Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.23 @ 01:40:11 Player: Wer1in Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1792) 1792 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4727 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine Micro Nuclear Core Relay Coupler [NC] (29) Beam Rifle Flak Gun Heavy Missile Launcher Improved Datajack Remote Datajack Great Maul Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Precision Beam Rifle Axe > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine High-capacity Battery Improved Targeting Computer Arc Projector Beam Rifle Beam Rifle Minigun Flak Gun Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Improved Datajack Great Maul [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Autogun Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 62 | 6 1 9 12 19 15 Power 6 | 1 . 1 1 2 1 Engine 3 | 1 . . . 1 1 Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 14 | 2 1 3 3 2 3 Treads . | . . . . . . Leg 14 | 2 1 3 3 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 . 3 7 5 2 Device 5 | . . . 2 3 . Storage 5 | 1 . 1 1 1 1 Processor 7 | . . 2 3 1 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 24 | 2 . 2 1 10 9 Energy Gun 7 | 1 . . . 3 3 Energy Cannon 2 | . . . . 2 . Ballistic Gun 6 | 1 . 2 1 1 1 Ballistic Cannon . | . . . . . . Launcher 7 | . . . . 2 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . . 1 4 4 15 Power 4 | . . 1 1 1 1 Propulsion 8 | . . . 2 1 5 Utility 4 | . . . . 1 3 Weapon 8 | . . . 1 1 6 Highest Loss Streak 13 | . . 1 3 4 13 Average Slot Usage (%) 86 | . 85 85 88 95 75 Engine 2 | . 14 1 . 2 2 Core 5 | . . 8 6 4 2 Leg 19 | . 28 22 17 18 15 Device 7 | . . . 7 13 9 Storage 15 | . 14 18 13 18 13 Processor 17 | . . 11 23 19 20 Energy Gun 3 | . 14 . . 2 7 Energy Cannon 1 | . . . . 5 . Ballistic Gun 10 | . 14 21 18 2 . Naked Turns . | . . . . . . Heaviest Build 88 | 13 13 47 50 88 83 Greatest Support 40 | 20 20 20 20 40 40 Greatest Overweight (x) 10 | 3 . 2 3 4 10 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 20 | 6 6 14 12 20 20 Average Capacity 13 | 5 6 11 12 16 17 Most Carried 16 | 2 4 8 12 14 16 Average Carried 9 | 1 3 5 9 10 12 Final Capacity 20 | 6 6 14 12 20 12 Final Carried 14 | 2 4 8 12 14 10 Class Distribution -------------------- 29% | Mutant 18% | Scavenger-Mutant 10% | Hauler-Skirmisher 9% | Scavenger-Skirmisher 9% | Hauler-Assassin 9% | Hauler-Mutant 8% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1182 | 250 50 274 317 152 139 Remotely . | . . . . . . Salvage Created 1316 | . 141 313 398 199 265 Parts 94 | . 9 26 30 16 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 40 | . 5 7 10 8 10 Guns 28 | . 5 7 10 2 4 Cannons 1 | . . . . 1 . AOE 11 | . . . . 5 6 Classes Destroyed 6 | . 2 2 . 2 . Watcher 3 | . . 2 1 . . Swarmer 10 | . 3 . 4 3 . Grunt 19 | . 2 6 2 2 7 Brawler 2 | . . . . 1 1 Sentry 7 | . . 1 4 1 1 Programmer 2 | . . . . 1 1 Best Kill Streak 7 | . 5 4 4 5 7 Combat Bots Only 7 | . 5 4 4 5 7 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3542 | . 106 539 511 439 1947 Core 884 | . . 95 83 76 630 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 100 76 84 . . Volleys Fired 118 | . 10 26 27 20 35 Largest 2 | . 2 2 2 2 2 Hottest 119 | . 60 46 46 119 117 Shots Fired 204 | . 20 52 54 32 46 Gun 178 | . 20 52 54 15 37 Cannon 9 | . . . . 9 . Launcher 17 | . . . . 8 9 Special . | . . . . . . Kinetic 127 | . 10 52 54 7 4 Thermal 39 | . . . . 8 31 Explosive 17 | . . . . 8 9 Electromagnetic 21 | . 10 . . 9 2 Robot Hit Streak 22 | . 4 7 9 6 22 Robot Miss Streak 2 | . 2 2 2 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 145 | . 10 35 38 25 37 Core Hits 89 | . 7 13 21 21 27 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 6 | . . . . 6 . Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3371 | . 109 543 440 889 1390 Guns 1779 | . 109 537 440 219 474 Cannons 124 | . . . . 124 . Explosions 1432 | . . . . 516 916 Melee 30 | . . . . 30 . Ramming 6 | . . 6 . . . Kinetic 1204 | . 36 537 440 125 66 Thermal 484 | . . . . 94 390 Explosive 1432 | . . . . 516 916 Electromagnetic 215 | . 73 . . 124 18 Impact . | . . . . . . Slashing 30 | . . . . 30 . Piercing . | . . . . . . Highest Corruption 21 | . . . . 10 21 Average Corruption 11 | . . . . 8 13 Corruption Purged . | . . . . . . Effects 50 | . . . . 19 31 Message Errors 9 | . . . . 3 6 Matter Fused 7 | . . . . 3 4 Heat Flow Errors 8 | . . . . 4 4 Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 5 | . . . . 