Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.14 @ 00:34:11 Player: TheDishwasher Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (5667) 5667 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 12113 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 10/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced ECM Suite Advanced Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Cannon Railgun > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Advanced Heat Sink Advanced Heat Sink Advanced ECM Suite Advanced Force Field Gamma Rifle Advanced KE Penetrator Hardcell Cannon [Rating: 134] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 6 | . . . 2 . 1 1 . . 1 1 Utility 4 | . . . . . 1 . 2 . 1 . Weapon 2 | . . . . . . . . 2 . . Parts Attached 282 | 3 . 15 13 11 33 16 57 55 27 52 Power 44 | 2 . 3 . 1 4 3 8 11 3 9 Engine 21 | 2 . 3 . 1 4 1 3 5 2 . Core 15 | . . . . . . 2 5 6 1 1 Reactor 8 | . . . . . . . . . . 8 Propulsion 79 | . . 6 2 7 10 6 18 17 9 4 Treads 10 | . . . . . . . 8 1 1 . Leg 21 | . . 4 . . 4 . 1 12 . . Wheel 1 | . . . . . . . 1 . . . Hover 13 | . . . . . 1 1 4 4 3 . Flight 34 | . . 2 2 7 5 5 4 . 5 4 Utility 64 | 1 . 1 3 1 8 3 13 13 6 15 Device 47 | . . 1 1 1 5 3 10 7 6 13 Storage 7 | 1 . . 1 . 1 . 1 1 . 2 Processor 6 | . . . 1 . 1 . 1 3 . . Hackware 3 | . . . . . 1 . . 2 . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 95 | . . 5 8 2 11 4 18 14 9 24 Energy Gun 29 | . . . 5 . 3 . 7 7 1 6 Energy Cannon 15 | . . . . . . 2 2 2 6 3 Ballistic Gun 32 | . . 4 2 2 1 1 4 3 1 14 Ballistic Cannon 10 | . . . . . 4 1 3 . 1 1 Launcher 5 | . . 1 . . 2 . 2 . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 10 | . . . 1 . 2 . 1 3 2 1 Parts Lost 94 | . . 5 1 9 5 1 27 17 7 22 Power 13 | . . 2 . 1 1 . 3 . 2 4 Propulsion 40 | . . 1 1 5 1 1 15 8 2 6 Utility 21 | . . . . 2 1 . 7 4 1 6 Weapon 20 | . . 2 . 1 2 . 2 5 2 6 Highest Loss Streak 21 | . . 5 1 9 5 1 11 7 6 21 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 14 38 69 91 64 93 82 92 88 65 Engine 5 | . 14 9 11 9 7 2 2 5 6 . Core 3 | . . . . . . 10 7 3 3 . Reactor 1 | . . . . . . . . . . 10 Treads 3 | . . . . . . . 9 2 5 . Leg 9 | . . 7 . . 14 4 . 24 3 . Hover 2 | . . . . . 4 . 1 4 13 . Flight 12 | . . 5 29 40 7 38 17 . 6 18 Device 11 | . . 3 11 9 13 15 19 6 10 13 Storage 3 | . . . 4 11 . . 4 5 5 3 Processor 5 | . . . 2 . . . 2 10 10 9 Hackware 2 | . . . . . 5 7 . 3 4 . Energy Gun 4 | . . . 9 10 4 2 1 8 2 . Energy Cannon 2 | . . . . . . 3 . 2 10 3 Ballistic Gun 4 | . . 9 1 9 . 3 4 6 . 3 Ballistic Cannon 1 | . . . . . 4 3 1 . . . Naked Turns 5 | . . . . . 5 . . . . . Heaviest Build 77 | 3 3 11 20 23 19 24 49 59 68 77 Greatest Support 120 | 3 3 25 21 25 41 34 80 120 58 68 Greatest Overweight (x) 3 | . . 2 3 2 2 . 2 1 3 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 10 10 10 5 10 10 10 10 Average Capacity 8 | 5 5 5 6 10 5 5 8 10 10 9 Most Carried 10 | 5 5 5 10 10 5 5 10 10 10 10 Average Carried 7 | 3 5 3 6 9 4 4 7 8 9 8 Final Capacity 10 | 5 5 5 10 10 5 5 10 10 10 5 Final Carried 10 | 5 5 5 10 4 5 5 8 10 10 3 Class Distribution -------------------- 24% | Scavenger-Mutant 10% | Mutant 10% | Hacker-Sprinter 9% | Scavenger-Gunner 8% | Hacker-Mutant 7% | Infiltrator-Mutant 7% | Scavenger-Skirmisher 6% | Infiltrator-Sprinter 5% | Scavenger-Sprinter 4% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Infiltrator-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Matter Collected 4745 | 208 . 223 199 113 596 125 1232 928 145 976 Remotely . | . . . . . . . . . . . Salvage Created 5709 | . . 171 522 155 537 106 1120 1797 145 1156 Parts 305 | . . 