Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 15:18:11 Player: Sooner535 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (312) 312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 2790 Bonus ------- Follower Combat Kills 48 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 39/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (5) ---- Weight Redist. System Shield Generator Spread Laser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Heavy EM Pulse Gun Beamcaster > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Weight Redist. System Small Laser Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 6 3 . 17 . . 1 Power 3 | 1 . . 2 . . . Engine 3 | 1 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 2 . 7 . . . Treads 3 | . 2 . 1 . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 6 | . . . 6 . . . Utility 6 | 1 1 . 4 . . . Device 2 | . 1 . 1 . . . Storage 3 | 1 . . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 4 . . 1 Energy Gun 3 | . . . 3 . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . 2 . . 8 Power 2 | . . . . . . 2 Propulsion 5 | . . . 1 . . 4 Utility . | . . . . . . . Weapon 3 | . . . 1 . . 2 Highest Loss Streak 8 | . . . 2 . . 8 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 5 7 7 7 7 6 Power 1 | . 1 2 1 1 1 . Propulsion 1 | 2 2 2 1 1 1 . Utility 2 | . . 1 2 3 3 3 Weapon 2 | 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 9 . 1 3 Power 2 | . . . 2 . . . Propulsion . | . . . . . . . Utility 5 | . . . 3 . . 2 Weapon 6 | . . . 4 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 92 100 92 100 100 93 Engine 11 | . 14 14 11 11 11 11 Treads 5 | . 11 23 . . . . Wheel 2 | . 16 4 6 . . . Flight 21 | . . . 20 33 33 29 Device 11 | . 7 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 10 11 11 11 Energy Gun 8 | . . . 11 11 11 8 Energy Cannon 6 | . . . . 11 11 11 Ballistic Gun 8 | . 28 28 8 . . . Peak Build Rating 18 | 6 7 7 18 15 15 15 Average Rating 12 | 3 6 7 12 15 15 14 On Entrance 9 | . 6 7 7 15 15 15 Naked Turns . | . . . . . . . Heaviest Build 23 | 14 15 15 23 19 19 19 Greatest Support 63 | 26 40 40 63 18 18 18 Greatest Overweight (x) 5 | 3 . . 5 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 8 7 8 8 8 8 8 Average Carried 7 | 3 5 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 7 8 6 8 8 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 670 | 227 50 37 326 30 . . Remotely . | . . . . . . . Salvage Created 362 | . . 36 303 23 . . Parts 27 | . . 6 19 2 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 14 | . . 3 8 3 . . Guns 11 | . . 3 8 . . . AOE 3 | . . . . 3 . . Classes Destroyed 3 | . . 1 2 . . . Swarmer 9 | . . 3 3 3 . . Grunt 3 | . . . 3 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 3 | . . 3 3 3 . . Combat Bots Only 3 | . . 3 3 3 . . Max Kills in Single Turn 3 | . . 1 1 3 . . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 109 | . 1 9 56 5 . 38 Missed 36 | . . 2 15 1 . 18 Hits 73 | . 1 7 41 4 . 20 Projectile 73 | . 1 7 41 4 . 20 Critical Strikes 1 | . . . . 1 . . Damage Taken 1361 | . 11 56 574 64 . 656 Core 420 | . . 8 174 38 . 200 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 24 | . . . 24 . . . Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 38 | . . 4 30 2 . 2 Largest 2 | . . 2 2 2 . 1 Hottest 112 | . . 40 112 112 . 56 Shots Fired 73 | . . 8 59 4 . 2 Gun 67 | . . 8 57 2 . . Cannon 6 | . . . 2 2 . 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 30 | . . 8 22 . . . Thermal 21 | . . . 19 2 . . Explosive . | . . . . . . . Electromagnetic 22 | . . . 18 2 . 2 Robot Hit Streak 9 | . . 3 9 2 . . Robot Miss Streak 5 | . . 1 5 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 46 | . . 6 38 2 . . Core Hits 14 | . . 3 10 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 764 | . . 68 512 184 . . Guns 576 | . . 68 494 14 . . Cannons 36 | . . . 18 18 . . Explosions 152 | . . . . 152 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 214 | . . 68 146 . . . Thermal 369 | . . . 203 166 . . Explosive . | . . . . . . . Electromagnetic 181 | . . . 163 18 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . 39 . . Projectiles . | . . . . . . . Explosions 39 | . . . . 39 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . . . 31 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 430 | . . . 430 120 . 13 Average Temperature 163 | . . . 182 61 . 8 Received Heat Transfer 342 | . 6 . 156 . . 180 Effects 1 | . . . 1 . . . Shutdowns 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 1 . . Heat Transferred 829 | . . . 592 237 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . . 62 164 177 . . Initial 51 | . . . 5 51 . . Average 56 | . . 9 103 88 . . Influence Increases 544 | . . 70 343 131 . . Destroy 0b10 Robot/C 360 | . . 60 240 60 . . Destroy Leader 80 | . . 10 60 10 . . Allied During Kill 13 | . . . 13 . . . Trap Triggered on 0b10 20 | . . . 20 . . . Successful Hack 14 | . . . 9 5 . . Disable Machine 45 | . . . . 45 . . Destroy Structure 12 | . . . 1 11 . . Influence Decreases 544 | . . 56 226 262 . . Entered New Map 89 | . . . 9 80 . . Time Decay 435 | . . 56 197 182 . . Lost Part 20 | . . . 20 . . . Squads Dispatched 3 | . 