Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 19:49:14 Player: arkn Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (3879) 3879 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 9528 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 743 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 3/100 System Corruption 6% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Improved Target Analyzer > --- WEAPON (2) ------- Plasma Cannon Enhanced Autogun > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Structural Scanner Improved Signal Interpreter Seismic Detector Improved Field Recycling Unit (0) Enhanced Autogun Assault Cannon Missile Launcher Axe Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheeled Compact Exoskeleton Wheel Wheel > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Trap Scanner Machine Analyzer Improved Light Armor Plating Improved Hardlight Generator Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Wheel Improved Heat Sink Structural Scanner Advanced Sensor Array Improved Signal Interpreter Seismic Detector Remote Shield Makeshift System Restoration Module Improved Field Recycling Unit Plasma Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Assault Cannon Missile Launcher Axe Axe [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser I Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 6 | . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 171 | 3 3 4 29 4 1 8 65 18 4 32 Power 11 | . . . 3 . . 2 4 . . 2 Engine 6 | . . . 3 . . . 2 . . 1 Core 5 | . . . . . . 2 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 2 3 . . 2 8 2 1 9 Treads 1 | . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . 1 Wheel 27 | 2 . 2 3 . . 2 8 2 1 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 53 | 1 1 . 10 1 . 2 18 6 2 12 Device 31 | 1 . . 4 . . 1 9 5 2 9 Storage 3 | . 1 . 1 . . . 1 . . . Processor 3 | . . . . 1 . . 1 . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 15 | . . . 5 . . 1 6 1 . 2 Artifact . | . . . . . . . . . . . Weapon 78 | . 2 2 13 3 1 2 35 10 1 9 Energy Gun . | . . . . . . . . . . . Energy Cannon 10 | . . . . . 1 . 7 1 . 1 Ballistic Gun 38 | . . 1 8 3 . 2 14 3 . 7 Ballistic Cannon 11 | . 1 1 2 . . . 4 2 1 . Launcher 2 | . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 10 | . 1 . 3 . . . 6 . . . Slashing Weapon 7 | . . . . . . . 3 4 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . . Parts Lost 67 | . . 2 12 2 . 6 14 2 2 27 Power 8 | . . . 2 . . 2 1 . . 3 Propulsion 21 | . . 1 3 . . 2 5 1 1 8 Utility 28 | . . . 5 1 . 2 7 1 1 11 Weapon 10 | . . 1 2 1 . . 1 . . 5 Highest Loss Streak 24 | . . 2 4 2 . 4 5 1 1 24 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 97 98 100 100 96 98 99 89 75 Engine 5 | . 14 14 10 11 11 3 2 . . 4 Core 4 | . . . . . . 5 6 9 9 1 Wheel 19 | . 28 27 21 22 22 22 17 18 18 13 Device 15 | . 14 14 18 5 . 1 19 17 16 22 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 Processor 7 | . . . . 5 11 11 11 9 9 6 Hackware 2 | . . . . . . . 4 9 1 . Protection 11 | . . . 13 22 22 19 10 9 9 5 Ballistic Gun 10 | . 6 9 13 22 20 13 6 11 9 9 Ballistic Cannon 5 | . 13 14 8 . . . 5 2 8 1 Impact Weapon 1 | . 7 2 . . . . 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 31 31 43 41 44 44 76 76 64 79 Greatest Support 54 | 26 26 26 32 32 32 32 29 20 20 54 Greatest Overweight (x) 6 | . 1 2 1 1 1 2 6 3 6 5 Average Overweight (x) 1 | . . 1 . 