Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 15:47:50 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (4995) 4995 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 11006 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 1272/1300 Matter 295/300 Energy 464/750 System Corruption 6% Temperature Cool (0) Movement Hovering (116) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Coolant Network Advanced Coolant Injector Medium Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (10) --- Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Centrium Wheel Improved Cooling System Advanced Coolant Injector Experimental Energy Well (600) Graphene Brace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Advanced Kinecellerator Advanced Transmission Jammer Insulated Plating Advanced Thermal Shield > --- WEAPON ----------- Advanced Beam Rifle Plasma Rifle Plasma Rifle Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Centrium Wheel Antigrav System Improved Cooling System Advanced Coolant Injector Experimental Energy Well Advanced Reaction Control System Graphene Brace Phase Gun [Rating: 132] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . 1 Utility 8 | . . 2 2 . 1 1 1 1 Weapon 2 | . . . . . . 1 1 . Parts Attached 146 | 7 6 28 21 5 3 4 48 24 Power 21 | 2 . 5 1 . 1 1 7 4 Engine 7 | 2 . 3 1 . 1 . . . Core 7 | . . 2 . . . 1 4 . Reactor 7 | . . . . . . . 3 4 Propulsion 40 | 2 1 11 6 2 . . 9 9 Treads 16 | 2 1 5 5 2 . . 1 . Leg . | . . . . . . . . . Wheel 6 | . . 5 1 . . . . . Hover 15 | . . . . . . . 8 7 Flight 3 | . . 1 . . . . . 2 Utility 51 | 1 3 4 11 1 2 2 20 7 Device 25 | . . 2 3 . . . 14 6 Storage 5 | 1 2 . . . . . 1 1 Processor 7 | . 1 1 2 . 1 1 1 . Hackware 4 | . . 1 3 . . . . . Protection 10 | . . . 3 1 1 1 4 . Artifact . | . . . . . . . . . Weapon 34 | 2 2 8 3 2 . 1 12 4 Energy Gun 24 | 1 . 2 2 2 . 1 12 4 Energy Cannon 5 | . 2 2 1 . . . . . Ballistic Gun 5 | 1 . 4 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 1 . . . 3 Parts Lost 42 | . 1 13 3 . . . 14 11 Power 7 | . . 5 . . . . 1 1 Propulsion 16 | . 1 4 1 . . . 5 5 Utility 9 | . . 1 2 . . . 5 1 Weapon 10 | . . 3 . . . . 3 4 Highest Loss Streak 7 | . 1 4 1 . . . 3 7 To Critical Strikes 2 | . 1 . . . . . . 1 Average Slot Usage (%) 96 | . 91 97 99 97 100 100 96 93 Engine 6 | . 14 8 9 7 13 5 . . Core 2 | . . 1 . . . 4 6 3 Reactor 1 | . . . . . . . 2 5 Treads 14 | . 28 12 14 27 26 23 6 . Wheel 2 | . . 9 3 . . . . . Hover 3 | . . . . . . . 11 16 Device 9 | . . 8 9 7 6 5 14 18 Storage 9 | . 14 11 9 7 6 5 5 7 Processor 12 | . 6 11 13 15 13 17 13 14 Hackware 5 | . . 11 13 6 . . . . Protection 5 | . . . 8 7 20 17 11 3 Energy Gun 10 | . 3 2 9 15 13 17 20 18 Energy Cannon 7 | . 20 13 8 . . . . . Ballistic Gun 1 | . 3 5 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 146 | 13 91 92 109 124 132 134 146 75 Greatest Support 83 | 40 40 40 40 80 80 80 83 59 Greatest Overweight (x) 7 | . 2 7 5 1 1 1 3 3 Average Overweight (x) 1 | . 1 3 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 Average Capacity 20 | 7 21 25 25 25 25 25 15 10 Most Carried 25 | 5 8 25 25 25 24 21 25 10 Average Carried 14 | 2 6 10 24 23 22 20 13 9 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 Final Carried 25 | 4 8 23 24 25 22 21 10 8 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Mutant 23% | Scavenger-Gunner 8% | Hacker-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2077 | 273 177 508 231 20 . . 662 206 Remotely . | . . . . . . . . . Salvage Created 6569 | 100 483 1619 1563 122 . . 1891 791 Parts 310 | 2 36 92 80 4 . . 64 32 Haulers Intercepted 15 | . 2 6 6 . . . . 1 Recyclers Shooed 4 | . . 1 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 99 | . 11 30 24 2 . . 24 8 Guns 61 | . 8 12 12 2 . . 20 7 Cannons 31 | . 3 17 11 . . . . . Classes Destroyed 15 | 1 5 2 3 . . . 4 . Worker 3 | . . . 1 . . . . 2 Tunneler 1 | . . . . . . . 1 . Hauler 15 | . 