1 1 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 24 | . 1 3 14 3 . 3 Peak Tracking Total 3 | . 1 3 3 3 . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 10 | . . . 10 . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . . 3 . . Max in Single Turn 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 7 | . . . 5 2 . . Terminals 5 | . . . 3 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . . . 20 3 . . Successful 17 | . . . 15 2 . . Failed 6 | . . . 5 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 18 | . . . 15 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . 11 2 . . Record 1 | . . . . 1 . . Prototype ID Bank 2 | . . . 2 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 2 | . . . 2 . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 3 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 1 . 4 4 Highest-Rated Group 159 | . . 31 31 . 159 159 Highest-Rated Ally 41 | . . 31 31 . 41 41 Total Orders . | . . . . . . . Ally Attacks 22 | . . . 22 . . . Total Damage 275 | . . . 275 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 2448 | . 50 537 464 380 871 146 Optics 1851 | . . . 454 380 871 146 Structural 748 | . 50 537 161 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2565 | 74 92 537 464 380 871 147 Spaces Moved 2085 | 55 77 370 518 272 653 140 Core 39 | 27 . . 7 . . 5 Treads 293 | . 23 268 2 . . . Legs . | . . . . . . . Wheels 268 | 28 54 102 84 . . . Hover . | . . . . . . . Flight 1485 | . . . 425 272 653 135 Fastest Speed 34 | 50 90 90 34 114 114 34 Average Speed 102 | 105 110 140 52 114 114 99 Slowest Speed 300 | 200 160 160 300 114 114 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 17 84 42 58 82 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . 11 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . . 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2451 | 70 83 377 655 338 780 148 Wait 219 | . . 1 31 63 124 . Move 2079 | 54 76 369 517 271 652 140 Hop . | . . . . . . . Pick Up 45 | 10 4 1 26 2 2 . Fast Attach . | . . . . . . . Attach 23 | 6 1 . 13 . . 3 Detach . | . . . . . . . Swap 19 | . 2 2 15 . . . Drop 28 | . . . 23 . 2 3 Fire 38 | . . 4 30 2 . 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Met 8R-AWN 158 | -10/Materials | Discovered new exit (range 6) 167 | -10/Materials | Entered Mines 169 | -10/Mines | Followed 8R-AWN into the Mines 234 | -10/Mines | Learned location of 2 exits from Materials 302 | -10/Mines | Build established: Mutant 665 | -10/Mines | Discovered new exit (range 14) 676 | -10/Mines | Met a Derelict testing a Signal Generator 704 | -10/Mines | Entered Materials 704 | -9/Materials | Accompanied by 1 ally 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Identified exit to Mines 705 | -9/Materials | Identified exit to Materials 923 | -9/Materials | Discovered exit to Mines (range 17) 1035 | -9/Materials | Repaired Hvy. EM Pulse Gun 1168 | -9/Materials | Entered Mines 1175 | -9/Mines | Core integrity fell below 50% 1188 | -9/Mines | Learned Materials security intel 1228 | -9/Mines | Discovered exit to Materials (range 11) 1247 | -9/Mines | Learned 2 Materials zone layouts 1270 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1545 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1548 | -9/Mines | Entered Zion 2122 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2181 | -7/Zion | Met Imprinter 2204 | -7/Zion | Imprinted 2206 | -7/Zion | Declared Zion's savior 2380 | -7/Zion | Opened final containment barrier to the Deep Caves 2399 | -7/Zion | Discovered new exit (range 3) 2399 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2419 | -7/Zion | Entered Deep Caves 2419 | -7/Deep Caves | Accompanied by 4 allies 2530 | -7/Deep Caves | Attacked by Z-Imprinter 2564 | -7/Deep Caves | Core integrity fell below 20% 2566 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- We'll go back and get... reinforcements... yeah." 02421_ J2-YIJ(M) slips into the shadows. 02422_ HM-I8Q(M) slips into the shadows. 02422_ TJ-VNX(M) slips into the shadows. 02423_ F8-AD6(M) slips into the shadows. 02522_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02531_ Beam Rifle destroyed. 02536_ Flight Unit destroyed. 02551_ Imp. Ion Engine destroyed. 02559_ Flight Unit destroyed. 02563_ Dropped Med. Storage Unit. 02564_ Dropped Sml. Storage Unit. 02565_ TS-G0O(o) is busy at the terminal. 02565_ Discarded Visual Processing Unit. 02566_ Lgt. EM Pulse Cannon destroyed. 02566_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????""" | | ?????????????????????????????" 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""""""""" | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ????????? | | ????????? | | ????????? @! ;#### | | ????????????????# #####??### ## | | ????????????????## ##????????######? | | ?????????????????### #####???????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 52% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed FireLaserTelecube Manual? 0 Play Time 00:39:48 Cumulative 2.9 hours Start 2025.09.01 @ 12:09:34 End 2025.09.01 @ 15:18:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 75% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9129a34c-4be2-4d6f-93e8-9eebccd6800e