Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 19:18:23 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1647) 1647 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5137 Bonus ------- None Cogmind --------- Core Integrity 602/700 Matter 212/300 Energy 140/140 System Corruption 7% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (25) --- Reinforced Deuterium Engine High-capacity Storage Unit Medium Reactive Plating Medium Reactive Plating Medium Reflective Plating Authchip [R/Combat] Authchip [Armor] EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun High-powered Shock Rifle Spread Laser Spread Laser Spread Laser EM Pulse Cannon Rocket Launcher Improved Grenade Launcher Heavy Hammer Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Sensor Array Seismic Detector Medium Reactive Plating > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine High-capacity Storage Unit Medium Reactive Plating Medium Reactive Plating Medium Reflective Plating Authchip [R/Combat] Authchip [Armor] EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun High-powered Shock Rifle Spread Laser Spread Laser Spread Laser Rocket Launcher Improved Grenade Launcher Heavy Hammer Dirty Bomb Trap Dirty Bomb Trap [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 68 | 6 4 . . . 31 10 16 1 Power 8 | 1 . . . . 5 1 1 . Engine 6 | 1 . . . . 4 . 1 . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . . 9 . 3 1 Treads 5 | 2 . . . . . . 2 1 Leg 1 | . . . . . 1 . . . Wheel 9 | . . . . . 8 . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 3 . . . 10 4 4 . Device 11 | . 1 . . . 6 2 2 . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 6 | . 1 . . . 2 1 2 . Artifact . | . . . . . . . . . Weapon 23 | 2 1 . . . 7 5 8 . Energy Gun 11 | . . . . . 4 4 3 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 6 | 2 1 . . . 2 . 1 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 22 | . . . . . 11 1 6 4 Power 4 | . . . . . 2 . 1 1 Propulsion 9 | . . . . . 5 . 3 1 Utility 6 | . . . . . 3 . 1 2 Weapon 3 | . . . . . 1 1 1 . Highest Loss Streak 4 | . . . . . 3 1 4 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 90 96 96 88 Engine 7 | . 14 14 14 14 8 . . 7 Core 4 | . . . . . . 12 14 5 Treads 12 | . 28 28 28 28 7 . . 16 Wheel 10 | . . . . . 15 23 19 2 Device 14 | . 4 . . . 17 23 23 28 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 2 | . . . . . 2 6 6 . Protection 9 | . 9 14 14 14 10 7 6 5 Energy Gun 5 | . . . . . 5 12 13 . Ballistic Gun 12 | . 28 28 28 28 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 130 | 11 48 48 48 48 95 121 130 130 Greatest Support 90 | 40 40 40 40 40 40 36 60 90 Greatest Overweight (x) 9 | . 1 1 1 1 9 3 8 8 Average Overweight (x) 2 | . . 1 1 1 2 2 3 4 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 Average Capacity 21 | 6 12 20 20 20 22 25 25 25 Most Carried 25 | 5 4 6 6 8 25 25 25 23 Average Carried 15 | 2 2 5 6 6 16 21 23 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 Final Carried 25 | 3 4 6 6 8 25 25 22 23 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1510 | 223 74 72 . 12 709 115 120 185 Remotely . | . . . . . . . . . Salvage Created 1991 | 13 159 50 . . 1136 360 125 148 Parts 124 | 3 17 8 . . 63 22 7 4 Haulers Intercepted 4 | . . . . . 3 1 . . Recyclers Shooed 4 | . . . . . 2 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 6 3 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 33 | . 6 3 . . 16 1 5 2 Guns 27 | . 6 3 . . 16 1 1 . Cannons 2 | . . . . . . . 1 1 AOE 3 | . . . . . . . 3 . Classes Destroyed 16 | 1 2 . . . 9 2 2 . Worker 5 | . . . . . 2 3 . . Builder 2 | . . . . . 1 1 . . Tunneler 3 | 1 1 . . . 1 . . . Hauler 4 | . . . . . 3 1 . . Recycler 4 | . . . . . 2 2 . . Minesweeper 1 | . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 4 | . . . . . 3 1 . . Swarmer 7 | . 4 3 . . . . . . Grunt 15 | . 2 . . . 9 . 4 . Duelist 2 | . . . . . 2 . . . Sentry 5 | . . . . . 4 . . 1 Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Behemoth 2 | . . . . . . . 1 1 Decomposer 1 | . . . . . . . 1 . Best Kill Streak 10 | 1 3 3 . . 10 5 3 1 Combat Bots Only 4 | . 3 3 . . 4 1 3 1 Max Kills in Single Turn 2 | 1 2 2 . . 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 289 | . 19 6 . . 112 49 58 45 Missed 91 | . 5 2 . . 23 24 26 11 Damage Taken 3037 | . 127 32 . . 