Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 22:07:01 Player: MrProgressor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (5546) 5546 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1545) 1545 TOTAL SCORE: 12851 Bonus ------- High Alert Combat Kills 1264 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 87/150 System Corruption 12% Temperature Cool (9) Movement Rolling (155) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (7) ------ Armored Scrap Engine High-capacity Storage Unit Enhanced Optical Array Microactuators Focal Shield Improved Hacking Suite > --- WEAPON (2) ------- Chainsword Carbide Saw > --- INVENTORY (20) --- Advanced Heat Sink Improved Cooling System Large Storage Unit High-capacity Storage Unit Matter Compressor (187) Advanced Weight Redist. System Structural Scanner Improved Trap Scanner Advanced Melee Analysis Suite Transmission Jammer Cloak of Protection EM Disruption Field Improved Field Recycling Unit (65) Force Rifle Heavy Flak Cannon Improved Grenade Launcher Shock Maul Katana Axe Peak State ------------ > --- POWER ------------ Antimatter-Compressor Reactor > --- PROPULSION ------- Medium Treads Treaded Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Terrain Scan Processor Experimental Targeting Computer Cloak of Protection Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Cycling Ballistic Gauss Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Structural Scanner Improved Trap Scanner Improved Terrain Scanner Launcher Loader Cloaking Device Hardened Medium Armor Plating Reactive Plating Focal Shield EM Disruption Field Hardlight Generator Improved Hacking Suite Improved Field Recycling Unit Rocket Launcher Improved Grenade Launcher Great Maul Katana Axe Chainsword [Rating: 88] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 5 | . . . 1 . . . 1 . . 3 Weapon . | . . . . . . . . . . . Parts Attached 280 | 5 18 9 35 6 . 3 24 24 10 146 Power 16 | . 2 1 3 . . . 3 . 1 6 Engine 15 | . 2 1 3 . . . 3 . 1 5 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 48 | 3 8 5 9 . . . 3 2 3 15 Treads 28 | . 3 3 6 . . . 2 2 3 9 Leg 1 | . . . . . . . 1 . . . Wheel 18 | 3 5 2 2 . . . . . . 6 Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 151 | 2 1 1 14 5 . 2 10 19 5 92 Device 105 | 2 . . 10 4 . 1 9 13 4 62 Storage 3 | . 1 . . . . . . . . 2 Processor 5 | . . . . . . . . . . 5 Hackware 2 | . . . . . . . . . . 2 Protection 36 | . . 1 4 1 . 1 1 6 1 21 Artifact . | . . . . . . . . . . . Weapon 65 | . 7 2 9 1 . 1 8 3 1 33 Energy Gun 15 | . . 2 5 . . . 4 . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | . 4 . 2 . . 1 2 1 . 5 Ballistic Cannon 8 | . . . . . . . 1 1 . 6 Launcher 11 | . 2 . 2 1 . . 1 . . 5 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 4 Slashing Weapon 11 | . . . . . . . . 1 1 9 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . 2 . . 6 Parts Lost 43 | . 6 5 6 . . . . 1 2 23 Power 7 | . 1 1 . . . . . . 1 4 Propulsion 18 | . 2 2 4 . . . . . 1 9 Utility 7 | . . . . . . . . 1 . 6 Weapon 11 | . 3 2 2 . . . . . . 4 Highest Loss Streak 6 | . 4 3 6 . . . . 1 2 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 88 99 99 100 100 99 99 92 78 Engine 11 | . 13 12 11 11 11 11 18 18 17 6 Treads 20 | . 8 7 19 33 33 33 27 27 27 12 Wheel 3 | . 19 20 13 . . . . . . 3 Device 17 | . 14 . 15 21 22 12 25 20 15 15 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 Processor 4 | . . . . . . . . . . 10 Hackware 1 | . . . . . . . . . . 2 Protection 3 | . . 14 6 . . 9 1 6 5 2 Energy Gun 4 | . . 18 16 11 11 11 6 . . 