Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.09 @ 16:26:56 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (593) 593 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1803 Bonus ------- None Cogmind --------- Core Integrity 81/400 Matter 253/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Flying (360) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Maul > --- INVENTORY (6) ---- Improved Ion Engine Reinforced Ion Engine ECM Suite Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Hammer > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit ECM Suite Grenade Launcher [Rating: 13] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 50 | 7 13 30 Power 9 | 1 1 7 Engine 9 | 1 1 7 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 10 | . 4 6 Utility 15 | 2 7 6 Device 3 | . 1 2 Storage 9 | 2 5 2 Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 1 11 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 3 | . 1 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 82 | . 84 81 Engine 12 | . 14 11 Treads 4 | . 10 . Flight 21 | . 17 24 Device 3 | . . 5 Storage 13 | . 19 10 Processor 8 | . 2 13 Energy Gun 2 | . . 3 Ballistic Gun 7 | . 11 5 Impact Weapon 7 | . 7 7 Naked Turns . | . . . Heaviest Build 39 | 15 39 21 Greatest Support 40 | 40 40 12 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 16 | 8 16 6 Average Capacity 6 | 6 8 5 Most Carried 11 | 2 11 6 Average Carried 4 | . 5 4 Final Capacity 8 | 8 6 6 Final Carried 5 | 2 5 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 791 | 218 222 351 Remotely . | . . . Salvage Created 1143 | 94 328 721 Parts 86 | 2 27 57 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 6 13 Melee 3 | . . 3 Guns 12 | . 6 6 AOE 3 | . . 3 Classes Destroyed 10 | 1 3 6 Worker 2 | . . 2 Tunneler 1 | . . 1 Hauler 3 | . 2 1 Recycler 3 | 1 1 1 Operator 1 | . . 1 Watcher 5 | . 3 2 Swarmer 10 | . 6 4 Grunt 3 | . . 3 Brawler 2 | . . 2 Sentry 4 | . . 4 Best Kill Streak 5 | 1 4 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 987 | . 94 893 Core 327 | . 8 319 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 110 | 1 52 57 Largest 2 | 2 2 2 Hottest 76 | 40 40 76 Shots Fired 157 | 2 88 67 Gun 156 | 2 88 66 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 127 | 2 88 37 Thermal 29 | . . 29 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 25 | 2 18 25 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 160 | 2 71 87 Core Hits 51 | 2 23 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 31 | . . 31 Impact 31 | . . 31 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2004 | 20 480 1504 Guns 1384 | 20 480 884 Cannons . | . . . Explosions 138 | . . 138 Melee 482 | . . 482 Ramming . | . . . Kinetic 952 | 20 480 452 Thermal 432 | . . 432 Explosive 138 | . . 138 Electromagnetic . | . . . Impact 482 | . . 482 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 10 | . . 10 Message Errors 6 | . . 6 Heat Flow Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles . | . . . Explosions . | . . . Melee 26 | . . 26 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 231 | . 6 231 Average Temperature 55 | . 2 61 Received Heat Transfer 360 | . . 360 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 999 | . . 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 234 | 5 217 234 Initial 2 | . 2 . Average 77 | 1 74 84 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 89 98 Level 1 5 | . 10 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 11 31 Peak Tracking Total 10 | . 5 10 Tactical Retreats 9 | . 1 8 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 15 | . 7 8 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 58 | . 22 36 Successful 39 | . 14 25 Failed 19 | . 8 11 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 31 | . 15 16 Terminals 51 | . 22 29 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 26 | . 11 15 Robot Analysis 6 | . 3 3 Prototype ID Bank 4 | . 3 1 Terminal Index 2 | . 1 1 Fabricator Index 1 | . . 1 Repair Station Index 1 | . . 1 Alert Level 4 | . 1 3 Locate Traps 1 | . 1 . Maintenance Status 1 | . . 1 Security Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 3 5 Terminals 6 | . 3 3 Track 1 | . 1 . Botnet 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Monitor 1 | . . 1 Recyclers 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 14 | . 7 7 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 6 | . 3 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2169 | 76 853 1240 Spaces Moved 1185 | 40 590 555 Core 15 | 2 . 13 Treads 170 | 38 132 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 1000 | . 458 542 Fastest Speed 34 | 50 37 34 Average Speed 135 | 154 116 154 Slowest Speed 360 | 160 160 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 72 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1553 | 49 685 819 Wait 130 | . 5 125 Move 1183 | 39 589 555 Hop . | . . . Pick Up 19 | 2 11 6 Fast Attach 19 | 7 2 10 Attach 10 | . 1 9 Detach 3 | . . 3 Swap 21 | . 10 11 Drop 26 | . 15 11 Fire 110 | 1 52 57 Melee 31 | . . 31 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Discovered new exit (range 9) 922 | -10/Materials | Identified exit to Materials 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -9/Materials | Core integrity fell below 50% 1388 | -9/Materials | Lost 9 parts (1p5n1u2w) 1658 | -9/Materials | Build established: Scavenger-Mutant 1839 | -9/Materials | Discovered new exit (range 15) 2170 | -9/Materials | Self-destructed Last Messages --------------- 02012_ OE0 SEJBI #RNJ%RQ|#FEDTOIJVWT/ 02012_ >> MONITOR: Recycling Unit M002 accepting Aluminum Leg(47%). 02015_ >> MONITOR: Recycling Unit M002 accepting Lgt. Ion Engine(90%). 02023_ Acquired Imp. Ion Engine. 02072_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Layout(Zone) Retrieving Zone 4F layout... Downloaded map data. 02111_ System corrupted: Heat flow error (+214). 02116_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02121_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02122_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02127_ UK#CD R>QPAW0#TKNTXBLQ9R 02149_ Flight Unit destroyed. 02153_ Y-45 Defender destroyed. 02166_ System corrupted: Imp. Assault Rifle targeting data glitched. 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