 2 2 . . 1 . 7 Core 6 | . 1 1 . 1 . . 3 Reactor . | . . . . . . . . Propulsion 36 | 2 5 5 1 2 2 . 19 Treads 5 | . . . . . . . 5 Leg 10 | . . . . . 2 . 8 Wheel 15 | 2 5 5 1 2 . . . Hover 6 | . . . . . . . 6 Flight . | . . . . . . . . Utility 28 | 2 4 1 3 1 . . 17 Device 18 | 1 1 . 2 1 . . 13 Storage 4 | 1 2 . 1 . . . . Processor 3 | . 1 . . . . . 2 Hackware . | . . . . . . . . Protection 3 | . . 1 . . . . 2 Artifact . | . . . . . . . . Weapon 27 | 3 4 3 1 . 1 1 14 Energy Gun 11 | 2 1 1 1 . 1 . 5 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 10 | 1 1 1 . . . 1 6 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 7 Parts Lost 38 | . 5 3 . . . . 30 Power 8 | . 1 1 . . . . 6 Propulsion 16 | . 2 1 . . . . 13 Utility 6 | . 1 . . . . . 5 Weapon 8 | . 1 1 . . . . 6 Highest Loss Streak 9 | . 3 3 . . . . 9 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 7 9 9 14 14 13 13 Power 1 | . . 1 1 1 1 1 . Propulsion 1 | 1 3 1 4 2 1 1 1 Utility 5 | . 1 3 1 6 6 6 7 Weapon 3 | 1 2 2 2 4 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 30 | 2 2 4 2 3 3 1 13 Power 3 | . . 2 . . 1 . . Propulsion 6 | 1 1 . 2 2 . . . Utility 17 | 1 1 2 . 1 2 1 9 Weapon 4 | . . . . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 98 97 99 90 87 88 88 Engine 6 | . 11 9 . . 5 11 5 Core 5 | . 2 3 11 11 5 . 5 Treads 1 | . . . . . . . 3 Leg 7 | . . . . . 12 22 9 Wheel 11 | . 27 25 22 22 9 . . Hover 2 | . . . . . . . 6 Device 16 | . 8 . 21 22 22 22 18 Storage 9 | . 14 14 11 11 11 11 6 Processor 5 | . 5 12 . . . . 9 Protection 1 | . . 1 11 2 . . 1 Energy Gun 10 | . 17 14 10 10 11 11 6 Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 9 | . 9 13 8 11 11 11 7 Peak Build Rating 74 | 7 11 15 19 24 38 39 74 Average Rating 37 | 5 7 12 18 23 32 38 63 On Entrance 18 | . 7 10 12 19 24 38 39 Naked Turns . | . . . . . . . . Heaviest Build 73 | 14 21 25 34 36 38 37 73 Greatest Support 116 | 20 26 26 32 32 40 40 116 Greatest Overweight (x) 15 | 1 1 1 1 1 1 . 15 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 15 15 15 15 Most Carried 15 | 6 10 10 10 15 15 15 15 Average Carried 12 | 3 7 9 9 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 6 10 7 10 15 15 15 12 Class Distribution -------------------- 24% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Skirmisher 16% | Derelict-Mutant 6% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 3097 | 288 202 249 42 225 55 82 1954 Remotely . | . . . . . . . . Salvage Created 4729 | 125 637 546 147 137 . 111 3026 Parts 252 | 11 28 43 5 19 . 7 139 Haulers Intercepted 5 | . 2 . . . . . 3 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 74 | . 13 15 . 3 . 4 39 Melee 1 | . . 1 . . . . . Guns 53 | . 13 14 . 3 . 4 19 Cannons 19 | . . . . . . . 19 AOE 1 | . . . . . . . 1 Classes Destroyed 15 | 2 4 . . 1 . 1 7 Worker 5 | . . . . 3 . . 2 Builder 4 | . . . . . . . 4 Tunneler 7 | 3 1 1 . 2 . . . Hauler 5 | . 2 . . . . . 3 Recycler 10 | 1 1 2 2 . . . 4 Operator 1 | . . . . . . . 1 Watcher 4 | . 2 . . . . . 2 Swarmer 25 | . 6 9 . 3 . 3 4 Grunt 36 | . 7 6 . . . . 23 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Hunter 1 | . . . . . . 1 . Programmer 8 | . . . . . . . 8 Behemoth 1 | . . . . . . . 1 Guerrilla 1 | . . . . . . . 1 Best Kill Streak 6 | 4 6 3 2 3 . 2 6 Combat Bots Only 5 | . 5 3 . 3 . 2 5 Max Kills in Single Turn 4 | 1 1 2 1 1 . 1 4 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 560 | . 70 57 10 6 . 8 409 Missed 151 | . 