Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 22:29:12 Player: WOAH_a BUG Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (580) 580 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1605 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 400/400 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON (3) ------- Mace > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON ----------- EM Shotgun EM Shotgun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Assault Rifle Mace [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 7 7 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 4 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 5 | . 1 4 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 6 | 3 7 3 Power . | . 1 . Propulsion 1 | 2 2 1 Utility . | . . . Weapon 2 | . 3 1 Tool/Special . | . . . Unused Backups 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 79 Engine 13 | . 14 9 Treads 25 | . 28 10 Leg 1 | . . 7 Storage 20 | . 20 22 Processor 1 | . . 10 Protection 4 | . 5 . Energy Gun 10 | . 10 8 Ballistic Gun 14 | . 16 7 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 4 8 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 13 18 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 6 Average Carried 6 | 3 7 2 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 . Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 699 | 114 526 59 Remotely . | . . . Salvage Created 743 | . 570 173 Parts 47 | . 37 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 16 7 Melee 2 | . 1 1 Guns 16 | . 13 3 AOE 2 | . 2 . Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 11 | . 6 5 Grunt 11 | . 10 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 191 | . 70 121 Missed 45 | . 19 26 Hits 146 | . 51 95 Projectile 146 | . 51 95 Critical Strikes 5 | . 1 4 Damage Taken 1694 | . 699 995 Core 531 | . 126 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 36 | . 36 . Core Remaining (%) 74 | 100 49 . Volleys Fired 56 | . 47 9 Largest 2 | . 2 2 Hottest 90 | . 90 65 Shots Fired 107 | . 92 15 Gun 104 | . 89 15 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 70 | . 56 14 Thermal . | . . . Explosive 3 | . 3 . Electromagnetic 34 | . 33 1 Robot Hit Streak 6 | . 6 4 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | . 50 20 Core Hits 38 | . 31 7 Critical Kills 1 | . 1 . Critical Parts Destroyed 3 | . 1 2 Critical Strikes 4 | . 2 2 Destroy 2 | . 1 1 Smash 2 | . 1 1 Melee Attacks 20 | . 3 17 Impact 20 | . 3 17 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1263 | . 872 391 Guns 734 | . 649 85 Cannons . | . . . Explosions 143 | . 143 . Melee 386 | . 80 306 Ramming . | . . . Kinetic 360 | . 282 78 Thermal 115 | . 115 . Explosive 28 | . 28 . Electromagnetic 374 | . 367 7 Impact 386 | . 80 306 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 117 | . 43 74 Projectiles . | . . . Explosions . | . . . Melee 117 | . 43 74 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 99 | . 99 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 25 Average Temperature 35 | . 36 12 Received Heat Transfer 612 | . 327 285 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 4 | . 2 2 Impact Corruptions 7 | . 1 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 200 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 194 | . 194 81 Initial 72 | . . 72 Average 53 | . 59 49 Influence Increases 664 | . 485 179 Destroy 0b10 Robot/C 460 | . 320 140 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 94 | . 74 20 Successful Hack 20 | . 16 4 Disable Machine 30 | . 30 . Destroy Structure 20 | . 20 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 593 | . 313 280 Entered New Map 100 | . . 100 Time Decay 403 | . 293 110 Lost Part 90 | . 20 70 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 32 13 Peak Tracking Total 9 | . 4 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 9 | . 8 1 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Surveillance Status 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1567 | 131 1208 228 Spaces Moved 768 | 75 594 99 Core 23 | 11 . 12 Treads 716 | 64 594 58 Legs 29 | . . 29 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 156 | 143 160 147 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 85 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . 18 . Melee . | . . . Projectile . | . . . AOE 18 | . 18 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 997 | 98 759 140 Wait 99 | 5 86 8 Move 766 | 74 593 99 Hop . | . . . Pick Up 23 | 12 11 . Fast Attach . | . . . Attach 18 | 6 5 7 Detach . | . . . Swap 9 | 1 8 . Drop 6 | . 6 . Fire 56 | . 47 9 Melee 20 | . 3 17 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 16) 651 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Core integrity fell below 50% 1112 | -10/Materials | Repaired EM Shotgun 1117 | -10/Materials | Discovered new exit (range 5) 1340 | -10/Materials | Entered another Materials area 1340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1466 | -9/Materials | Core integrity fell below 50% 1500 | -9/Materials | Lost 7 parts (1p2n4w) 1508 | -9/Materials | Core integrity fell below 20% 1568 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 10 matter. G-34 Mercenary suffers critical hit (Smash). Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary destroyed. Acquired 31 matter. Critical hit (Burn: +37). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. W-16 Scout sends out distress signal. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Flight Unit fried. 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