1 Ballistic Gun 4 | . 22 1 3 9 . 11 8 6 9 . Ballistic Cannon 3 | . . . . . . . 2 9 7 2 Launcher 1 | . 1 . 1 1 11 . 1 . . . Slashing Weapon 1 | . . . . . . . . 2 1 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 13 89 88 105 97 97 105 122 131 123 123 Greatest Support 115 | 26 40 40 66 64 64 64 64 64 62 115 Greatest Overweight (x) 6 | 1 5 3 6 1 1 1 2 2 1 5 Average Overweight (x) . | . 2 2 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 20 23 25 25 25 25 25 25 25 25 Average Carried 23 | 7 10 19 23 25 24 25 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 8 20 23 25 25 25 25 25 25 25 19 Scrap Engine Consumption 89 | . . . . . . . . . 16 73 Constructs Created 5 | . . . . . . . . . 1 4 Constructs Modified 22 | . . . . . . . . . . 22 Class Distribution -------------------- 56% | Mutant 17% | Construct 10% | Skirmisher 6% | Assassin 3% | Commander-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 6999 | 277 464 260 500 116 . 51 155 907 340 3929 Remotely . | . . . . . . . . . . . Salvage Created 7095 | 146 331 260 683 107 . 51 211 621 260 4425 Parts 343 | 8 25 14 45 5 . 3 12 36 6 189 Haulers Intercepted 10 | . 1 . 3 . . . 1 1 . 4 Recyclers Shooed 16 | 1 . . 2 1 . . . 2 . 10 Parts Field Recycled 11 | . . . . . . . . . . 11 Retrieved Matter 227 | . . . . . . . . . . 227 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 114 | . 10 5 14 2 . 1 4 12 3 63 Melee 13 | . . 1 . . . . . . . 12 Guns 48 | . 8 4 11 2 . 1 2 2 1 17 Cannons 39 | . 1 . . . . . . 10 2 26 AOE 14 | . 1 . 3 . . . 2 . . 8 Classes Destroyed 16 | 2 6 . 2 . . 1 . 1 . 4 Worker 14 | . 2 . . . . . . 1 . 11 Builder 8 | . . . . . . . . . . 8 Tunneler 4 | 3 1 . . . . . . . . . Hauler 10 | . 1 . 3 . . . 1 1 . 4 Recycler 14 | 1 . 1 2 . . . . 3 . 7 Mechanic 3 | . . . 1 . . . . . . 2 Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 2 . 1 . . . 1 1 . 1 Swarmer 17 | . 3 2 7 . . . . 2 . 3 Grunt 51 | . 7 3 5 2 . . 3 3 . 28 Brawler 1 | . . . . . . . . . . 1 Duelist 3 | . . . . . . . . 1 . 2 Sentry 13 | . . . 2 . . . . 5 1 5 Specialist 6 | . . . . . . . . . . 6 Hunter 11 | . . . . . . 1 1 1 2 6 Programmer 12 | . . . . . . . . . . 12 Best Kill Streak 9 | 3 5 2 5 2 . 1 3 4 3 9 Combat Bots Only 6 | . 5 2 5 2 . 1 2 3 3 6 Max Kills in Single Turn 3 | 1 3 1 2 1 . 1 2 2 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . 1 . . . 1 . . 2 Melee 1 | . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 13441 | . 769 607 1010 292 . 108 72 700 385 9498 Core 1361 | . 94 121 163 25 . . . 66 25 867 Absorbed by Shields 178 | . . . . . . 32 27 28 . 91 Reduced by Siege Mode 141 | . . . . . . . . . . 141 Redirected to Shielding 40 | . . 20 15 5 . . . . . . Regen/Repaired (Parts) 2088 | . . . 53 . . . . . . 2035 Core Remaining (%) 62 | 100 . 14 . . . 53 . . 83 . Volleys Fired 461 | 9 59 13 56 12 . 6 15 62 7 222 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 142 | 70 120 105 128 83 . 83 83 96 73 142 Shots Fired 771 | 18 107 18 91 24 . 12 27 96 14 364 Gun 453 | 18 93 18 85 24 . 12 24 39 7 133 Cannon 278 | . . . . . . . . 57 7 214 Launcher 30 | . 4 . 6 . . . 3 . . 17 Special 10 | . 10 . . . . . . . . . Kinetic 478 | 9 93 10 8 12 . 6 13 96 14 217 Thermal 263 | 9 10 8 77 12 . 6 11 . . 130 Explosive 30 | . 4 . 6 . . . 3 . . 17 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | 4 10 11 11 11 . 3 8 11 2 24 Robot Miss Streak 6 | 2 6 1 2 2 . 1 2 4 4 3 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 5 | . 2 . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 Shots Hit Robots 583 | 11 48 15 60 17 . 7 19 60 7 339 Core Hits 293 | 5 28 9 29 6 . 