Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 17:24:14 Player: Longball Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1759) 1759 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 5836 Bonus ------- High Alert Combat Kills 17 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Terrain Scanner Energy Filter Phase Shifter Recalibrator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Magnetic Acceleration Cannon Plasma Flamer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Large Storage Unit High-capacity Matter Pod Terrain Scanner Energy Filter Phase Shifter Recalibrator Improved Light Cannon Mini Grenade Launcher Maul [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 60 | 6 5 22 6 1 1 19 Power 7 | 1 . 3 1 1 . 1 Engine 7 | 1 . 3 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 12 2 . 1 4 Treads 2 | . 2 . . . . . Leg 21 | 2 . 12 2 . 1 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 2 . . . 7 Device 4 | . 1 . . . . 3 Storage 3 | 1 2 . . . . . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . . 2 Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 17 | 2 . 5 3 . . 7 Energy Gun 3 | 1 . 2 . . . . Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 4 | 1 . 1 1 . . 1 Ballistic Cannon 4 | . . 2 . . . 2 Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . Parts Lost 19 | . . 5 . . . 14 Power 3 | . . 1 . . . 2 Propulsion 7 | . . 3 . . . 4 Utility 5 | . . 1 . . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 11 | . . 3 . . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 95 96 97 94 77 86 Engine 10 | . 14 10 11 5 11 7 Treads 2 | . 22 . . . . . Leg 35 | . 5 42 41 44 44 24 Device 3 | . 9 . . . . 11 Storage 10 | . 14 11 11 11 11 5 Processor 2 | . . . . . . 13 Protection 8 | . . 10 11 11 11 3 Energy Gun 3 | . 14 10 3 . . . Energy Cannon 2 | . . . 7 11 . 5 Ballistic Gun 3 | . 14 2 3 11 . 3 Ballistic Cannon 2 | . . 9 6 . . 2 Peak Build Rating 47 | 6 8 25 21 21 21 47 Average Rating 18 | 5 7 19 19 19 15 36 On Entrance 13 | . 6 8 19 21 21 16 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 38 42 43 42 42 55 Greatest Support 61 | 20 40 60 48 48 48 61 Greatest Overweight (x) 2 | . . 2 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 4 11 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 5 Class Distribution -------------------- 87% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1628 | 272 270 492 8 119 49 418 Remotely . | . . . . . . . Salvage Created 2014 | 168 285 794 44 76 . 647 Parts 119 | 6 19 50 4 3 . 37 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 43 | . 7 19 1 2 . 14 Guns 15 | . 7 7 . . . 1 Cannons 24 | . . 12 1 2 . 9 AOE 2 | . . . . . . 2 Classes Destroyed 15 | 3 6 3 . 1 . 2 Worker 1 | 1 . . . . . . Builder 4 | . 1 1 . . . 2 Tunneler 4 | 3 . . . . . 1 Hauler 1 | . 1 . . . . . Recycler 2 | 1 . 1 . . . . Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . . 1 . . . 1 Swarmer 8 | . 5 . . . . 3 Grunt 21 | . 2 12 1 . . 6 Brawler 3 | . . 3 . . . . Duelist 1 | . . . . . . 1 Protector 1 | . . . . 1 . . Sentry 7 | . . 4 . 1 . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | 3 3 8 2 1 . 5 Combat Bots Only 7 | . 3 7 1 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 390 | . 24 116 1 4 . 245 Missed 132 | . 3 43 1 2 . 83 Damage Taken 3794 | . 198 960 . 32 . 2604 Core 1046 | . 21 171 . . . 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 69 | . . 69 . . . . Regen/Repaired (Parts) 198 | . . 91 107 . . . Core Remaining (%) 82 | 100 91 . . . 57 . Volleys Fired 156 | 12 30 64 4 7 . 39 Largest 3 | 2 2 2 2 2 . 3 Hottest 221 | 70 70 95 107 91 . 221 Shots Fired 324 | 24 60 127 8 15 . 90 Gun 175 | 24 60 65 . 8 . 18 Cannon 129 | . . 62 8 7 . 52 Launcher 6 | . . . . . . 6 Special 14 | . . . . . . 14 Kinetic 169 | 12 30 77 4 8 . 38 Thermal 149 | 12 30 50 4 7 . 46 Explosive 6 | . . . . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 7 6 14 4 7 . 5 Robot Miss Streak 4 | 1 4 4 1 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 181 | 16 31 80 4 10 . 40 Core Hits 97 | 7 17 31 2 3 . 37 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 5 4 . . . 3 Burn 8 | . 5 2 . . . 1 Meltdown 2 | . . . . . . 2 Blast 2 | . . 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3612 | 174 329 1434 84 162 . 