2 6 6 . . . . 1 Recycler 6 | 1 1 1 1 . . . 2 . Operator 5 | . 1 1 1 . . . 2 . Watcher 11 | . 1 4 3 . . . 1 2 Swarmer 21 | . 6 6 6 . . . 2 1 Grunt 39 | . 5 17 9 . . . 8 . Brawler 1 | . . . 1 . . . . . Duelist 3 | . . 1 1 . . . 1 . Sentry 15 | . . 6 5 1 . . 2 1 Specialist 2 | . . . . . . . 2 . Hunter 7 | . . . 2 1 . . 2 2 Programmer 10 | . . . . . . . 6 4 Heavy 1 | . . . . . . . 1 . Best Kill Streak 5 | 1 4 5 4 1 . . 5 3 Combat Bots Only 5 | . 4 5 3 1 . . 4 2 Max Kills in Single Turn 2 | 1 1 2 1 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 714 | . 74 165 145 56 1 . 192 81 Missed 194 | . 28 47 33 19 . . 38 29 Damage Taken 7820 | . 448 1396 1734 411 18 . 2774 1039 Core 928 | . 55 256 303 21 . . 265 28 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 557 | . . . . . . . 494 63 Regen/Repaired (Parts) 160 | . . . . . . . 160 . Core Remaining (%) 78 | 100 78 36 44 97 100 100 76 . Volleys Fired 367 | 1 52 108 99 17 . . 59 31 Largest 4 | 2 2 2 2 2 . . 4 4 Hottest 305 | 60 120 136 136 122 . . 272 305 Shots Fired 860 | 2 101 208 194 34 . . 220 101 Gun 626 | 2 75 105 89 34 . . 220 101 Cannon 234 | . 26 103 105 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 104 | 1 39 64 . . . . . . Thermal 756 | 1 62 144 194 34 . . 220 101 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 1 10 11 12 9 . . 26 12 Robot Miss Streak 8 | 1 4 8 6 5 . . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 5 . . . . 6 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 584 | 1 63 140 120 22 . . 172 66 Core Hits 263 | 2 22 78 52 6 . . 73 30 Critical Kills 3 | . 1 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 27 | . 1 2 11 2 . . 10 1 Burn 23 | . . . 10 2 . . 10 1 Meltdown 2 | . . 1 1 . . . . . Destroy 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11661 | 17 818 2275 2539 443 . . 3702 1867 Guns 8880 | 15 609 1061 1220 440 . . 3668 1867 Cannons 2665 | . 191 1166 1308 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 116 | 2 18 48 11 3 . . 34 . Kinetic 1088 | 15 362 711 . . . . . . Thermal 10457 | . 438 1516 2528 440 . . 3668 1867 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 1 2 . . 7 6 Average Corruption 1 | . . . 1 2 . . 3 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . 17 3 . . 20 4 Message Errors 6 | . . . . 1 . . 4 1 Matter Fused 17 | . . . 3 1 . . 10 3 Heat Flow Errors 4 | . . . 2 . . . 2 . Energy Discharges 4 | . . . 2 1 . . 1 . Data Loss (minor) 5 | . . . 5 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 3 | . . . 2 . . . 1 . Alerts 1 | . . . 1 . . . . . Weapon Failures 3 | . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . 11 . . . 14 . Projectiles 11 | . . . 11 . . . . . Explosions . | . . . . . . . . . Melee 14 | . . . . . . . 14 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . . . Shots . | . . . . . . . . . Rammed 15 | 1 4 4 4 1 . . 1 . Targets Rammed 16 | 1 5 4 4 1 . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 595 | . 280 313 261 54 . . 595 195 Average Temperature 99 | . 62 86 72 21 . . 163 108 Received Heat Transfer 1774 | . 126 432 603 36 9 . 541 27 Effects 15 | . . 3 2 . . . 10 . Shutdowns 6 | . . . . . . . 6 . Energy Bleed 1 | . . . . . . . 1 . Interference 5 | . . 3 2 . . . . . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted 8 | . . 1 1 . . . 5 1 Combat Hostiles 7 | . . 1 1 . . . 4 1 Parts Melted 71 | . 2 6 12 5 . . 32 14 Heat Transferred 21022 | . 982 3002 5365 962 . . 7583 3128 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 417 | 5 247 378 417 249 . . 313 161 Initial 189 | . 3 27 152 189 . . . 126 Average 150 | . 114 193 241 132 . . 114 83 Maximum Alert Level 2 | . 1 1 2 1 . . 1 . Low Security (%) 71 | 100 82 59 41 70 100 100 82 100 Level 1 28 | . 17 40 54 29 . . 17 . Level 2 . | . . . 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . 5 3 1 . . 6 4 Investigation 4 | . . 2 2 . . . . . Extermination 6 | . . . . 1 . . 3 2 Reinforcement 9 | . . 