16 33 14 22 5 50 78 8 79 Haulers Intercepted 6 | . . . 3 . 2 . . 1 . . Recyclers Shooed 3 | . . . 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 108 | . . 8 7 9 14 2 29 22 2 15 Guns 69 | . . 5 7 9 7 . 17 15 1 8 Cannons 30 | . . . . . 5 2 12 5 1 5 AOE 7 | . . 3 . . 2 . . 2 . . Classes Destroyed 17 | . . 3 5 1 1 1 4 1 . 1 Worker 5 | . . . 2 . . . 3 . . . Builder 2 | . . . . . . . . 1 . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 6 | . . . 3 . 2 . . 1 . . Recycler 3 | . . . 1 . . . . 1 . 1 Mechanic 2 | . . 1 . . . . 1 . . . Operator 3 | . . . 1 . . . . 2 . . Watcher 9 | . . . . . . . 1 7 . 1 Swarmer 24 | . . 5 4 5 2 . 5 . . 3 Grunt 41 | . . 3 . . 9 . 10 15 . 4 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 15 | . . . 3 . 2 1 6 1 1 1 Hunter 2 | . . . . . . . 1 . . 1 Programmer 18 | . . . . . . 1 4 6 1 6 Behemoth 1 | . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 6 | . . 5 6 4 5 1 4 6 1 6 Combat Bots Only 6 | . . 5 5 4 5 1 4 5 1 6 Max Kills in Single Turn 3 | . . 2 2 2 2 1 2 3 1 1 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 2 | . . 2 . . 2 . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Damage Taken 12449 | . 52 705 285 617 698 36 3297 2579 777 3403 Core 3278 | . 35 167 95 167 158 4 466 676 202 1308 Absorbed by Shields 27 | . . . . . . . . . . 27 Regen/Repaired (Parts) 52 | . . . . . . 16 32 4 . . Core Remaining (%) 60 | 100 . 19 . 34 71 99 45 32 82 . Volleys Fired 360 | . . 16 43 16 35 3 97 87 6 57 Largest 4 | . . 2 2 2 2 2 2 4 4 4 Hottest 345 | . . 53 112 68 113 95 143 313 345 270 Shots Fired 728 | . . 30 58 25 67 6 176 216 16 134 Gun 506 | . . 27 48 25 34 3 106 175 9 79 Cannon 204 | . . . . . 29 3 69 41 7 55 Launcher 8 | . . 3 . . 4 . 1 . . . Special 10 | . . . 10 . . . . . . . Kinetic 397 | . . 27 18 16 34 2 133 91 3 73 Thermal 220 | . . . 29 . 29 4 42 60 11 45 Explosive 7 | . . 3 . . 4 . . . . . Electromagnetic 104 | . . . 11 9 . . 1 65 2 16 Robot Hit Streak 48 | . . 10 14 9 16 11 48 37 20 25 Robot Miss Streak 5 | . . 5 2 2 3 . 3 3 . 3 Penetration Max 1 | . . . . . . . 1 1 1 1 Secondary Targets 11 | . . 1 3 4 . . . 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . Shots Hit Robots 539 | . . 19 38 21 55 6 142 161 13 84 Core Hits 337 | . . 14 22 14 27 3 139 75 5 38 Critical Kills 3 | . . . . . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 22 | . . . 2 . 2 1 4 7 3 3 Burn 13 | . . . 2 . 1 . 2 6 2 . Meltdown 2 | . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . 1 . Blast 5 | . . . . . 1 1 2 . . 1 Corrupt 1 | . . . . . . . . 1 . . Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14641 | . . 553 756 297 1387 149 4200 4259 499 2541 Guns 8700 | . . 211 674 297 559 44 2409 2900 315 1291 Cannons 4272 | . . . . . 470 105 1481 782 184 1250 Explosions 1645 | . . 342 82 . 358 . 286 577 . . Melee . | . . . . . . . . . . . Ramming 24 | . . . . . . . 24 . . . Kinetic 7179 | . . 211 243 190 539 53 2955 1445 136 1407 Thermal 4738 | . . . 283 . 490 96 967 1613 319 970 Explosive 914 | . . 342 . . 358 . 214 . . . Electromagnetic 1786 | . . . 230 107 . . 40 1201 44 164 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 12 . 1 5 6 2 7 Average Corruption 1 | . . . . 6 . 1 1 1 2 2 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . 1 . 1 16 10 1 10 Message Errors 10 | . . . . . . 1 5 3 . 1 Matter Fused 8 | . . . . . . . 5 1 . 2 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 4 | . . . . . . . 3 1 . . Parts Rejected 4 | . . . . 1 . . . . 1 2 Data Loss (minor) 4 | . . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . 3 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 363 | . . . . . . . 77 242 . 