1 1 1 1 2 3 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 8 12 15 15 15 15 15 16 20 20 20 Most Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 Average Carried 16 | 5 12 15 14 14 14 14 16 19 18 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Final Carried 19 | 7 15 15 14 15 15 13 19 18 19 11 Scrap Engine Consumption 37 | . . . . . . . . . 24 13 Constructs Created 4 | . . . . . . . . . . 4 Constructs Modified 1 | . . . . . . . . . . 1 Class Distribution -------------------- 75% | Mutant 14% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 4506 | 242 41 90 1050 146 . 188 1519 508 149 573 Remotely 2811 | . . . 804 42 . . 1158 171 96 540 Salvage Created 4436 | 106 41 74 986 99 20 166 1540 360 169 875 Parts 260 | 5 4 4 82 7 . 9 96 18 3 32 Haulers Intercepted 11 | . . . 2 . . . 6 1 . 2 Recyclers Shooed 7 | . . 1 3 . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 91 | . . 1 25 2 . 3 34 9 4 13 Guns 55 | . . . 14 2 . 2 19 6 . 12 Cannons 32 | . . 1 11 . . 1 11 3 4 1 AOE 4 | . . . . . . . 4 . . . Classes Destroyed 15 | 2 2 1 6 . . 1 1 . . 2 Worker 7 | . 1 1 1 . . . 3 . . 1 Builder 4 | . . . 1 . . . 1 . . 2 Tunneler 3 | 1 . . . 1 . 1 . . . . Hauler 11 | . . . 2 . . . 6 1 . 2 Recycler 2 | 1 . 1 . . . . . . . . Operator 2 | . . . . . . . 2 . . . Watcher 7 | . 1 . 2 . . . 3 1 . . Swarmer 21 | . . . 7 . . . 8 3 . 3 Grunt 36 | . . . 8 1 . 2 15 3 1 6 Brawler 7 | . . . 1 1 . . 3 1 1 . Duelist 1 | . . . . . . 1 . . . . Sentry 22 | . . . 9 . . . 8 2 2 1 Demolisher 1 | . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 13 | 2 1 3 6 1 . 3 13 4 2 7 Combat Bots Only 10 | . . 1 3 1 . 2 10 4 2 4 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 4 1 1 2 Gunslinging 1 | . . . . . . . 1 . . 1 Exploded 3 | . . . . . . . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 797 | . . 4 155 13 . 41 166 39 18 361 Missed 214 | . . . 41 3 . 5 40 11 1 113 Damage Taken 9272 | . . 275 1534 122 . 934 1934 486 357 3630 Core 1538 | . . 17 140 . . 197 212 62 44 866 Absorbed by Shields 516 | . . . . . . . 168 . 30 318 Regen/Repaired (Parts) 108 | . . . . . . . . . 41 67 Core Remaining (%) 62 | 100 . 93 . . . 15 . . 42 . Volleys Fired 376 | 3 3 7 114 8 3 14 129 27 11 57 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 105 | 40 55 55 62 51 69 92 99 105 69 69 Shots Fired 726 | 6 6 9 226 17 4 26 244 54 22 112 Gun 509 | 6 2 2 148 17 2 17 163 41 11 100 Cannon 213 | . 4 7 78 . 2 9 78 13 11 11 Launcher 4 | . . . . . . . 3 . . 1 Special . | . . . . . . . . . . . Kinetic 693 | 6 6 9 226 17 2 17 229 53 22 106 Thermal 12 | . . . . . . . 6 1 . 5 Explosive 4 | . . . . . . . 3 . . 1 Electromagnetic 17 | . . . . . 2 9 6 . . . Robot Hit Streak 14 | 5 6 2 13 7 8 13 14 6 12 13 Robot Miss Streak 10 | . 1 2 5 1 . 2 10 5 1 5 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 9 | . . . 2 1 . . 5 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . 1 Shots Hit Robots 477 | 5 3 5 142 12 1 19 163 39 18 70 Core Hits 221 | 3 2 4 47 5 1 6 78 25 5 45 Critical Kills 2 | . . . 1 . . . 1 . . . Critical Parts Destroyed 6 | . . . 2 . . . 3 . . 1 Critical Strikes 14 | . . 1 5 . . . 7 . . 1 Destroy 8 | . . . 3 . . . 4 . . 1 Blast 6 | . . 1 2 . . . 3 . . . Melee Attacks 61 | . 15 . 6 . . . 31 9 . . Impact 37 | . 15 . 6 . . . 16 . . . Slashing 24 | . . . . . . . 15 9 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9855 | 49 40 117 2373 195 32 389 3634 787 411 1828 Guns 5925 | 49 25 29 1419 195 32 201 2000 463 151 1361 Cannons 3299 | . . 