Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 13:13:15 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (185) 925 Value Destroyed (6972) 6972 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 16649 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 178 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -24 Cogmind --------- Core Integrity 101/1300 Matter 152/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Target Analyzer Stealth Drone Bay (1/2) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Variable Charge Gun Railgun Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Terrain Scanner Target Analyzer Precision Matter Filter Improved Kinecellerator EM Disruption Field Advanced Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY -------- Encrypted Comm Array Advanced Variable Charge Gun Heavy Disruptor Cannon Heavy Gauss Cannon Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Linear Accelerator Energy Gun Heavy EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 1 . . . . . . . . . 1 . Utility 7 | . . . 1 . . 1 . . . . . . . 2 . . 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 157 | . 5 1 27 1 25 14 3 4 1 12 4 9 1 3 7 12 7 21 Power 15 | . 2 . 2 . 3 1 1 . 1 1 . . . 1 . 2 . 1 Engine 10 | . 2 . 2 . 1 1 1 . 1 1 . . . 1 . . . . Core 4 | . . . . . 2 . . . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 45 | . 2 . 8 1 8 2 2 . . 6 1 3 . . 1 2 2 7 Treads 7 | . . . 1 . 3 . . . . . . . . . . . . 3 Leg 10 | . 2 . 4 . . . . . . 4 . . . . . . . . Wheel 9 | . . . 3 1 1 . . . . . . . . . . . . 4 Hover 13 | . . . . . 4 2 2 . . 1 . 3 . . 1 . . . Flight 6 | . . . . . . . . . . 1 1 . . . . 2 2 . Utility 32 | . . 1 4 . 6 4 . . . . 1 2 1 1 1 7 2 2 Device 14 | . . . 2 . 2 1 . . . . . 2 . 1 . 3 1 2 Storage 5 | . . . 1 . 2 . . . . . . . 1 . . . 1 . Processor 7 | . . . . . 1 3 . . . . . . . . 1 2 . . Hackware 4 | . . . . . 1 . . . . . 1 . . . . 2 . . Protection 2 | . . 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | . 1 . 13 . 8 7 . 4 . 5 2 4 . 1 5 1 3 11 Energy Gun 27 | . . . 8 . 6 5 . . . 4 1 1 . 1 . . 1 . Energy Cannon 3 | . . . . . . . . 1 . . . . . . . 1 1 . Ballistic Gun 14 | . 1 . 3 . 1 2 . . . 1 . . . . 5 . . 1 Ballistic Cannon 14 | . . . . . . . . . . . 1 3 . . . . 1 9 Launcher 7 | . . . 2 . 1 . . 3 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . 3 4 1 1 . . 1 . . 1 . 2 1 1 Corrupted Parts 3 | . . . . . 1 1 . . . . . . . . . . . 1 System Corruption 10 | . . . . . 2 4 . . . . . . . . . . . 4 Parts Lost 81 | . . . 4 . 9 3 . . . 21 1 . 2 6 9 2 . 24 Power 9 | . . . . . 2 . . . . 4 . . . 1 . . . 2 Propulsion 25 | . . . 1 . 3 . . . . 8 . . 2 1 3 . . 7 Utility 15 | . . . 2 . . . . . . 2 . . . 1 2 1 . 7 Weapon 32 | . . . 1 . 4 3 . . . 7 1 . . 3 4 1 . 8 Highest Loss Streak 13 | . . . 1 . 5 2 . . . 13 1 . 2 6 5 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | 6 7 8 7 8 9 7 7 8 7 7 4 4 4 4 3 3 4 7 Power . | 1 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | 4 4 5 3 . . . . 1 1 . . . . . . . 1 . Utility 2 | . . 1 1 2 5 3 3 3 3 3 3 3 2 1 . 1 2 . Weapon 3 | 1 1 1 2 6 3 4 4 4 2 2 1 1 1 2 2 . . 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 6 . 2 . 1 4 1 . . 1 . . . . 1 . 1 . Power 1 | . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . 2 . 1 . 1 . . . . . . . . . . . 1 . Utility 8 | . 1 . . . . 4 1 . . 1 . . . . 1 . . . Weapon 3 | . 2 . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 82 98 93 88 95 97 94 96 96 64 21 44 73 59 22 35 54 57 Engine 4 | . 13 14 11 11 2 4 9 13 13 7 . . . . . . . . Core 1 | . . . . . 5 2 . . . . . . . . . 4 5 1 Treads 3 | . . . . . 13 . . . . . . . . . . . . 