44 Projectiles 201 | . . . . . . . 50 107 . 44 Explosions 162 | . . . . . . . 27 135 . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . . 3 . 11 . . 7 Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . 3 . 11 . . 6 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 296 | . . . . . 58 . 178 60 . . Shots 8 | . . . . . 3 . 4 1 . . Rammed 6 | . . . . . . . 6 . . . Targets Rammed 6 | . . . . . . . 6 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 859 | . . 21 214 39 510 66 425 652 536 859 Average Temperature 175 | . . 7 75 13 200 18 99 215 297 247 Received Heat Transfer 3307 | . 36 378 117 60 396 6 1017 943 189 165 Effects 139 | . . . . . 11 . 1 54 9 64 Shutdowns 38 | . . . . . 3 . . 13 2 20 Energy Bleed 9 | . . . . . 1 . . 2 . 6 Interference 19 | . . . . . . . . 12 2 5 Matter Decay 13 | . . . . . 2 . . 4 1 6 Short Circuit 7 | . . . . . 1 . 1 4 . 1 Damage (minor) 8 | . . . . . 1 . . 3 1 3 Damage (major) 38 | . . . . . 3 . . 13 3 19 Damage (core) 7 | . . . . . . . . 3 . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . 1 . . . . 8 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 23 | . . . . . 4 2 . 9 1 7 Heat Transferred 8363 | . . . 729 . 1073 148 1922 2772 609 1110 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Peak Influence 439 | . 8 193 439 254 418 203 371 286 83 264 Initial 144 | . . 2 4 144 47 105 50 75 . 16 Average 152 | . 6 80 290 227 250 122 230 121 28 89 Maximum Alert Level 2 | . . . 2 1 2 1 1 1 . 1 Low Security (%) 63 | 100 100 100 26 17 19 96 33 71 100 89 Level 1 35 | . . . 66 82 72 3 66 28 . 10 Level 2 . | . . . 7 . 7 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . . 1 1 . 1 1 13 6 3 5 Investigation 9 | . . . 1 . . 1 4 1 . 2 Extermination 7 | . . . . . . . 2 3 1 1 Reinforcement 7 | . . . . . 1 . 1 1 2 2 Assault 1 | . . 1 . . . . . . . . Garrison 7 | . . . . . . . 6 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Distress Signals 8 | . . . . 1 . . 1 . 1 5 Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . 2 . Times Spotted 213 | . 3 14 14 23 21 4 46 37 21 30 Peak Tracking Total 18 | . 3 6 8 8 8 2 5 5 18 9 Tactical Retreats 20 | . . 1 3 . 2 . 8 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . . 1 . . 1 3 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 30 | . . . . . 2 . 6 21 . 1 Max in Single Turn 18 | . . . . . 2 . 2 18 . 1 Garrison Access 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 66 | . 4 . 6 . 7 15 7 13 6 8 Terminals 33 | . 4 . 4 . 4 6 1 8 2 4 Fabricators 5 | . . . . . . . 2 2 1 . Repair Stations 7 | . . . . . . 3 2 1 1 . Recycling Units 6 | . . . 2 . 1 3 . . . . Scanalyzers 11 | . . . . . 2 2 1 2 2 2 Garrison Access 4 | . . . . . . 1 1 . . 2 Total Hacks 198 | . 11 . 15 . 30 42 24 37 20 19 Successful 124 | . 7 . 12 . 21 26 14 24 14 6 Failed 74 | . 4 . 3 . 9 16 10 13 6 13 Catastrophic 13 | . 1 . 1 . 2 2 2 3 . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 95 | . 11 . 12 . 13 17 2 25 4 11 Fabricators 14 | . . . . . . . 8 4 2 . Repair Stations 18 | . . . . . . 6 7 2 3 . Recycling Units 14 | . . . 3 . 4 7 . . . . Scanalyzers 52 | . . . . . 13 11 6 6 11 5 Garrison Access 5 | . . . . . . 1 1 . . 3 Terminal Hacks 53 | . 7 . 9 . 8 6 1 18 1 3 Record 12 | . . . . . 2 2 1 6 . 1 Part Schematic 4 | . . . . . . 1 . 3 . . Robot Analysis 3 | . . . 2 . . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 3 | . . . 1 . . . . 2 . . Terminal Index 1 | . . . . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 Locate Traps 4 | . 1 . . . 1 . . . 1 1 Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . 1 . . Surveillance Status 1 | . . . 1 . . . . . . . Reinforcement Status 2 | . 1 . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . 1 . . 1 . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . Registered Components 2 | . . . . . 1 1 . . . . Zone Layout 4 | . 1 . 1 . 1 1 . . . . Fabricator Hacks 6 | . . . . . . . 3 2 1 . Load Schematic 3 | . . . . . . . 2 1 . . Build 3 | . . . . . . . 1 1 1 . Repair Station Hacks 11 | . . . . . . 4 4 2 1 . Scan Component 6 | . . . . . . 2 2 1 1 . Repair 4 | . . . . . . 1 2 1 . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 9 | . . . 3 . 2 4 . . . . Report Inventory 6 | . . . 2 . 1 3 . . . . Retrieve Components 3 | . . . 1 . 1 1 . . . . Scanalyzer 43 | . . . . . 11 11 6 2 11 2 Insert Component 21 | . . . . . 6 6 3 1 4 1 Analyze 22 | . . . . . 5 5 3 1 7 1 Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 58 | . 4 . 3 . 7 13 6 12 6 7 Full Trace Events 5 | . . . . . . 1 2 1 . 1 Feedback Events 2 | . . . . . . . 2 . . . Corruption 1 | . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . Part Schematics Acquired 22 | . . . . . 5 6 3 4 3 1 Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 192 | . . . . . . . . 128 64 . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 4 | . . . . . . 1 2 1 . . Time 123 | . . . . . . 35 35 53 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 1 . 3 2 . . . . Parts Scanalyzed 19 | . . . . . 5 5 3 1 4 1 Part Schematics Acquired 18 | . . . . . 5 5 3 1 3 1 Parts Damaged 2 | . . . . . . 1 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat 1 | . . . . . 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . parse_system 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . 1 . 1 . . 1 . . . Largest Group 1 | . . 1 . 1 . . 1 . . . Highest-Rated Group 31 | . . 31 . 31 . . 8 . . . Highest-Rated Ally 31 | . . 31 . 31 . . 8 . . . Total Orders 1 | . . . . . . . 1 . . . COLLECT 1 | . . . . . . . 1 . . . Ally Attacks 6 | . . 3 . 3 . . . . . . Total Damage 63 | . . 21 . 42 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . . . 2 . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Turns Passed 7460 | 39 74 449 399 187 586 517 1724 2017 624 844 Spaces Moved 8461 | 43 147 542 704 231 595 1539 1472 1284 642 1262 Core 598 | 43 147 300 . . 102 . 3 . . 3 Treads 551 | . . . . . . . 463 54 34 . Legs 1480 | . . 81 . . 103 . 1 1230 65 . Wheels 28 | . . . . . . . 28 . . . Hover 347 | . . . . . 148 . 6 . 193 . Flight 5457 | . . 161 704 231 242 1539 971 . 350 1259 Fastest Speed 20 | 50 50 37 34 31 40 20 20 120 31 31 Average Speed 62 | 50 50 60 35 34 66 30 76 126 77 34 Slowest Speed 280 | 50 50 150 280 200 150 50 240 240 280 119 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 47 | . . . 7 4 3 7 16 . 5 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 39 61 49 42 36 34 25 33 14 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 206 | . . 27 7 . 17 . 99 45 1 10 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . 4 . 8 . 1 9 AOE 183 | . . 27 7 . 13 . 91 45 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Res Total 9940 | 60 146 636 785 314 715 1577 1864 1521 752 1570 Wait 580 | 5 . 49 . 43 17 7 214 47 44 154 Move 8361 | 42 146 541 690 222 588 1524 1440 1283 633 1252 Hop 43 | . . . 6 4 3 7 15 . 3 5 Pick Up 87 | 7 . 6 15 3 11 4 10 14 4 13 Fast Attach 146 | 2 . 6 6 2 18 12 36 35 15 14 Attach 88 | 1 . 8 7 6 10 1 15 7 4 29 Detach 57 | . . 4 6 1 8 2 11 . 6 19 Swap 48 | . . 1 . 3 5 3 6 13 8 9 Drop 148 | 3 . 5 12 9 17 14 14 35 21 18 Fire 360 | . . 16 43 16 35 3 97 87 6 57 Melee 3 | . . . . . 3 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . . . . 6 . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 40 | -11/Junkyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 10) 114 | -10/Materials | Entered Mines 123 | -10/Mines | Learned Materials security intel 174 | -10/Mines | Met a Derelict testing a Signal Generator 335 | -10/Mines | Build established: Mutant 372 | -10/Mines | Core integrity fell below 50% 382 | -10/Mines | Core integrity fell below 20% 398 | -10/Mines | Lost 5 parts (2p1n2w) 411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 525 | -10/Mines | Discovered new exit (range 8) 531 | -10/Mines | Discovered new exit (range 12) 548 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x2 714 | -9/Materials | Discovered new exit (range 9) 770 | -9/Materials | Discovered new exit (range 6) 774 | -9/Materials | Build established: Scavenger-Mutant 849 | -9/Materials | Identified exit to Mines 896 | -9/Materials | Discovered new exit (range 16) 962 | -9/Materials | Entered Mines 999 | -9/Mines | Learned location of 1 exit from Materials 1033 | -9/Mines | Escorted by a lone wolf Derelict 1057 | -9/Mines | Found a hidden stash of uninstalled traps 1058 | -9/Mines | Assembled infested the area 1061 | -9/Mines | Learned location of Storage (-7) 1109 | -9/Mines | Discovered new exit (range 11) 1136 | -9/Mines | System corruption reached 10% 1141 | -9/Mines | Core integrity fell below 50% 1149 | -9/Mines | Entered Materials 1149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -8/Materials | Identified exit to Factory 1174 | -8/Materials | Lost 9 parts (1p5n2u1w) 1308 | -8/Materials | Lost 5 parts (1p1n1u2w) 1561 | -8/Materials | Build established: Hacker-Mutant 1713 | -8/Materials | Discovered exit to Factory (range 3) 1735 | -8/Materials | Entered Factory 1735 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1736 | -7/Factory | Identified exit to Storage 2055 | -7/Factory | Discovered new exit (range 5) 2059 | -7/Factory | Discovered exit to Storage (range 16) 2134 | -7/Factory | Discovered new exit (range 11) 2184 | -7/Factory | Build established: Hacker-Sprinter 2191 | -7/Factory | Discovered new exit (range 14) 2219 | -7/Factory | Repaired Broken Cloaking Device 2252 | -7/Factory | Entered another Factory area 2252 | -6/Factory | Evolved 2 slots: Utility x2 2380 | -6/Factory | Repaired Cesium-ion Thruster 2491 | -6/Factory | Found Prototype Launcher 2491 | -6/Factory | Identified Rocket Array 2494 | -6/Factory | Found Rocket Array 2502 | -6/Factory | Hacking Suite fried by hacking feedback 2512 | -6/Factory | Spotted B-75 Beast 2678 | -6/Factory | Fabricated R-06 Scavenger? 2765 | -6/Factory | Repaired VTOL Module 3047 | -6/Factory | Build established: Infiltrator-Mutant 3089 | -6/Factory | Garrison activated, responded to threat 3417 | -6/Factory | Lost 11 parts (2p6n2u1w) 3447 | -6/Factory | Garrison activated, responded to threat 3483 | -6/Factory | Lost 4 parts (2n2u) 3569 | -6/Factory | Core integrity fell below 50% 3639 | -6/Factory | Lost 3 parts (2u1w) 3770 | -6/Factory | Build established: Scavenger-Mutant 3866 | -6/Factory | Destroyed B-75 Beast 3960 | -6/Factory | Discovered new exit (range 10) 3976 | -6/Factory | Entered another Factory area 3976 | -5/Factory | Evolved 2 slots: Weapon x2 4105 | -5/Factory | Lost 7 parts (4n2u1w) 4532 | -5/Factory | Build established: Scavenger-Skirmisher 4973 | -5/Factory | Garrison activated, responded to threat 4994 | -5/Factory | Core integrity fell below 50% 5091 | -5/Factory | Discovered new exit (range 8) 5237 | -5/Factory | Repaired Broken Imp. Sensor Array? 