88 954 . . 188 1341 264 260 204 Explosions 458 | . . . . . . . 219 . . 239 Melee 149 | . 15 . . . . . 74 60 . . Ramming 24 | . . . . . . . . . . 24 Kinetic 8756 | 49 25 117 2373 195 32 201 3127 698 411 1528 Thermal 142 | . . . . . . . 76 29 . 37 Explosive 458 | . . . . . . . 219 . . 239 Electromagnetic 326 | . . . . . . 188 138 . . . Impact 89 | . 15 . . . . . 74 . . . Slashing 60 | . . . . . . . . 60 . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 3 3 12 12 12 17 12 7 . 6 Average Corruption 8 | . 2 3 11 12 12 15 7 2 . 2 Corruption Purged 12 | . . . . . . . 5 7 . . Corruption Blocked . | . . . . . . . . . . . Effects 165 | . 8 8 29 31 21 14 44 10 . . Message Errors 35 | . . 3 8 8 4 2 9 1 . . Matter Fused 38 | . 2 . 9 7 5 5 9 1 . . Heat Flow Errors 23 | . . 1 2 4 5 3 6 2 . . Energy Discharges 26 | . 2 3 2 7 2 1 7 2 . . Parts Rejected 2 | . . . . . . . 1 1 . . Parts Fused 2 | . . . . 1 1 . . . . . Data Loss (minor) 20 | . 3 1 2 2 2 2 6 2 . . Data Loss (major) 3 | . . . . 1 . . 2 . . . Misfires 6 | . 1 . . 1 1 1 2 . . . Alerts 3 | . . . 1 . . . 1 1 . . Misdirections 3 | . . . 3 . . . . . . . Weapon Failures 4 | . . . 2 . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 174 | . . . 69 . . . 49 30 26 . Projectiles 54 | . . . 16 . . . 12 . 26 . Explosions 90 | . . . 53 . . . 37 . . . Melee 30 | . . . . . . . . 30 . . Knockbacks 34 | . . 2 4 . . . 15 8 1 4 Impact . | . . . . . . . . . . . Kinetic 33 | . . 2 4 . . . 14 8 1 4 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 209 | . . . 150 . . . 30 . . 29 Shots 4 | . . . 2 . . . 1 . . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 376 | . . 215 252 219 187 376 294 244 233 51 Average Temperature 66 | . . 115 31 86 69 155 54 80 96 14 Received Heat Transfer 2200 | . . . 300 75 . 270 877 207 124 347 Effects 5 | . . . . . . 3 . 2 . . Interference 5 | . . . . . . 3 . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 3 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . 2 Heat Transferred 309 | . . . . . . . 111 50 . 148 Parts Sabotaged 5 | . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 593 | 10 88 25 593 345 . 109 578 565 213 537 Initial 243 | . 6 10 9 231 . . 38 243 152 111 Average 211 | 8 33 11 234 202 . 60 222 370 102 358 Maximum Alert Level 2 | . . . 2 1 . . 2 2 1 2 Low Security (%) 54 | 100 100 100 55 52 . 100 58 . 67 14 Level 1 27 | . . . 22 47 . . 20 62 32 45 Level 2 18 | . . . 22 . . . 21 37 . 40 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 4 1 . . 8 1 . 5 Investigation 7 | . . . . 1 . . 5 . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 11 | . . . 4 . . . 3 1 . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 9 | . . . 4 . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 4 2 44 7 . 7 49 18 8 44 Peak Tracking Total 13 | . 1 2 6 3 . 4 7 6 3 13 Tactical Retreats 9 | . . . 4 . . 2 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 10 | . 2 . . . . . 4 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 19 | . 1 . 6 . 1 1 5 3 . 2 Max in Single Turn 1 | . 1 . 1 . 1 . 1 1 . 1 Garrison Access 3 | . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 36 | . 3 . 6 1 . 1 10 8 4 3 Terminals 22 | . 1 . 5 . . 1 6 7 2 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . 1 . . 1 Recycling Units 4 | . 1 . 1 . . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . 1 1 . 1 Total Hacks 116 | . 