1516 274 586 502 Core 420 | . 18 8 . . 296 25 41 32 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 58 | . 2 1 . . 55 . . . Ignored by Resistances 223 | . . . . . . 24 124 75 Core Remaining (%) 78 | 100 . . . 89 46 . . . Volleys Fired 202 | 4 17 4 . 1 104 23 39 10 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 130 | 40 40 40 . 40 130 130 130 128 Shots Fired 376 | 8 34 8 . 2 208 45 51 20 Gun 329 | 8 34 8 . 2 208 45 24 . Cannon 42 | . . . . . . . 22 20 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 216 | 8 34 8 . 2 138 . 16 10 Thermal 126 | . . . . . 61 41 24 . Explosive 5 | . . . . . . . 5 . Electromagnetic 29 | . . . . . 9 4 6 10 Robot Hit Streak 12 | 4 8 4 . . 11 12 10 6 Robot Miss Streak 10 | 1 4 4 . 2 6 10 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 270 | 6 17 4 . . 152 41 35 15 Core Hits 196 | 1 10 3 . . 100 48 31 3 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 6 | . . . . . 2 . 4 . Destroy 2 | . . . . . 2 . . . Blast 4 | . . . . . . . 4 . Melee Attacks 8 | . . . . . 1 7 . . Impact 8 | . . . . . 1 7 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4637 | 61 194 43 . 10 2430 517 970 412 Guns 3277 | 61 194 43 . . 2229 517 233 . Cannons 888 | . . . . . . . 476 412 Explosions 462 | . . . . . 201 . 261 . Melee . | . . . . . . . . . Ramming 10 | . . . . 10 . . . . Kinetic 2311 | 61 194 43 . . 1347 . 415 251 Thermal 1698 | . . . . . 986 479 233 . Explosive 261 | . . . . . . . 261 . Electromagnetic 357 | . . . . . 97 38 61 161 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 7 | . . . . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . . 84 20 12 5 Projectiles 17 | . . . . . . . 12 5 Explosions 104 | . . . . . 84 20 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . . . . . 71 70 . . Shots 2 | . . . . . 1 1 . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | . 6 . . . 8 . 199 336 Average Temperature 99 | . 6 . . . 8 . 58 231 Received Heat Transfer 1139 | . 36 . . . 558 54 99 392 Effects 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 2202 | . . . . . 1322 580 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 350 | 5 174 70 . . 350 235 . . Initial 120 | . 3 . . . . 120 . . Average 69 | 1 83 54 . . 79 150 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 93 | 100 100 100 . 100 87 89 . . Level 1 6 | . . . . . 12 11 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 3 4 . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 4 | . . . . . 3 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 9 3 . . 28 6 4 2 Peak Tracking Total 4 | . 3 3 . . 4 3 3 1 Tactical Retreats 2 | . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . . 3 . Triggered 1 | . . . . . . . 1 . Most Traps Carried 5 | . . . . . . . 5 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 8 | . . . . . 6 2 . . Max in Single Turn 5 | . . . . . 5 2 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 13 | . 4 . . . 7 1 1 . Terminals 11 | . 4 . . . 6 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 29 | . 10 . . . 17 1 1 . Successful 11 | . 5 . . . 5 . 1 . Failed 18 | . 5 . . . 12 1 . . Catastrophic 4 | . . . . . 3 1 . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 . . . 1 1 . . Terminals 27 | . 10 . . . 16 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 8 | . 4 . . . 3 . 1 . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . . . 6 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 5748 | 70 461 281 312 785 1612 500 1240 487 Spaces Moved 2754 | 40 215 112 131 318 733 260 773 172 Core 16 | 16 . . . . . . . . Treads 952 | 24 215 112 131 318 60 . 5 87 Legs . | . . . . . . . . . Wheels 1786 | . . . . . 673 260 768 85 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 98 116 131 220 Average Speed 170 | 116 187 240 240 240 141 129 142 250 Slowest Speed 480 | 160 240 240 240 240 240 131 480 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 49 27 51 56 53 9 64 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 1 . . 4 1 Spaces Dug 6 | . . . . . 1 4 1 . Terrain Destroyed 66 | . . . . . 24 22 19 1 Melee 5 | . . . . . 1 4 . . Projectile 2 | . . . . . . . 1 1 AOE 59 | . . . . . 23 18 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 3412 | 55 243 117 130 337 1094 368 860 208 Wait 283 | . 4 . . 16 188 43 8 24 Move 2746 | 39 214 111 130 317 732 259 772 172 Hop . | . . . . . . . . . Pick Up 61 | 6 2 2 . 