20 11 1 . . 3 116 Hits 409 | . 50 46 9 6 . 5 293 Melee 7 | . . . . . . . 7 Projectile 402 | . 50 46 9 6 . 5 286 Critical Strikes 20 | . 1 1 . . . . 18 Damage Taken 7261 | . 611 569 134 48 . 164 5735 Core 1157 | . 119 124 40 6 . . 868 Absorbed by Shields 135 | . . . . . . . 135 Regen/Repaired (Parts) 160 | . 24 . . 8 . . 128 Core Remaining (%) 63 | 100 . 2 . . . 88 . Volleys Fired 321 | 8 63 38 5 22 . 10 175 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 234 | 70 150 88 123 123 . 109 234 Shots Fired 769 | 16 118 71 10 44 . 20 490 Gun 623 | 16 115 71 9 35 . 20 357 Cannon 133 | . . . . . . . 133 Launcher 1 | . 1 . . . . . . Special 12 | . 2 . 1 9 . . . Kinetic 314 | 8 33 38 5 22 . 10 198 Thermal 450 | 8 81 33 5 22 . 10 291 Explosive 1 | . 1 . . . . . . Electromagnetic 4 | . 3 . . . . . 1 Robot Hit Streak 15 | 5 10 15 4 5 . 5 14 Robot Miss Streak 4 | 3 2 3 1 2 . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 5 3 . . . 1 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 Shots Hit Robots 402 | 8 73 51 6 16 . 7 241 Core Hits 174 | 7 34 22 4 8 . 4 95 Critical Kills 5 | . . . . . . . 5 Critical Parts Destroyed 5 | . . . . . . . 5 Critical Strikes 26 | 1 3 1 . 1 . . 20 Burn 16 | 1 3 1 . 1 . . 10 Destroy 10 | . . . . . . . 10 Melee Attacks 3 | . . 3 . . . . . Impact . | . . . . . . . . Slashing 3 | . . 3 . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10007 | 100 1047 945 98 228 . 163 7426 Guns 6272 | 100 878 856 74 228 . 163 3973 Cannons 2961 | . . . . . . . 2961 Explosions 661 | . 169 . . . . . 492 Melee 89 | . . 89 . . . . . Ramming . | . . . . . . . . Kinetic 3098 | 24 172 414 40 69 . 51 2328 Thermal 6668 | 76 804 442 58 159 . 112 5017 Explosive 109 | . 28 . . . . . 81 Electromagnetic 43 | . 43 . . . . . . Impact . | . . . . . . . . Slashing 89 | . . 89 . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 2 | . . . . . . . 2 Corruption Purged 8 | . . . . . . . 8 Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . . . 46 Message Errors 16 | . . . . . . . 16 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Data Loss (major) 1 | . . . . . . . 1 Misfires 6 | . . . . . . . 6 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots 52 | . . . . . . . 52 Effects 5 | . . . . . . . 5 Energy Bleed 3 | . . . . . . . 3 Heat Surge 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Overflow Damage 466 | . 93 3 . . . . 370 Projectiles 193 | . . . . . . . 193 Explosions 270 | . 93 . . . . . 177 Melee 3 | . . 3 . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 374 | . 107 . . . . . 267 Shots 5 | . 2 . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 465 | 60 174 366 . . . 88 465 Average Temperature 109 | 31 65 105 . . . 35 135 Received Heat Transfer 2272 | . 135 258 36 . . . 1843 Effects 17 | . . 2 . . . . 15 Shutdowns 6 | . . 1 . . . . 5 Energy Bleed 3 | . . . . . . . 3 Interference 6 | . . . . . . . 6 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 17 | . 1 . . . . 1 15 Heat Transferred 11403 | 296 2209 1110 124 481 . 185 6998 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 2 | . 1 . . . . . 2 Low Security (%) 63 | 100 81 100 100 100 . . 33 Level 1 7 | . 18 . . . . . 8 Level 2 28 | . . . . . . . 58 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 629 | 10 260 122 15 70 . . 629 Initial 37 | . . 32 15 . . . 37 Average 189 | 1 82 59 1 5 . . 338 Influence Increases 2844 | 20 559 390 11 104 . 291 1469 Destroy 0b10 Robot/C 1620 | . 