9 . 23 1 . 1 37 25 9 11 Successful 72 | . 6 . 12 1 . 1 24 18 6 4 Failed 44 | . 3 . 11 . . . 13 7 3 7 Catastrophic 8 | . . . 1 . . . 2 1 3 1 Database Lockouts . | . . . . . . . . . . . Manual 85 | . 9 . 23 . . . 18 21 9 5 Terminals 63 | . 3 . 21 . . 1 13 21 4 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 12 | . 1 . . . . . 5 . . 6 Recycling Units 12 | . 5 . 2 . . . . . 5 . Scanalyzers 16 | . . . . . . . 16 . . . Garrison Access 10 | . . . . . . . 3 4 . 3 Terminal Hacks 16 | . 1 . 3 1 . 1 3 7 . . Record 2 | . . . . . . . 1 1 . . Robot Analysis 4 | . . . 2 . . . 2 . . . Open Door 4 | . . . . 1 . . . 3 . . Level Access Points 1 | . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 4 . . 3 Scan Component 3 | . . . . . . . 2 . . 1 Repair 3 | . . . . . . . 2 . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 14 . . . Insert Component 8 | . . . . . . . 8 . . . Analyze 6 | . . . . . . . 6 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 33 | . 5 . 9 . . . 2 10 6 1 Terminals 20 | . 2 . 7 . . . 1 8 2 . Track 6 | . . . 3 . . . . 2 1 . Botnet 9 | . 1 . 2 . . . 1 4 1 . Disrupt 3 | . . . 1 . . . . 2 . . Operators 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . . . 4 . Monitor 2 | . 1 . . . . . . . 1 . Recyclers 3 | . 1 . 1 . . . . . 1 . Mask 3 | . . . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . 1 Broadcast 1 | . . . . . . . . 1 . . Watchers 2 | . . . . . . . 1 1 . . Jam 1 | . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 2 . 6 . . . 11 5 3 3 Full Trace Events 7 | . 1 . . . . . 3 1 2 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . 1 Time 158 | . . . . . . . 114 . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . Parts Damaged 2 | . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 20 | . . . . . 4 . . . 16 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 28 | . . 2 . 3 4 . . 3 16 . Largest Group 12 | . . 2 . 3 5 5 . 3 12 9 Highest-Rated Group 209 | . . 49 . 40 61 61 . 93 209 162 Highest-Rated Ally 34 | . . 31 . 16 21 21 . 31 34 34 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 121 | . . 1 . 24 . 5 . 31 16 44 Total Damage 2920 | . . 22 . 325 . 518 . 484 280 1291 Kills 30 | . . . . 6 . 5 . 7 3 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 4 | . . . 2 . . . 2 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 10081 | 40 589 308 1493 840 628 315 3344 703 864 957 Spaces Moved 6387 | 21 425 273 884 690 517 239 1843 437 508 550 Core . | . . . . . . . . . . . Treads 3 | . . . . . . . . . . 3 Legs 17 | 14 . . . . . . . . . 3 Wheels 6367 | 7 425 273 884 690 517 239 1843 437 508 544 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 90 90 95 90 115 115 95 95 110 125 95 Average Speed 113 | 110 98 105 107 115 115 105 110 124 125 124 Slowest Speed 330 | 120 105 110 115 115 115 130 170 125 170 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 65 | 2 62 44 78 100 91 59 96 77 93 16 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . Spaces Dug 44 | . 10 . 4 . . . 25 5 . . Terrain Destroyed 104 | . 10 . 30 . . . 51 5 1 7 Melee 44 | . 10 . 4 . . . 25 5 . . Projectile 8 | . . . 3 . . . 4 . 1 . AOE 52 | . . . 23 . . . 22 . . 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 8436 | 31 564 284 1188 721 546 275 2862 538 719 708 Wait 1119 | . 106 . 122 10 3 12 724 43 44 55 Move 6377 | 20 424 272 883 689 516 238 1842 436 507 550 Hop . | . . . . . . . . . . . Pick Up 97 | 3 9 . 