Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 21:53:11 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1498) 1498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 4115 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 566/700 Matter 245/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- Lightning Gun Gatling Laser > --- INVENTORY (5) ---- Deuterium Engine Aluminum Leg Improved Sensor Array Improved Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Arc Projector Gatling Laser > --- INVENTORY -------- Deuterium Engine Aluminum Leg Improved Sensor Array Improved Light Armor Plating Grenade Launcher [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 53 | 6 4 7 20 16 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 2 5 3 Treads 2 | . . 1 1 . Leg 10 | 2 . 1 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 3 5 8 Device 11 | 1 3 2 2 3 Storage . | . . . . . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 17 | 2 1 1 8 5 Energy Gun 11 | 1 1 . 5 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 9 | . 1 . 6 2 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 3 | . 1 . 2 . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 96 97 98 Engine 9 | . 14 11 9 7 Treads 5 | . . 7 9 2 Leg 27 | . 28 33 26 27 Device 19 | . 27 19 21 15 Processor 6 | . . 2 9 7 Hackware 2 | . . . . 6 Protection 6 | . . . 3 14 Energy Gun 11 | . 14 11 10 10 Ballistic Gun 7 | . 14 11 6 3 Peak Build Rating 41 | 6 9 15 28 41 Average Rating 24 | 4 7 12 24 36 On Entrance 11 | . 6 9 15 26 Naked Turns . | . . . . . Heaviest Build 33 | 10 14 14 22 33 Greatest Support 52 | 20 20 20 32 52 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1058 | 236 95 121 391 215 Remotely . | . . . . . Salvage Created 2186 | 21 137 225 1144 659 Parts 121 | 4 10 16 61 30 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 2 2 14 14 Guns 27 | . 2 2 13 10 AOE 5 | . . . 1 4 Classes Destroyed 10 | 1 1 3 4 1 Worker 5 | . . . 4 1 Tunneler 3 | 1 2 . . . Hauler 5 | . . 2 3 . Recycler 2 | . . . 2 . Watcher 6 | . . 1 4 1 Swarmer 9 | . . . 3 6 Grunt 16 | . 2 . 9 5 Duelist 1 | . . . 1 . Sentry 5 | . . 2 1 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | 1 2 2 9 7 Combat Bots Only 8 | . 1 1 8 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 261 | . 13 14 95 139 Missed 92 | . 3 5 31 53 Damage Taken 2461 | . 130 129 1193 1009 Core 409 | . 42 . 233 134 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 83 100 57 . Volleys Fired 139 | 1 11 17 71 39 Largest 2 | 2 2 2 2 2 Hottest 138 | 70 76 79 138 135 Shots Fired 274 | 2 22 34 138 78 Gun 267 | 2 22 34 135 74 Cannon . | . . . . . Launcher 7 | . . . 3 4 Special . | . . . . . Kinetic 103 | 1 11 17 55 19 Thermal 97 | 1 11 17 52 16 Explosive 7 | . . . 3 4 Electromagnetic 67 | . . . 28 39 Robot Hit Streak 17 | 1 10 4 17 11 Robot Miss Streak 7 | . 1 2 7 3 Penetration Max . | . . . . . Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 193 | 1 17 19 96 60 Core Hits 102 | 1 7 8 48 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3833 | 13 226 273 1949 1372 Guns 3267 | 13 226 273 1737 1018 Cannons . | . . . . . Explosions 536 | . . . 202 334 Melee . | . . . . . Ramming 30 | . . . 10 20 Kinetic 1012 | . 96 112 576 228 Thermal 1533 | 13 130 161 838 391 Explosive 373 | . . . 106 267 Electromagnetic 885 | . . . 419 466 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . 95 1 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed 4 | . . . 1 3 Kicked 4 | . . . 1 3 Crushed . | . . . . . Highest Temperature 111 | 9 9 54 63 111 Average Temperature 28 | 6 6 30 18 33 Received Heat Transfer 744 | . 72 36 432 204 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 4 1 Heat Transferred 3392 | 37 407 407 1741 800 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 440 | 5 73 147 389 440 Initial 172 | . 3 30 61 172 Average 190 | 3 28 76 253 249 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 55 | 100 100 100 27 44 Level 1 41 | . . . 72 46 Level 2 2 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 . 5 6 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement 9 | . 2 . 4 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 4 3 27 20 Peak Tracking Total 6 | . 3 1 6 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 1 5 2 Terminals 7 | . 1 1 4 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 8 2 14 4 Successful 12 | . 3 2 6 1 Failed 16 | . 5 . 8 3 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 14 | . 4 2 7 1 Terminals 20 | . 5 2 11 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 3 . Terminal Index 2 | . . 1 1 . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 1 2 1 Terminals 4 | . . 1 2 1 Botnet 3 | . . 1 1 1 Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 1 5 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2292 | 51 281 361 790 809 Spaces Moved 1439 | 38 196 242 434 529 Core 17 | 17 . . . . Treads . | . . . . . Legs 1422 | 21 196 242 434 529 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 110 Average Speed 116 | 88 120 120 120 113 Slowest Speed 190 | 120 120 120 190 123 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 34 24 47 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . 23 27 Melee . | . . . . . Projectile . | . . . . . AOE 50 | . . . 23 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1786 | 51 224 278 572 661 Wait 100 | 1 2 4 32 61 Move 1435 | 37 195 241 433 529 Hop . | . . . . . Pick Up 24 | 6 7 5 6 . Fast Attach 13 | 3 1 . 5 4 Attach 12 | 3 1 2 4 2 Detach 3 | . . . 1 2 Swap 28 | . 2 5 11 10 Drop 22 | . 5 4 8 5 Fire 139 | 1 11 17 71 39 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . . . 6 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Discovered new exit (range 14) 692 | -9/Materials | Identified exit to Materials 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Utility x2 869 | -8/Materials | Destroyed 8 combat bots 1109 | -8/Materials | Build established: Scavenger-Mutant 1480 | -8/Materials | Discovered new exit (range 4) 1483 | -8/Materials | Identified exit to Factory 1484 | -8/Materials | Entered Factory 1484 | -7/Factory | Evolved 2 slots: Utility x2 2293 | -7/Factory | Self-destructed Last Messages --------------- 02218_ S-27 Virus destroyed. 02220_ U-05 Engineer lays Concrete. 02221_ S-27 Virus destroyed. 02221_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02222_ U-05 Engineer lays Concrete. 02227_ Acquired 20 matter. 02227_ U-05 Engineer lays Concrete. 02229_ U-05 Engineer builds a Wall. 02230_ U-05 Engineer lays Concrete. 02232_ U-05 Engineer builds a Wall. 02233_ U-05 Engineer lays Concrete. 02233_ U-05 Engineer builds a Wall. 02234_ ALERT: Rogue bot located, Programmers report to Factory Zone 6A. 02234_ U-05 Engineer lays Concrete. 02237_ U-05 Engineer builds a Wall. 02238_ U-05 Engineer lays Concrete. 02253_ K-01 Serf cleans the Repair Station. 02293_ Connecting with Terminal... 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"#?????????????????????? | | ????????????# + "#?????????????????????? | | ????????????+ # #?????????????????????? | | ????????????# ##########?????????????????????? | | ????????????# #??????????????????????????????? | | ????????????+ #??????????????????????????????? | | ????????????###+###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyGrapheneBattery Manual? 0 Play Time 00:28:05 Cumulative 211.4 hours Start 2024.08.30 @ 10:49:04 End 2024.09.01 @ 21:53:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6128a103-e30d-4b23-80ff-1f2c481d4139