7 Leg 6 | . 26 28 26 . . . . . . 7 . . . . . . . . Wheel 2 | . . . 3 33 7 . . . . . . . . . . . . 2 Hover 8 | . . . . . 4 29 30 33 33 12 . 5 20 14 3 . . . Flight 1 | . . . . . . . . . . . 7 13 2 . . 8 14 1 Device 8 | . . . 8 . 8 11 6 6 6 4 . 3 6 11 6 15 16 11 Storage 7 | . 14 14 13 22 9 7 6 6 6 5 . . 4 5 2 . 1 3 Processor 5 | . . . . . 7 9 13 13 13 7 6 6 6 3 1 1 5 4 Hackware 1 | . . . . . 1 . . . . . . 6 6 5 1 2 10 6 Protection 1 | . . 12 8 . . . . . . . . . . . . . . . Energy Gun 12 | . 14 14 9 . 20 27 20 14 18 12 5 8 1 . . . . . Ballistic Gun 6 | . 14 14 11 22 14 1 6 2 4 4 . . . . 5 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 24 15 . . . 12 Peak Build Rating 110 | 6 6 7 17 12 37 52 63 66 63 63 21 49 47 53 49 67 96 110 Average Rating 38 | 6 5 6 12 12 28 47 59 58 62 39 13 30 44 41 21 47 75 73 On Entrance 31 | 6 6 6 7 12 12 33 51 63 52 63 7 21 47 45 30 6 61 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 14 17 21 18 31 32 44 44 44 44 12 16 24 28 26 29 31 102 Greatest Support 85 | 20 20 20 30 30 60 34 44 44 44 60 10 36 36 36 24 26 39 85 Greatest Overweight (x) 9 | . 3 . . . 3 . 1 . . 4 2 1 . 9 4 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 8 8 8 8 5 5 5 5 5 5 10 10 Average Capacity 7 | 8 8 8 8 8 9 8 8 8 8 7 5 5 5 5 5 5 6 9 Most Carried 10 | 6 8 8 8 8 10 8 8 8 8 8 5 5 5 5 5 5 10 10 Average Carried 7 | 6 7 8 7 8 9 7 7 8 7 7 4 4 4 4 3 4 5 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 10 5 Final Carried 9 | 6 8 8 8 8 8 7 8 8 8 5 4 5 4 5 2 4 9 3 Class Distribution -------------------- 30% | Gunner 28% | Mutant 18% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Hacker-Gunner 3% | Derelict-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -5/Factory Gunner | -5/Garrison Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Matter Collected 4081 | 200 85 8 531 22 813 270 233 . . 467 17 65 80 20 105 95 . 1070 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7361 | . 37 21 953 22 1588 1376 . 304 . 698 13 . 64 44 421 307 . 1513 Parts 351 | . 3 4 58 3 80 80 . 4 . 29 1 . 1 3 15 20 . 50 Haulers Intercepted 6 | . . . 1 . 2 2 . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . . Prevented 7 | . . . . . . . . . . . . 3 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Combat Hostiles Destroyed 129 | . 3 . 19 . 22 19 . 1 . 20 2 . 2 3 9 3 . 26 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Guns 70 | . 3 . 14 . 17 18 . . . 10 1 . . . 7 . . . Cannons 22 | . . . . . . . . . . . 1 . 2 3 2 . . 14 AOE 35 | . . . 4 . 4 1 . 1 . 10 . . . . . 3 . 12 Classes Destroyed 15 | . 1 1 8 . 3 1 . 1 . . . . . . . . . . Worker 14 | . . . 3 1 6 3 . . . . . . . . . 1 . . Builder 15 | . . 1 4 . 1 3 . . . . . . . . . 3 . 3 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 6 | . . . 1 . 2 2 . . . . . . . . . . . 1 Recycler 12 | . . . 1 . 4 1 . . . . . . . . . 2 . 4 Operator 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . Watcher 2 | . . . 1 . . . . . . . . . . . . . . 1 Swarmer 30 | . 3 . . . 4 4 . . . 8 2 . . 3 3 3 . . Grunt 65 | . . . 16 . 15 7 . . . 5 . . 2 . 1 . . 19 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . 1 . . . . 1 . . 2 Sentry 12 | . . . 1 . 2 3 . . . 3 . . . . 1 . . 2 Hunter 5 | . . . . . 1 4 . . . . . . . . . . . . Programmer 10 | . . . . . . 1 . . . 3 . . . . 3 . . 3 Compactor 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 3 1 13 1 7 9 . 1 . 10 2 . 2 3 9 10 . 10 Combat Bots Only 10 | . 3 . 6 . 6 6 . 1 . 10 2 . 2 3 9 2 . 7 Max Kills in Single Turn 7 | . 1 1 7 1 3 2 . 1 . 4 1 . 1 1 3 6 . 6 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . 1 . . . Exploded 3 | . . . 3 . 2 1 . 1 . 3 . . . . . 2 . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Hostile Shots Fired 1382 | . 10 . 93 . 103 95 . . . 420 25 9 38 53 129 44 12 351 Missed 524 | . 1 . 31 . 24 52 . . . 169 11 5 14 21 46 29 8 113 Hits 858 | . 9 . 62 . 79 43 . . . 251 14 4 24 32 83 15 4 238 Melee 4 | . . . 3 . . . . . . . . . . . . . . 1 Projectile 854 | . 9 . 59 . 79 43 . . . 251 14 4 24 32 83 15 4 237 AOE 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 28 | . . . . . 3 . . . . 1 1 1 . 1 . 1 . 20 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 13717 | . 76 . 962 . 1254 730 . . . 2389 175 76 421 469 1667 385 76 5037 Core 3349 | . 14 . 112 . 229 196 . . . 580 78 39 73 83 681 65 . 1199 Absorbed by Shields 57 | . . . . . . . . . . . 50 . . . 7 . . . Core Remaining (%) 65 | 100 . 94 . 72 58 72 . . . . . . 9 . . 17 100 . Volleys Fired 288 | . 6 1 45 1 52 47 . 4 . 33 11 1 6 7 13 6 1 54 Largest 4 | . 2 2 2 2 4 4 . 3 . 4 2 2 4 3 3 1 1 4 Hottest 230 | . 70 70 115 46 230 205 . 108 . 186 108 135 174 99 99 81 51 216 Shots Fired 780 | . 12 2 83 2 194 180 . 8 . 92 15 2 24 10 30 5 1 120 Gun 589 | . 12 2 79 2 194 180 . . . 84 6 2 1 . 26 . . 1 Cannon 161 | . . . . . . . . . . . 9 . 23 10 4 5 1 109 Launcher 30 | . . . 4 . . . . 8 . 8 . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 364 | . 6 1 38 2 106 13 . . . 23 9 . 23 10 30 . 1 102 Thermal 206 | . 6 1 41 . 45 53 . . . 52 6 1 1 . . . . . Explosive 30 | . . . 4 . . . . 8 . 8 . . . . . . . 10 Electromagnetic 180 | . . . . . 43 114 . . . 9 . 1 . . . 5 . 8 Robot Hit Streak 16 | . 2 2 9 6 13 10 . 15 . 16 4 2 9 5 8 . . 11 Robot Miss Streak 8 | . 3 . 3 . 5 3 . . . 4 8 2 3 2 2 . . 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . . 1 Secondary Targets 19 | . . . 4 . 6 3 . . . 2 . . . . 4 . . . Max Gunslinging Chain 2 | . . . 1 . 1 1 . . . 1 . . . . 2 . . . Shots Hit Robots 503 | . 5 1 56 1 127 117 . 7 . 61 10 2 13 5 26 . . 72 Core Hits 339 | . 3 1 43 1 66 54 . 7 . 51 10 1 6 3 14 9 . 70 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 4 . . . Critical Strikes 35 | . . . 1 . 1 5 . . . 6 2 . 3 . 5 . . 12 Burn 11 | . . . 1 . 1 4 . . . 5 . . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . 5 . . . Blast 16 | . . . . . . . . . . . 2 . 3 . . . . 11 Corrupt 3 | . . . . . . 1 . . . 1 . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19695 | . 80 32 1467 18 2662 2554 . 1372 . 2217 278 21 365 189 894 1332 . 6214 Guns 7793 | . 77 25 817 18 2374 2260 . . . 1327 87 21 19 . 740 . . 28 Cannons 3894 | . . . . . . . . . . . 191 . 346 189 142 37 . 2989 Explosions 7928 | . . . 645 . 264 294 . 1372 . 890 . . . . . 1273 . 3190 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 80 | . 3 7 5 . 24 . . . . . . . . . 12 22 . 7 Kinetic 6584 | . 40 13 441 18 1099 111 . . . 455 191 . 346 189 882 . . 2799 Thermal 3582 | . 37 12 376 . 753 1099 . . . 958 87 12 19 . . . . 229 Explosive 6960 | . . . 645 . . . . 1372 . 709 . . . . . 1273 . 2961 Electromagnetic 2489 | . . . . . 786 1344 . . . 95 . 9 . . . 37 . 218 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 5 . . . . . . . . 6 7 . 9 Average Corruption 4 | . . . . . 2 4 . . . . . . . . 4 6 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . 12 . . . . . . . . 6 5 . 21 Message Errors 7 | . . . . . . 4 . . . . . . . . . . . 3 Matter Fused 13 | . . . . . . 2 . . . . . . . . 3 . . 8 Heat Flow Errors 4 | . . . . . . 1 . . . . . . . . 1 1 . 1 Energy Discharges 6 | . . . . . . 1 . . . . . . . . 2 1 . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 2 . 2 Misfires 3 | . . . . . . 1 . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 2 . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 435 | . . . . . . 