3 13 24 5 171 Critical Kills 4 | . . . . . . . . . . 4 Critical Parts Destroyed 6 | . 1 . . . . . . . . 5 Critical Strikes 23 | . 1 . 1 . . . . 2 2 17 Burn 1 | . . . 1 . . . . . . . Destroy 10 | . 1 . . . . . . . . 9 Blast 9 | . . . . . . . . 2 2 5 Sever 3 | . . . . . . . . . . 3 Melee Attacks 144 | . . . . . . . . 3 3 138 Impact 10 | . . . . . . . . . . 10 Slashing 134 | . . . . . . . . 3 3 128 Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . 15 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 7 Damage Inflicted 17214 | 131 975 192 1237 255 . 94 591 1739 252 11748 Guns 5207 | 130 498 146 956 255 . 94 261 446 32 2389 Cannons 5499 | . . . . . . . . 1048 92 4359 Explosions 3292 | . 453 . 281 . . . 330 245 . 1983 Melee 3137 | . . . . . . . . . 128 3009 Ramming 55 | 1 . 46 . . . . . . . 8 Kinetic 6729 | 69 498 76 93 120 . 28 120 1494 124 4107 Thermal 4286 | 61 259 70 863 135 . 66 141 . . 2691 Explosive 3007 | . 218 . 281 . . . 330 245 . 1933 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3137 | . . . . . . . . . 128 3009 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 6 6 . . . . . . . 12 Average Corruption 6 | . 6 6 . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 Effects 148 | . 12 10 . . . . . . . 126 Message Errors 27 | . 3 3 . . . . . . . 21 Matter Fused 36 | . 2 2 . . . . . . . 32 Heat Flow Errors 17 | . . . . . . . . . . 17 Energy Discharges 19 | . 2 1 . . . . . . . 16 Parts Rejected 3 | . . 1 . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 16 | . 4 . . . . . . . . 12 Data Loss (major) 13 | . . . . . . . . . . 13 Misfires 4 | . 1 1 . . . . . . . 2 Alerts 6 | . . 2 . . . . . . . 4 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 573 | . 43 . 25 . . . 5 51 . 449 Projectiles 153 | . . . . . . . . 11 . 142 Explosions 156 | . 43 . 25 . . . 5 40 . 43 Melee 264 | . . . . . . . . . . 264 Knockbacks 37 | . . . . . . . . 5 1 31 Impact . | . . . . . . . . . . . Kinetic 36 | . . . . . . . . 5 1 30 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 47 | . . . . . . . . . . 47 Shots 1 | . . . . . . . . . . 1 Rammed 17 | 1 . 15 . . . . . . . 1 Targets Rammed 18 | 1 . 16 . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 567 | 47 60 90 567 18 . 180 99 219 127 473 Average Temperature 106 | 15 17 30 147 7 . 91 32 79 56 126 Received Heat Transfer 4297 | . 234 351 342 183 . . 24 190 36 2937 Effects 31 | . . . 12 . . . . 1 . 18 Shutdowns 8 | . . . 3 . . . . . . 5 Energy Bleed 6 | . . . 1 . . . . . . 5 Interference 9 | . . . 4 . . . . 1 . 4 Matter Decay 2 | . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 2 | . . . 2 . . . . . . . Siege Activations 5 | . . . . . . . . . . 5 Total Turns 97 | . . . . . . . . . . 97 Longest Duration 38 | . . . . . . . . . . 38 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 4 . . . 1 . . 6 Heat Transferred 6985 | 185 250 173 1998 296 . 148 296 . . 3639 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1712 | 20 311 190 305 67 . 45 111 238 103 1712 Initial 75 | . 13 75 74 67 . . 17 . 34 54 Average 284 | 12 179 120 177 42 . 35 16 104 24 566 Maximum Alert Level 5 | . 1 . 1 . . . . 1 . 5 Low Security (%) 72 | 100 71 100 69 100 . 100 100 87 100 47 Level 1 6 | . 28 . 30 . . . . 12 . 3 Level 2 2 | . . . . . . . . . . 6 Level 3 10 | . . . . . . . . . . 23 Level 4 7 | . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . 2 . 1 . . . 1 1 . 38 Investigation 8 | . 1 . 1 . . . 1 . . 5 Extermination 12 | . . . . . . . . . . 12 Reinforcement 15 | . 1 . . . . . . 1 . 13 Assault 5 | . . . . . . . . . . 