1429 Guns 1289 | 174 329 548 . 75 . 163 Cannons 1751 | . . 886 84 87 . 694 Explosions 458 | . . . . . . 458 Melee . | . . . . . . . Ramming 19 | . . . . . . 19 Kinetic 1692 | 62 105 996 42 75 . 412 Thermal 1443 | 112 224 438 42 87 . 540 Explosive 458 | . . . . . . 458 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 5 5 3 Average Corruption 4 | . . 4 5 5 5 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 84 | . . 12 7 11 53 1 Message Errors 17 | . . 1 1 3 12 . Matter Fused 22 | . . 3 3 2 14 . Heat Flow Errors 12 | . . 2 1 1 8 . Energy Discharges 16 | . . 2 1 2 10 1 Parts Rejected 2 | . . 1 . 1 . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . 1 1 1 3 . Data Loss (major) 4 | . . 1 . . 3 . Misfires 2 | . . 1 . 1 . . Alerts 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 408 | 70 150 408 214 142 273 324 Average Temperature 106 | 29 48 125 61 56 111 141 Received Heat Transfer 723 | . 36 384 . . . 303 Effects 8 | . . 1 . . . 7 Interference 8 | . . 1 . . . 7 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 15 | 1 4 1 . . . 9 Heat Transferred 4433 | 333 1036 1332 74 161 . 1497 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 441 | 25 198 441 158 111 . 325 Initial 100 | . 16 44 100 61 . . Average 137 | 7 79 261 126 99 . 102 Maximum Alert Level 2 | . . 2 . . . 1 Low Security (%) 79 | 100 100 31 100 100 . 89 Level 1 19 | . . 63 . . . 10 Level 2 1 | . . 5 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 . . . 5 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 2 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 4 | . 1 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 15 22 3 2 . 31 Peak Tracking Total 13 | . 5 5 1 1 . 13 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 35 | . 5 6 6 5 9 4 Terminals 15 | . 4 3 3 3 . 2 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . 2 2 . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 130 | . 19 16 18 14 53 10 Successful 94 | . 8 5 12 10 53 6 Failed 36 | . 11 11 6 4 . 4 Catastrophic 5 | . 1 1 2 . . 1 Database Lockouts . | . . . . . . . Manual 30 | . 10 7 5 6 . 2 Terminals 47 | . 16 7 7 12 . 5 Fabricators 5 | . . . . . . 5 Repair Stations 15 | . . 7 8 . . . Recycling Units 5 | . 3 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 74 | . 4 2 5 8 53 2 Record 50 | . . . . 2 48 . Part Schematic 2 | . . . . 2 . . Robot Analysis 5 | . . . . . 5 . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 6 | . 1 1 1 2 . 1 Locate Traps 3 | . . . 2 . . 1 Disarm Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . 2 4 . . . Scan Component 3 | . . 1 2 . . . Repair 3 | . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 1 3 2 . 1 Terminals 6 | . 2 . 1 2 . 1 Botnet 6 | . 2 . 1 2 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 2 . . . Mechanics 3 | . . 1 2 . . . Recycling Units 2 | . 2 . . . . . Reject 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 25 | . 5 6 7 3 . 4 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired 3 | . . 1 2 . . . Time 121 | . . 51 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 3 Highest-Rated Group 37 | . . . . 37 37 37 Highest-Rated Ally 21 | . . . . 21 21 21 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 116 | . . . . . . 116 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total 5 | . . . . . 5 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 5465 | 125 654 810 344 339 2348 845 Spaces Moved 3608 | 64 340 395 195 219 1888 507 Core 86 | 9 . . . . . 77 Treads 233 | . 233 . . . . . Legs 3289 | 55 107 395 195 219 1888 430 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 121 | 110 147 121 120 120 120 111 Slowest Speed 260 | 120 160 260 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 47 38 29 37 94 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 8 | . . . . . 8 . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . . 1 . . . 47 Melee . | . . . . . . . Projectile 5 | . . 1 . . . 4 AOE 43 | . . . . . . 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 4388 | 94 437 603 299 281 1972 702 Wait 486 | 7 54 95 83 42 79 126 Move 3602 | 63 339 394 194 218 1887 507 Hop . | . . . . . . . Pick Up 32 | 6 7 12 4 . 1 2 Fast Attach 26 | 6 3 6 6 . . 5 Attach 16 | . . 6 . 1 . 