42 . . . 4 28 . . 9 . 141 . 211 Projectiles 170 | . . . . . . . . . . . 28 . . 9 . . . 133 Explosions 265 | . . . . . . 42 . . . 4 . . . . . 141 . 78 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . . . 2 . 3 1 1 . . 24 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . 2 . 3 1 1 . . 22 Secondary 2 | . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 335 | . . . 21 . 25 199 . . . 23 . . . . 6 61 . . Shots 8 | . . . 1 . 1 4 . . . 1 . . . . . 1 . . Rammed 9 | . . . . . 4 . . . . . . . . . 2 1 . 2 Targets Rammed 15 | . 1 2 1 . 6 . . . . . . . . . 2 1 . 2 Kicked 4 | . 1 2 1 . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . Highest Temperature 453 | . 36 18 165 . 225 161 . . . 258 6 33 244 . 259 86 . 453 Average Temperature 66 | . 15 9 39 . 65 32 . . . 97 4 17 132 . 77 33 . 106 Received Heat Transfer 3590 | . . . 384 . 666 93 . . . 720 27 54 144 . 225 45 . 1232 Effects 3 | . . . . . . . . . . 1 . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . 1 1 . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . 1 1 . . . . . . . . . . . 2 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 3 10 . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 14 | . . . 3 . 4 4 . . . 3 . . . . . . . . Heat Transferred 6627 | . 111 37 1110 . 1173 2076 . . . 1870 75 10 15 . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 4 5 . . . 1 . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Maximum Alert Level 3 | . . . 1 . 1 2 1 . . 2 1 . . . 1 2 . 3 Low Security (%) 62 | 100 100 100 79 100 89 43 . 100 100 20 . . . 100 78 75 100 28 Level 1 30 | . . . 20 . 10 36 100 . . 68 100 . . . 21 20 . 54 Level 2 6 | . . . . . . 19 . . . 11 . . . . . 3 . 13 Level 3 . | . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 721 | . 60 19 380 141 267 535 260 96 58 486 302 . . 126 281 400 188 721 Initial 260 | . . 19 . 141 44 67 260 88 58 43 254 . . 126 74 147 188 82 Average 189 | . 6 3 173 133 135 264 251 87 53 277 262 . . 110 128 197 164 275 Influence Increases 5282 | . 74 5 688 5 700 849 13 26 14 653 108 75 80 80 337 348 30 1197 Destroy 0b10 Robot/C 2680 | . 60 . 460 . 440 420 . . . 400 40 . 40 60 180 60 . 520 Destroy 0b10 Robot/NC 285 | . . 5 55 5 80 55 . . . . 5 . . . . 35 . 45 Destroy Leader 458 | . 10 . 96 . 84 114 . . . 20 10 . 10 10 20 10 . 74 Allied During Kill 41 | . . . 21 . . 20 . . . . . . . . . . . . Successful Hack 139 | . 4 . . . 32 34 13 . 14 14 4 . . 6 . 18 . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . Disable Machine 285 | . . . . . 30 120 . . . . . . . . . 60 15 60 Anti-Garrison Action 350 | . . . . . . . . . . 150 . . . . . . . 200 Destroy Structure 429 | . . . 11 . 19 56 . 26 . 39 4 . . 4 2 60 . 208 Partial Spotted 120 | . . . 15 . . 30 . . . . 30 . . . . 30 15 . Lose Combat Pursuer 465 | . . . . . 15 . . . . 30 15 75 30 . 135 75 . 90 Influence Decreases 4561 | . 24 55 324 253 668 465 292 195 36 229 292 163 92 176 162 244 257 634 Entered New Map 1791 | . . 31 . 223 72 81 272 165 26 19 232 113 42 76 32 134 197 76 Time Decay 1710 | . 24 24 244 30 356 334 20 30 10 . 50 50 30 40 . 90 60 318 Lost Part 810 | . . . 40 . 90 30 . . . 210 10 . 20 60 90 20 . 240 Lost Ally 100 | . . . 40 . . 20 . . . . . . . . 40 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 34 | . . . 2 . 3 9 1 . . . 1 . . 2 . 6 2 8 Investigation 19 | . . . 1 . 1 6 1 . . . 1 . . 1 . 2 2 4 Extermination 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Reinforcement 9 | . . . 1 . 2 2 . . . . . . . . . 2 . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Distress Signals 10 | . 1 . 2 . 3 . . . . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 7 . 