5298 | -5/Factory | Build established: Hacker-Gunner 5415 | -5/Factory | Lost 5 parts (2u3w) 5693 | -5/Factory | Build established: Scavenger-Mutant 5697 | -5/Factory | Fabricated Com. HERF Cannon (x1) 5760 | -5/Factory | Lost 3 parts (2n1w) 5801 | -5/Factory | Discovered new exit (range 16) 5987 | -5/Factory | Identified exit to Factory 5993 | -5/Factory | Entered another Factory area 5993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6053 | -4/Factory | Build established: Scavenger-Gunner 6527 | -4/Factory | Discovered new exit (range 16) 6616 | -4/Factory | Identified exit to Research 6617 | -4/Factory | Entered Research 6617 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6643 | -3/Research | Lost 6 parts (2p1n1u2w) 6746 | -3/Research | Spotted B-86 Titan 7329 | -3/Research | Build established: Scavenger-Sprinter 7391 | -3/Research | Core integrity fell below 50% 7413 | -3/Research | Core integrity fell below 20% 7461 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Adv. Heat Sink destroyed. Acquired 61 matter. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer destroyed. O-24 Administrator distress signal alerts nearby ally. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. Slug penetrates Door. Nuclear Pulse Array destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. Dropped Adv. Shield Generator. K-01 Serf destroyed. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###+###########??????????? | | ????????????????????????# ???????????? | | ????????????????????????# ?????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ! #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????#! ######???????????? | | ?????????# ?????????????# ! % w u ????????? | | ?????????? ????????????# ########???????????? | | ?????? ###/############ #??????????????????? | | ?????? u#??????????????????? | | ????? =%#??????????????????? | | ????? u#??????????????????? | | ????? #??????????????????? | | ????????####/######+###### #??????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# """ ## A/??????????????????? | | ???????????????# """ + #??????????????????? | | ???????????????# """ ## #??????????????????? | | ???????????????# ## p #??????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# ## #??????????????????? | | ???????????????# ## ########????###????? | | ???????????????########### | ###### ###### | | ?????????????????????????# =%! # | | ?????????????????????????# =! # !! | | ?????????????????????????# # """ !!! | | ?????????????????????????######## # " !! | | ????????????????????????????????# #= [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 53 Energy Capacity 1700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 12 Matter Filtering 50 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Field Recycling Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Gyrokinetic Inverter | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Cloaking Device | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Cld. Ion Engine | -6/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Fusion Bomb Launcher | -5/Factory | Hacked Imp. Transmission Jammer | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Scanalyzed Xenon Bombardment Thruster | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Gamma Rifle | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded Com. HERF Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! GoHome() I Spy It Was An Accident, I Swear Just Browsing More Dakka Please Prolific Hacker This Is Interesting... Challenges ------------ None Game ------ Seed VisualShadingMace Manual? 0 Play Time 03:04:02 Cumulative 74.5 hours Start 2023.08.13 @ 21:23:58 End 2023.08.14 @ 00:34:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac66bab4-3f4d-46be-83c8-fecad536946e