260 300 . 60 . 200 800 Destroy 0b10 Robot/NC 180 | 20 30 15 10 25 . . 80 Destroy Leader 358 | . 68 60 . 10 . 30 190 Allied During Kill 56 | . . . . . . 46 10 Successful Hack 40 | . 40 . . . . . . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 240 | . 45 . . . . . 195 Destroy Structure 140 | . 11 . 1 9 . . 119 Lose Combat Pursuer 150 | . 45 15 . . . 15 75 Influence Decreases 2281 | 20 475 434 51 104 . 232 965 Entered New Map 99 | . . 52 25 . . . 22 Time Decay 1632 | 20 275 352 26 104 . 232 623 Lost Part 380 | . 50 30 . . . . 300 Lost Ally 20 | . . . . . . . 20 Purge Threat 150 | . 150 . . . . . . Squads Dispatched 20 | . 5 1 . . . . 14 Investigation 7 | . 5 1 . . . . 1 Extermination 8 | . . . . . . . 8 Reinforcement 2 | . . . . . . . 2 Assault 3 | . . . . . . . 3 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 23 16 3 5 . 11 64 Peak Tracking Total 12 | . 4 3 2 3 . 4 12 Tactical Retreats 9 | . 2 1 . . . 1 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 7 | . 2 . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 16 | . 3 . . . . . 13 Max in Single Turn 5 | . 2 . . . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 13 | . 8 1 3 . 1 . . Terminals 6 | . 5 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 21 1 6 . 5 . . Successful 26 | . 16 1 4 . 5 . . Failed 7 | . 5 . 2 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 2 . 2 . 1 . 7 Terminals 14 | . 11 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 8 | . 5 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 8 1 2 . 5 . . Part Schematic 5 | . . . . . 5 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 2 | . 2 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 3 | . 2 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Monitor 1 | . . . 1 . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 7 . 2 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 2 Highest-Rated Group 154 | . . . . . 154 154 69 Highest-Rated Ally 40 | . . . . . 40 40 35 Total Orders . | . . . . . . . . Ally Attacks 35 | . . . . . . 23 12 Total Damage 644 | . . . . . . 486 158 Kills 7 | . . . . . . 6 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 4927 | 36 983 . 323 274 . . 3311 Sensors 3931 | . 23 . 323 274 . . 3311 Seismic 996 | 36 960 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 3 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 Guard Positions 1 | . . . . . . . 1 Active Garrisons 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 11298 | 115 1621 897 323 1466 1630 948 4298 Spaces Moved 6944 | 73 955 707 225 892 1274 633 2185 Core 33 | 19 . . . . . . 14 Treads 347 | . . . . . . . 347 Legs 2028 | . . . . . 606 633 789 Wheels 3501 | 54 955 707 225 892 668 . . Hover 1035 | . . . . . . . 1035 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 105 140 108 Average Speed 118 | 73 80 93 91 107 121 140 142 Slowest Speed 800 | 100 95 115 115 115 210 140 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 10 | . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 99 79 25 101 91 64 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 2 . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 2 1 . Spaces Dug 44 | . . . . 9 . . 35 Terrain Destroyed 162 | . 12 . . 9 . . 141 Melee . | . . . . . . . . Projectile 72 | . . . . 9 . . 63 AOE 90 | . 12 . . . . . 