Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 09:39:04 Player: lepire Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (18) 90 Value Destroyed (360) 360 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6290 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 158/300 Energy 99/100 System Corruption 11% Temperature Warning (333) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- (None) [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Slots Evolved 10 | . . . . . 8 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 5 | . . . . . 4 . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 60 | 7 2 . 2 2 15 2 5 4 . 14 7 Power 8 | 1 . . . 1 4 . . . . 1 1 Engine 5 | 1 . . . 1 3 . . . . . . Core 1 | . . . . . . . . . . . 1 Reactor 2 | . . . . . 1 . . . . 1 . Propulsion 15 | 2 2 . . . 1 . . 1 . 7 2 Treads 1 | . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 11 | . 2 . . . 1 . . 1 . 6 1 Flight 1 | . . . . . . . . . . 1 . Utility 22 | 2 . . . . 6 1 4 3 . 4 2 Device 11 | 1 . . . . 3 1 1 1 . 3 1 Storage 2 | 1 . . . . . . 1 . . . . Processor 4 | . . . . . . . 2 2 . . . Hackware 2 | . . . . . 2 . . . . . . Protection 3 | . . . . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 15 | 2 . . 2 1 4 1 1 . . 2 2 Energy Gun 6 | 1 . . . . 1 . . . . 2 2 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . Ballistic Cannon 4 | . . . . . 3 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . 2 . Parts Lost 18 | . . . . . 10 . . . . 7 1 Power 4 | . . . . . 4 . . . . . . Propulsion 5 | . . . . . 1 . . . . 4 . Utility 7 | . . . . . 4 . . . . 2 1 Weapon 2 | . . . . . 1 . . . . 1 . Highest Loss Streak 4 | . . . . . 3 . . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | . 4 5 6 6 5 5 5 5 5 4 . Power . | . 1 1 1 1 . . . 1 1 . . Propulsion . | . 1 2 2 1 . . . . . 1 . Utility 2 | . . 1 1 2 1 2 2 4 4 2 . Weapon 1 | . 1 1 1 2 2 3 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . . . 3 3 . 1 . . 7 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 10 | . . . . 2 2 . 1 . . 5 . Weapon 2 | . . . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 57 | . 100 100 100 71 46 13 18 12 26 25 39 Engine 8 | . 14 14 14 14 5 . . . . . . Leg 15 | . 27 28 28 28 1 . . . . . . Hover 1 | . . . . . 4 . . 3 6 6 9 Device 10 | . 14 14 14 14 8 12 3 2 6 6 4 Storage 9 | . 14 14 14 14 5 . 4 1 . . . Processor 1 | . . . . . . . 6 4 13 5 . Hackware 1 | . . . . . 10 . . . . . . Energy Gun 2 | . 14 14 2 . . . . . . 1 8 Ballistic Gun 2 | . 14 14 14 . 1 . . . . . . Peak Build Rating 49 | 7 7 7 10 18 37 22 18 18 18 42 49 Average Rating 12 | 5 6 7 9 6 24 14 12 8 18 23 42 On Entrance 9 | . 7 7 7 10 7 7 15 18 18 18 1 Naked Turns 214 | . . . . . 27 . 99 42 . 46 . Heaviest Build 42 | 15 15 15 15 23 26 14 19 19 3 18 42 Greatest Support 34 | 20 20 20 20 20 20 3 3 9 9 34 28 Greatest Overweight (x) 6 | 2 . . . 1 1 4 6 6 . 1 3 Average Overweight (x) . | . . . . . . . 1 . . . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 8 5 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 9 5 5 5 5 Most Carried 8 | 2 6 5 8 8 8 5 6 6 5 5 1 Average Carried 5 | . 4 5 7 7 6 4 5 5 5 4 . Final Capacity 10 | 8 8 8 8 8 5 5 10 5 5 5 5 Final Carried 8 | 2 5 5 8 8 5 5 6 5 5 2 . Class Distribution -------------------- 90% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Matter Collected 1054 | 318 78 . . 56 110 . 120 136 . 236 . Remotely . | . . . . . . . . . . . . Salvage Created 558 | 216 91 56 . . 91 . 51 . . . 53 Parts 34 | 19 7 1 . . 1 . 3 . . . 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . 2 . . . . . . . Prevented 1 | . