Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 17:48:56 Player: OmnomBrains Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (3730) 3730 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 6885 Bonus ------- High Alert Combat Kills 480 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 340/340 System Corruption 0% Temperature Cool (22) Movement Rolling (101) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Ion Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Compact Wheel Structural Scanner Light Armor Plating Relay Coupler [Grunt] (17) Relay Coupler [Specialist] (16) Relay Coupler [Behemoth] (7) Beam Rifle Pulse Rifle Heavy Assault Rifle Shotgun Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Shotgun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Melee Analysis Suite Improved EM Shotgun Ion Cannon Heavy Assault Rifle Mini Grenade Launcher Missile Launcher Datajack Maul Katana [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 145 | 7 13 47 29 49 Power 21 | 1 2 7 4 7 Engine 19 | 1 2 7 3 6 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 40 | 2 4 15 1 18 Treads 21 | . . 7 1 13 Leg 14 | 2 4 8 . . Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 1 4 8 5 Device 8 | 1 . 2 3 2 Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 7 | . . 2 3 2 Artifact . | . . . . . Weapon 64 | 2 6 21 16 19 Energy Gun 12 | . 2 1 4 5 Energy Cannon 11 | . . 6 2 3 Ballistic Gun 22 | 2 3 8 5 4 Ballistic Cannon . | . . . . . Launcher 15 | . . 5 4 6 Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 3 2 Parts Lost 35 | . 4 2 9 20 Power 7 | . 1 . 3 3 Propulsion 13 | . 1 1 1 10 Utility 7 | . . 1 3 3 Weapon 8 | . 2 . 2 4 Highest Loss Streak 10 | . 4 1 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 98 98 91 Engine 13 | . 13 11 13 15 Core 1 | . . . 4 1 Treads 14 | . . 8 27 20 Leg 12 | . 27 23 . . Device 11 | . 14 10 14 8 Storage 10 | . 14 11 9 9 Processor 4 | . . . 5 11 Protection 6 | . . 10 6 5 Energy Gun 3 | . 2 1 3 7 Energy Cannon 5 | . . 9 6 1 Ballistic Gun 10 | . 22 9 6 7 Naked Turns . | . . . . . Heaviest Build 47 | 13 20 33 47 46 Greatest Support 69 | 20 20 69 60 60 Greatest Overweight (x) 14 | . 1 1 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 6 8 10 14 15 Most Carried 15 | 5 10 10 14 15 Average Carried 10 | 3 8 9 10 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 3 10 10 14 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2732 | 273 412 740 567 740 Remotely . | . . . . . Salvage Created 4571 | 76 548 1116 1446 1385 Parts 281 | 9 32 88 75 77 Haulers Intercepted 5 | . . 2 2 1 Recyclers Shooed 7 | . 2 1 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 89 | . 10 29 24 26 Guns 46 | . 10 11 14 11 Cannons 20 | . . 13 6 1 AOE 20 | . . 3 3 14 Classes Destroyed 13 | 1 6 2 3 1 Worker 13 | . 1 1 4 7 Builder 10 | . 2 3 2 3 Tunneler 3 | 3 . . . . Hauler 5 | . . 2 2 1 Recycler 7 | . 3 . 2 2 Mechanic 2 | . . . . 2 Operator 1 | . . . 1 . Watcher 5 | . 1 3 . 1 Swarmer 17 | . 6 11 . . Grunt 46 | . 4 10 17 15 Duelist 5 | . . . 2 3 Sentry 19 | . . 8 3 8 Hunter 2 | . . . 2 . Best Kill Streak 8 | 3 5 8 7 7 Combat Bots Only 7 | . 3 7 4 5 Max Kills in Single Turn 4 | 1 1 2 3 4 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 656 | . 106 155 171 224 Missed 162 | . 23 40 41 58 Damage Taken 7065 | . 878 1357 1969 2861 Core 963 | . 196 212 187 368 Absorbed by Shields . | . . . . . Redirected to Shielding 13 | . . . 10 3 Regen/Repaired (Parts) 44 | . . 44 . . Core Remaining (%) 56 | 100 21 47 . . Volleys Fired 304 | 6 58 80 74 86 Largest 2 | 2 2 2 2 2 Hottest 128 | 40 60 98 128 123 Shots Fired 533 | 12 90 145 138 148 Gun 369 | 12 90 70 78 119 Cannon 131 | . . 