3 1 . . . 3 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 13 | . 2 6 4 1 . . . . Communications Jammed 4 | . . . . . . . 4 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 164 | . 22 44 41 6 4 . 29 18 Peak Tracking Total 7 | . 5 7 6 4 . . 4 4 Tactical Retreats 5 | . . . 2 . . . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 10 | . . 3 2 1 . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 12 | . 3 2 5 . . . 2 . Max in Single Turn 1 | . 1 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 25 | . 3 6 5 4 1 . 3 3 Terminals 19 | . 3 5 5 3 . . 1 2 Fabricators 2 | . . . . 1 1 . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 62 | . 10 16 14 6 1 . 11 4 Successful 16 | . 1 5 4 2 1 . 3 . Failed 46 | . 9 11 10 4 . . 8 4 Catastrophic 7 | . 1 1 1 1 . . 2 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 4 2 8 3 . . . 1 Terminals 47 | . 10 14 14 5 . . 2 2 Fabricators 2 | . . . . 1 1 . . . Repair Stations 9 | . . . . . . . 9 . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 10 | . 1 4 4 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . Network Status 2 | . . . . 1 1 . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 23 | . 3 5 5 4 . . 3 3 Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 22 | . . . . . . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 8214 | 101 1141 1880 1591 849 101 163 1332 1056 Spaces Moved 3139 | 55 353 697 450 324 41 66 579 574 Core 5 | 5 . . . . . . . . Treads 1534 | 50 353 242 313 324 41 66 145 . Legs . | . . . . . . . . . Wheels 592 | . . 455 137 . . . . . Hover 1008 | . . . . . . . 434 574 Flight . | . . . . . . . . . Fastest Speed 44 | 50 160 140 140 242 242 242 108 44 Average Speed 204 | 150 269 210 268 242 242 242 153 135 Slowest Speed 560 | 160 320 320 560 243 242 242 405 236 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 6 71 67 56 10 3 2 11 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4181 | 68 434 893 647 355 44 70 887 783 Wait 298 | . 10 16 23 . . . 141 108 Move 3133 | 55 352 696 450 323 40 65 578 574 Hop . | . . . . . . . . . Pick Up 91 | 4 5 30 22 4 . . 17 9 Fast Attach 70 | 6 5 10 9 4 . . 19 17 Attach 43 | . 1 14 6 1 3 3 12 3 Detach 10 | . . 2 1 . . 1 5 1 Swap 33 | 1 . 4 6 . . 1 17 4 Drop 109 | 1 4 9 28 5 1 . 38 23 Fire 367 | 1 52 108 99 17 . . 59 31 Melee . | . . . . . . . . . Ram 2 | . . 2 . . . . . . Kick . | . . . . . . . . . Crush 12 | . 5 2 3 1 . . 1 . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 1025 | -10/Materials | Identified exit to Materials 1243 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Evolved 2 slots: Utility x2 1726 | -9/Materials | Discovered new exit (range 17) 1760 | -9/Materials | Build established: Scavenger-Mutant 1895 | -9/Materials | Lost 3 parts (1p1n1w) 2273 | -9/Materials | Discovered new exit (range 15) 2557 | -9/Materials | Core integrity fell below 50% 2601 | -9/Materials | Lost 4 parts (2p2w) 2763 | -9/Materials | Discovered new exit (range 3) 2947 | -9/Materials | Discovered new exit (range 14) 3123 | -9/Materials | Entered another Materials area 3123 | -8/Materials | Evolved 2 slots: Utility x2 3170 | -8/Materials | Found Powered Armor 3172 | -8/Materials | Found Powered Armor 3175 | -8/Materials | Found Powered Armor 3178 | -8/Materials | Found Powered Armor 3753 | -8/Materials | Build established: Hacker-Mutant 4328 | -8/Materials | Build established: Mutant 4400 | -8/Materials | Discovered new exit (range 16) 4714 | -8/Materials | Core integrity fell below 50% 4714 | -8/Materials | Entered Factory 4714 | -7/Factory | Evolved 2 slots: Propulsion x2 5294 | -7/Factory | Build established: Scavenger-Mutant 5354 | -7/Factory | Discovered new exit (range 12) 5499 | -7/Factory | Discovered new exit (range 4) 5563 | -7/Factory | Entered another Factory area 5563 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5649 | -6/Factory | Discovered new exit (range 