19 6 1 1 42 2 4 10 Fast Attach 23 | 1 1 1 3 . . 4 7 1 . 5 Attach 58 | . . . 12 2 . 2 16 2 3 21 Detach 3 | . 1 . . . . . . . . 2 Swap 90 | 2 2 3 14 2 1 2 42 15 1 6 Drop 63 | 2 3 1 15 4 1 2 29 3 2 1 Fire 376 | 3 3 7 114 8 3 14 129 27 11 57 Melee 61 | . 15 . 6 . . . 31 9 . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 168 | . . . . . 21 . . . 147 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered Mines 791 | -10/Mines | Discovered new exit (range 4) 839 | -10/Mines | Discovered new exit (range 9) 874 | -10/Mines | Assembled infested the area 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Utility x2 1362 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Build established: Scavenger-Mutant 1667 | -9/Materials | System corruption reached 10% 1700 | -9/Materials | Lost 4 parts (1p1n2u) 1803 | -9/Materials | Discovered new exit (range 5) 2189 | -9/Materials | Discovered new exit (range 12) 2230 | -9/Materials | Build established: Mutant 2431 | -9/Materials | Entered Mines 2489 | -9/Mines | Discovered new exit (range 9) 2500 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2779 | -9/Mines | Discovered new exit (range 15) 2807 | -9/Mines | Met a Derelict shopkeep closing up shop 2857 | -9/Mines | Learned location of 1 exit from Materials 3176 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3176 | -9/Mines | Discovered new exit (range 5) 3271 | -9/Mines | Entered Exiles 3271 | -9/Exiles | Found Exiles lab destroyed 3271 | -9/Exiles | Accompanied by 1 ally 3286 | -9/Exiles | Discovered new exit (range 18) 3803 | -9/Exiles | Build established: Commander-Mutant 3887 | -9/Exiles | Discovered new exit (range 10) 3899 | -9/Exiles | Entered Mines 3899 | -8/Mines | Accompanied by 5 allies 3990 | -8/Mines | Crushed by falling debris 3990 | -8/Mines | Core integrity fell below 50% 4013 | -8/Mines | Identified exit to Materials 4015 | -8/Mines | Lost 5 allies 4156 | -8/Mines | Core integrity fell below 20% 4173 | -8/Mines | Lost 4 parts (1p1n2u) 4214 | -8/Mines | Entered Materials 4214 | -8/Materials | Evolved 2 slots: Utility x2 4215 | -8/Materials | Identified exit to Factory 4865 | -8/Materials | Build established: Mutant 4888 | -8/Materials | Repaired Broken Machine Analyzer 4952 | -8/Materials | Repaired Broken Gauss Rifle? 5392 | -8/Materials | Discovered exit to Factory (range 10) 6237 | -8/Materials | Discovered exit to Factory (range 16) 6249 | -8/Materials | Destroyed 10 combat bots 6257 | -8/Materials | Lost 5 parts (1p1n2u1w) 6654 | -8/Materials | System corruption reached 10% 7531 | -8/Materials | Discovered new exit (range 7) 7558 | -8/Materials | Entered Storage 7762 | -8/Storage | Allied Derelicts emerged from ambush trap array 8036 | -8/Storage | Used back door to open Recycling access 8036 | -8/Storage | Discovered new exit (range 5) 8129 | -8/Storage | Discovered exit to Factory (range 16) 8261 | -8/Storage | Entered Recycling 8261 | -8/Recycling | Found Scrap Engine 8374 | -8/Recycling | Core integrity fell below 50% 8750 | -8/Recycling | Build established: Commander-Mutant 8765 | -8/Recycling | Lost 4 allies 9079 | -8/Recycling | Discovered new exit (range 5) 9125 | -8/Recycling | Entered Factory 9125 | -6/Factory | Accompanied by 9 allies 9125 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9421 | -6/Factory | Lost 6 allies 9431 | -6/Factory | Lost 3 parts (1n2u) 9673 | -6/Factory | Build established: Mutant 9807 | -6/Factory | Repaired Gauss Rifle 9984 | -6/Factory | Cargo convoy interrupted 10030 | -6/Factory | Core integrity fell below 50% 10075 | -6/Factory | Core integrity fell below 20% 10082 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 10074_ U-05 Engineer lays Concrete. 