9 Detach 7 | . 2 1 . . 2 2 Swap 18 | . 2 10 . . 1 5 Drop 27 | . . 15 8 . 2 2 Fire 156 | 12 30 64 4 7 . 39 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 15 | . . . . 13 . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 14) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Propulsion x2 1155 | -9/Materials | Destroyed 7 combat bots 1194 | -9/Materials | Lost 3 parts (3n) 1225 | -9/Materials | Identified exit to Mines 1225 | -9/Materials | Identified exit to Storage 1492 | -9/Materials | Repaired Hvy. Ion Engine 1590 | -9/Materials | Entered Storage 1640 | -9/Storage | Repaired Carbon-fiber Leg 1674 | -9/Storage | Repaired Imp. Aluminum Leg 1868 | -9/Storage | Used back door to open Recycling access 1868 | -9/Storage | Discovered new exit (range 5) 1934 | -9/Storage | Entered Recycling 2232 | -9/Recycling | Scanned before Scraplab entrance 2270 | -9/Recycling | Discovered new exit (range 2) 2273 | -9/Recycling | Entered Scraptown 2273 | -9/Scraptown | Accompanied by 3 allies 2388 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2575 | -9/Scraptown | Visited UFD Registry 2592 | -9/Scraptown | Visited Science Testing Area 2628 | -9/Scraptown | Visited Red Mages 2681 | -9/Scraptown | Visited Cave Peace 2719 | -9/Scraptown | Visited Symbiants 2774 | -9/Scraptown | Discovered new exit (range 13) 3092 | -9/Scraptown | Visited Bundlers 3138 | -9/Scraptown | Visited Awakened 3203 | -9/Scraptown | Registered with UFD as "Cogeater" 3248 | -9/Scraptown | Visited Abandonware Association 3269 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3311 | -9/Scraptown | Visited Scrapoid Pod Storage 3341 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3356 | -9/Scraptown | Found DCF Scrap (28 items) 3391 | -9/Scraptown | Visited Infowarlord's Domain 3431 | -9/Scraptown | Visited Supply Room 3464 | -9/Scraptown | Visited Analyses Database 3568 | -9/Scraptown | Visited Curators Association 3617 | -9/Scraptown | Visited Botcube Research 3663 | -9/Scraptown | Visited Scrap Suit Storage 3963 | -9/Scraptown | Visited Cartography Club 4155 | -9/Scraptown | Learned location of Mines (-9) 4155 | -9/Scraptown | Learned location of Storage (-9) 4155 | -9/Scraptown | Learned location of Archives (-4) 4155 | -9/Scraptown | Learned 8 Research zone layouts 4155 | -9/Scraptown | Learned 4 Access zone layouts 4155 | -9/Scraptown | Learned 4 Recycling zone layouts 4155 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4155 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4155 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 4155 | -9/Scraptown | Learned location of 2 exits from Factory 4155 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 4155 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 4155 | -9/Scraptown | Identified exit to Factory 4621 | -9/Scraptown | Entered Factory 4621 | -6/Factory | Accompanied by 3 allies 4621 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4622 | -6/Factory | Identified exit to Factory 4622 | -6/Factory | Identified exit to Lower Caves 4929 | -6/Factory | Build established: Skirmisher 5323 | -6/Factory | Cargo convoy interrupted 5367 | -6/Factory | Fabricated Hacking Suite (x1) 5423 | -6/Factory | Core integrity fell below 50% 5426 | -6/Factory | Core integrity fell below 20% 5456 | -6/Factory | Lost 11 parts (2p4n2u3w) 5466 | -6/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05424_ Slug penetrates Wall. 05424_ Chain reaction triggered in Imp. Deuterium Engine. 05424_ P-60 Hacker destroyed. 05425_ Extracted 142 matter. 05425_ Slug penetrates Wall. 05425_ Penetrated by Slug. 05425_ U-05 Engineer lays Concrete. 05425_ Hacking Suite destroyed. 05425_ Slug penetrates X-67 Chaingunner. 05426_ Slug penetrates P-60 Hacker. 05426_ P-60 Hacker knocked back. 05427_ K-01 Serf collects debris. 05428_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 05429_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05438_ System corrupted: Energy discharge (-20). 05442_ K-01 Serf cleans the Fusion Modulator. 05443_ Slammed into K-01 Serf. 05451_ K-01 Serf cleans the Fabricator. 05464_ Slammed into U-05 Engineer. 05464_ U-05 Engineer sends out distress signal. 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