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 9407 | 119 1691 870 329 1334 1358 677 3029 Wait 1769 | 15 627 89 79 398 59 26 476 Move 6937 | 72 954 706 224 891 1273 632 2185 Hop . | . . . . . . . . Pick Up 120 | 14 17 8 7 8 10 4 52 Fast Attach 23 | 1 3 2 1 1 . . 15 Attach 53 | 6 5 2 2 1 2 . 35 Detach 4 | . . . . 1 1 . 2 Swap 82 | 1 12 9 6 6 2 1 45 Drop 95 | 2 10 13 5 6 11 4 44 Fire 321 | 8 63 38 5 22 . 10 175 Melee 3 | . . 3 . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 6) 624 | -10/Materials | Discovered new exit (range 3) 718 | -10/Materials | Discovered new exit (range 5) 1118 | -10/Materials | Lost 3 parts (1p1n1u) 1182 | -10/Materials | Discovered new exit (range 15) 1193 | -10/Materials | Identified exit to Materials 1233 | -10/Materials | Repaired Med. Laser 1562 | -10/Materials | Discovered exit to Materials (range 14) 1577 | -10/Materials | Build established: Scavenger-Mutant 1654 | -10/Materials | Identified exit to Mines 1708 | -10/Materials | Discovered exit to Mines (range 15) 1737 | -10/Materials | Entered Mines 1742 | -10/Mines | Core integrity fell below 50% 1899 | -10/Mines | Identified exit to Exiles 1924 | -10/Mines | Met a Derelict shopkeep closing up shop 2011 | -10/Mines | Learned location of 1 exit from Materials 2022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2068 | -10/Mines | Discovered exit to Materials (range 5) 2351 | -10/Mines | Core integrity fell below 20% 2403 | -10/Mines | Lost 3 parts (1p1n1w) 2634 | -10/Mines | Entered Materials 2634 | -9/Materials | Evolved 2 slots: Utility x2 2635 | -9/Materials | Identified exit to Materials 2676 | -9/Materials | Identified exit to Mines 2957 | -9/Materials | Entered Mines 3162 | -9/Mines | Discovered exit to Materials (range 5) 3230 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3233 | -9/Mines | Found Scrap Suit 3329 | -9/Mines | Discovered exit to Materials (range 9) 3363 | -9/Mines | Learned Materials terminal intel 3363 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3859 | -9/Mines | Build established: Mutant 4423 | -9/Mines | Entered Zion 4544 | -7/Zion | Discovered new exit (range 12) 4695 | -7/Zion | Learned Factory terminal intel 4706 | -7/Zion | Learned Factory garrison access intel 4753 | -7/Zion | Learned 4 Factory zone layouts 4910 | -7/Zion | Found GAL Module 5110 | -7/Zion | Given the Hacking Drone Bay 5111 | -7/Zion | Found Prototype Device 5210 | -7/Zion | Met Imprinter 5232 | -7/Zion | Imprinted 5234 | -7/Zion | Declared Zion's savior 5446 | -7/Zion | Build established: Derelict-Mutant 6053 | -7/Zion | Entered Proximity Caves 6053 | -6/Proximity Caves | Accompanied by 4 allies 6162 | -6/Proximity Caves | Learned 12 Factory zone layouts 6792 | -6/Proximity Caves | Discovered new exit (range 4) 7001 | -6/Proximity Caves | Entered Factory 7001 | -6/Factory | Accompanied by 2 allies 7001 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7002 | -6/Factory | Identified exit to Lower Caves 7003 | -6/Factory | Identified exit to Factory 7004 | -6/Factory | Loaded intel: 26 terminal locations 7005 | -6/Factory | Loaded intel: 4 garrison access locations 7045 | -6/Factory | Found Launcher Loader 7118 | -6/Factory | Retrieved Zion intel report: Guard Positions 7202 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7467 | -6/Factory | Build established: Derelict-Skirmisher 7770 | -6/Factory | Identified Hacking Drone Bay 7988 | -6/Factory | Spotted B-75 Beast 8106 | -6/Factory | Destroyed B-75 Beast 8452 | -6/Factory | Terminal network