2 3 Alerts 1 | . . . . . 1 Misdirections 6 | . . . . 2 4 Targeting Errors 9 | . . . . 2 7 Overload Shots . | . . . . . . Overflow Damage 19 | . . . . 7 12 Projectiles . | . . . . . . Explosions 19 | . . . . 7 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . 3 . . 184 Shots 5 | . . . . . 5 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 292 | . 42 40 8 228 292 Average Temperature 63 | . 24 10 2 52 98 Received Heat Transfer 1188 | . 42 267 198 21 660 Effects 3 | . . . . 1 2 Interference 3 | . . . . 1 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 1073 | . . . . 222 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 404 | . 135 141 199 260 404 Average Influence 106 | . 35 73 71 87 237 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 87 | 100 100 100 100 92 49 Level 1 10 | . . . . 7 42 Level 2 1 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 2 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . 2 1 3 . . Communications Jammed 13 | . . . 13 . . Distress Signals 13 | . . . 13 . . Times Spotted 60 | . 7 10 20 12 11 Peak Tracking Total 7 | . 6 5 5 3 7 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 11 | . 2 3 3 3 . Terminals 10 | . 2 3 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 7 8 12 5 . Successful 20 | . 6 5 6 3 . Failed 12 | . 1 3 6 2 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 26 | . 7 8 8 3 . Terminals 31 | . 7 8 12 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 3 2 3 . . Unreport Threat 6 | . 2 1 3 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 3 3 3 2 . Terminals 11 | . 3 3 3 2 . Track 2 | . 1 1 . . . Botnet 9 | . 2 2 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 3 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 2789 | 45 167 564 663 780 570 Spaces Moved 1244 | 27 105 282 272 352 206 Core 25 | 8 . . . . 17 Treads . | . . . . . . Legs 1219 | 19 105 282 272 352 189 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 153 Average Speed 172 | 127 120 162 172 183 200 Slowest Speed 550 | 200 120 180 210 240 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 35 28 26 11 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 111 | . . . . 26 85 Melee 5 | . . . . 5 . Projectile . | . . . . . . AOE 106 | . . . . 21 85 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1680 | 34 125 343 420 439 319 Wait 179 | . 9 16 91 26 37 Move 1240 | 26 104 281 271 352 206 Hop . | . . . . . . Pick Up 29 | 2 1 5 10 8 3 Fast Attach 29 | 6 . 6 8 6 3 Attach 17 | . . . 3 6 8 Detach 5 | . . . 1 2 2 Swap 17 | . 1 3 1 7 5 Drop 24 | . . 5 8 6 5 Fire 118 | . 10 26 27 20 35 Melee 6 | . . . . 6 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 508 | -9/Materials | Discovered new exit (range 11) 663 | -9/Materials | Discovered new exit (range 12) 775 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Evolved 2 slots: Utility x2 798 | -8/Materials | Build established: Scavenger-Mutant 1012 | -8/Materials | Lost 3 parts (2n1w) 1315 | -8/Materials | Discovered new exit (range 19) 1438 | -8/Materials | Identified exit to Factory 1440 | -8/Materials | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -7/Factory | System corruption reached 10% 1836 | -7/Factory | Lost 4 parts (1p1n1u1w) 2220 | -7/Factory | Identified exit to Garrison 2220 | -7/Factory | Entered Garrison 2326 | -7/Garrison | Triggered checkpoint 2487 | -7/Garrison | Garrison Relay disabled 2560 | -7/Garrison | Triggered checkpoint 2617 | -7/Garrison | Core integrity fell below 50% 2634 | -7/Garrison | Core integrity fell below 20% 2658 | -7/Garrison | Destroyed 7 combat bots 2664 | -7/Garrison | Lost 13 parts (1p3n3u6w) 2790 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02640_ Dropped Hcp. Storage Unit. 02641_ The unstable cave ceiling collapses. 02655_ 0WMIY=XKM| R7%H|O,DYBTIXO:JAUVO 02659_ The unstable cave ceiling collapses. 02676_ System corrupted: Energy discharge (-25). 02684_ Acquired Aluminum Leg. 02694_ System corrupted: Heat flow error (+142). 02695_ The unstable cave ceiling collapses. 02711_ System corrupted: Matter fused (-5). 02736_ System corrupted: Matter fused (-2). 02741_ Penetrated by Slug. 02741_ Aluminum Leg destroyed. 02744_ Penetrated by Slug. 02760_ The unstable cave ceiling collapses. 02765_ C%4Z>D/9BSDUI8 J, JAY=&0HJFBPGR 02771_ Slug penetrates Wall. 02779_ Slug penetrates Earth. 02782_ QXURKLUI ROI RGJOYBMC 02783_ Slug penetrates Wall. 02790_ Slug penetrates Earth. 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