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 7 | . 4 1 . . 1 . . . . . 1 Guns 6 | . 4 1 . . . . . . . . 1 AOE 1 | . . . . . 1 . . . . . . Classes Destroyed 7 | 3 2 . . . 1 . 1 . . . . Worker 3 | 2 . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 5 | 4 . . . . . . 1 . . . . Recycler 2 | 1 . . . . 1 . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Grunt 3 | . 1 1 . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 3 | 3 2 1 . . 1 . 1 . . . 1 Combat Bots Only 2 | . 2 1 . . 1 . . . . . 1 Max Kills in Single Turn 2 | 2 2 1 . . 1 . 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Hostile Shots Fired 362 | . 16 19 . 2 134 . . 21 . 147 23 Missed 139 | . 9 6 . 1 45 . . 12 . 61 5 Hits 223 | . 7 13 . 1 89 . . 9 . 86 18 Projectile 223 | . 7 13 . 1 89 . . 9 . 86 18 Critical Strikes 5 | . . . . . 2 . . . . 2 1 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 4099 | . 64 164 . 14 1424 . . 156 54 1867 356 Core 1657 | . 11 43 . . 424 . . 118 54 950 57 Absorbed by Shields 78 | . . . . . 78 . . . . . . Redirected to Shielding 50 | . . . . . 50 . . . . . . Core Remaining (%) 69 | 100 . . . 78 . . . . 29 . . Volleys Fired 103 | 16 10 6 9 . 34 . 18 4 . . 6 Largest 2 | 2 2 2 2 . 2 . 1 1 . . 2 Hottest 188 | 70 70 70 128 . 68 . 85 85 . . 188 Shots Fired 148 | 32 20 12 11 . 38 . 17 4 . 1 13 Gun 84 | 32 20 12 2 . 4 . . . . 1 13 Cannon 55 | . . . . . 34 . 17 4 . . . Launcher . | . . . . . . . . . . . . Special 9 | . . . 9 . . . . . . . . Kinetic 72 | 16 10 6 2 . 38 . . . . . . Thermal 75 | 16 10 6 9 . . . 17 4 . . 13 Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . Robot Hit Streak 14 | 3 7 4 6 . 14 . 4 2 . . 6 Robot Miss Streak 3 | 2 2 3 . . 3 . 1 1 . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 88 | 19 13 7 2 . 25 . 12 2 . . 8 Core Hits 32 | 8 5 4 . . 8 . 4 1 . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | 3 . . . . 1 . . . . . . Burn 3 | 3 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1940 | 245 185 85 . . 703 . 364 66 . 61 231 Guns 746 | 245 169 64 . . 37 . . . . . 231 Cannons 951 | . . . . . 521 . 364 66 . . . Explosions 132 | . . . . . 132 . . . . . . Melee . | . . . . . . . . . . . . Ramming 111 | . 16 21 . . 13 . . . . 61 . Kinetic 813 | 98 118 39 . . 558 . . . . . . Thermal 1016 | 147 51 25 . . 132 . 364 66 . . 231 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 5 5 5 5 11 11 Average Corruption 5 | . . . . . 3 5 5 5 5 2 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . . 1 3 27 4 1 5 11 Message Errors 8 | . . . . . . 1 4 1 . . 2 Matter Fused 15 | . . . . . . 2 7 2 1 . 3 Heat Flow Errors 9 | . . . . . 1 . 6 . . 1 1 Energy Discharges 6 | . . . . . . . 3 1 . . 2 Parts Rejected 2 | . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 1 . . 2 . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 3 | . . . . . . . 1 . . 1 1 Alerts 2 | . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 121 | . . . . . 120 . 1 . . . . Projectiles 1 | . . . . . . . 1 . . . . Explosions 120 | . . . . . 120 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 281 | . . . . . 252 . . . . 29 . Shots 3 | . . . . . 3 . . . . . . Rammed 15 | . . . . . 3 . . . . 12 . Targets Rammed 24 | . 4 5 . . 3 . . . . 12 . Kicked 9 | . 4 5 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 315 | 81 54 132 . . 146 . 229 58 . 254 315 Average Temperature 61 | 30 20 76 . . 32 . 81 29 . 110 122 Received Heat Transfer 604 | . 24 93 . 6 22 . . 45 . 243 171 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . 1 Heat Transferred 1752 | 666 148 74 . . 50 . 444 74 . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 154 | 15 92 32 . . 