2 23 13 12 1 Fast Attach 29 | 3 1 . . . 20 2 2 1 Attach 18 | 3 1 . . . 4 3 7 . Detach 1 | . . . . . 1 . . . Swap 21 | . 2 . . . 7 5 7 . Drop 39 | . 2 . . . 14 13 10 . Fire 202 | 4 17 4 . 1 104 23 39 10 Melee 8 | . . . . . 1 7 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . . . . 3 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Entered Mines 533 | -10/Mines | Assembled infested the area 735 | -10/Mines | Learned location of Storage (-9) 803 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 803 | -10/Mines | Discovered new exit (range 5) 813 | -10/Mines | Entered Exiles 871 | -10/Exiles | Met 8R-AWN 912 | -10/Exiles | Met EX-HEX 1008 | -10/Exiles | Met EX-DEC 1089 | -10/Exiles | Discovered new exit (range 14) 1125 | -10/Exiles | Entered Mines 1850 | -9/Mines | Discovered new exit (range 14) 1857 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1910 | -9/Mines | Entered Materials 1910 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2718 | -8/Materials | Lost 3 parts (1n1u1w) 2781 | -8/Materials | Discovered new exit (range 6) 3123 | -8/Materials | Build established: Scavenger-Mutant 3361 | -8/Materials | Lost 3 parts (1p2n) 3372 | -8/Materials | Core integrity fell below 50% 3445 | -8/Materials | Discovered new exit (range 13) 3522 | -8/Materials | Entered Factory 3522 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3824 | -7/Factory | Discovered new exit (range 12) 3849 | -7/Factory | Identified exit to Lower Caves 3925 | -7/Factory | Garrison activated, responded to threat 4022 | -7/Factory | Entered Lower Caves 4741 | -7/Lower Caves | Identified exit to Lower Caves 4945 | -7/Lower Caves | Spotted B-75 Beast 5005 | -7/Lower Caves | Lost 4 parts (3n1w) 5165 | -7/Lower Caves | Destroyed B-75 Beast 5262 | -7/Lower Caves | Entered another Lower Caves area 5309 | -7/Lower Caves | Spotted B-75 Beast 5448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5477 | -7/Lower Caves | Discovered new exit (range 6) 5646 | -7/Lower Caves | Destroyed B-75 Beast 5651 | -7/Lower Caves | Lost 3 parts (1p2u) 5681 | -7/Lower Caves | Learned 4 Factory zone layouts 5749 | -7/Lower Caves | Self-destructed Last Messages --------------- 05646_ Coolant Injector fried. 05656_ Corrupted Imp. Medium Treads self-destruct mechanism malfunctions. 05677_ Acquired Corrupted Imp. Medium Treads. 05677_ Integrated Corrupted Imp. Medium Treads (+7). 05681_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 05685_ System corrupted: Heat flow error (+280). 05688_ Acquired 79 matter. 05698_ Acquired 9 matter. 05728_ System corrupted: Matter fused (-8). 05743_ Searching scrap... 05743_ Found EM Pulse Cannon. 05743_ Found Imp. Deuterium Engine. 05743_ Found Assault Cannon. 05743_ Found Cooling System. 05743_ Found 22 Matter. 05744_ Acquired 22 matter. 05748_ Acquired EM Pulse Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ???????????????????????????????????????###????# | | ??????????????????????????????????###### ????# | | ?????????????????????????????????? ???## | | ??????????????????????????????????? #### | | ????????????????????????????????????# | | ?????????????????????????????????????# | | ???????????????????????????????????????# # | | ??????????????????????????????######????# | | ????????????######???????????## ##????# % | | ???????????? ??????????# ###### | | ????????????? ????????## %% " | | ???????????????# ?????## " | | ????????????????# ???## # | | ??????????????????# ### ##### ###### | | ??????????????????# @ ] ##???## ##??### | | ??????????????????## * ! ##????## #??## | | ???????????????????# ###### #?????# #### | | ???????????????????# ??????## #?????# ## | | ?????????????????? ????????###?????# # | | ???????????????? ??????????????????# # | | ?????????????? ##???????????????????# | | ????????????? ??????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????##### # | | ?????????????????????????????????????????##### ## | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityChainMediator Manual? 0 Play Time 00:41:52 Cumulative 939.6 hours Start 2024.03.16 @ 18:38:21 End 2024.03.16 @ 19:18:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 494 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 82 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 59108ad3-1ab4-4d00-86b1-371496bec0a3