30 . 32 24 . 6 . 23 5 7 8 5 23 20 5 49 Peak Tracking Total 16 | . 5 . 7 . 7 7 . 6 . 8 3 4 4 4 12 10 4 16 Tactical Retreats 16 | . . . . . 1 . . . . 2 1 3 1 . 3 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Traps Triggered 14 | . 3 . 1 . 1 1 1 . . 4 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Machines Disabled 21 | . . . . . 2 8 . . . 2 . . . . . 4 1 4 Max in Single Turn 2 | . . . . . 1 2 . . . 1 . . . . . 2 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Machines Accessed 42 | . 3 . 1 . 7 10 2 . 2 2 3 1 . 1 . 3 2 5 Terminals 28 | . 3 . . . 6 7 1 . 1 2 2 . . . . 2 1 3 Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . 1 . . . . 1 . . . 1 Total Hacks 134 | . 8 . 4 . 28 28 7 . 4 4 11 1 . 3 . 10 13 13 Successful 65 | . 4 . 4 . 14 13 3 . 1 2 3 1 . 2 . 4 11 3 Failed 69 | . 4 . . . 14 15 4 . 3 2 8 . . 1 . 6 2 10 Catastrophic 18 | . 1 . . . 2 5 1 . 1 1 1 . . . . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 39 | . 3 . 1 . 10 9 4 . . 1 2 . . 1 . 6 1 1 Terminals 92 | . 8 . . . 27 19 5 . 1 4 10 . . . . 6 4 8 Fabricators 12 | . . . . . . 7 . . . . 1 . . . . 4 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units 18 | . . . 4 . . 2 . . . . . . . . . . 9 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . 3 . . . . 3 . . . 2 Terminal Hacks 34 | . 3 . . . 13 6 3 . . 1 3 1 . . . 3 1 . Robot Schematic 2 | . . . . . . 2 . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 1 1 . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 2 . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . 1 . . . . 1 1 . . . . . . . Alert Level 5 | . . . . . 3 1 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 1 2 . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . . . 3 . . 2 . . . . . . . . . . 9 2 Recycle Component 4 | . . . . . . . . . . . . . . . . . 4 . Process 5 | . . . 1 . . . . . . . . . . . . . 3 1 Report Inventory 3 | . . . 1 . . 1 . . . . . . . . . . 1 . Retrieve Matter 3 | . . . 1 . . . . . . . . . . . . . 1 1 Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . 1 . . . . Unlock Access 2 | . . . . . . . . . 1 . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . . 2 . . . 1 . . . 1 . 1 1 1 Terminals 5 | . 1 . . . . 1 . . . 1 . . . . . 1 1 . Botnet 4 | . 1 . . . . 1 . . . . . . . . . 1 1 . Override 1 | . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . 1 Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . . . 5 9 2 . 2 2 3 . . 1 . 3 2 5 Full Trace Events 16 | . 2 . . . 1 5 1 . . . 1 . . . . 2 2 2 Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . 2 Corruption 3 | . . . . . . . . . . . . . . . . 1 . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled 4 | . . . . . . . . . . . . . . . . . 4 . Recycled Matter 854 | . . . 278 . . . . . . . . . . . . . 193 383 Retrieved Matter 895 | . . . 341 . . . . . . . . . . . . . 93 461 Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . . . . . . . . Machine Destruction 8 | . . . . . . . . . . 8 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Total Allies 6 | . . 2 . . . 2 . . . . . . . 2 . . . . Largest Group 2 | . . 2 2 . . 2 1 1 . . . . . 2 2 . . . Highest-Rated Group 60 | . . 45 45 . . 42 21 21 . . . . . 60 60 . . . Highest-Rated Ally 31 | . . 31 31 . . 21 21 21 . . . . . 30 30 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 2 2 2 1 1 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . 37 . . 23 . 1 . . . . . . 2 . . . Total Damage 1096 | . . . 525 . . 471 . 19 . . . . . . 81 . . . Kills 7 | . . . 5 . . 2 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Active Infowar (turns) 724 | . . . . . . 11 . . . . . . . . . 