5 Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 10 | . 2 . . . . . 1 1 . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 20 10 20 2 . 1 7 14 3 113 Peak Tracking Total 10 | . 6 3 7 2 . 1 4 3 3 10 Tactical Retreats 19 | . 2 2 . . . . 2 . . 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 21 | . 2 . 1 . . . . 3 . 15 Max in Single Turn 12 | . 2 . 1 . . . . 1 . 12 Garrison Access 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 46 | . 3 . 5 . 2 . 4 8 6 18 Terminals 30 | . 3 . 4 . . . 3 8 6 6 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 5 | . . . 1 . . . . . . 4 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . 1 . . 2 Garrison Access 3 | . . . . . . . . . . 3 Total Hacks 133 | . 6 . 17 . 2 . 14 20 23 51 Successful 66 | . . . 5 . 2 . 8 12 14 25 Failed 66 | . 6 . 11 . . . 6 8 9 26 Catastrophic 11 | . 2 . 1 . . . 1 2 3 2 Database Lockouts 1 | . . . 1 . . . . . . . Manual 48 | . 3 . 10 . 1 . 6 8 11 9 Terminals 93 | . 6 . 14 . . . 11 20 23 19 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 15 | . . . 3 . . . . . . 12 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 8 | . . . . . . . 3 . . 5 Garrison Access 10 | . . . . . . . . . . 10 Terminal Hacks 41 | . . . 3 . 2 . 6 11 12 7 Record 2 | . . . . . 1 . . . . 1 Part Schematic 6 | . . . . . . . . 1 5 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 5 | . . . 1 . . . 2 . 1 1 Prototype ID Bank 5 | . . . 1 . . . 1 1 1 1 Open Door 2 | . . . . . . . . 2 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . . 1 . 3 Locate Traps 5 | . . . . . . . 1 3 . 1 Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . 1 1 3 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . . . 2 . . . . . . 7 Scan Component 5 | . . . 1 . . . . . . 4 Repair 4 | . . . 1 . . . . . . 3 Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer 5 | . . . . . . . 1 . . 4 Insert Component 3 | . . . . . . . 1 . . 2 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . 2 Unauthorized Hacks 6 | . . . . . . . 1 1 2 2 Terminals 6 | . . . . . . . 1 1 2 2 Botnet 6 | . . . . . . . 1 1 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 3 . 5 . . . 4 7 6 13 Full Trace Events 8 | . 1 . 2 . . . 1 . 1 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 5 2 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . 16 Parts Repaired 4 | . . . 1 . . . . . . 3 Time 132 | . . . 26 . . . . . . 106 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . 2 Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 5 | . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . 5 5 Highest-Rated Group 106 | . . . . . . . . . 106 106 Highest-Rated Ally 27 | . . . . . . . . . 27 27 Total Orders 4 | . . . . . . . . . . 4 ROAM 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 30 | . . . . . . . . . . 30 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 5 | . . . 1 . . . 2 . 1 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 16270 | 126 799 274 888 893 1037 64 2132 1708 1834 6515 Spaces Moved 5953 | 79 367 115 316 357 449 19 746 449 706 2350 Core . | . . . . . . . . . . . Treads 4653 | . 38 1 155 357 449 19 746 449 706 1733 Legs 42 | 42 . . . . . . . . . . Wheels 1258 | 37 329 114 161 . . . . . . 617 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 90 90 135 116 230 230 230 230 230 240 97 Average Speed 209 | 106 142 136 172 230 230 230 230 237 240 202 Slowest Speed 373 | 190 320 320 230 230 230 230 312 310 246 373 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . Exploration Rate (%) 45 | 4 39 24 27 64 90 6 42 47 99 60 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 55 | . 