3) 5664 | -6/Factory | Entered another Factory area 5664 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5781 | -5/Factory | Discovered new exit (range 3) 5788 | -5/Factory | Discovered new exit (range 8) 5827 | -5/Factory | Entered another Factory area 5827 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6052 | -4/Factory | Lost 3 parts (1n2w) 6154 | -4/Factory | Build established: Scavenger-Tank 6706 | -4/Factory | Build established: Scavenger-Gunner 6762 | -4/Factory | Repaired Powered Armor 6985 | -4/Factory | Discovered new exit (range 12) 7091 | -4/Factory | Lost 3 parts (2n1u) 7159 | -4/Factory | Entered Research 7159 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8016 | -3/Research | Found Prototype Device 8016 | -3/Research | Identified Adv. Kinecellerator 8121 | -3/Research | Lost 3 parts (1u2w) 8173 | -3/Research | Cargo convoy interrupted 8199 | -3/Research | Spotted Striker 8215 | -3/Research | Self-destructed Last Messages --------------- 08199_ X-87 Electro unfolds itself. 08199_ P-80 Master unfolds itself. 08199_ Striker unfolds itself. 08199_ Plasma Rifle destroyed. 08199_ K-01 Serf collects debris. 08202_ Imp. Cooling System blasted off. 08202_ Knocked back. 08202_ K-01 Serf collects debris. 08203_ M-36 Artificer repairs O-24 Administrator. 08205_ M-36 Artificer fits Backup Propulsion VII on O-24 Administrator. 08206_ K-01 Serf destroyed. 08207_ M-36 Artificer repairs Lgt. Deuterium Engine. 08210_ System corrupted: Matter fused (-10). 08210_ Door malfunctions. 08212_ Imp. Antigrav System destroyed. 08212_ Quantum Rifle destroyed. 08214_ M-36 Artificer repairs Striker. 08215_ Imp. Antigrav System destroyed. 08215_ Antigrav System destroyed. 08215_ Mic. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | # #?????????# #?????????????????????? | | # #?????????# #?????????????????????? | | # #?????????# #?????????????????????? | | # #??######## #?????????????????????? | | # #??# # #?????????????????????? | | #?] #??# / # #?????????????????????? | | ####+##?# + #?????????????????????? | | ### # #?????????????????????? | | + =# #?????????????????????? | | % ### # #?????????????????????? | | ######## #?????????????????????? | | #??????# ^#?????????????????????? | | = # ######## #?????????????????????? | | #?????????????????????? | | ### ##### ##?????????????????????? | | ??# ! #???# #??????????????????????? | | ### %= #???# #??????????????????????? | | # = #???# #??????????????????????? | | # ##???# #??????????????????????? | | # #????# =#??????????????????????? | | # ######/##+######?????????????????? | | #| ! #! %= #?????????????????? | | =#% # #?????????????????? | | %+! """ # #?????????????????? | | [# """ # % !! #?????????????????? | | # """ # @%m! #?????????????????? | | # """ ; =Kpp #?????????????????? | | # """ ###########;;###?????????????????? | | # """ #????????? ??????????????????? | | # """ #????????? x ????????????????? | | ### #????????? ???????????????? | | ### #????????? % ?????????????? | | ^ #????????########+###????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###### +????????????????????????????????? | | ?????# #????????????????????????????????? | | ?????#^ "T" #????????????????????????????????? | | ?????# """ ##????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# + ! ???????????????????????????? | | ###??# #?????????????????????????????????? | | #?##+##### #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 100 Energy Generation 41 Energy Capacity 1135 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 775 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingBarrageMediator Manual? 0 Play Time 01:15:47 Cumulative 51.0 hours Start 2024.06.09 @ 14:33:00 End 2024.06.09 @ 15:47:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 62 Adventurer 0 Explorer 2 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 270e868f-4db2-4f6a-9a4e-1e38de0206ad