154 44 15 . . 140 35 Initial 44 | . . 32 . . . 44 . . . . 15 Average 15 | 1 19 8 . . 16 17 . . . 44 15 Influence Increases 955 | 35 188 30 . . 334 . 48 90 . 210 20 Destroy 0b10 Robot/C 140 | . 80 20 . . 20 . . . . . 20 Destroy 0b10 Robot/NC 55 | 35 . . . . 5 . 15 . . . . Destroy Leader 40 | . 20 10 . . 10 . . . . . . Successful Hack 56 | . 28 . . . 14 . 14 . . . . Disable Machine 120 | . . . . . 105 . 15 . . . . Destroy Structure 49 | . . . . . 45 . 4 . . . . Partial Spotted 60 | . . . . . 15 . . . . 45 . Lose Combat Pursuer 435 | . 60 . . . 120 . . 90 . 165 . Influence Decreases 930 | 35 104 84 30 . 206 128 47 66 25 188 17 Entered New Map 166 | . . 52 16 . . 84 . 1 6 . 7 Time Decay 639 | 35 104 32 14 . 156 44 47 65 19 123 . Lost Part 105 | . . . . . 50 . . . . 45 10 Lost Ally 20 | . . . . . . . . . . 20 . Squads Dispatched 12 | . 1 . . . 6 . 1 . . 4 . Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . . 1 . 1 . . 1 . Reinforcement 7 | . . . . . 4 . . . . 3 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Distress Signals 3 | . 1 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 12 2 . 5 15 6 . 10 . 29 7 Peak Tracking Total 10 | . 4 2 . 4 5 5 . 4 . 10 7 Tactical Retreats 18 | . 2 . . . 5 1 . 4 . 6 . Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Traps Triggered 9 | . 1 . . . 4 . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Machines Disabled 8 | . . . . . 7 . 1 . . . . Max in Single Turn 4 | . . . . . 4 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Machines Accessed 23 | . 3 . . 12 2 . 3 . . 3 . Terminals 5 | . 3 . . . 1 . 1 . . . . Fabricators 2 | . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 119 | . 10 . . 87 6 . 10 . . 6 . Successful 94 | . 2 . . 87 2 . 1 . . 2 . Failed 25 | . 8 . . . 4 . 9 . . 4 . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 16 | . 10 . . . 3 . 3 . . . . Fabricators 6 | . . . . . 3 . . . . 3 . Repair Stations 6 | . . . . . . . 4 . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . 1 . Terminal Hacks 91 | . 2 . . 87 1 . 1 . . . . Record 80 | . . . . 80 . . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . Network Status 2 | . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 2 . 3 . . 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Active Infowar (turns) 5223 | 68 422 198 559 2321 508 . 802 49 40 256 . Optics 816 | . . . . . . . 802 14 . . . Terrain 392 | . . . . . 392 . . . . . . Structural 414 | . . . . . . . 400 14 . . . Seismic 4076 | 68 422 198 559 2321 508 . . . . . . Decoding 331 | . . . . . . . . 35 40 256 . Machine Analysis 329 | . . . . . . . . 33 40 256 . ECM 40 | . . . . . . . . 1 . 39 . Robot Analysis Total 7 | . . . . 7 . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . 1 . Decoded 0b10 Intel 18 | . . . . . . . . . . 18 . Items 18 | . . . . . . . . . . 18 . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Turns Passed 6571 | 212 422 198 559 2321 731 135 957 160 40 508 328 Spaces Moved 5780 | 127 249 140 427 1919 933 188 597 248 66 758 128 Core 1159 | 7 . . . . 115 188 597 85 . 166 1 Treads 33 | . . . . . . . . . . . 33 Legs 2917 | 120 249 140 427 1919 62 . . . . . . Wheels . | . . . . . . . . . . . . Hover 1500 | . . . . . 756 . . 163 66 421 94 Flight 171 | . . . . . . . . . . 171 . Fastest Speed 45 | 50 120 120 120 120 50 50 50 50 60 45 50 Average Speed 101 | 119 120 120 120 120 64 61 148 57 60 55 182 Slowest Speed 350 | 190 120 120 120 190 120 250 350 350 60 120 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 6 43 39 29 92 19 99 7 45 9 26 21 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 8 | . . . . 