Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 17:33:42 Player: Lunace Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1115 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit Makeshift System Restoration Module > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (8) ---- Ion Engine Subdweller Monowheel Disposable Heat Sink Subdweller Shrapnel Launcher Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Makeshift System Restoration Module > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Subdweller Monowheel Disposable Heat Sink Subdweller Beam Cannon Subdweller Beam Cannon Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 3 17 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 4 | 2 1 1 Leg . | . . . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 4 | 2 1 1 Energy Cannon 5 | . . 5 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes 2 | . . 2 Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 14 13 Treads 20 | . 27 14 Wheel 7 | . . 13 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 13 | . 26 . Energy Cannon 11 | . . 21 Ballistic Gun 1 | . . 2 Peak Build Rating 15 | 6 7 15 Average Rating 9 | 5 6 11 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 31 | 14 15 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 3 8 Average Carried 4 | . 1 6 Final Capacity 8 | 8 8 8 Final Carried 5 | 1 2 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 653 | 260 20 373 Remotely . | . . . Salvage Created 774 | 125 257 392 Parts 60 | 10 24 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 7 11 Guns 7 | . 7 . Cannons 7 | . . 7 AOE 3 | . . 3 Classes Destroyed 11 | 2 5 4 Builder 1 | . 1 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 1 | . 1 . Turret 2 | . . 2 Watcher 3 | . 3 . Swarmer 10 | . 6 4 Grunt 1 | . 1 . Artisan 1 | . . 1 Cobbler 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 6 | 2 4 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 2 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 26 63 Missed 32 | . 10 22 Damage Taken 1062 | . 184 878 Core 270 | . 35 235 Absorbed by Shields . | . . . Regen/Repaired (Parts) 40 | . 40 . Core Remaining (%) 100 | 100 . . Volleys Fired 89 | 13 18 58 Largest 2 | 2 2 2 Hottest 160 | 80 80 160 Shots Fired 153 | 26 35 92 Gun 71 | 26 35 10 Cannon 72 | . . 72 Launcher 10 | . . 10 Special . | . . . Kinetic 16 | . . 16 Thermal 73 | . . 73 Explosive . | . . . Electromagnetic 64 | 26 35 3 Robot Hit Streak 13 | 9 5 13 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | 18 18 34 Core Hits 36 | 5 11 20 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1913 | 293 340 1280 Guns 597 | 235 252 110 Cannons 609 | . . 609 Explosions 707 | 58 88 561 Melee . | . . . Ramming . | . . . Kinetic 637 | . . 637 Thermal 755 | 58 88 609 Explosive . | . . . Electromagnetic 521 | 235 252 34 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged 2 | . . 2 Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 4 | . . 4 Matter Fused 2 | . . 2 Heat Flow Errors 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Overload Shots . | . . . Overflow Damage 28 | . 28 . Projectiles . | . . . Explosions 28 | . 28 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 37 34 Shots 2 | . 1 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 252 | 90 84 252 Average Temperature 56 | 40 28 77 Received Heat Transfer 237 | . 12 225 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 964 | 50 100 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 255 | 20 255 . Initial 13 | . 13 . Average 69 | 6 75 . Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 16 17 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 4 | . . 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 4 3 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 9 7 Successful 11 | . 4 7 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . . 7 Record 5 | . . 5 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2692 | 116 1207 1369 Spaces Moved 1337 | 42 348 947 Core 5 | 5 . . Treads 743 | 37 348 358 Legs . | . . . Wheels 589 | . . 589 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 95 Average Speed 132 | 146 160 121 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 70 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 10 | . . 10 Spaces Dug 12 | . . 12 Terrain Destroyed 130 | 7 9 114 Melee . | . . . Projectile 27 | . . 27 AOE 103 | 7 9 87 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2097 | 67 962 1068 Wait 620 | 6 591 23 Move 1335 | 41 347 947 Hop . | . . . Pick Up 12 | 1 2 9 Fast Attach 20 | 6 3 11 Attach 3 | . . 3 Detach 1 | . . 1 Swap 3 | . . 3 Drop 12 | . 1 11 Fire 89 | 13 18 58 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 6) 438 | -10/Materials | Discovered new exit (range 3) 585 | -10/Materials | Repaired Lgt. Treads 677 | -10/Materials | Discovered new exit (range 8) 1309 | -10/Materials | Discovered new exit (range 4) 1324 | -10/Materials | Entered Subcaves 1325 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1642 | -10/Subcaves | Core integrity fell below 50% 1704 | -10/Subcaves | Learned Materials interactive machine intel 1779 | -10/Subcaves | Discovered new exit (range 13) 1791 | -10/Subcaves | Learned Materials stockpile data 1924 | -10/Subcaves | Visited Clippyterm 1929 | -10/Subcaves | Learned location of Extension (-5) 1938 | -10/Subcaves | Discovered new exit (range 16) 2016 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2017 | -10/Subcaves | Core integrity fell below 20% 2102 | -10/Subcaves | Discovered new exit (range 14) 2379 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2542 | -10/Subcaves | Released subatomizers from SUBCON Basin 2572 | -10/Subcaves | Ambushed by Subdweller buried in earth 2693 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 02542_ Released subatomizers from SUBCON Basin. 02573_ IF-Z3N(R): "ARGHSUB!" 02578_ IF-Z3N(R) destroyed. 02581_ Acquired 31 matter. 02624_ Sub. Beam Cannon shoots sparks and powers down. 02638_ Dropped Broken Sub. Beam Cannon. 02684_ Triggered Shrapnel Trap. 02684_ An expanding cloud of shrapnel blasts out in all directions. 02689_ Triggered Shrapnel Trap. 02689_ An expanding cloud of shrapnel blasts out in all directions. 02693_ Triggered Piercing Trap. 02693_ Spikes shoot up from the floor. 02693_ Sub. Beam Cannon destroyed. 02693_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ????????????????????# #???# ## #?? | | ????????????????????## #???## ## #?? | | ?????????????????????####???# ## #?? | | ????????????????????????????## ## ##?? | | ???????????????????????###?### #??? | | ???????????????????????# ## #??? | | ???????????????????????# ### ##?? | | ???????????????????????## ##??###? | | ????????????????????????# #????? | | ????????????????????????## ##??# | | ?????????????????????####### ## | | ????????????????###### #### | | ????????????????# | | ???????????????## | | ???????????????#;; ;; # ##### ##### | | ??????????????## ;;## #???? #????? | | ??????????????# ;#### ??? #???? | | ??????????????# ;#?## ??# #??? | | ??????????????#; ;;#??## #?? #??? | | ??????????????#; ; ###??# #??? #??? | | ??????????????#; #??? ##??? ##??? | | ??????????????#; ;# #??? ##?????#???? | | ??????????????#; ;## #?##??????????? | | ??????????????#; ;;#?? #????????????? | | ??????????????#; ;###??# #????????????? | | ??????????????##@##?????# #????????????? | | ???????????????## #?????? ????????????? | | ????????????????? ?????? ##???????????? | | ????????????????? ????? #????????????? | | ?????????????????# #??????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ???????????????? | | ???????????????????# ??????????????? | | ????????????????????## ?????????????? | | ??????????????????????# ????????????? | | ???????????????????????# [ ????????????? | | ????????????????????????# ??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingTacticalAirjet Manual? 0 Play Time 00:16:25 Cumulative 297.1 hours Start 2024.08.11 @ 17:19:57 End 2024.08.11 @ 17:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 292 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d256ab8e-4d9a-46d1-9d47-d514bfd2115f