6 . . . . . . 6 1 42 Terrain Destroyed 254 | . 23 . 23 . . . 26 34 5 143 Melee 43 | . . . . . . . . 3 1 39 Projectile 65 | . 7 . . . . . . 23 4 31 AOE 146 | . 16 . 23 . . . 26 8 . 73 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 8753 | 101 527 177 569 404 456 27 1134 995 823 3540 Wait 1585 | 2 59 19 119 28 2 . 326 435 25 570 Move 5943 | 78 366 114 315 356 448 18 745 448 705 2350 Hop . | . . . . . . . . . . . Pick Up 136 | 3 19 6 24 . 3 . 9 10 7 55 Fast Attach 49 | 3 2 3 4 1 . . 6 2 . 28 Attach 59 | 1 6 3 10 . . . 4 3 2 30 Detach 7 | . . . . . . . . 1 . 6 Swap 172 | 1 10 3 21 5 . 3 14 19 8 88 Drop 134 | 3 6 . 20 2 3 . 15 12 7 66 Fire 461 | 9 59 13 56 12 . 6 15 62 7 222 Melee 129 | . . . . . . . . 3 3 123 Ram 3 | 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 16 | . . 16 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 59 | . . . . . . . . . 59 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 127 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Crushed by falling debris 549 | -10/Materials | Lost 4 parts (1p1n2w) 700 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Build established: Scavenger-Mutant 926 | -10/Materials | Entered Mines 943 | -10/Mines | Core integrity fell below 50% 1029 | -10/Mines | Lost 3 parts (1p2n) 1043 | -10/Mines | Core integrity fell below 20% 1165 | -10/Mines | Discovered new exit (range 14) 1200 | -10/Mines | Entered Materials 1200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -9/Materials | Build established: Mutant 1423 | -9/Materials | Repaired Grenade Launcher 1629 | -9/Materials | Lost 6 parts (4n2w) 1856 | -9/Materials | Identified exit to Mines 2035 | -9/Materials | Central database locked down 2088 | -9/Materials | Entered Mines 2089 | -9/Mines | Met a Derelict bent on vengeance 2190 | -9/Mines | Discovered new exit (range 16) 2827 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2972 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2972 | -9/Mines | Discovered new exit (range 5) 2981 | -9/Mines | Entered Exiles 3044 | -9/Exiles | Met 8R-AWN 3078 | -9/Exiles | Met EX-HEX 3140 | -9/Exiles | Met EX-BIN 3267 | -9/Exiles | Aligned with FarCom system 3269 | -9/Exiles | Given EX-Vault access code 3322 | -9/Exiles | Opened EX-Vault 3334 | -9/Exiles | Found Cloak of Protection 3385 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3585 | -9/Exiles | Visited The Gauntlet 3786 | -9/Exiles | Met EX-DEC 3844 | -9/Exiles | Learned location of Zion (-7) 3991 | -9/Exiles | Discovered new exit (range 14) 4018 | -9/Exiles | Left Exiles lab with Cloak of Protection 4018 | -9/Exiles | Entered Mines 4059 | -8/Mines | Discovered new exit (range 10) 4082 | -8/Mines | Entered Materials 4082 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4341 | -8/Materials | Discovered new exit (range 15) 4407 | -8/Materials | Build established: Skirmisher 5045 | -8/Materials | Build established: Mutant 5793 | -8/Materials | Identified exit to Storage 5843 | -8/Materials | Build established: Skirmisher 6214 | -8/Materials | Entered Storage 6394 | -8/Storage | Identified exit to Recycling 6753 | -8/Storage | Build established: Mutant 7912 | -8/Storage | Used back door to open Recycling access 7922 | -8/Storage | Entered Recycling 7925 | -8/Recycling | Found Scrap Engine 8569 | -8/Recycling | Discovered new exit (range 5) 9756 | -8/Recycling | Entered Factory 9756 | -6/Factory | Accompanied by 5 allies 9756 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9970 | -6/Factory | Build established: Commander-Assassin 10545 | -6/Factory | Found Prototype Processor 10546 | -6/Factory | Identified Exp. Targeting Computer 10561 | -6/Factory | Found Exp. Targeting Computer 10640 | -6/Factory | Fabricated Arm. Heavy Treads (x2) 10652 | -6/Factory | Build established: Mutant 10766 | -6/Factory | Cargo convoy interrupted 12356 | -6/Factory | Repaired Hardlight Generator? 