5 . . . 3 . . . Spaces Dug 5 | . . . . . 4 . 1 . . . . Terrain Destroyed 66 | . . . . . 60 . 4 2 . . . Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . 4 . 4 2 . . . AOE 56 | . . . . . 56 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Gar Total 6300 | 151 350 157 444 1940 1028 206 652 258 65 843 206 Wait 211 | . 79 7 4 3 11 12 20 2 . 36 37 Move 5771 | 126 248 139 426 1918 933 187 596 247 65 758 128 Hop . | . . . . . . . . . . . . Pick Up 44 | 2 3 . 2 6 10 2 7 1 . 11 . Fast Attach 37 | 7 . . . 1 7 2 3 3 . 7 7 Attach 25 | . 1 . . . 12 . 3 1 . 6 2 Detach 15 | . 1 . . 2 9 . 1 . . 2 . Swap 9 | . 4 . 2 1 1 . . . . 1 . Drop 34 | . . . 1 8 8 3 4 . . 10 . Fire 103 | 16 10 6 9 . 34 . 18 4 . . 6 Melee . | . . . . . . . . . . . . Ram 15 | . . . . . 3 . . . . 12 . Kick 9 | . 4 5 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 26 Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 440 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Entered Mines 830 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Entered Subcaves 834 | -10/Subcaves | Approached by a straggling Scientist 904 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 923 | -10/Subcaves | Learned location of Storage (-8) 961 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1228 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1237 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1384 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1392 | -10/Subcaves | Entered Scraptown 1672 | -8/Scraptown | Visited UFD Registry 1680 | -8/Scraptown | Registered with UFD as "Nukeunit" 1709 | -8/Scraptown | Visited Cave Peace 2051 | -8/Scraptown | Visited Symbiants 2111 | -8/Scraptown | Visited The Evicted 2143 | -8/Scraptown | Visited CPS Storage 2219 | -8/Scraptown | Received an X-ray algorithm 2502 | -8/Scraptown | Discovered new exit (range 5) 2659 | -8/Scraptown | Visited Cyclists 2681 | -8/Scraptown | Entered Cyclist Reading Room 2701 | -8/Scraptown | Visited Shadow of the Wyrm 2845 | -8/Scraptown | Visited Curators Association 2875 | -8/Scraptown | Visited Analyses Database 2918 | -8/Scraptown | Visited Abandonware Association 2936 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3140 | -8/Scraptown | Visited Science Testing Area 3171 | -8/Scraptown | Visited Scrap Suit Storage 3207 | -8/Scraptown | Visited Scrapoid Pod Storage 3308 | -8/Scraptown | Discovered new exit (range 5) 3356 | -8/Scraptown | Visited Chapter 10 3415 | -8/Scraptown | Visited Junk Cannon Lab 3423 | -8/Scraptown | Found Prototype Special Weapon 3423 | -8/Scraptown | Identified Junk Cannon 3471 | -8/Scraptown | Visited Derelict Rescue Squad 3486 | -8/Scraptown | Found DRS Beacon 3600 | -8/Scraptown | Met Optimus 3600 | -8/Scraptown | Accepted into 0bPrime 3691 | -8/Scraptown | Civil war broke out across Scraptown 3713 | -8/Scraptown | Entered Factory 3713 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 4009 | -6/Factory | Garrison activated, responded to threat 4056 | -6/Factory | Build established: Hacker-Mutant 4200 | -6/Factory | Lost 3 parts (1p2u) 4220 | -6/Factory | Spotted B-75 Beast 4365 | -6/Factory | Released all parts (3) 4444 | -6/Factory | Sucked down chute 4444 | -6/Factory | Entered Waste 4449 | -6/Waste | Spotted C-40 Crusher 4466 | -6/Waste | Spotted C-40 Crusher 4469 | -6/Waste | Spotted C-40 Crusher 4472 | -6/Waste | Spotted C-40 Crusher 4490 | -6/Waste | Spotted C-40 Crusher 4560 | -6/Waste | Spotted C-40 Crusher 4568 | -6/Waste | Discovered new exit (range 14) 4579 | -6/Waste | Entered Factory 