177 129 407 Optics 11 | . . . . . . 11 . . . . . . . . . . . . Terrain 713 | . . . . . . . . . . . . . . . . 177 129 407 Robot Analysis Total 2 | . . . . . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Turns Passed 4827 | 6 242 188 540 62 818 757 55 62 33 433 117 114 76 97 191 192 129 715 Spaces Moved 4618 | 6 171 135 310 71 504 969 116 107 69 371 204 227 53 74 179 389 289 374 Core 293 | . 1 . . . . . . . . 31 . . . 3 111 57 . 90 Treads 328 | . . . . . 207 . . . . . . . . . . . . 121 Legs 675 | 6 170 135 272 . . . . . . 92 . . . . . . . . Wheels 353 | . . . 38 71 148 . . . . . . . . . . . . 96 Hover 1814 | . . . . . 149 969 116 107 69 199 . 13 53 71 68 . . . Flight 1155 | . . . . . . . . . . 49 204 214 . . . 332 289 67 Fastest Speed 34 | 120 120 120 80 80 45 43 36 38 38 35 34 34 62 62 50 37 34 34 Average Speed 69 | 120 120 120 115 80 112 43 40 38 38 65 34 36 62 81 62 39 34 129 Slowest Speed 500 | 120 200 120 120 80 240 45 96 38 38 260 35 114 62 500 250 117 37 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . 2 . . . . 4 7 . Potential Cave-ins 10 | . . . . . . . . 10 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 36 48 31 22 47 26 2 68 2 43 11 42 12 2 38 14 7 11 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . 1 . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . . . . 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . 1 . . . . . . Spaces Dug 6 | . . . . . . . . 6 . . . . . . . . . . Terrain Destroyed 333 | . . . 13 . 17 56 . 49 . 45 3 . 2 1 1 35 . 111 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . 1 . . . 1 3 . 2 1 1 . . 27 AOE 297 | . . . 13 . 17 55 . 49 . 44 . . . . . 35 . 84 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Low Low Fac Gar Fac Fac Res Total 5622 | 5 196 158 417 74 634 1192 124 118 74 491 231 252 80 101 236 414 311 514 Wait 263 | . 1 20 7 1 11 136 . 1 . 18 . 15 20 11 . 2 8 12 Move 4577 | 5 170 134 309 70 503 968 116 106 69 369 199 226 52 73 178 381 275 374 Hop 11 | . . . . . . . . . . . 2 . . . . 3 6 . Pick Up 60 | . 6 . 8 . 11 6 2 . 1 1 1 . . 1 2 3 9 9 Fast Attach 87 | . 6 1 5 . 12 6 2 . . 10 4 8 . 1 5 11 4 12 Attach 69 | . . . 6 . 8 3 . . 2 8 3 . 1 3 8 2 3 22 Detach 43 | . . . 1 . 4 2 . . . 6 1 1 . 3 7 2 3 13 Swap 67 | . 1 . 20 1 13 13 2 5 2 6 . 1 1 2 . . . . Drop 83 | . 5 . 15 1 14 11 2 2 . 9 2 . . . 6 3 2 11 Fire 288 | . 6 1 45 1 52 47 . 4 . 33 11 1 6 7 13 6 1 54 Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 2 1 . . Kick 4 | . 1 2 1 . . . . . . . . . . . . . . . Crush 8 | . . . . . 6 . . . . . . . . . . . . 2 Escape Stasis 54 | . . . . . . . . . . 31 8 . . . 15 . . . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Discovered new exit (range 12) 157 | -10/Materials | Discovered new exit (range 14) 249 | -10/Materials | Entered Mines 291 | -10/Mines | Learned Materials emergency access door positions 300 | -10/Mines | Build established: Mutant 300 | -10/Mines | Identified exit to Materials 437 | -10/Mines | Entered Materials 437 | -9/Materials | Accompanied by 2 allies 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 450 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 562 | -9/Materials | Discovered new exit (range 11) 633 | -9/Materials | Discovered new exit (range 16) 803 | -9/Materials | Build established: Scavenger-Mutant 977 | -9/Materials | Entered Mines 993 | -9/Mines | Discovered new exit (range 6) 995 | -9/Mines | Learned Materials garrison access intel 1012 | -9/Mines | Assembled infested the area 1031 | -9/Mines | Discovered new exit (range 5) 1039 | -9/Mines | Entered Materials 1039 | -8/Materials | Evolved 2 slots: Weapon x2 1041 | -8/Materials | Loaded intel: 1 garrison access location 1276 | -8/Materials | Lost 5 parts (3n2w) 1636 | -8/Materials | Lost 3 parts (1p2w) 1641 | -8/Materials | Build established: Scavenger-Gunner 1821 | -8/Materials | Discovered new exit (range 16) 1857 | -8/Materials | Entered Factory 1857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1858 | -7/Factory | Identified exit to Lower Caves 1924 | -7/Factory | Fabricated Adv. ECM Suite? 