63 54 14 Launcher 33 | . . 12 6 15 Special . | . . . . . Kinetic 251 | 12 84 56 49 50 Thermal 215 | . 6 71 76 62 Explosive 33 | . . 12 6 15 Electromagnetic 34 | . . 6 7 21 Robot Hit Streak 15 | 3 7 7 15 15 Robot Miss Streak 5 | 1 4 4 3 5 Penetration Max . | . . . . . Secondary Targets 9 | . 3 . 2 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 345 | 7 54 81 97 106 Core Hits 225 | 3 22 50 64 86 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 12 | . 1 3 4 4 Burn 7 | . . 2 3 2 Meltdown 1 | . . . 1 . Destroy 3 | . 1 . . 2 Smash 1 | . . 1 . . Melee Attacks 5 | . . 5 . . Impact 5 | . . 5 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9003 | 101 871 2108 2419 3504 Guns 4048 | 101 784 670 1076 1417 Cannons 1752 | . . 723 821 208 Explosions 3061 | . 84 623 506 1848 Melee 81 | . . 81 . . Ramming 61 | . 3 11 16 31 Kinetic 2554 | 101 728 584 606 535 Thermal 3280 | . 140 845 1141 1154 Explosive 2606 | . . 576 506 1524 Electromagnetic 421 | . . 11 150 260 Impact 81 | . . 81 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 197 | . 44 86 . 67 Projectiles 16 | . . 16 . . Explosions 130 | . 44 19 . 67 Melee 51 | . . 51 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 301 | . 84 46 . 171 Shots 8 | . 1 2 . 5 Rammed 11 | . . . 4 7 Targets Rammed 15 | . 1 2 5 7 Kicked 3 | . 1 2 . . Crushed 1 | . . . 1 . Highest Temperature 449 | . 16 309 141 449 Average Temperature 99 | . 4 124 32 172 Received Heat Transfer 2916 | . 264 429 801 1422 Effects 7 | . . 4 . 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . 1 . 1 Interference 3 | . . 3 . . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 2 . 2 Impact Corruptions 2 | . . 2 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . 1 2 2 Heat Transferred 6336 | . 175 1715 2294 2152 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 . 4 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 736 | 15 251 702 613 736 Initial 228 | . 9 69 228 227 Average 362 | 4 79 474 375 374 Maximum Alert Level 3 | . 1 3 2 3 Low Security (%) 23 | 100 93 16 2 10 Level 1 30 | . 6 10 53 53 Level 2 43 | . . 69 44 31 Level 3 2 | . . 3 . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 3 4 6 9 Investigation 9 | . . 2 5 2 Extermination . | . . . . . Reinforcement 8 | . 3 2 1 2 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 9 | . 1 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 15 39 28 48 Peak Tracking Total 9 | . 5 8 5 9 Tactical Retreats 9 | . 1 3 . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . . . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 11 | . 2 4 1 4 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 21 | . 2 8 6 5 Terminals 14 | . 2 5 4 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . . 1 1 2 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 61 | . 6 23 17 15 Successful 33 | . 2 14 10 7 Failed 28 | . 4 9 7 8 Catastrophic 5 | . 1 1 1 2 Database Lockouts . | . . . . . Manual 13 | . 3 7 2 1 Terminals 42 | . 6 16 11 9 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 10 | . . 1 3 6 Scanalyzers 5 | . . 2 3 . Garrison Access . | . . . . . Terminal Hacks 18 | . 2 7 6 3 Record 2 | . . 1 1 . Robot Schematic 1 | . . . . 1 Prototype ID Bank 2 | . . 1 1 . Emergency Access Points 1 | . . . 1 . Unreport Threat 2 | . . 2 . . Locate Traps 2 | . . 1 . 1 Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Surveillance Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 7 | . . 1 2 4 Process 2 | . . . 1 1 Report Inventory 4 | . . 