10075_ Slug penetrates Wall. 10076_ Slug penetrates Power Conduit. 10076_ U-05 Engineer lays Concrete. 10077_ Power Conduit collapses. 10077_ Power Conduit explodes. 10077_ H-66 Slayer destroyed. 10077_ P-60 Hacker destroyed. 10077_ G-50 Soldier destroyed. 10077_ Power Conduit explodes. 10077_ W-25 Informer destroyed. 10077_ U-05 Engineer destroyed. 10077_ Penetrated by Slug. 10078_ Acquired 7 matter. 10079_ Penetrated by Slug. 10079_ Scrap Engine destroyed. 10079_ Critical hit (Destroy). 10079_ Gauss Rifle destroyed. 10081_ Penetrated by Slug. 10081_ M-28 Smith repairs Gauss Rifle. Map ----- +----------------------------------------------------+ | # #??????# #?????# """"" | | # #??????# #?????# """"" | | + #??????# #?????# | | # #??????# #?????# | | # #??????# #?????######### | | ?#############?# #??????# #?????????????? | | ???????????????# !#??????# ##########????? | | ???????????????# #??????# # #????? | | ???????????????##########??????# # #????? | | ???????????????????????????????# # !!* #????? | | ???????????????????????????????# # !!* #????? | | ???????????????????????????????# # ! * #????? | | ???????????????????????######### # #????? | | ??????????????????? # #????? | | ?????????????????????????####### + #????? | | ???????????????????????????????# # #????? | | ???????????????????????????????# ###########???? | | ???????????????????????????????# # """ #???? | | ???????????????????????????????# # "R" #???? | | ???????????????????????????????+ # " " """ #???? | | ???????????????????????????????# %# """ #???? | | ???????????????????????????????# |# """ #???? | | ???????????###################?# # #???? | | ?????????? R ##; # #???? | | ?????????? % H +^ ] !#???? | | ?????????? =% @ ############### | | ?????????????????######### ] [ #?# ! | | ?????????????????????????# =%* #?# | | ?????????????????????????# [ ; ## """" """" | | ?????????????????????????# m= ## """" """" | | ?????????????????????????" hx ## """" """" | | ?????????????""??????????" h% ### """" """" | | ?????????????F"??????????" #?# | | ??????????????"??????????" % #?# """" """ | | ??????"""????""??????????" =*!!; #?# """" """ | | ??????"""????????????????" =%###?# """" "" | | ??????"""??????????????? " xw##??# """" """ | | ???????""??????????????? " !!^#??# | | ???????""??????????????? " !!##########"### | | ???????????????????????? # ## | | ????????????????????????## !!# | | ?????????????????????????###+## %!# | | ?????????????????????????? ###+###########% # | | ???????????????????????? // # #??????#* # | | ???????????????????????# // # #??????#=%!# | | ?????????"""?"""?"""???# # #??????#= [# | | ?????????"""?"""?"""???# # !! ! #??????#%!%# | | ?????????"""?"""?"""???# # !! #??????#!!!/ | | ???????????????????????# # ! #??????# # | | ?????????"""?"""???????###############??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaIonicTerminator Manual? 0 Play Time 02:30:14 Cumulative 155.3 hours Start 2024.04.23 @ 05:48:05 End 2024.04.24 @ 19:49:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 127 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4933d701-6f1f-4a71-a233-33c7ca13afe5