2472 | -7/Factory | Fabricated H-55 Commando? 2509 | -7/Factory | Build established: Gunner 2578 | -7/Factory | Discovered new exit (range 15) 2614 | -7/Factory | Entered another Factory area 2614 | -6/Factory | Accompanied by 1 ally 2614 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2669 | -6/Factory | Sucked down chute 2669 | -6/Factory | Entered Waste 2683 | -6/Waste | Spotted C-40 Crusher 2684 | -6/Waste | Spotted C-40 Crusher 2688 | -6/Waste | Spotted C-40 Crusher 2689 | -6/Waste | 1 allies followed down the chute 2690 | -6/Waste | Spotted C-40 Crusher 2690 | -6/Waste | Spotted C-40 Crusher 2705 | -6/Waste | Destroyed C-40 Crusher 2715 | -6/Waste | Spotted C-40 Crusher 2725 | -6/Waste | Discovered new exit (range 15) 2731 | -6/Waste | Entered Factory 2764 | -6/Factory | Identified exit to Garrison 2764 | -6/Factory | Entered Garrison 2832 | -6/Garrison | Garrison Relay disabled 2852 | -6/Garrison | Triggered checkpoint 2867 | -6/Garrison | Triggered checkpoint 2915 | -6/Garrison | Destroyed 10 combat bots 2922 | -6/Garrison | Lost 6 parts (2p2n1u1w) 2936 | -6/Garrison | Triggered checkpoint 3017 | -6/Garrison | Discovered new exit (range 14) 3033 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3089 | -6/Garrison | Core integrity fell below 50% 3106 | -6/Garrison | Lost 13 parts (2p4n1u6w) 3114 | -6/Garrison | Identified exit to Factory 3121 | -6/Garrison | Garrison Relay disabled 3197 | -6/Garrison | Entered Factory 3312 | -6/Factory | Discovered new exit (range 8) 3314 | -6/Factory | Entered Lower Caves 3332 | -6/Lower Caves | Met a Warlord Commander 3333 | -6/Lower Caves | Learned location of Warlord (-5) 3334 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3337 | -6/Lower Caves | Found Encrypted Comm Array 3363 | -6/Lower Caves | Build established: Mutant 3377 | -6/Lower Caves | Core integrity fell below 20% 3390 | -6/Lower Caves | Discovered new exit (range 3) 3428 | -6/Lower Caves | Entered another Lower Caves area 3486 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3496 | -6/Lower Caves | Discovered new exit (range 14) 3504 | -6/Lower Caves | Entered Factory 3504 | -5/Factory | Evolved 2 slots: Utility x2 3528 | -5/Factory | Identified exit to Garrison 3582 | -5/Factory | Garrison activated, responded to threat 3601 | -5/Factory | Entered Garrison 3601 | -5/Garrison | Accompanied by 2 allies 3607 | -5/Garrison | Lost 6 parts (1p1n1u3w) 3632 | -5/Garrison | Spotted B-75 Beast 3688 | -5/Garrison | Core integrity fell below 50% 3728 | -5/Garrison | Destroyed 9 combat bots 3735 | -5/Garrison | Triggered checkpoint 3749 | -5/Garrison | Triggered checkpoint 3776 | -5/Garrison | Lost 5 parts (1n1u3w) 3788 | -5/Garrison | Discovered new exit (range 8) 3792 | -5/Garrison | Entered Factory 3870 | -5/Factory | Identified exit to Upper Caves 3910 | -5/Factory | Spotted B-75 Beast 3962 | -5/Factory | Garrison activated, responded to threat 3973 | -5/Factory | Core integrity fell below 20% 3978 | -5/Factory | Discovered new exit (range 16) 3984 | -5/Factory | Entered another Factory area 3984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4075 | -4/Factory | Discovered new exit (range 16) 4113 | -4/Factory | Entered