4648 | -6/Factory | Discovered new exit (range 7) 4654 | -6/Factory | Build established: Mutant 5536 | -6/Factory | Entered Lower Caves 5545 | -6/Lower Caves | Core integrity fell below 50% 5550 | -6/Lower Caves | Released all parts (5) 5590 | -6/Lower Caves | Encountered a Warlord checkpoint 5636 | -6/Lower Caves | Spotted B-75 Beast 5685 | -6/Lower Caves | Learned 8 Factory zone layouts 5688 | -6/Lower Caves | Discovered new exit (range 13) 5696 | -6/Lower Caves | Entered another Lower Caves area 5714 | -6/Lower Caves | Discovered new exit (range 9) 5736 | -6/Lower Caves | Entered Factory 5736 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -5/Factory | Released all parts (4) 6219 | -5/Factory | Core integrity fell below 50% 6230 | -5/Factory | Released all parts (3) 6236 | -5/Factory | Core integrity fell below 20% 6236 | -5/Factory | System corruption reached 10% 6236 | -5/Factory | Spotted B-75 Beast 6244 | -5/Factory | Identified exit to Garrison 6244 | -5/Factory | Entered Garrison 6261 | -5/Garrison | Lost 4 parts (1n2u1w) 6550 | -5/Garrison | Triggered checkpoint 6568 | -5/Garrison | Triggered checkpoint 6572 | -5/Garrison | Released all parts (7) 6572 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06526_ System corrupted: Matter fused (-10). 06550_ Beams of light sweep through the air. An alarm sounds. 06557_ System corrupted: Med. Treads rejected. 06558_ Acquired Med. Treads. 06563_ Adv. Heat Sink melted. 06563_ G-50 Soldier destroyed. 06563_ Switching to secondary target: G-50 Soldier. 06566_ Critical hit (Burn: +37). 06568_ Beams of light sweep through the air. An alarm sounds. 06571_ Hvy. Armor Plating destroyed. 06572_ Released Adv. Heat Sink. 06572_ Released Neutrino Core. 06572_ Released Antigrav System. 06572_ Released Quantum Rifle. 06572_ Released Gyrokinetic Inverter. 06572_ Released Med. Treads. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????"???# ##????????????????????? | | ????????????????? ?? ?? #????????????????????? | | ?????????????????? ? ?? #????????????????????? | | ?????????????# ?? ? ? #????????????????????? | | ?????????????# ?# ? ?# #????????????????????? | | ?????????????# ^## ? ## ###??????????????????? | | ?????????????" ? #??????????????????? | | ?????????????" ?? #??????????????????? | | ?????????????? ? #??????????????????? | | ???????????????? ?? g ???????????????????? | | ?????????????#????# ?# *%#????????????????????? | | ?????????????# ## ## =#????????????????????? | | ?????????????# b @[ #????????????????????? | | ?????????????# g [!*#????????????????????? | | ?????????????# g Y == #????????????????????? | | ?????????????## ## Y## #????????????????????? | | ??????????????????# ?# #????????????????????? | | ??????????????????####??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###################### | | ????????????????????????# ^ | | ????????????????????????# ^^ | | ????????????????????????# | | ????????????????????????##################### ### | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ??????????????????????????????????????????? #?# | | ????????????????????????????????????????? #?# | | ????????????????????????????????????????"""#####?# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst This Is Interesting... Challenges ------------ None Game ------ Seed AssemblyFactoryRecalibrator Manual? 0 Play Time 01:36:05 Cumulative 51.2 hours Start 2025.09.09 @ 07:41:56 End 2025.09.09 @ 09:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 31 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8787c70e-e506-43c9-bdd1-0556da172968