hard line cut 8839 | -6/Factory | Lost 4 parts (1p1n1u1w) 8930 | -6/Factory | Discovered exit to Lower Caves (range 5) 9111 | -6/Factory | Build established: Scavenger-Skirmisher 9178 | -6/Factory | Lost 7 parts (1p3n1u2w) 10014 | -6/Factory | Discovered exit to Factory (range 9) 10188 | -6/Factory | Core integrity fell below 50% 10519 | -6/Factory | System corruption reached 10% 11201 | -6/Factory | First assault squad dispatched 11290 | -6/Factory | Core integrity fell below 20% 11299 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11281_ Critical hit (Burn: +37). 11283_ Imp. Deuterium Engine destroyed. 11284_ C-30 ARC bursts open, deploying its payload. 11284_ G-67 Veteran unfolds itself. 11284_ B-48 Gladiator unfolds itself. 11284_ L-41 Fighter unfolds itself. 11284_ E-15 Imp unfolds itself. 11287_ Hpw. Shock Rifle blown off. 11287_ Carbon-fiber Leg blown off. 11287_ Myomer Leg blown off. 11287_ Carbon-fiber Leg blown off. 11287_ E-15 Imp destroyed. 11288_ K-01 Serf collects debris. 11291_ M-28 Smith repairs G-50 Soldier Lgt. Angular Momentum Engine. 11291_ Flexi-carbon Leg destroyed. 11294_ K-01 Serf collects debris. 11298_ M-28 Smith repairs I-36 Angel. 11299_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ######! ##+############## #?????????????????? | | ###### #?????????????????? | | # ############## #?????????????????? | | # #????????????# #?????????????????? | | # #??????""G""?# #?????????????????? | | "" # #???????"?"??# #?????????????????? | | "" # #????????????# #?????????????????? | | "" # #????????????# ?????????????????? | | # #????????????# ????????????????? | | "" + #????????????# ???????????????? | | "" # #????????????# #??????????????? | | "" # #????????????# #??????????????? | | # #????????????# #???T??????????? | | # % % #????????????+ ??????????????? | | ###### #????????????# ####??????????????? | | ?????# %####+######### k #?????????????????? | | ?????# % #?????????????????? | | ?????# #????????????####+# | | ?????# #????????????# | | ?????# #????????????# "" | | ?????# #????????????# "" | | ?????# #????????????# """ | | ?????# g #????????????# """ | | ?????############+###### #????????????# """ | | ??????????# # % #????????????# | | ??????????# # @ #????????????# | | ??????????# """"""""" # % #????????????###### | | ??????????# #l #?????????????????? | | ??????????# """"""""" # +?????????????????? | | ??????????# #lk #?????????????????? | | ??????????# """"""""" #=[=[ #?????????????????? | | ??????????# # /=% #?????????????????? | | ??????????# ##!%= ##?? #????? | | ??????????# [[ ## %;#?? #????? | | ??????????# [ ##g g ;#??###########???## | | ??????????# ## gl ##????????????????# | | ###################+##+"# ################### | | ! #????????# ig# # # | | #????????# g%# # """ # | | """ """ #????????# %mb# """" # """ # | | """ """ #????????# %# """" # """ # | | """ """ #????????# "!" """" # #+ | | "" "" #?######## ![+% """" " + | | "" "" ### # =#! # ## | | " " # # # ! #? | | ########+### + # # !! #? | | ???????# #?# #########+###"#"###############? | | ???????# #?# ## =#????????????? | | ???????# #?# ## """"""""" #????????????? | | ######## #?######### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ProcessingHeatNanovents Manual? 0 Play Time 02:12:52 Cumulative 29.2 hours Start 2025.05.17 @ 20:47:40 End 2025.05.17 @ 23:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f35af438-b4bf-4cdf-9362-4c5bcfb95fa3