Research 4113 | -3/Research | Evolved 2 slots: Utility x2 4139 | -3/Research | Garrison activated, responded to threat 4445 | -3/Research | Build established: Hacker-Gunner 4560 | -3/Research | Lost 8 parts (2n5u1w) 4716 | -3/Research | Core integrity fell below 50% 4731 | -3/Research | Destroyed 7 combat bots 4761 | -3/Research | Lost 10 parts (1p3n1u5w) 4803 | -3/Research | Lost 3 parts (1n2w) 4820 | -3/Research | Core integrity fell below 20% 4828 | -3/Research | Self-destructed Last Messages --------------- 04789_ System corrupted: Matter fused (-6). 04792_ Acquired Stealth Drone Bay. 04794_ Dropped Med. Storage Unit. 04794_ Dropped Broken Linear Accelerator. 04796_ Connecting with Terminal... Feedback: System corruption (+1%). 04796_ ALERT: Suspicious activity at Terminal R006. Dispatching Investigation squad. 04799_ Penetrated by Slug. 04799_ Knocked back. 04806_ System corrupted: Heat flow error (+115). 04818_ Connecting with Terminal... 04821_ W-44 Eye sends out distress signal. 04821_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04822_ K-01 Serf destroyed. 04824_ Stealth Drone released from Stealth Drone Bay. 04825_ Critical hit (Burn: +50). 04826_ Stealth Drone retrieved by Stealth Drone Bay (no repairs). 04827_ K-01 Serf collects debris. 04827_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ## "" !]##########??????? ??????????????????? | | ## "T #??????????????## ###???????????????? | | ## ""% #?????????????? #???????????????? | | ## ##############? #???????????????? | | ###### + % #???????????????? | | ????# ######+#######? ????????????????? | | #???# #????# #?? ????????????????? | | #???# #????# #??# #????????????????? | | #???# [ #????# #??# #????????????????? | | #???#########????# #??# +????????????????? | | "????????????????# #??# #????????????????? | | #"#???????????????# #??# #????????????????? | | ?##???????????????###"####### #????????????????? | | ????????????????????## | # #????????????????? | | ?????????????????????# + #????????????????? | | ?????????????????????# [[! # #????????????????? | | ?????????????????????# [!! # #????????????????? | | ?????????????????????# [! # #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????######## #????????????????? | | ??????????####+#????????????# #????????????????? | | ????####### ??????????## ##???????????????? | | ??? ########## gg #??? ??????? | | ??? gg"T # #?????? | | ??? n "" + +?????? | | ?? !% @ # ! #?????? | | ?? = s### # #?????? | | ??????#####A g ls#?#######? #?????? | | ??????????# g k #????????? #?????? | | ??????????# g #??????????########?????? | | ??????????# #???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ??????????????????????? | | ??????????# """ """ "??????????????????????? | | ????????? """ """ ""?????????????????????? | | ??????? """ """ ""?????????????????????? | | ????? ??????????????????????? | | ??????#####? ??????????????????????? | | ???????????? ?????????????????????? | | ???????????# ######## ""?????????????????????? | | ???????????# ????????"""?????????????????????? | | ???????????# ?????????###?????????????????????? | | ???????????+ ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 555 Matter Stores 400 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked Fabricated ------------ Adv. ECM Suite | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalLinkedBoomstick Manual? 0 Play Time 00:58:25 Cumulative 1075.5 hours Start 2025.06.01 @ 12:08:51 End 2025.06.01 @ 13:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1335 Rogue 1052 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e9008a7-3ca0-4aeb-b13d-6664f33b7532