1 1 2 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 6 4 3 Full Trace Events 11 | . 2 3 4 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 83 | . . 83 . . Parts Recycled . | . . . . . Recycled Matter 456 | . . . 313 143 Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4057 | 91 544 1448 994 980 Spaces Moved 1892 | 56 290 796 397 353 Core 19 | 13 . . . 6 Treads 882 | . . 184 397 301 Legs 945 | 43 290 612 . . Wheels 46 | . . . . 46 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 170 101 Average Speed 145 | 103 121 131 170 176 Slowest Speed 750 | 120 190 240 250 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 39 67 30 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 220 | . 30 72 46 72 Melee . | . . . . . Projectile 4 | . . 2 . 2 AOE 216 | . 30 70 46 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2632 | 75 396 1044 570 547 Wait 141 | . 21 66 39 15 Move 1888 | 55 289 795 396 353 Hop . | . . . . . Pick Up 83 | 7 10 16 21 29 Fast Attach 22 | 3 2 6 . 11 Attach 48 | 4 2 4 15 23 Detach . | . . . . . Swap 75 | . 9 37 14 15 Drop 51 | . 4 33 6 8 Fire 304 | 6 58 80 74 86 Melee 5 | . . 5 . . Ram 1 | . . . . 1 Kick 3 | . 1 2 . . Crush 11 | . . . 5 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 486 | -10/Materials | Core integrity fell below 50% 527 | -10/Materials | Lost 4 parts (1p1n2w) 571 | -10/Materials | Discovered new exit (range 12) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Destroyed 7 combat bots 1110 | -9/Materials | Discovered new exit (range 6) 1209 | -9/Materials | Build established: Scavenger-Mutant 1645 | -9/Materials | Discovered new exit (range 5) 1758 | -9/Materials | Core integrity fell below 50% 1870 | -9/Materials | Repaired Imp. Treads 1921 | -9/Materials | Repaired Adv. Beam Cannon 1984 | -9/Materials | Discovered new exit (range 16) 2003 | -9/Materials | Build established: Mutant 2084 | -9/Materials | Entered another Materials area 2084 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2536 | -8/Materials | Discovered new exit (range 16) 2891 | -8/Materials | Lost 4 parts (2p1u1w) 2902 | -8/Materials | Identified exit to Storage 2933 | -8/Materials | Discovered new exit (range 16) 3041 | -8/Materials | Identified exit to Factory 3078 | -8/Materials | Entered Storage 3164 | -8/Storage | Build established: Scavenger-Mutant 3517 | -8/Storage | Build established: Mutant 3619 | -8/Storage | Lost 3 parts (2n1u) 3637 | -8/Storage | Core integrity fell below 50% 3753 | -8/Storage | Lost 3 parts (2n1w) 3803 | -8/Storage | Garrison activated, responded to threat 3843 | -8/Storage | Core integrity fell below 20% 3878 | -8/Storage | First assault squad dispatched 3924 | -8/Storage | Lost 10 parts (2p4n2u2w) 4009 | -8/Storage | Learned location of Armory (-3) 4058 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Katana (0) Imp. Aluminum Leg (29) Terrain Scanner (10) Aluminum Leg (4) Aluminum Leg (2) Particle Gun (0) Med. Matter Pod (0) Corrupted Katana (0) Aluminum Leg (29) Wheel (12) ALERT: Suspicious activity at Recycling Unit S001. Dispatching Investigation squad. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. R-06 Scavenger inserts Heat Sink into recycling unit. G-47 Trooper destroyed. U-05 Engineer lays Concrete. 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Terrain Scanner | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSwordStick Manual? 0 Play Time 01:06:21 Cumulative 12.0 hours Start 2024.07.06 @ 16:40:25 End 2024.07.06 @ 17:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 399d96b9-85a4-4c5e-ab17-f0c65eee73fd