12605 | -6/Factory | Repaired Missile Launcher? 12644 | -6/Factory | Build established: Construct 13296 | -6/Factory | First assault squad dispatched 13421 | -6/Factory | Lost 3 parts (1u2w) 13802 | -6/Factory | Repaired Broken Imp. Cooling System 14074 | -6/Factory | Garrison activated, responded to threat 14552 | -6/Factory | Found Launcher Loader 14563 | -6/Factory | System corruption reached 10% 15105 | -6/Factory | Core integrity fell below 50% 15162 | -6/Factory | Lost 6 parts (2p1n1u2w) 15305 | -6/Factory | Core integrity fell below 20% 15395 | -6/Factory | Lost 3 parts (1n2u) 15862 | -6/Factory | Build established: Assassin 16271 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16245_ Slug penetrates Wall. 16246_ L-41 Fighter Carbon-fiber Leg severed. 16246_ Treaded Compact Exoskeleton destroyed. 16246_ Treaded Compact Exoskeleton core remains intact and functional. 16247_ Arm. Scrap Engine consumes Carbon-fiber Leg. 16248_ Reactive Plating destroyed. 16248_ Slug penetrates Wall. 16251_ L-41 Fighter destroyed. 16254_ Arm. Scrap Engine consumes Com. Wheel. 16259_ Critical hit (Burn: +37). 16263_ G-50 Soldier destroyed. 16265_ Treaded Compact Exoskeleton destroyed. 16265_ Treaded Compact Exoskeleton core remains intact and functional. 16265_ Slug penetrates Wall. 16267_ Acquired Lgt. Angular Momentum Engine. 16269_ Slug penetrates Wall. 16269_ Treaded Compact Exoskeleton destroyed. 16269_ Arm. Scrap Engine damaged due to network destabilization (-6). 16271_ Acquired 52 matter. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????## #??????????????????????????????? | | ???????????????# ?????????????????????"????????? | | ???????????????# ???????????????????? ???????? | | ?????????????# ???????????????????? ""???????? | | ?????????????#! ?????????????????? """??????? | | ??? ?????????? ?????????????????? """??????? | | "?? ?????????# ????????????????? """??????? | | "?? ?????????+ !???????????????? """??????? | | "?? ?????????# !??????????????? """??????? | | "?? ?????????? ??????????????? """"?????? | | ?? ??????????? ????????????? """""" ??? | | """ """ ?? ##?? ????????????? 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" " " ????? | | # ????? # """ """ """ # # ??" " " ????? | | """" / # ????? # """ """ """ # # ?? ????? | | + + =# # ?? ! ???? | | """" # ???? # """ """ """ # ##??+######???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 36 Energy Capacity 504 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 6 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: EM 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Ion Cannon | -8/Storage | Hacked Spear | -8/Recycling | Hacked Arm. Wheel | -8/Recycling | Hacked Trap Scanner | -8/Recycling | Hacked Imp. Field Recycling Unit | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Imp. Cooling System | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Arm. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MiniCoolingProjector Manual? 0 Play Time 05:45:27 Cumulative 131.2 hours Start 2023.04.03 @ 14:36:19 End 2023.04.04 @ 22:07:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7805baf8-411e-408e-8d8e-a953316dbc6f